mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-26 11:11:48 +01:00
[Core/GG] added LCD ghosting software filter
This commit is contained in:
parent
3fd9301377
commit
97595b4557
@ -4176,8 +4176,8 @@ void remap_line(int line)
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line = (line * 2) + odd_frame;
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line = (line * 2) + odd_frame;
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}
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}
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/* NTSC Filter (only supported for 15 or 16-bit pixels rendering) */
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#if defined(USE_15BPP_RENDERING) || defined(USE_16BPP_RENDERING)
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#if defined(USE_15BPP_RENDERING) || defined(USE_16BPP_RENDERING)
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/* NTSC Filter (only supported for 15 or 16-bit pixels rendering) */
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if (config.ntsc)
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if (config.ntsc)
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{
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{
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if (reg[12] & 0x01)
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if (reg[12] & 0x01)
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@ -4192,16 +4192,27 @@ void remap_line(int line)
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else
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else
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#endif
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#endif
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{
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{
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/* Convert VDP pixel data to output pixel format */
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#ifdef CUSTOM_BLITTER
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#ifdef CUSTOM_BLITTER
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CUSTOM_BLITTER(line, width, pixel, src)
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CUSTOM_BLITTER(line, width, pixel, src)
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#else
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#else
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/* Convert VDP pixel data to output pixel format */
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PIXEL_OUT_T *dst = ((PIXEL_OUT_T *)&bitmap.data[(line * bitmap.pitch)]);
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PIXEL_OUT_T *dst = ((PIXEL_OUT_T *)&bitmap.data[(line * bitmap.pitch)]);
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if (config.lcd)
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{
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do
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{
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RENDER_PIXEL_LCD(src,dst,pixel,config.lcd);
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}
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while (--width);
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}
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else
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{
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do
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do
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{
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{
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*dst++ = pixel[*src++];
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*dst++ = pixel[*src++];
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}
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}
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while (--width);
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while (--width);
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}
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#endif
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#endif
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}
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}
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}
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}
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@ -42,6 +42,55 @@
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#ifndef _RENDER_H_
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#ifndef _RENDER_H_
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#define _RENDER_H_
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#define _RENDER_H_
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/* 3:3:2 RGB */
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#if defined(USE_8BPP_RENDERING)
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#define PIXEL(r,g,b) (((r) << 5) | ((g) << 2) | (b))
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#define GET_R(pixel) (((pixel) & 0xe0) >> 5)
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#define GET_G(pixel) (((pixel) & 0x1c) >> 2)
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#define GET_B(pixel) (((pixel) & 0x03) >> 0)
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/* 5:5:5 RGB */
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#elif defined(USE_15BPP_RENDERING)
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#define PIXEL(r,g,b) ((1 << 15) | ((r) << 10) | ((g) << 5) | (b))
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#define GET_R(pixel) (((pixel) & 0x7c00) >> 10)
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#define GET_G(pixel) (((pixel) & 0x03e0) >> 5)
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#define GET_B(pixel) (((pixel) & 0x001f) >> 0)
