Merge pull request #16 from Oggom/master

Sync with main repo
This commit is contained in:
Twinaphex 2015-01-26 21:55:39 +01:00
commit 8d5ce59878
12 changed files with 254 additions and 106 deletions

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@ -30,7 +30,7 @@ INCLUDES := core core/m68k core/z80 core/sound core/tremor core/ntsc core/input_
CFLAGS = -O3 -fomit-frame-pointer --param large-function-growth=800 --param inline-unit-growth=200 -Wall -Winline -Wno-strict-aliasing $(MACHDEP) $(INCLUDE) -DUSE_LIBTREMOR -DUSE_16BPP_RENDERING -DALT_RENDERER -DHW_RVL CFLAGS = -O3 -fomit-frame-pointer --param large-function-growth=800 --param inline-unit-growth=200 -Wall -Winline -Wno-strict-aliasing $(MACHDEP) $(INCLUDE) -DUSE_LIBTREMOR -DUSE_16BPP_RENDERING -DALT_RENDERER -DHW_RVL
CXXFLAGS = $(CFLAGS) CXXFLAGS = $(CFLAGS)
LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map,-wrap,wiiuse_set_ir,-wrap,wiiuse_handshake,-wrap,classic_ctrl_handshake,-wrap,classic_ctrl_event
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project # any extra libraries we wish to link with the project

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@ -2,7 +2,7 @@
* Genesis Plus * Genesis Plus
* Mega CD / Sega CD hardware * Mega CD / Sega CD hardware
* *
* Copyright (C) 2012-2014 Eke-Eke (Genesis Plus GX) * Copyright (C) 2012-2015 Eke-Eke (Genesis Plus GX)
* *
* Redistribution and use of this code or any derivative works are permitted * Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met: * provided that the following conditions are met:
@ -1094,7 +1094,7 @@ void scd_init(void)
m68k.memory_map[i].write8 = NULL; m68k.memory_map[i].write8 = NULL;
m68k.memory_map[i].write16 = NULL; m68k.memory_map[i].write16 = NULL;
zbank_memory_map[i].read = NULL; zbank_memory_map[i].read = NULL;
zbank_memory_map[i].write = NULL; zbank_memory_map[i].write = zbank_unused_w; /* Z80 cannot write to PRG-RAM (Dungeon Explorer USA version) */
} }
else else

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@ -2,7 +2,7 @@
* Genesis Plus * Genesis Plus
* Mega CD / Sega CD hardware * Mega CD / Sega CD hardware
* *
* Copyright (C) 2012-2014 Eke-Eke (Genesis Plus GX) * Copyright (C) 2012-2015 Eke-Eke (Genesis Plus GX)
* *
* Redistribution and use of this code or any derivative works are permitted * Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met: * provided that the following conditions are met:

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@ -3,7 +3,7 @@
* ROM Loading Support * ROM Loading Support
* *
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code) * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
* Copyright (C) 2007-2014 Eke-Eke (Genesis Plus GX) * Copyright (C) 2007-2015 Eke-Eke (Genesis Plus GX)
* *
* Redistribution and use of this code or any derivative works are permitted * Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met: * provided that the following conditions are met:
@ -735,12 +735,20 @@ int load_rom(char *filename)
/* try to load CD BOOTROM */ /* try to load CD BOOTROM */
if (load_bios()) if (load_bios())
{ {
char *ptr;
char fname[256];
/* boot from cartridge */ /* boot from cartridge */
scd.cartridge.boot = 0x40; scd.cartridge.boot = 0x40;
/* automatically load associated .iso image */ /* automatically load associated .iso image */
strncpy(&filename[strlen(filename) - 4], ".iso", 4); strncpy(fname, filename, 256);
cdd_load(filename, (char *)cdc.ram); ptr = strchr(fname,'.');
if (ptr && (ptr < &fname[252]))
{
strcpy(ptr+1,"iso");
}
cdd_load(fname, (char *)cdc.ram);
} }
else else
{ {

