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https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-24 18:21:50 +01:00
small fix to SSG-EG emulation
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914b8d22f2
@ -467,25 +467,25 @@ static INT32 lfo_pm_table[128*8*32]; /* 128 combinations of 7 bits meaningful (o
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/* struct describing a single operator (SLOT) */
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typedef struct
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{
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INT32 *DT; /* detune :dt_tab[DT] */
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UINT8 KSR; /* key scale rate :3-KSR */
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UINT32 ar; /* attack rate */
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UINT32 d1r; /* decay rate */
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UINT32 d2r; /* sustain rate */
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UINT32 rr; /* release rate */
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UINT8 ksr; /* key scale rate :kcode>>(3-KSR) */
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UINT32 mul; /* multiple :ML_TABLE[ML] */
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INT32 *DT; /* detune :dt_tab[DT] */
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UINT8 KSR; /* key scale rate :3-KSR */
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UINT32 ar; /* attack rate */
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UINT32 d1r; /* decay rate */
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UINT32 d2r; /* sustain rate */
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UINT32 rr; /* release rate */
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UINT8 ksr; /* key scale rate :kcode>>(3-KSR) */
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UINT32 mul; /* multiple :ML_TABLE[ML] */
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/* Phase Generator */
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UINT32 phase; /* phase counter */
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INT32 Incr; /* phase step */
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UINT32 phase; /* phase counter */
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INT32 Incr; /* phase step */
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/* Envelope Generator */
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UINT8 state; /* phase type */
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UINT32 tl; /* total level: TL << 3 */
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INT32 volume; /* envelope counter */
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UINT32 sl; /* sustain level:sl_table[SL] */
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UINT32 vol_out; /* current output from EG circuit (without AM from LFO) */
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UINT8 state; /* phase type */
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UINT32 tl; /* total level: TL << 3 */
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INT32 volume; /* envelope counter */
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UINT32 sl; /* sustain level:sl_table[SL] */
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UINT32 vol_out; /* current output from EG circuit (without AM from LFO) */
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UINT8 eg_sh_ar; /* (attack state) */
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UINT8 eg_sel_ar; /* (attack state) */
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@ -496,13 +496,13 @@ typedef struct
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UINT8 eg_sh_rr; /* (release state) */
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UINT8 eg_sel_rr; /* (release state) */
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UINT8 ssg; /* SSG-EG waveform */
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UINT8 ssgn; /* SSG-EG negated output */
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UINT8 ssg; /* SSG-EG waveform */
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UINT8 ssgn; /* SSG-EG negated output */
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UINT8 key; /* 0=last key was KEY OFF, 1=KEY ON */
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UINT8 key; /* 0=last key was KEY OFF, 1=KEY ON */
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/* LFO */
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UINT32 AMmask; /* AM enable flag */
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UINT32 AMmask; /* AM enable flag */
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} FM_SLOT;
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@ -510,44 +510,44 @@ typedef struct
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{
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FM_SLOT SLOT[4]; /* four SLOTs (operators) */
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UINT8 ALGO; /* algorithm */
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UINT8 FB; /* feedback shift */
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INT32 op1_out[2]; /* op1 output for feedback */
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UINT8 ALGO; /* algorithm */
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UINT8 FB; /* feedback shift */
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INT32 op1_out[2]; /* op1 output for feedback */
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INT32 *connect1; /* SLOT1 output pointer */
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INT32 *connect3; /* SLOT3 output pointer */
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INT32 *connect2; /* SLOT2 output pointer */
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INT32 *connect4; /* SLOT4 output pointer */
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INT32 *connect1; /* SLOT1 output pointer */
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INT32 *connect3; /* SLOT3 output pointer */
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INT32 *connect2; /* SLOT2 output pointer */
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INT32 *connect4; /* SLOT4 output pointer */
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INT32 *mem_connect; /* where to put the delayed sample (MEM) */
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INT32 mem_value; /* delayed sample (MEM) value */
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INT32 *mem_connect; /* where to put the delayed sample (MEM) */
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INT32 mem_value; /* delayed sample (MEM) value */