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/* 5:6:5 RGB */
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#elif defined(USE_16BPP_RENDERING)
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#define PIXEL(r,g,b) (((r) << 11) | ((g) << 5) | (b))
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#define GET_R(pixel) (((pixel) & 0xf800) >> 11)
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#define GET_G(pixel) (((pixel) & 0x07e0) >> 5)
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#define GET_B(pixel) (((pixel) & 0x001f) >> 0)
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/* 8:8:8 RGB */
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#elif defined(USE_32BPP_RENDERING)
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#define PIXEL(r,g,b) ((0xff << 24) | ((r) << 16) | ((g) << 8) | (b))
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#define GET_R(pixel) (((pixel) & 0xff0000) >> 16)
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#define GET_G(pixel) (((pixel) & 0x00ff00) >> 8)
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#define GET_B(pixel) (((pixel) & 0x0000ff) >> 0)
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#endif
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/* LCD image persistence (ghosting) filter */
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/* Simulates (roughly) the slow decay response time of passive-matrix LCD */
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/* Rate value is formatted as 0.8 fixed-point integer (between 0.0 and 0.99609375), a higher value meaning a slower decay */
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/* Required for proper display of some effects in a few Game Gear games (James Pond 3, Power Drift, Super Monaco GP II,...) */
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#define RENDER_PIXEL_LCD(in,out,table,rate) \
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{ \
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PIXEL_OUT_T pixel_out = table[*in++]; \
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PIXEL_OUT_T pixel_old = *out; \
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uint8 r = GET_R(pixel_out); \
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uint8 g = GET_G(pixel_out); \
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uint8 b = GET_B(pixel_out); \
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int r_decay = GET_R(pixel_old) - r; \
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int g_decay = GET_G(pixel_old) - g; \
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int b_decay = GET_B(pixel_old) - b; \
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if (r_decay > 0) r += (rate * r_decay) >> 8; \
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if (g_decay > 0) g += (rate * g_decay) >> 8; \
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if (b_decay > 0) b += (rate * b_decay) >> 8; \
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*out++ = PIXEL(r,g,b); \
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}
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/* Global variables */
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/* Global variables */
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extern uint16 spr_col;
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extern uint16 spr_col;
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@ -132,6 +132,7 @@ void config_default(void)
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config.aspect = 1;
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config.aspect = 1;
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config.overscan = 3; /* FULL */
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config.overscan = 3; /* FULL */
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config.gg_extra = 0;
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config.gg_extra = 0;
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config.lcd = 0;
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config.ntsc = 0;
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config.ntsc = 0;
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config.vsync = 1; /* AUTO */
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config.vsync = 1; /* AUTO */
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config.bilinear = 0;
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config.bilinear = 0;
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@ -57,12 +57,12 @@ typedef struct
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uint8 mono;
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uint8 mono;
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int16 psg_preamp;
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int16 psg_preamp;
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int16 fm_preamp;
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int16 fm_preamp;
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uint32 lp_range;
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int16 low_freq;
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int16 low_freq;
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int16 high_freq;
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int16 high_freq;
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int16 lg;
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int16 lg;
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int16 mg;
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int16 mg;
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int16 hg;
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int16 hg;
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uint32 lp_range;
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uint8 system;
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uint8 system;
