Fills out bios paths if system dir is not set.

This commit is contained in:
Themaister 2012-09-23 01:33:36 +02:00
parent a0b61cbeb1
commit 9399308051

View File

@ -812,50 +812,47 @@ bool retro_load_game(const struct retro_game_info *info)
const char *dir;
extract_directory(g_rom_dir, info->path, sizeof(g_rom_dir));
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
{
#if defined(_WIN32) && !defined(_XBOX360)
const char slash[] = "\\";
#elif defined(_WIN32) && defined(_XBOX360)
const char slash[] = "\0";
#else
const char slash[] = "/";
#endif
snprintf(CD_BRAM_EU, sizeof(CD_BRAM_EU), "%s%sscd_E.brm", dir, slash);
snprintf(CD_BRAM_US, sizeof(CD_BRAM_US), "%s%sscd_U.brm", dir, slash);
snprintf(CD_BRAM_JP, sizeof(CD_BRAM_JP), "%s%sscd_J.brm", dir, slash);
snprintf(CD_BIOS_EU, sizeof(CD_BIOS_EU), "%s%sbios_CD_E.bin", dir, slash);
snprintf(CD_BIOS_US, sizeof(CD_BIOS_US), "%s%sbios_CD_U.bin", dir, slash);
snprintf(CD_BIOS_JP, sizeof(CD_BIOS_JP), "%s%sbios_CD_J.bin", dir, slash);
snprintf(MS_BIOS_EU, sizeof(MS_BIOS_EU), "%s%sbios_E.sms", dir, slash);
snprintf(MS_BIOS_US, sizeof(MS_BIOS_US), "%s%sbios_U.sms", dir, slash);
snprintf(MS_BIOS_JP, sizeof(MS_BIOS_JP), "%s%sbios_J.sms", dir, slash);
snprintf(GG_BIOS, sizeof(GG_BIOS), "%s%sbios.gg", dir, slash);
snprintf(SK_ROM, sizeof(SK_ROM), "%s%ssk.bin", dir, slash);
snprintf(SK_UPMEM, sizeof(SK_UPMEM), "%s%ssk2chip.bin", dir, slash);
snprintf(GG_ROM, sizeof(GG_ROM), "%s%sggenie.bin", dir, slash);
snprintf(AR_ROM, sizeof(AR_ROM), "%s%sareplay.bin", dir, slash);
fprintf(stderr, "Sega CD EU BRAM should be located at: %s\n", CD_BRAM_EU);
fprintf(stderr, "Sega CD US BRAM should be located at: %s\n", CD_BRAM_US);
fprintf(stderr, "Sega CD JP BRAM should be located at: %s\n", CD_BRAM_JP);
fprintf(stderr, "Sega CD EU BIOS should be located at: %s\n", CD_BIOS_EU);
fprintf(stderr, "Sega CD US BIOS should be located at: %s\n", CD_BIOS_US);
fprintf(stderr, "Sega CD JP BIOS should be located at: %s\n", CD_BIOS_JP);
fprintf(stderr, "Master System EU BIOS should be located at: %s\n", MS_BIOS_EU);
fprintf(stderr, "Master System US BIOS should be located at: %s\n", MS_BIOS_US);
fprintf(stderr, "Master System JP BIOS should be located at: %s\n", MS_BIOS_JP);
fprintf(stderr, "Game Gear BIOS should be located at: %s\n", GG_BIOS);
fprintf(stderr, "S&K upmem ROM should be located at: %s\n", SK_UPMEM);
fprintf(stderr, "S&K ROM should be located at: %s\n", SK_ROM);
fprintf(stderr, "Game Genie ROM should be located at: %s\n", GG_ROM);
fprintf(stderr, "Action Replay ROM should be located at: %s\n", AR_ROM);
}
else
if (!environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) || !dir)
{
fprintf(stderr, "[genplus]: Defaulting system directory to %s.\n", g_rom_dir);
dir = g_rom_dir;
}
#if defined(_WIN32) && !defined(_XBOX360)
const char slash[] = "\\";
#elif defined(_WIN32) && defined(_XBOX360)
const char slash[] = "";
#else
const char slash[] = "/";
#endif
snprintf(CD_BRAM_EU, sizeof(CD_BRAM_EU), "%s%sscd_E.brm", dir, slash);
snprintf(CD_BRAM_US, sizeof(CD_BRAM_US), "%s%sscd_U.brm", dir, slash);
snprintf(CD_BRAM_JP, sizeof(CD_BRAM_JP), "%s%sscd_J.brm", dir, slash);
snprintf(CD_BIOS_EU, sizeof(CD_BIOS_EU), "%s%sbios_CD_E.bin", dir, slash);
snprintf(CD_BIOS_US, sizeof(CD_BIOS_US), "%s%sbios_CD_U.bin", dir, slash);
snprintf(CD_BIOS_JP, sizeof(CD_BIOS_JP), "%s%sbios_CD_J.bin", dir, slash);
snprintf(MS_BIOS_EU, sizeof(MS_BIOS_EU), "%s%sbios_E.sms", dir, slash);
snprintf(MS_BIOS_US, sizeof(MS_BIOS_US), "%s%sbios_U.sms", dir, slash);
snprintf(MS_BIOS_JP, sizeof(MS_BIOS_JP), "%s%sbios_J.sms", dir, slash);
snprintf(GG_BIOS, sizeof(GG_BIOS), "%s%sbios.gg", dir, slash);
snprintf(SK_ROM, sizeof(SK_ROM), "%s%ssk.bin", dir, slash);
snprintf(SK_UPMEM, sizeof(SK_UPMEM), "%s%ssk2chip.bin", dir, slash);
snprintf(GG_ROM, sizeof(GG_ROM), "%s%sggenie.bin", dir, slash);
snprintf(AR_ROM, sizeof(AR_ROM), "%s%sareplay.bin", dir, slash);
fprintf(stderr, "Sega CD EU BRAM should be located at: %s\n", CD_BRAM_EU);
fprintf(stderr, "Sega CD US BRAM should be located at: %s\n", CD_BRAM_US);
fprintf(stderr, "Sega CD JP BRAM should be located at: %s\n", CD_BRAM_JP);
fprintf(stderr, "Sega CD EU BIOS should be located at: %s\n", CD_BIOS_EU);
fprintf(stderr, "Sega CD US BIOS should be located at: %s\n", CD_BIOS_US);
fprintf(stderr, "Sega CD JP BIOS should be located at: %s\n", CD_BIOS_JP);
fprintf(stderr, "Master System EU BIOS should be located at: %s\n", MS_BIOS_EU);
fprintf(stderr, "Master System US BIOS should be located at: %s\n", MS_BIOS_US);
fprintf(stderr, "Master System JP BIOS should be located at: %s\n", MS_BIOS_JP);
fprintf(stderr, "Game Gear BIOS should be located at: %s\n", GG_BIOS);
fprintf(stderr, "S&K upmem ROM should be located at: %s\n", SK_UPMEM);
fprintf(stderr, "S&K ROM should be located at: %s\n", SK_ROM);
fprintf(stderr, "Game Genie ROM should be located at: %s\n", GG_ROM);
fprintf(stderr, "Action Replay ROM should be located at: %s\n", AR_ROM);
snprintf(DEFAULT_PATH, sizeof(DEFAULT_PATH), g_rom_dir);
#ifdef _XBOX