mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-25 18:51:49 +01:00
commit
8d5ce59878
@ -30,7 +30,7 @@ INCLUDES := core core/m68k core/z80 core/sound core/tremor core/ntsc core/input_
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CFLAGS = -O3 -fomit-frame-pointer --param large-function-growth=800 --param inline-unit-growth=200 -Wall -Winline -Wno-strict-aliasing $(MACHDEP) $(INCLUDE) -DUSE_LIBTREMOR -DUSE_16BPP_RENDERING -DALT_RENDERER -DHW_RVL
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map
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LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map,-wrap,wiiuse_set_ir,-wrap,wiiuse_handshake,-wrap,classic_ctrl_handshake,-wrap,classic_ctrl_event
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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Before Width: | Height: | Size: 3.7 MiB After Width: | Height: | Size: 3.7 MiB |
Binary file not shown.
Before Width: | Height: | Size: 3.8 MiB After Width: | Height: | Size: 3.8 MiB |
@ -2,7 +2,7 @@
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* Genesis Plus
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* Mega CD / Sega CD hardware
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*
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* Copyright (C) 2012-2014 Eke-Eke (Genesis Plus GX)
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* Copyright (C) 2012-2015 Eke-Eke (Genesis Plus GX)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -1094,7 +1094,7 @@ void scd_init(void)
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m68k.memory_map[i].write8 = NULL;
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m68k.memory_map[i].write16 = NULL;
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zbank_memory_map[i].read = NULL;
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zbank_memory_map[i].write = NULL;
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zbank_memory_map[i].write = zbank_unused_w; /* Z80 cannot write to PRG-RAM (Dungeon Explorer USA version) */
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}
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else
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@ -2,7 +2,7 @@
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* Genesis Plus
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* Mega CD / Sega CD hardware
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*
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* Copyright (C) 2012-2014 Eke-Eke (Genesis Plus GX)
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* Copyright (C) 2012-2015 Eke-Eke (Genesis Plus GX)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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|
@ -3,7 +3,7 @@
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* ROM Loading Support
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*
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* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
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* Copyright (C) 2007-2014 Eke-Eke (Genesis Plus GX)
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* Copyright (C) 2007-2015 Eke-Eke (Genesis Plus GX)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -735,12 +735,20 @@ int load_rom(char *filename)
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/* try to load CD BOOTROM */
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if (load_bios())
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{
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char *ptr;
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char fname[256];
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/* boot from cartridge */
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scd.cartridge.boot = 0x40;
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/* automatically load associated .iso image */
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strncpy(&filename[strlen(filename) - 4], ".iso", 4);
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cdd_load(filename, (char *)cdc.ram);
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strncpy(fname, filename, 256);
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ptr = strchr(fname,'.');
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if (ptr && (ptr < &fname[252]))
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{
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strcpy(ptr+1,"iso");
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}
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cdd_load(fname, (char *)cdc.ram);
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}
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else
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{
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@ -3,7 +3,7 @@
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* ROM Loading Support
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*
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* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
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* Copyright (C) 2007-2014 Eke-Eke (Genesis Plus GX)
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* Copyright (C) 2007-2015 Eke-Eke (Genesis Plus GX)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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|
@ -3,7 +3,7 @@
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*
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* Genesis Plus GX menu
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*
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* Copyright Eke-Eke (2009-2014)
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* Copyright Eke-Eke (2009-2015)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -395,11 +395,11 @@ static gui_item items_video[] =
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{NULL,NULL,"Display: PROGRESSIVE", "Select video mode", 56,132,276,48},
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{NULL,NULL,"TV mode: 50/60HZ", "Select video refresh rate", 56,132,276,48},
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{NULL,NULL,"VSYNC: AUTO", "Enable/disable sync with video hardware", 56,132,276,48},
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{NULL,NULL,"GX Bilinear Filter: OFF", "Enable/disable hardware texture filtering", 56,132,276,48},
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{NULL,NULL,"GX Deflickering Filter: OFF", "Enable/disable hardware GX filtering", 56,132,276,48},
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{NULL,NULL,"Bilinear Filter: OFF", "Enable/disable GX hardware texture filtering", 56,132,276,48},
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{NULL,NULL,"Deflickering Filter: AUTO", "Enable/disable GX hardware framebuffer filtering", 56,132,276,48},
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#ifdef HW_RVL
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{NULL,NULL,"VI Trap Filter: ON", "Enable/disable hardware composite video filtering", 56,132,276,48},
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{NULL,NULL,"VI Gamma Correction: 1.0", "Adjust video hardware gamma correction", 56,132,276,48},
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{NULL,NULL,"Trap Filter: ON", "Enable/disable VI hardware composite out filtering",56,132,276,48},
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{NULL,NULL,"Gamma Correction: 1.0", "Adjust VI hardware gamma correction", 56,132,276,48},
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#endif
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{NULL,NULL,"LCD Ghosting Filter: OFF", "Enable/disable software LCD image persistence", 56,132,276,48},
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{NULL,NULL,"NTSC Filter: COMPOSITE", "Enable/disable software NTSC filtering", 56,132,276,48},
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@ -1679,12 +1679,12 @@ static void videomenu ()
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else
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sprintf (items[2].text, "VSYNC: OFF");
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sprintf (items[3].text, "GX Bilinear Filter: %s", config.bilinear ? " ON" : "OFF");
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sprintf (items[4].text, "GX Deflickering Filter: %s", config.vfilter ? " ON" : "OFF");
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sprintf (items[3].text, "Bilinear Filter: %s", config.bilinear ? " ON" : "OFF");
