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Add 15bpp ABGR format
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@ -470,8 +470,11 @@ INLINE void WRITE_LONG(void *address, uint32 data)
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/* 5:5:5 RGB */
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#elif defined(USE_15BPP_RENDERING)
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#if defined(USE_ABGR)
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#define MAKE_PIXEL(r,g,b) ((1 << 15) | (b) << 11 | ((b) >> 3) << 10 | (g) << 6 | ((g) >> 3) << 5 | (r) << 1 | (r) >> 3)
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#else
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#define MAKE_PIXEL(r,g,b) ((1 << 15) | (r) << 11 | ((r) >> 3) << 10 | (g) << 6 | ((g) >> 3) << 5 | (b) << 1 | (b) >> 3)
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#endif
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/* 5:6:5 RGB */
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#elif defined(USE_16BPP_RENDERING)
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#define MAKE_PIXEL(r,g,b) ((r) << 12 | ((r) >> 3) << 11 | (g) << 7 | ((g) >> 2) << 5 | (b) << 1 | (b) >> 3)
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@ -51,11 +51,17 @@
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/* 5:5:5 RGB */
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#elif defined(USE_15BPP_RENDERING)
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#if defined(USE_ABGR)
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#define PIXEL(r,g,b) ((1 << 15) | ((b) << 10) | ((g) << 5) | (r))
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#define GET_B(pixel) (((pixel) & 0x7c00) >> 10)
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#define GET_G(pixel) (((pixel) & 0x03e0) >> 5)
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#define GET_R(pixel) (((pixel) & 0x001f) >> 0)
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#else
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#define PIXEL(r,g,b) ((1 << 15) | ((r) << 10) | ((g) << 5) | (b))
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#define GET_R(pixel) (((pixel) & 0x7c00) >> 10)
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#define GET_G(pixel) (((pixel) & 0x03e0) >> 5)
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#define GET_B(pixel) (((pixel) & 0x001f) >> 0)
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#endif
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/* 5:6:5 RGB */
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#elif defined(USE_16BPP_RENDERING)
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#define PIXEL(r,g,b) (((r) << 11) | ((g) << 5) | (b))
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@ -134,4 +140,3 @@ extern void (*parse_satb)(int line);
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extern void (*update_bg_pattern_cache)(int index);
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#endif /* _RENDER_H_ */
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