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uint8 region_detect;
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uint8 region_detect;
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uint8 master_clock;
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uint8 master_clock;
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@ -76,6 +76,7 @@ typedef struct
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uint8 gun_cursor[2];
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uint8 gun_cursor[2];
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uint8 overscan;
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uint8 overscan;
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uint8 gg_extra;
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uint8 gg_extra;
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uint8 lcd;
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uint8 ntsc;
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uint8 ntsc;
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uint8 vsync;
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uint8 vsync;
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uint8 render;
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uint8 render;
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@ -88,7 +89,7 @@ typedef struct
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int16 xscale;
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int16 xscale;
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int16 yscale;
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int16 yscale;
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#ifdef HW_RVL
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#ifdef HW_RVL
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uint32 trap;
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uint8 trap;
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float gamma;
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float gamma;
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#else
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#else
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uint8 v_prog;
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uint8 v_prog;
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305
gx/gui/menu.c
305
gx/gui/menu.c
@ -225,7 +225,7 @@ static gui_item action_select =
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/*****************************************************************************/
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/*****************************************************************************/
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/* GUI backgrounds images */
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/* GUI backgrounds images */
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/*****************************************************************************/
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/*****************************************************************************/
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static gui_image bg_main[4] =
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static gui_image bg_main[] =
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{
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{
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{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_overlay_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_overlay_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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@ -233,7 +233,7 @@ static gui_image bg_main[4] =
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{NULL,Main_logo_png,IMAGE_VISIBLE|IMAGE_SLIDE_BOTTOM,202,362,232,56,255}
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{NULL,Main_logo_png,IMAGE_VISIBLE|IMAGE_SLIDE_BOTTOM,202,362,232,56,255}
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};
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};
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static gui_image bg_misc[5] =
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static gui_image bg_misc[] =
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{
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{
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{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_overlay_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_overlay_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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@ -242,7 +242,7 @@ static gui_image bg_misc[5] =
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{NULL,Main_logo_png,IMAGE_VISIBLE|IMAGE_SLIDE_TOP,466,40,152,44,255}
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{NULL,Main_logo_png,IMAGE_VISIBLE|IMAGE_SLIDE_TOP,466,40,152,44,255}
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};
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};
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static gui_image bg_ctrls[8] =
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static gui_image bg_ctrls[] =
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{
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{
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{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_overlay_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_overlay_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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@ -254,7 +254,7 @@ static gui_image bg_ctrls[8] =
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{NULL,Frame_s3_png,IMAGE_SLIDE_RIGHT,400,134,292,248,128}
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{NULL,Frame_s3_png,IMAGE_SLIDE_RIGHT,400,134,292,248,128}