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sprintf (items[4].text, "Deflickering Filter: %s", config.vfilter ? "AUTO" : "OFF");
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#ifdef HW_RVL
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sprintf (items[5].text, "VI Trap Filter: %s", config.trap ? " ON" : "OFF");
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sprintf (items[6].text, "VI Gamma Correction: %1.1f", config.gamma);
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sprintf (items[5].text, "Trap Filter: %s", config.trap ? " ON" : "OFF");
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sprintf (items[6].text, "Gamma Correction: %1.1f", config.gamma);
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#endif
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if (config.lcd > 0)
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@ -1820,14 +1820,14 @@ static void videomenu ()
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case 3: /*** GX Texture filtering ***/
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{
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config.bilinear ^= 1;
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sprintf (items[3].text, "GX Bilinear Filter: %s", config.bilinear ? " ON" : "OFF");
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sprintf (items[3].text, "Bilinear Filter: %s", config.bilinear ? " ON" : "OFF");
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break;
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}
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case 4: /*** GX Copy filtering (deflickering filter) ***/
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{
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config.vfilter ^= 1;
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sprintf (items[4].text, "GX Deflicker Filter: %s", config.vfilter ? " ON" : "OFF");
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sprintf (items[4].text, "Deflickering Filter: %s", config.vfilter ? "AUTO" : "OFF");
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break;
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}
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@ -1835,7 +1835,7 @@ static void videomenu ()
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case 5: /*** VIDEO Trap filtering ***/
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{
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config.trap ^= 1;
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sprintf (items[5].text, "VI Trap Filter: %s", config.trap ? " ON" : "OFF");
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sprintf (items[5].text, "Trap Filter: %s", config.trap ? " ON" : "OFF");
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break;
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}
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@ -1852,14 +1852,14 @@ static void videomenu ()
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m->arrows[1]->state = 0;
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m->screenshot = 255;
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strcpy(m->title,"");
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GUI_OptionBox(m,update_gamma,"VI Gamma Correction",(void *)&config.gamma,0.1,0.1,3.0,0);
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GUI_OptionBox(m,update_gamma,"Gamma Correction",(void *)&config.gamma,0.1,0.1,3.0,0);
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m->max_buttons = 4;
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m->max_images = 6;
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m->arrows[0]->state = state[0];
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m->arrows[1]->state = state[1];
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m->screenshot = 0;
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strcpy(m->title,"Video Settings");
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sprintf (items[6].text, "VI Gamma Correction: %1.1f", config.gamma);
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sprintf (items[6].text, "Gamma Correction: %1.1f", config.gamma);
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VIDEO_SetGamma(VI_GM_1_0);
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VIDEO_Flush();
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}
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@ -2825,23 +2825,22 @@ static void ctrlmenu(void)
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/* autodetect connected wiimotes (without nunchuk) */
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if (config.input[player].device == 1)
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{
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/* test current port */
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exp = 255;
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if (config.input[player].port < 4)
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{
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WPAD_Probe(config.input[player].port,&exp);
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}
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/* find first connected controller */
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exp = 255;
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while ((config.input[player].port < 4) && (exp == 255))
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{
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/* try next port */
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config.input[player].port ++;
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if (config.input[player].port < 4)
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WPAD_Probe(config.input[player].port,&exp);
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/* check if this is a Wii U Pro Controller */
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if (exp == WPAD_EXP_CLASSIC)
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{
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exp = 255;
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WPAD_Probe(config.input[player].port,&exp);
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WPADData *data = WPAD_Data(config.input[player].port);
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exp = data->exp.classic.rjs.max.x;
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}
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/* try next port if no wimote available */
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if (exp == 255)
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config.input[player].port ++;
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}
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/* no more wiimote */
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@ -3,7 +3,7 @@
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*
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* Genesis Plus GX menus
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*
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* Copyright Eke-Eke (2009-2014)
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* Copyright Eke-Eke (2009-2015)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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|
@ -3,7 +3,7 @@
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*
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* Genesis Plus GX input support
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*
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* Copyright Eke-Eke (2007-2014)
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* Copyright Eke-Eke (2007-2015)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -1168,7 +1168,17 @@ int gx_input_FindDevices(void)
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{
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wpad = 255;
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WPAD_Probe(config.input[player].port, &wpad);
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if (wpad != 255)
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/* make sure this is not a Wii U Pro Controller */
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if (wpad == WPAD_EXP_CLASSIC)
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{
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WPADData *data = WPAD_Data(config.input[player].port);
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if (data->exp.classic.rjs.max.x != 255)
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{