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INT32 pms; /* channel PMS */
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UINT8 ams; /* channel AMS */
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INT32 pms; /* channel PMS */
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UINT8 ams; /* channel AMS */
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UINT32 fc; /* fnum,blk:adjusted to sample rate */
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UINT8 kcode; /* key code */
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UINT8 kcode; /* key code */
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UINT32 block_fnum; /* current blk/fnum value for this slot (can be different betweeen slots of one channel in 3slot mode) */
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} FM_CH;
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typedef struct
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{
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UINT32 clock; /* master clock (Hz) */
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UINT32 rate; /* sampling rate (Hz) */
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double freqbase; /* frequency base */
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UINT16 address; /* address register */
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UINT8 status; /* status flag */
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UINT32 mode; /* mode CSM / 3SLOT */
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UINT8 fn_h; /* freq latch */
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INT32 TimerBase; /* Timer base time */
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INT32 TA; /* timer a value */
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INT32 TAL; /* timer a base */
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INT32 TAC; /* timer a counter */
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INT32 TB; /* timer b value */
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INT32 TBL; /* timer b base */
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INT32 TBC; /* timer b counter */
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INT32 dt_tab[8][32]; /* DeTune table */
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UINT32 clock; /* master clock (Hz) */
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UINT32 rate; /* sampling rate (Hz) */
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double freqbase; /* frequency base */
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UINT16 address; /* address register */
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UINT8 status; /* status flag */
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UINT32 mode; /* mode CSM / 3SLOT */
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UINT8 fn_h; /* freq latch */
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INT32 TimerBase; /* Timer base time */
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INT32 TA; /* timer a value */
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INT32 TAL; /* timer a base */
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INT32 TAC; /* timer a counter */
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INT32 TB; /* timer b value */
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INT32 TBL; /* timer b base */
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INT32 TBC; /* timer b counter */
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INT32 dt_tab[8][32]; /* DeTune table */
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} FM_ST;
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@ -560,10 +560,10 @@ typedef struct
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typedef struct
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{
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UINT32 fc[3]; /* fnum3,blk3: calculated */
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UINT8 fn_h; /* freq3 latch */
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UINT8 kcode[3]; /* key code */
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UINT8 fn_h; /* freq3 latch */
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UINT8 kcode[3]; /* key code */
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UINT32 block_fnum[3]; /* current fnum value for this slot (can be different betweeen slots of one channel in 3slot mode) */
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UINT8 key_csm; /* 1: KEY ON event occured in CSM mode */
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UINT8 key_csm; /* CSM mode Key-ON flag */
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} FM_3SLOT;
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@ -622,7 +622,7 @@ INLINE void FM_KEYON(FM_CH *CH , int s )
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{
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FM_SLOT *SLOT = &CH->SLOT[s];
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if( !SLOT->key && !ym2612.OPN.SL3.key_csm)
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if (!SLOT->key && !ym2612.OPN.SL3.key_csm)
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{
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/* restart Phase Generator */
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SLOT->phase = 0;
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@ -657,17 +657,27 @@ INLINE void FM_KEYOFF(FM_CH *CH , int s )
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{
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FM_SLOT *SLOT = &CH->SLOT[s];
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if( SLOT->key && !ym2612.OPN.SL3.key_csm)
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if (SLOT->key && !ym2612.OPN.SL3.key_csm)
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{
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if (SLOT->state>EG_REL)
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{
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SLOT->state = EG_REL; /* phase -> Release */
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/* SSG-EG */
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if ((SLOT->ssg&0x08) && (SLOT->ssgn ^ (SLOT->ssg&0x04)))
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/* SSG-EG specific update */
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if (SLOT->ssg&0x08)
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{
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/* recalculate proper volume */
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SLOT->volume = ((UINT32)SLOT->volume ^ 0x1FF) + 1; /* Invert Attenuation */