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};
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};
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static gui_image bg_list[6] =
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static gui_image bg_list[] =
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{
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{
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{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_overlay_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_overlay_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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@ -264,7 +264,7 @@ static gui_image bg_list[6] =
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{NULL,Frame_s1_png,IMAGE_VISIBLE,8,70,372,336,76}
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{NULL,Frame_s1_png,IMAGE_VISIBLE,8,70,372,336,76}
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};
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};
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static gui_image bg_saves[8] =
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static gui_image bg_saves[] =
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{
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{
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{NULL,NULL,0,0,0,0,0,255},
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{NULL,NULL,0,0,0,0,0,255},
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{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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{NULL,Bg_layer_png,IMAGE_VISIBLE|IMAGE_REPEAT,0,0,640,480,255},
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@ -281,7 +281,7 @@ static gui_image bg_saves[8] =
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/*****************************************************************************/
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/*****************************************************************************/
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/* Main menu */
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/* Main menu */
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static gui_item items_main[10] =
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static gui_item items_main[] =
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{
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{
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{NULL,Main_load_png ,"","",114,162,80,92},
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{NULL,Main_load_png ,"","",114,162,80,92},
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{NULL,Main_options_png ,"","",290,166,60,88},
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{NULL,Main_options_png ,"","",290,166,60,88},
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@ -300,7 +300,7 @@ static gui_item items_main[10] =
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};
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};
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/* Controllers menu */
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/* Controllers menu */
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static gui_item items_ctrls[13] =
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static gui_item items_ctrls[] =
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{
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{
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{NULL,NULL,"","", 0, 0, 0, 0},
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{NULL,NULL,"","", 0, 0, 0, 0},
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{NULL,NULL,"","", 0, 0, 0, 0},
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{NULL,NULL,"","", 0, 0, 0, 0},
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@ -318,7 +318,7 @@ static gui_item items_ctrls[13] =
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};
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};
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/* Load menu */
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/* Load menu */
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static gui_item items_load[6] =
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static gui_item items_load[] =
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{
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{
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{NULL,Load_recent_png,"","Load recently played games", 119,144,72, 92},
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{NULL,Load_recent_png,"","Load recently played games", 119,144,72, 92},
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{NULL,Load_md_png, "","Load Mega Drive/Genesis games", 278,141,84, 92},
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{NULL,Load_md_png, "","Load Mega Drive/Genesis games", 278,141,84, 92},
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@ -329,7 +329,7 @@ static gui_item items_load[6] =
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};
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};
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/* Option menu */
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/* Option menu */
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static gui_item items_options[5] =
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static gui_item items_options[] =
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{
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{
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{NULL,Option_system_png,"","System settings", 114,142,80,92},
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{NULL,Option_system_png,"","System settings", 114,142,80,92},