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found++;
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}
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}
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else if (wpad != 255)
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{
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found++;
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}
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@ -1183,39 +1193,6 @@ int gx_input_FindDevices(void)
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if (wpad == (config.input[player].device - 1))
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{
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found++;
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/* some 3rd party classic controllers return invalid factory calibration data */
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if (wpad == EXP_CLASSIC)
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{
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/* WPAD data */
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WPADData *data = WPAD_Data(config.input[player].port);
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/* Left analog stick */
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struct joystick_t* js = &data->exp.classic.ljs;
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/* Check acquired calibration data */
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if ((js->max.x <= js->center.x) || (js->min.x >= js->center.x) ||
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(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
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{
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/* Reset to default values */
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js->min.x = js->min.y = 0;
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js->max.x = js->max.y = 64;
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js->center.x = js->center.y = 32;
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}
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/* Right analog stick */
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js = &data->exp.classic.rjs;
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/* Check acquired calibration data */
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if ((js->max.x <= js->center.x) || (js->min.x >= js->center.x) ||
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(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
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{
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/* Reset to default values */
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js->min.x = js->min.y = 0;
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js->max.x = js->max.y = 32;
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js->center.x = js->center.y = 16;
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}
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}
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}
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break;
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}
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@ -1329,12 +1306,17 @@ void gx_input_SetDefault(void)
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/* look for unused Wiimotes */
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for (j=0; j<i; j++)
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{
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/* Classic Controller is assigned, which means Wiimote is free to use */
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if (config.input[j].device == (WPAD_EXP_CLASSIC + 1))
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/* Wiimote could still be used when Classic Controller has been assigned */
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if (config.input[j].device == 3)
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{
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/* assign wiimote */
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config.input[i].device = 1;
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config.input[i].port = j;
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/* make sure this is not a Wii U Pro Controller */
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WPADData *data = WPAD_Data(config.input[j].port);
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if (data->exp.classic.rjs.max.x != 255)
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{
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/* Wiimote is available */
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config.input[i].device = 1;
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config.input[i].port = j;
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}
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}
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}
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}
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@ -1608,36 +1590,6 @@ void gx_input_UpdateMenu(void)
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/* WPAD held keys (direction/selection) */
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u32 hw = data->btns_h & WPAD_BUTTONS_HELD;
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/* Some 3rd party classic controllers return invalid factory calibration data */
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if (data->exp.type == EXP_CLASSIC)
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{
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/* Left analog stick */
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struct joystick_t* js = &data->exp.classic.ljs;
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/* Check acquired calibration data */
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if ((js->max.x <= js->center.x) || (js->min.x >= js->center.x) ||
|
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(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
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{
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/* Reset to default values */
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js->min.x = js->min.y = 0;
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js->max.x = js->max.y = 64;
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js->center.x = js->center.y = 32;
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}
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/* Right analog stick */
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js = &data->exp.classic.rjs;
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/* Check acquired calibration data */
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if ((js->max.x <= js->center.x) || (js->min.x >= js->center.x) ||
|
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(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
|
||||
{
|
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/* Reset to default values */
|
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js->min.x = js->min.y = 0;
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js->max.x = js->max.y = 32;
|
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js->center.x = js->center.y = 16;
|
||||
}
|
||||
}
|
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|
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/* WPAD analog sticks (handled as PAD held direction keys) */
|
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x = wpad_StickX(data, 0);
|
||||
y = wpad_StickY(data, 0);
|
||||
|
@ -3,7 +3,7 @@
|
||||
*
|
||||
* Genesis Plus GX input support
|
||||
*
|
||||
* Copyright Eke-Eke (2007-2014)
|
||||
* Copyright Eke-Eke (2007-2015)
|
||||
*
|
||||
* Redistribution and use of this code or any derivative works are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
189
gx/utils/wrap_wiiuse.c
Normal file
189
gx/utils/wrap_wiiuse.c
Normal file
@ -0,0 +1,189 @@
|
||||
/****************************************************************************
|
||||
* wrap_wiiuse.c
|
||||
*
|
||||
* libwiiuse wrapper for 3rd-party Classic Controller & Wii U Pro Controller support
|
||||
*
|
||||
* Copyright (C) 2015 Eke-Eke, based on technical info & code from Tueidj
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation and/or
|
||||
* other materials provided with the distribution.