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@ -3,7 +3,7 @@
* ROM Loading Support * ROM Loading Support
* *
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code) * Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
* Copyright (C) 2007-2014 Eke-Eke (Genesis Plus GX) * Copyright (C) 2007-2015 Eke-Eke (Genesis Plus GX)
* *
* Redistribution and use of this code or any derivative works are permitted * Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met: * provided that the following conditions are met:

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@ -3,7 +3,7 @@
* *
* Genesis Plus GX menu * Genesis Plus GX menu
* *
* Copyright Eke-Eke (2009-2014) * Copyright Eke-Eke (2009-2015)
* *
* Redistribution and use of this code or any derivative works are permitted * Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met: * provided that the following conditions are met:
@ -395,11 +395,11 @@ static gui_item items_video[] =
{NULL,NULL,"Display: PROGRESSIVE", "Select video mode", 56,132,276,48}, {NULL,NULL,"Display: PROGRESSIVE", "Select video mode", 56,132,276,48},
{NULL,NULL,"TV mode: 50/60HZ", "Select video refresh rate", 56,132,276,48}, {NULL,NULL,"TV mode: 50/60HZ", "Select video refresh rate", 56,132,276,48},
{NULL,NULL,"VSYNC: AUTO", "Enable/disable sync with video hardware", 56,132,276,48}, {NULL,NULL,"VSYNC: AUTO", "Enable/disable sync with video hardware", 56,132,276,48},
{NULL,NULL,"GX Bilinear Filter: OFF", "Enable/disable hardware texture filtering", 56,132,276,48}, {NULL,NULL,"Bilinear Filter: OFF", "Enable/disable GX hardware texture filtering", 56,132,276,48},
{NULL,NULL,"GX Deflickering Filter: OFF", "Enable/disable hardware GX filtering", 56,132,276,48}, {NULL,NULL,"Deflickering Filter: AUTO", "Enable/disable GX hardware framebuffer filtering", 56,132,276,48},
#ifdef HW_RVL #ifdef HW_RVL
{NULL,NULL,"VI Trap Filter: ON", "Enable/disable hardware composite video filtering", 56,132,276,48}, {NULL,NULL,"Trap Filter: ON", "Enable/disable VI hardware composite out filtering",56,132,276,48},
{NULL,NULL,"VI Gamma Correction: 1.0", "Adjust video hardware gamma correction", 56,132,276,48}, {NULL,NULL,"Gamma Correction: 1.0", "Adjust VI hardware gamma correction", 56,132,276,48},
#endif #endif
{NULL,NULL,"LCD Ghosting Filter: OFF", "Enable/disable software LCD image persistence", 56,132,276,48}, {NULL,NULL,"LCD Ghosting Filter: OFF", "Enable/disable software LCD image persistence", 56,132,276,48},
{NULL,NULL,"NTSC Filter: COMPOSITE", "Enable/disable software NTSC filtering", 56,132,276,48}, {NULL,NULL,"NTSC Filter: COMPOSITE", "Enable/disable software NTSC filtering", 56,132,276,48},
@ -1679,12 +1679,12 @@ static void videomenu ()
else else
sprintf (items[2].text, "VSYNC: OFF"); sprintf (items[2].text, "VSYNC: OFF");
sprintf (items[3].text, "GX Bilinear Filter: %s", config.bilinear ? " ON" : "OFF"); sprintf (items[3].text, "Bilinear Filter: %s", config.bilinear ? " ON" : "OFF");
sprintf (items[4].text, "GX Deflickering Filter: %s", config.vfilter ? " ON" : "OFF"); sprintf (items[4].text, "Deflickering Filter: %s", config.vfilter ? "AUTO" : "OFF");
#ifdef HW_RVL #ifdef HW_RVL
sprintf (items[5].text, "VI Trap Filter: %s", config.trap ? " ON" : "OFF"); sprintf (items[5].text, "Trap Filter: %s", config.trap ? " ON" : "OFF");