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/* convert EG attenuation level */
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if (SLOT->ssgn ^ (SLOT->ssg&0x04))
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SLOT->volume = ((UINT32)SLOT->volume ^ 0x1FF) + 1;
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/* force EG attenuation level */
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if (SLOT->volume >= 0x200)
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{
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SLOT->volume = MAX_ATT_INDEX;
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SLOT->state = EG_OFF;
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}
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/* recalculate EG output */
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SLOT->vol_out = (UINT32)SLOT->volume + SLOT->tl;
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}
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}
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@ -680,7 +690,7 @@ INLINE void FM_KEYON_CSM(FM_CH *CH , int s )
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{
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FM_SLOT *SLOT = &CH->SLOT[s];
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if( !SLOT->key && !ym2612.OPN.SL3.key_csm)
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if (!SLOT->key && !ym2612.OPN.SL3.key_csm)
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{
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/* restart Phase Generator */
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SLOT->phase = 0;
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@ -712,17 +722,27 @@ INLINE void FM_KEYON_CSM(FM_CH *CH , int s )
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INLINE void FM_KEYOFF_CSM(FM_CH *CH , int s )
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{
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FM_SLOT *SLOT = &CH->SLOT[s];
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if( !SLOT->key )
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if (!SLOT->key)
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{
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if (SLOT->state>EG_REL)
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{
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SLOT->state = EG_REL; /* phase -> Release */
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/* SSG-EG */
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if ((SLOT->ssg&0x08) && (SLOT->ssgn ^ (SLOT->ssg&0x04)))
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/* SSG-EG specific update */
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if (SLOT->ssg&0x08)
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{
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/* recalculate proper volume */
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SLOT->volume = ((UINT32)SLOT->volume ^ 0x1FF) + 1; /* Invert Attenuation */
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/* convert EG attenuation level */
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if (SLOT->ssgn ^ (SLOT->ssg&0x04))
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SLOT->volume = ((UINT32)SLOT->volume ^ 0x1FF) + 1;
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/* force EG attenuation level */
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if (SLOT->volume >= 0x200)
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{
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SLOT->volume = MAX_ATT_INDEX;
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SLOT->state = EG_OFF;
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}
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/* recalculate EG output */
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SLOT->vol_out = (UINT32)SLOT->volume + SLOT->tl;
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}
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}
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@ -1153,14 +1173,14 @@ INLINE void update_ssg_eg_channel(FM_SLOT *SLOT)
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do
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{
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/* detect SSG-EG transition */
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/* this is not required during release phase as the attenuation is set to MAX and output invert flag is not used */
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/* this is not required during release phase as the attenuation has been forced to MAX and output invert flag is not used */
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/* if an Attack Phase is programmed, inversion can occur on each sample */
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if ((SLOT->ssg & 0x08) && (SLOT->volume >= 0x200) && (SLOT->state > EG_REL))
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{
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if (SLOT->ssg & 0x01) /* bit 0 = hold SSG-EG */
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{
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/* set inversion flag */
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if ((SLOT->ssg & 0x02) && !SLOT->ssgn)
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/* force inversion flag */
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if (SLOT->ssg & 0x02)
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SLOT->ssgn = 4;
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/* force attenuation level */
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@ -1170,8 +1190,10 @@ INLINE void update_ssg_eg_channel(FM_SLOT *SLOT)
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else /* loop SSG-EG */
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{
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/* toggle output inversion flag or reset Phase Generator */
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if (SLOT->ssg & 0x02) SLOT->ssgn ^= 4;
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else SLOT->phase = 0;
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if (SLOT->ssg & 0x02)
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SLOT->ssgn ^= 4;
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else
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SLOT->phase = 0;
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/* same as Key ON */
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if (SLOT->state != EG_ATT)
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