|
||||
*
|
||||
* 3. The name of the author may not be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
****************************************************************************************/
|
||||
|
||||
#ifdef HW_RVL
|
||||
|
||||
#include <string.h>
|
||||
#include <wiiuse/wiiuse.h>
|
||||
|
||||
#define WM_EXP_MEM_BASE 0x04A40000
|
||||
|
||||
#define WM_CTRL_STATUS_BYTE1_ATTACHMENT 0x02
|
||||
|
||||
#define WIIMOTE_STATE_WIIU_PRO_FOUND 0x00002
|
||||
#define WIIMOTE_STATE_HANDSHAKE 0x00004
|
||||
#define WIIMOTE_STATE_HANDSHAKE_COMPLETE 0x00008
|
||||
|
||||
extern void __real_wiiuse_handshake(struct wiimote_t *wm,ubyte *data,uword len);
|
||||
extern void __real_wiiuse_set_ir(struct wiimote_t *wm,int status);
|
||||
extern int __real_classic_ctrl_handshake(struct wiimote_t* wm, struct classic_ctrl_t* cc, ubyte* data, uword len);
|
||||
|
||||
static ubyte id[2];
|
||||
|
||||
void __wrap_wiiuse_handshake(struct wiimote_t *wm,ubyte *data,uword len)
|
||||
{
|
||||
if (!wm->handshake_state)
|
||||
{
|
||||
if (len==0)
|
||||
{
|
||||
/* 1st step : read wiimote status (this will also starts expansion handshake if one is connected) */
|
||||
wiiuse_set_leds(wm,WIIMOTE_LED_NONE,NULL);
|
||||
wiiuse_status(wm,__wrap_wiiuse_handshake);
|
||||
return;
|
||||
}
|
||||
|
||||
if (len > 2)
|
||||
{
|
||||
/* 2nd step: read expansion controller ID (if connected) */
|
||||
if (data[2]&WM_CTRL_STATUS_BYTE1_ATTACHMENT)
|
||||
{
|
||||
wiiuse_read_data(wm,id,WM_EXP_MEM_BASE+0xFE,2,__wrap_wiiuse_handshake);
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* 3rd step: finish handshake without trying to read internal memory if Wii U pro controller is detected */
|
||||
if ((data[0]==0x01) && (data[1]==0x20))
|
||||
{
|
||||
int *state = (int *)&wm->state;
|
||||
WIIUSE_EVENT_TYPE *event = (WIIUSE_EVENT_TYPE *)&wm->event;
|
||||
*state &= ~WIIMOTE_STATE_HANDSHAKE;
|
||||
*state |= (WIIMOTE_STATE_HANDSHAKE_COMPLETE | WIIMOTE_STATE_WIIU_PRO_FOUND);
|
||||
*event = WIIUSE_CONNECT;
|
||||
wiiuse_status(wm,NULL);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* proceed with default handshake sequence */
|
||||
__real_wiiuse_handshake(wm,data,len);
|
||||
}
|
||||
|
||||
void __wrap_wiiuse_set_ir(struct wiimote_t *wm,int status)
|
||||
{
|
||||
/* do not enable IR on Wii U Pro Controller */
|
||||
if (wm->state & WIIMOTE_STATE_WIIU_PRO_FOUND)
|
||||
{
|
||||
/* this will force data report modes 0x34 or 0x35 */
|
||||
wiiuse_status(wm,NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
__real_wiiuse_set_ir(wm,status);
|
||||
}
|
||||
|
||||
int __wrap_classic_ctrl_handshake(struct wiimote_t* wm, struct classic_ctrl_t* cc, ubyte* data, uword len)
|
||||
{
|
||||
/* detect Wii U Pro Controller */
|
||||
if ((len > 223) && (data[222] == 0x01) && (data[223] == 0x20))
|
||||
{
|
||||
/* set default calibration values */