sprintf (items[6].text, "VI Gamma Correction: %1.1f", config.gamma); sprintf (items[6].text, "Gamma Correction: %1.1f", config.gamma);
#endif #endif
if (config.lcd > 0) if (config.lcd > 0)
@ -1820,14 +1820,14 @@ static void videomenu ()
case 3: /*** GX Texture filtering ***/ case 3: /*** GX Texture filtering ***/
{ {
config.bilinear ^= 1; config.bilinear ^= 1;
sprintf (items[3].text, "GX Bilinear Filter: %s", config.bilinear ? " ON" : "OFF"); sprintf (items[3].text, "Bilinear Filter: %s", config.bilinear ? " ON" : "OFF");
break; break;
} }
case 4: /*** GX Copy filtering (deflickering filter) ***/ case 4: /*** GX Copy filtering (deflickering filter) ***/
{ {
config.vfilter ^= 1; config.vfilter ^= 1;
sprintf (items[4].text, "GX Deflicker Filter: %s", config.vfilter ? " ON" : "OFF"); sprintf (items[4].text, "Deflickering Filter: %s", config.vfilter ? "AUTO" : "OFF");
break; break;
} }
@ -1835,7 +1835,7 @@ static void videomenu ()
case 5: /*** VIDEO Trap filtering ***/ case 5: /*** VIDEO Trap filtering ***/
{ {
config.trap ^= 1; config.trap ^= 1;
sprintf (items[5].text, "VI Trap Filter: %s", config.trap ? " ON" : "OFF"); sprintf (items[5].text, "Trap Filter: %s", config.trap ? " ON" : "OFF");
break; break;
} }
@ -1852,14 +1852,14 @@ static void videomenu ()
m->arrows[1]->state = 0; m->arrows[1]->state = 0;
m->screenshot = 255; m->screenshot = 255;
strcpy(m->title,""); strcpy(m->title,"");
GUI_OptionBox(m,update_gamma,"VI Gamma Correction",(void *)&config.gamma,0.1,0.1,3.0,0); GUI_OptionBox(m,update_gamma,"Gamma Correction",(void *)&config.gamma,0.1,0.1,3.0,0);
m->max_buttons = 4; m->max_buttons = 4;
m->max_images = 6; m->max_images = 6;
m->arrows[0]->state = state[0]; m->arrows[0]->state = state[0];
m->arrows[1]->state = state[1]; m->arrows[1]->state = state[1];
m->screenshot = 0; m->screenshot = 0;
strcpy(m->title,"Video Settings"); strcpy(m->title,"Video Settings");
sprintf (items[6].text, "VI Gamma Correction: %1.1f", config.gamma); sprintf (items[6].text, "Gamma Correction: %1.1f", config.gamma);
VIDEO_SetGamma(VI_GM_1_0); VIDEO_SetGamma(VI_GM_1_0);
VIDEO_Flush(); VIDEO_Flush();
} }
@ -2825,23 +2825,22 @@ static void ctrlmenu(void)
/* autodetect connected wiimotes (without nunchuk) */ /* autodetect connected wiimotes (without nunchuk) */
if (config.input[player].device == 1) if (config.input[player].device == 1)
{ {
/* test current port */
exp = 255;
if (config.input[player].port < 4)
{
WPAD_Probe(config.input[player].port,&exp);
}
/* find first connected controller */ /* find first connected controller */
exp = 255;
while ((config.input[player].port < 4) && (exp == 255)) while ((config.input[player].port < 4) && (exp == 255))
{ {
/* try next port */
config.input[player].port ++;
if (config.input[player].port < 4)
{
exp = 255;
WPAD_Probe(config.input[player].port,&exp); WPAD_Probe(config.input[player].port,&exp);
/* check if this is a Wii U Pro Controller */
if (exp == WPAD_EXP_CLASSIC)
{
WPADData *data = WPAD_Data(config.input[player].port);
exp = data->exp.classic.rjs.max.x;
} }
/* try next port if no wimote available */
if (exp == 255)
config.input[player].port ++;
} }
/* no more wiimote */ /* no more wiimote */

