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[Gamecube] fixed broken DVD support
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@ -3,7 +3,7 @@
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*
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* ROM File loading support
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*
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* Copyright Eke-Eke (2008-2012)
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* Copyright Eke-Eke (2008-2014)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -62,9 +62,9 @@ static const char rootdir[TYPE_RECENT][10] = {"/","dvd:/"};
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/* DVD interface */
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#ifdef HW_RVL
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static const DISC_INTERFACE* dvd = &__io_wiidvd;
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static DISC_INTERFACE* dvd = (DISC_INTERFACE*) &__io_wiidvd;
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#else
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static const DISC_INTERFACE* dvd = &__io_gcdvd;
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static DISC_INTERFACE* dvd = (DISC_INTERFACE*) &__io_gcdvd;
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#endif
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/* current directory */
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@ -76,8 +76,74 @@ static int deviceType = -1;
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/* current file type */
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static int fileType = -1;
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/* DVD status flag */
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static u8 dvd_mounted = 0;
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/* DVD interface status flags */
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static u8 dvdInited = 0;
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static u8 dvdMounted = 0;
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#ifndef HW_RVL
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static u8 dvdBuffer[2048] ATTRIBUTE_ALIGN(32);
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static bool dvdStartup()
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{
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DVD_Mount();
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return true;
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}
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static bool dvdIsInserted()
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{
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return true;
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}
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static bool dvdReadSectors(u32 offset,u32 len,void *buffer)
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{
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vu32* const dvd = (u32*)0xCC006000;
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offset = offset << 9;
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len = len << 11;
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/* DVD transfer must be done into a 32-byte aligned buffer */
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while (len >= 2048)
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{
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DCInvalidateRange((void *)dvdBuffer, 2048);
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dvd[0] = 0x2E;
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dvd[1] = 0;
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dvd[2] = 0xA8000000;
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dvd[3] = offset;
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dvd[4] = 2048;
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dvd[5] = (u32) dvdBuffer;
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dvd[6] = 2048;
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dvd[7] = 3;
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while (dvd[7] & 1);
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if (dvd[0] & 4) return false;
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memcpy (buffer, dvdBuffer, 2048);
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len -= 2048;
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buffer += 2048;
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offset += 512;
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}
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/* Process remaining bytes (normally not needed since libiso9960 already deals with this but you never know) */
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if (len)
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{
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/* DVD transfer length should be aligned to 32 bytes */
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u32 dmasize = (len + 0x1f) & ~0x1f;
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DCInvalidateRange((void *)dvdBuffer, dmasize);
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dvd[0] = 0x2E;
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dvd[1] = 0;
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dvd[2] = 0xA8000000;
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dvd[3] = offset;
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dvd[4] = dmasize;
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dvd[5] = (u32) dvdBuffer;
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dvd[6] = dmasize;
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dvd[7] = 3;
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while (dvd[7] & 1);
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if (dvd[0] & 4) return false;
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memcpy (buffer, dvdBuffer, len);
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}
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return true;
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}
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#endif
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/***************************************************************************
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* MountDVD
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@ -89,18 +155,27 @@ static int MountDVD(void)
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GUI_MsgBoxOpen("Information", "Mounting DVD ...",1);
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/* initialize DVD interface if needed */
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if (!dvdInited)
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{
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#ifdef HW_RVL
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DI_Init();
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DI_Init();
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#else
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DVD_Init();
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DVD_Init();
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/* patch libogc DVD interface which appears to be broken on Gamecube */
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dvd->startup = (FN_MEDIUM_STARTUP)dvdStartup;
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dvd->isInserted = (FN_MEDIUM_ISINSERTED)dvdIsInserted;
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dvd->readSectors = (FN_MEDIUM_READSECTORS)dvdReadSectors;
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#endif
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dvdInited = 1;
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}
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/* check if DVD is already mounted */
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if (dvd_mounted)
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if (dvdMounted)
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{
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/* unmount DVD */
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ISO9660_Unmount("dvd:");
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dvd_mounted = 0;
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dvdMounted = 0;
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}
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/* check if disc is found */
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@ -109,7 +184,7 @@ static int MountDVD(void)
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GUI_WaitPrompt("Error","No Disc inserted !");
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return 0;
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}
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/* mount DVD */
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if(!ISO9660_Mount("dvd",dvd))
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{
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@ -118,7 +193,7 @@ static int MountDVD(void)
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}
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/* DVD is mounted */
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dvd_mounted = 1;
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dvdMounted = 1;
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GUI_MsgBoxClose();
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return 1;
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@ -3,7 +3,7 @@
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*
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* ROM File loading support
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*
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* Copyright Eke-Eke (2008-2012)
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* Copyright Eke-Eke (2008-2014)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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