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{NULL,Option_video_png, "","Video settings", 288,150,64,84},
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{NULL,Option_video_png, "","Video settings", 288,150,64,84},
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@ -339,7 +339,7 @@ static gui_item items_options[5] =
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};
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};
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/* Audio options */
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/* Audio options */
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static gui_item items_audio[13] =
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static gui_item items_audio[] =
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{
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{
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{NULL,NULL,"Master System FM: AUTO", "Enable/disable YM2413 chip", 56,132,276,48},
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{NULL,NULL,"Master System FM: AUTO", "Enable/disable YM2413 chip", 56,132,276,48},
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{NULL,NULL,"High-Quality FM: ON", "Adjust YM2612/YM2413 resampling quality", 56,132,276,48},
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{NULL,NULL,"High-Quality FM: ON", "Adjust YM2612/YM2413 resampling quality", 56,132,276,48},
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@ -357,7 +357,7 @@ static gui_item items_audio[13] =
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};
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};
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/* System ROM paths */
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/* System ROM paths */
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static gui_item items_rompaths[12] =
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static gui_item items_rompaths[] =
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{
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{
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{NULL,NULL,"CD BIOS (USA): NOT FOUND", "Select Sega CD (USA) BIOS", 56,132,276,48},
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{NULL,NULL,"CD BIOS (USA): NOT FOUND", "Select Sega CD (USA) BIOS", 56,132,276,48},
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{NULL,NULL,"CD BIOS (PAL): NOT FOUND", "Select Mega CD (PAL) BIOS", 56,132,276,48},
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{NULL,NULL,"CD BIOS (PAL): NOT FOUND", "Select Mega CD (PAL) BIOS", 56,132,276,48},
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@ -374,7 +374,7 @@ static gui_item items_rompaths[12] =
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};
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};
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/* System options */
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/* System options */
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static gui_item items_system[11] =
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static gui_item items_system[] =
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{
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{
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{NULL,NULL,"Console Hardware: AUTO", "Select system hardware model", 56,132,276,48},
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{NULL,NULL,"Console Hardware: AUTO", "Select system hardware model", 56,132,276,48},
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{NULL,NULL,"Console Region: AUTO", "Select system region", 56,132,276,48},
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{NULL,NULL,"Console Region: AUTO", "Select system region", 56,132,276,48},
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@ -390,22 +390,19 @@ static gui_item items_system[11] =
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};
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};
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/* Video options */
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/* Video options */
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#ifdef HW_RVL
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static gui_item items_video[] =
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static gui_item items_video[18] =
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#else
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static gui_item items_video[16] =
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#endif
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{
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{
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{NULL,NULL,"Display: PROGRESSIVE", "Select video mode", 56,132,276,48},
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{NULL,NULL,"Display: PROGRESSIVE", "Select video mode", 56,132,276,48},
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{NULL,NULL,"TV mode: 50/60HZ", "Select video refresh rate", 56,132,276,48},
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{NULL,NULL,"TV mode: 50/60HZ", "Select video refresh rate", 56,132,276,48},
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{NULL,NULL,"VSYNC: AUTO", "Enable/disable sync with Video Hardware", 56,132,276,48},
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{NULL,NULL,"VSYNC: AUTO", "Enable/disable sync with video hardware", 56,132,276,48},
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{NULL,NULL,"GX Bilinear Filter: OFF", "Enable/disable texture hardware filtering", 56,132,276,48},
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{NULL,NULL,"GX Bilinear Filter: OFF", "Enable/disable hardware texture filtering", 56,132,276,48},