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@ -3,7 +3,7 @@
* *
* Genesis Plus GX menus * Genesis Plus GX menus
* *
* Copyright Eke-Eke (2009-2014) * Copyright Eke-Eke (2009-2015)
* *
* Redistribution and use of this code or any derivative works are permitted * Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met: * provided that the following conditions are met:

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@ -3,7 +3,7 @@
* *
* Genesis Plus GX input support * Genesis Plus GX input support
* *
* Copyright Eke-Eke (2007-2014) * Copyright Eke-Eke (2007-2015)
* *
* Redistribution and use of this code or any derivative works are permitted * Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met: * provided that the following conditions are met:
@ -1168,7 +1168,17 @@ int gx_input_FindDevices(void)
{ {
wpad = 255; wpad = 255;
WPAD_Probe(config.input[player].port, &wpad); WPAD_Probe(config.input[player].port, &wpad);
if (wpad != 255)
/* make sure this is not a Wii U Pro Controller */
if (wpad == WPAD_EXP_CLASSIC)
{
WPADData *data = WPAD_Data(config.input[player].port);
if (data->exp.classic.rjs.max.x != 255)
{
found++;
}
}
else if (wpad != 255)
{ {
found++; found++;
} }
@ -1183,39 +1193,6 @@ int gx_input_FindDevices(void)
if (wpad == (config.input[player].device - 1)) if (wpad == (config.input[player].device - 1))
{ {
found++; found++;
/* some 3rd party classic controllers return invalid factory calibration data */
if (wpad == EXP_CLASSIC)
{
/* WPAD data */
WPADData *data = WPAD_Data(config.input[player].port);
/* Left analog stick */
struct joystick_t* js = &data->exp.classic.ljs;
/* Check acquired calibration data */
if ((js->max.x <= js->center.x) || (js->min.x >= js->center.x) ||
(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
{
/* Reset to default values */
js->min.x = js->min.y = 0;
js->max.x = js->max.y = 64;
js->center.x = js->center.y = 32;
}
/* Right analog stick */
js = &data->exp.classic.rjs;
/* Check acquired calibration data */
if ((js->max.x <= js->center.x) || (js->min.x >= js->center.x) ||
(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
{
/* Reset to default values */
js->min.x = js->min.y = 0;
js->max.x = js->max.y = 32;
js->center.x = js->center.y = 16;
}
}
} }
break; break;
} }
@ -1329,16 +1306,21 @@ void gx_input_SetDefault(void)
/* look for unused Wiimotes */ /* look for unused Wiimotes */
for (j=0; j<i; j++) for (j=0; j<i; j++)
{ {
/* Classic Controller is assigned, which means Wiimote is free to use */ /* Wiimote could still be used when Classic Controller has been assigned */
if (config.input[j].device == (WPAD_EXP_CLASSIC + 1)) if (config.input[j].device == 3)
{ {
/* assign wiimote */ /* make sure this is not a Wii U Pro Controller */
WPADData *data = WPAD_Data(config.input[j].port);
if (data->exp.classic.rjs.max.x != 255)
{
/* Wiimote is available */
config.input[i].device = 1; config.input[i].device = 1;
config.input[i].port = j; config.input[i].port = j;
} }
} }
} }
} }
}
#endif #endif
/* Autodetect Gamecube Controllers */ /* Autodetect Gamecube Controllers */
@ -1608,36 +1590,6 @@ void gx_input_UpdateMenu(void)
/* WPAD held keys (direction/selection) */ /* WPAD held keys (direction/selection) */
u32 hw = data->btns_h & WPAD_BUTTONS_HELD; u32 hw = data->btns_h & WPAD_BUTTONS_HELD;
/* Some 3rd party classic controllers return invalid factory calibration data */
if (data->exp.type == EXP_CLASSIC)
{
/* Left analog stick */
struct joystick_t* js = &data->exp.classic.ljs;
/* Check acquired calibration data */
if ((js->max.x <= js->center.x) || (js->min.x >= js->center.x) ||
(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
{
/* Reset to default values */
js->min.x = js->min.y = 0;
js->max.x = js->max.y = 64;
js->center.x = js->center.y = 32;
}
/* Right analog stick */
js = &data->exp.classic.rjs;
/* Check acquired calibration data */
if ((js->max.x <= js->center.x) || (js->min.x >= js->center.x) ||
(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
{
/* Reset to default values */
js->min.x = js->min.y = 0;
js->max.x = js->max.y = 32;
js->center.x = js->center.y = 16;
}
}
/* WPAD analog sticks (handled as PAD held direction keys) */ /* WPAD analog sticks (handled as PAD held direction keys) */
x = wpad_StickX(data, 0); x = wpad_StickX(data, 0);
y = wpad_StickY(data, 0); y = wpad_StickY(data, 0);