|
||||
cc->btns = 0;
|
||||
cc->btns_held = 0;
|
||||
cc->btns_released = 0;
|
||||
cc->ljs.max.x = cc->ljs.max.y = cc->rjs.max.x = cc->rjs.max.y = 255;
|
||||
cc->ljs.min.x = cc->ljs.min.y = cc->rjs.min.x = cc->rjs.min.y = 0;
|
||||
cc->ljs.center.x = cc->ljs.center.y = cc->rjs.center.x = cc->rjs.center.y = 128;
|
||||
|
||||
/* finish expansion handshake */
|
||||
int *type = (int *)&wm->exp.type;
|
||||
*type = EXP_CLASSIC;
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* sometimes the first 16 bytes are invalid but the next 16 bytes are ok (?) */
|
||||
if (data[0] == 0xFF)
|
||||
{
|
||||
if (data[16] != 0xFF)
|
||||
data += 16;
|
||||
}
|
||||
|
||||
/* some 3rd-party classic controllers return invalid factory calibration data */
|
||||
if ((data[0] <= data[2]) || (data[1] >= data[2]) || (data[3] <= data[5]) || (data[4] >= data[5]) ||
|
||||
(data[6] <= data[8]) || (data[7] >= data[8]) || (data[9] <= data[11]) || (data[10] >= data[11]))
|
||||
{
|
||||
/* this will reset to default values */
|
||||
memset(data, 0, 16);
|
||||
}
|
||||
|
||||
return __real_classic_ctrl_handshake(wm, cc, data, len);
|
||||
}
|
||||
|
||||
void __wrap_classic_ctrl_event(struct classic_ctrl_t* cc, ubyte* msg)
|
||||
{
|
||||
/* save previously pressed buttons */
|
||||
cc->btns_last = cc->btns;
|
||||
|
||||
/* detect Wii U pro controller */
|
||||
if (cc->rjs.max.x == 0xFF)
|
||||
{
|
||||
/* pressed buttons (0 is active, 1 is inactive) */
|
||||
cc->btns = ~((msg[8] << 8) | msg[9]) & CLASSIC_CTRL_BUTTON_ALL;
|
||||
|
||||
/* convert 12-bit little endian analog joysticks position to 8-bit values */
|
||||
cc->ljs.pos.x = (msg[0] >> 4) | (msg[1] << 4);
|
||||
cc->rjs.pos.x = (msg[2] >> 4) | (msg[3] << 4);
|
||||
cc->ljs.pos.y = (msg[4] >> 4) | (msg[5] << 4);
|
||||
cc->rjs.pos.y = (msg[6] >> 4) | (msg[7] << 4);
|
||||
|
||||
/* left/right triggers (not analog) */
|
||||
cc->ls_raw = cc->btns & CLASSIC_CTRL_BUTTON_FULL_L ? 0x1F : 0;
|
||||
cc->rs_raw = cc->btns & CLASSIC_CTRL_BUTTON_FULL_R ? 0x1F : 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* pressed buttons (0 is active, 1 is inactive) */
|
||||
cc->btns = ~((msg[4] << 8) | msg[5]) & CLASSIC_CTRL_BUTTON_ALL;
|
||||
|
||||
/* analog joysticks position */
|
||||
cc->ljs.pos.x = (msg[0] & 0x3F);
|
||||
cc->ljs.pos.y = (msg[1] & 0x3F);
|
||||
cc->rjs.pos.x = ((msg[0] & 0xC0) >> 3) | ((msg[1] & 0xC0) >> 5) | ((msg[2] & 0x80) >> 7);
|
||||
cc->rjs.pos.y = (msg[2] & 0x1F);
|
||||
|
||||
/* left/right triggers (analog) */
|
||||
cc->ls_raw = (((msg[2] & 0x60) >> 2) | ((msg[3] & 0xE0) >> 5));
|
||||
cc->rs_raw = (msg[3] & 0x1F);
|
||||
}
|
||||
|
||||
/* held buttons */
|
||||
cc->btns_held = (cc->btns & cc->btns_last);
|
||||
|
||||
/* released buttons */
|
||||
cc->btns_released = (~cc->btns & cc->btns_last);
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user