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{NULL,NULL,"GX Deflickering Filter: OFF","Enable/disable GX hardware filtering", 56,132,276,48},
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{NULL,NULL,"GX Deflickering Filter: OFF", "Enable/disable hardware GX filtering", 56,132,276,48},
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#ifdef HW_RVL
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#ifdef HW_RVL
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{NULL,NULL,"VI Trap Filter: ON", "Enable/disable video hardware filtering", 56,132,276,48},
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{NULL,NULL,"VI Trap Filter: ON", "Enable/disable hardware composite video filtering", 56,132,276,48},
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{NULL,NULL,"VI Gamma Correction: 1.0", "Adjust video hardware gamma correction", 56,132,276,48},
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{NULL,NULL,"VI Gamma Correction: 1.0", "Adjust video hardware gamma correction", 56,132,276,48},
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#endif
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#endif
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{NULL,NULL,"NTSC Filter: COMPOSITE", "Enable/disable NTSC software filtering", 56,132,276,48},
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{NULL,NULL,"LCD Ghosting Filter: OFF", "Enable/disable software LCD image persistence", 56,132,276,48},
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{NULL,NULL,"NTSC Filter: COMPOSITE", "Enable/disable software NTSC filtering", 56,132,276,48},
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{NULL,NULL,"NTSC Sharpness: 0.0", "Adjust edge contrast enhancement/blurring", 56,132,276,48},
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{NULL,NULL,"NTSC Sharpness: 0.0", "Adjust edge contrast enhancement/blurring", 56,132,276,48},
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{NULL,NULL,"NTSC Resolution: 0.0", "Adjust image resolution", 56,132,276,48},
|
{NULL,NULL,"NTSC Resolution: 0.0", "Adjust image resolution", 56,132,276,48},
|
||||||
{NULL,NULL,"NTSC Artifacts: 0.0", "Adjust artifacts caused by color changes", 56,132,276,48},
|
{NULL,NULL,"NTSC Artifacts: 0.0", "Adjust artifacts caused by color changes", 56,132,276,48},
|
||||||
@ -419,11 +416,7 @@ static gui_item items_video[16] =
|
|||||||
};
|
};
|
||||||
|
|
||||||
/* Menu options */
|
/* Menu options */
|
||||||
#ifdef HW_RVL
|
static gui_item items_prefs[] =
|
||||||
static gui_item items_prefs[13] =
|
|
||||||
#else
|
|
||||||
static gui_item items_prefs[11] =
|
|
||||||
#endif
|
|
||||||
{
|
{
|
||||||
{NULL,NULL,"Auto ROM Load: OFF", "Enable/disable automatic ROM loading on startup", 56,132,276,48},
|
{NULL,NULL,"Auto ROM Load: OFF", "Enable/disable automatic ROM loading on startup", 56,132,276,48},
|
||||||
{NULL,NULL,"Auto Cheats: OFF", "Enable/disable automatic cheats activation", 56,132,276,48},
|
{NULL,NULL,"Auto Cheats: OFF", "Enable/disable automatic cheats activation", 56,132,276,48},
|
||||||
@ -443,7 +436,7 @@ static gui_item items_prefs[11] =
|
|||||||
};
|
};
|
||||||
|
|
||||||
/* Save Manager */
|
/* Save Manager */
|
||||||
static gui_item items_saves[9] =
|
static gui_item items_saves[] =
|
||||||
{
|
{
|
||||||
{NULL,NULL,"","" ,0,0,0,0},
|
{NULL,NULL,"","" ,0,0,0,0},
|
||||||
{NULL,NULL,"","" ,0,0,0,0},
|
{NULL,NULL,"","" ,0,0,0,0},
|
||||||
@ -465,7 +458,7 @@ static gui_butn arrow_up = {&arrow_up_data,BUTTON_ACTIVE|BUTTON_OVER_SFX,{0,0,0,
|
|||||||
static gui_butn arrow_down = {&arrow_down_data,BUTTON_ACTIVE|BUTTON_OVER_SFX,{0,0,0,0},14,368,360,32};
|
static gui_butn arrow_down = {&arrow_down_data,BUTTON_ACTIVE|BUTTON_OVER_SFX,{0,0,0,0},14,368,360,32};
|
||||||
|
|
||||||
/* Generic list menu */
|
/* Generic list menu */
|
||||||
static gui_butn buttons_list[4] =
|
static gui_butn buttons_list[] =
|
||||||
{
|
{
|
||||||
{&button_text_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{1,1,0,0},56,132,276,48},
|
{&button_text_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{1,1,0,0},56,132,276,48},
|
||||||
{&button_text_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{1,1,0,0},56,188,276,48},
|
{&button_text_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{1,1,0,0},56,188,276,48},
|
||||||
@ -474,7 +467,7 @@ static gui_butn buttons_list[4] =
|
|||||||
};
|
};
|
||||||
|
|
||||||
/* Main menu */
|
/* Main menu */
|
||||||
static gui_butn buttons_main[10] =
|
static gui_butn buttons_main[] =
|
||||||
{
|
{
|
||||||
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,0,0,1}, 80,140,148,132},
|
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,0,0,1}, 80,140,148,132},
|
||||||
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,0,1,1},246,140,148,132},
|
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,0,1,1},246,140,148,132},
|
||||||
@ -489,7 +482,7 @@ static gui_butn buttons_main[10] =
|
|||||||
};
|
};
|
||||||
|
|
||||||
/* Controllers Menu */
|
/* Controllers Menu */
|
||||||
static gui_butn buttons_ctrls[13] =
|
static gui_butn buttons_ctrls[] =
|
||||||
{
|
{
|
||||||
{&button_icon_data ,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX ,{0,1,0,2}, 60, 88,148,132},
|
{&button_icon_data ,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX ,{0,1,0,2}, 60, 88,148,132},
|
||||||
{&button_icon_data ,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX ,{1,0,0,5}, 60,258,148,132},
|
{&button_icon_data ,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX ,{1,0,0,5}, 60,258,148,132},
|
||||||
@ -507,7 +500,7 @@ static gui_butn buttons_ctrls[13] =
|
|||||||
};
|
};
|
||||||
|
|
||||||
/* Load Game menu */
|
/* Load Game menu */
|
||||||
static gui_butn buttons_load[6] =
|
static gui_butn buttons_load[] =
|
||||||
{
|
{
|
||||||
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,3,0,1}, 80,120,148,132},
|