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@ -3,7 +3,7 @@
* *
* Genesis Plus GX input support * Genesis Plus GX input support
* *
* Copyright Eke-Eke (2007-2014) * Copyright Eke-Eke (2007-2015)
* *
* Redistribution and use of this code or any derivative works are permitted * Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met: * provided that the following conditions are met:

189
gx/utils/wrap_wiiuse.c Normal file
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@ -0,0 +1,189 @@
/****************************************************************************
* wrap_wiiuse.c
*
* libwiiuse wrapper for 3rd-party Classic Controller & Wii U Pro Controller support
*
* Copyright (C) 2015 Eke-Eke, based on technical info & code from Tueidj
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* 3. The name of the author may not be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************************/
#ifdef HW_RVL
#include <string.h>
#include <wiiuse/wiiuse.h>
#define WM_EXP_MEM_BASE 0x04A40000
#define WM_CTRL_STATUS_BYTE1_ATTACHMENT 0x02
#define WIIMOTE_STATE_WIIU_PRO_FOUND 0x00002
#define WIIMOTE_STATE_HANDSHAKE 0x00004
#define WIIMOTE_STATE_HANDSHAKE_COMPLETE 0x00008
extern void __real_wiiuse_handshake(struct wiimote_t *wm,ubyte *data,uword len);
extern void __real_wiiuse_set_ir(struct wiimote_t *wm,int status);
extern int __real_classic_ctrl_handshake(struct wiimote_t* wm, struct classic_ctrl_t* cc, ubyte* data, uword len);
static ubyte id[2];
void __wrap_wiiuse_handshake(struct wiimote_t *wm,ubyte *data,uword len)
{
if (!wm->handshake_state)
{
if (len==0)
{
/* 1st step : read wiimote status (this will also starts expansion handshake if one is connected) */
wiiuse_set_leds(wm,WIIMOTE_LED_NONE,NULL);
wiiuse_status(wm,__wrap_wiiuse_handshake);
return;
}
if (len > 2)
{
/* 2nd step: read expansion controller ID (if connected) */
if (data[2]&WM_CTRL_STATUS_BYTE1_ATTACHMENT)
{
wiiuse_read_data(wm,id,WM_EXP_MEM_BASE+0xFE,2,__wrap_wiiuse_handshake);
return;
}
}
else
{
/* 3rd step: finish handshake without trying to read internal memory if Wii U pro controller is detected */
if ((data[0]==0x01) && (data[1]==0x20))
{
int *state = (int *)&wm->state;
WIIUSE_EVENT_TYPE *event = (WIIUSE_EVENT_TYPE *)&wm->event;
*state &= ~WIIMOTE_STATE_HANDSHAKE;
*state |= (WIIMOTE_STATE_HANDSHAKE_COMPLETE | WIIMOTE_STATE_WIIU_PRO_FOUND);
*event = WIIUSE_CONNECT;
wiiuse_status(wm,NULL);
return;
}
}
}
/* proceed with default handshake sequence */
__real_wiiuse_handshake(wm,data,len);
}
void __wrap_wiiuse_set_ir(struct wiimote_t *wm,int status)
{
/* do not enable IR on Wii U Pro Controller */
if (wm->state & WIIMOTE_STATE_WIIU_PRO_FOUND)
{
/* this will force data report modes 0x34 or 0x35 */
wiiuse_status(wm,NULL);
return;
}
__real_wiiuse_set_ir(wm,status);
}
int __wrap_classic_ctrl_handshake(struct wiimote_t* wm, struct classic_ctrl_t* cc, ubyte* data, uword len)
{
/* detect Wii U Pro Controller */
if ((len > 223) && (data[222] == 0x01) && (data[223] == 0x20))
{
/* set default calibration values */
cc->btns = 0;
cc->btns_held = 0;
cc->btns_released = 0;
cc->ljs.max.x = cc->ljs.max.y = cc->rjs.max.x = cc->rjs.max.y = 255;
cc->ljs.min.x = cc->ljs.min.y = cc->rjs.min.x = cc->rjs.min.y = 0;
cc->ljs.center.x = cc->ljs.center.y = cc->rjs.center.x = cc->rjs.center.y = 128;
/* finish expansion handshake */
int *type = (int *)&wm->exp.type;
*type = EXP_CLASSIC;
return 1;
}
/* sometimes the first 16 bytes are invalid but the next 16 bytes are ok (?) */
if (data[0] == 0xFF)
{
if (data[16] != 0xFF)
data += 16;
}
/* some 3rd-party classic controllers return invalid factory calibration data */
if ((data[0] <= data[2]) || (data[1] >= data[2]) || (data[3] <= data[5]) || (data[4] >= data[5]) ||
(data[6] <= data[8]) || (data[7] >= data[8]) || (data[9] <= data[11]) || (data[10] >= data[11]))
{
/* this will reset to default values */
memset(data, 0, 16);
}
return __real_classic_ctrl_handshake(wm, cc, data, len);
}
void __wrap_classic_ctrl_event(struct classic_ctrl_t* cc, ubyte* msg)
{
/* save previously pressed buttons */
cc->btns_last = cc->btns;
/* detect Wii U pro controller */
if (cc->rjs.max.x == 0xFF)
{
/* pressed buttons (0 is active, 1 is inactive) */
cc->btns = ~((msg[8] << 8) | msg[9]) & CLASSIC_CTRL_BUTTON_ALL;
/* convert 12-bit little endian analog joysticks position to 8-bit values */
cc->ljs.pos.x = (msg[0] >> 4) | (msg[1] << 4);
cc->rjs.pos.x = (msg[2] >> 4) | (msg[3] << 4);
cc->ljs.pos.y = (msg[4] >> 4) | (msg[5] << 4);
cc->rjs.pos.y = (msg[6] >> 4) | (msg[7] << 4);
/* left/right triggers (not analog) */
cc->ls_raw = cc->btns & CLASSIC_CTRL_BUTTON_FULL_L ? 0x1F : 0;
cc->rs_raw = cc->btns & CLASSIC_CTRL_BUTTON_FULL_R ? 0x1F : 0;
}
else
{
/* pressed buttons (0 is active, 1 is inactive) */
cc->btns = ~((msg[4] << 8) | msg[5]) & CLASSIC_CTRL_BUTTON_ALL;
/* analog joysticks position */
cc->ljs.pos.x = (msg[0] & 0x3F);
cc->ljs.pos.y = (msg[1] & 0x3F);
cc->rjs.pos.x = ((msg[0] & 0xC0) >> 3) | ((msg[1] & 0xC0) >> 5) | ((msg[2] & 0x80) >> 7);
cc->rjs.pos.y = (msg[2] & 0x1F);
/* left/right triggers (analog) */
cc->ls_raw = (((msg[2] & 0x60) >> 2) | ((msg[3] & 0xE0) >> 5));
cc->rs_raw = (msg[3] & 0x1F);
}
/* held buttons */
cc->btns_held = (cc->btns & cc->btns_last);
/* released buttons */
cc->btns_released = (~cc->btns & cc->btns_last);
}
#endif