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,3,0,1}, 80,120,148,132},
|
||||||
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,3,1,1},246,120,148,132},
|
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,3,1,1},246,120,148,132},
|
||||||
@ -518,7 +511,7 @@ static gui_butn buttons_load[6] =
|
|||||||
};
|
};
|
||||||
|
|
||||||
/* Options menu */
|
/* Options menu */
|
||||||
static gui_butn buttons_options[5] =
|
static gui_butn buttons_options[] =
|
||||||
{
|
{
|
||||||
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,3,0,1}, 80,120,148,132},
|
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,3,0,1}, 80,120,148,132},
|
||||||
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,3,1,1},246,120,148,132},
|
{&button_icon_data,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX|BUTTON_SELECT_SFX,{0,3,1,1},246,120,148,132},
|
||||||
@ -528,7 +521,7 @@ static gui_butn buttons_options[5] =
|
|||||||
};
|
};
|
||||||
|
|
||||||
/* Save Manager Menu */
|
/* Save Manager Menu */
|
||||||
static gui_butn buttons_saves[9] =
|
static gui_butn buttons_saves[] =
|
||||||
{
|
{
|
||||||
{&button_text_data ,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{0,1,0,0}, 56,102,276,48},
|
{&button_text_data ,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{0,1,0,0}, 56,102,276,48},
|
||||||
{&button_text_data ,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{1,1,0,0}, 56,158,276,48},
|
{&button_text_data ,BUTTON_VISIBLE|BUTTON_ACTIVE|BUTTON_OVER_SFX,{1,1,0,0}, 56,158,276,48},
|
||||||
@ -620,7 +613,7 @@ static gui_menu menu_system =
|
|||||||
{
|
{
|
||||||
"System Settings",
|
"System Settings",
|
||||||
0,0,
|
0,0,
|
||||||
10,4,6,0,
|
0,4,6,0,
|
||||||
items_system,
|
items_system,
|
||||||
buttons_list,
|
buttons_list,
|
||||||
bg_list,
|
bg_list,
|
||||||
@ -634,7 +627,7 @@ static gui_menu menu_video =
|
|||||||
{
|
{
|
||||||
"Video Settings",
|
"Video Settings",
|
||||||
0,0,
|
0,0,
|
||||||
10,4,6,0,
|
0,4,6,0,
|
||||||
items_video,
|
items_video,
|
||||||
buttons_list,
|
buttons_list,
|
||||||
bg_list,
|
bg_list,
|
||||||
@ -648,7 +641,7 @@ static gui_menu menu_audio =
|
|||||||
{
|
{
|
||||||
"Audio Settings",
|
"Audio Settings",
|
||||||
0,0,
|
0,0,
|
||||||
9,4,6,0,
|
0,4,6,0,
|
||||||
items_audio,
|
items_audio,
|
||||||
buttons_list,
|
buttons_list,
|
||||||
bg_list,
|
bg_list,
|
||||||
@ -662,7 +655,7 @@ static gui_menu menu_prefs =
|
|||||||
{
|
{
|
||||||
"Menu Settings",
|
"Menu Settings",
|
||||||
0,0,
|
0,0,
|
||||||
12,4,6,0,
|
0,4,6,0,
|
||||||
items_prefs,
|
items_prefs,
|
||||||
buttons_list,
|
buttons_list,
|
||||||
bg_list,
|
bg_list,
|
||||||
@ -1078,7 +1071,7 @@ static void soundmenu ()
|
|||||||
if (config.filter == 1)
|
if (config.filter == 1)
|
||||||
{
|
{
|
||||||
int16 lp_range = (config.lp_range * 100 + 0xffff) / 0x10000;
|
int16 lp_range = (config.lp_range * 100 + 0xffff) / 0x10000;
|
||||||
GUI_OptionBox(m,0,"Low-Pass Rate",(void *)&lp_range,1,0,100,1);
|
GUI_OptionBox(m,0,"Low-Pass Rate (%)",(void *)&lp_range,1,0,100,1);
|
||||||
sprintf (items[8].text, "Low-Pass Rate: %d %%", lp_range);
|
sprintf (items[8].text, "Low-Pass Rate: %d %%", lp_range);
|
||||||
config.lp_range = (lp_range * 0x10000) / 100;
|
config.lp_range = (lp_range * 0x10000) / 100;
|
||||||
}
|
}
|
||||||
@ -1694,65 +1687,75 @@ static void videomenu ()
|
|||||||
sprintf (items[6].text, "VI Gamma Correction: %1.1f", config.gamma);
|
sprintf (items[6].text, "VI Gamma Correction: %1.1f", config.gamma);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
if (config.lcd > 0)
|
||||||
|
{
|
||||||
|
int ratio = ((config.lcd * 100) + 254) / 255;
|
||||||
|
sprintf (items[VI_OFFSET].text, "LCD Ghosting Filter: %d%%", ratio);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
sprintf (items[VI_OFFSET].text, "LCD Ghosting Filter: OFF");
|
||||||
|
}
|
||||||
|
|
||||||
if (config.ntsc == 1)
|
if (config.ntsc == 1)
|
||||||
sprintf (items[VI_OFFSET].text, "NTSC Filter: COMPOSITE");
|
sprintf (items[VI_OFFSET+1].text, "NTSC Filter: COMPOSITE");
|
||||||
else if (config.ntsc == 2)
|
else if (config.ntsc == 2)
|
||||||
sprintf (items[VI_OFFSET].text, "NTSC Filter: S-VIDEO");
|
sprintf (items[VI_OFFSET+1].text, "NTSC Filter: S-VIDEO");
|
||||||
else if (config.ntsc == 3)
|
else if (config.ntsc == 3)
|
||||||
sprintf (items[VI_OFFSET].text, "NTSC Filter: RGB");
|
sprintf (items[VI_OFFSET+1].text, "NTSC Filter: RGB");
|
||||||
else if (config.ntsc == 4)
|
else if (config.ntsc == 4)
|
||||||
{
|
{
|
||||||
sprintf (items[VI_OFFSET].text, "NTSC Filter: MANUAL");
|
sprintf (items[VI_OFFSET+1].text, "NTSC Filter: MANUAL");
|
||||||
sprintf(items[VI_OFFSET+1].text, "NTSC Sharpness: %1.2f", config.ntsc_sharpness);
|
sprintf(items[VI_OFFSET+2].text, "NTSC Sharpness: %1.2f", config.ntsc_sharpness);
|
||||||
sprintf(items[VI_OFFSET+2].text, "NTSC Resolution: %1.2f", config.ntsc_resolution);
|
sprintf(items[VI_OFFSET+3].text, "NTSC Resolution: %1.2f", config.ntsc_resolution);
|
||||||
sprintf(items[VI_OFFSET+3].text, "NTSC Artifacts: %1.2f", config.ntsc_artifacts);
|
sprintf(items[VI_OFFSET+4].text, "NTSC Artifacts: %1.2f", config.ntsc_artifacts);
|
||||||
sprintf(items[VI_OFFSET+4].text, "NTSC Color Bleed: %1.2f", config.ntsc_bleed);
|
sprintf(items[VI_OFFSET+5].text, "NTSC Color Bleed: %1.2f", config.ntsc_bleed);
|
||||||
sprintf(items[VI_OFFSET+5].text, "NTSC Color Fringing: %1.2f", config.ntsc_fringing);
|
sprintf(items[VI_OFFSET+6].text, "NTSC Color Fringing: %1.2f", config.ntsc_fringing);
|
||||||
strcpy(items[VI_OFFSET+1].comment, "Adjust edge contrast enhancement/blurring");
|
strcpy(items[VI_OFFSET+2].comment, "Adjust edge contrast enhancement/blurring");
|
||||||
strcpy(items[VI_OFFSET+2].comment, "Adjust image resolution");
|
strcpy(items[VI_OFFSET+3].comment, "Adjust image resolution");
|
||||||
strcpy(items[VI_OFFSET+3].comment, "Adjust artifacts caused by color changes");
|
strcpy(items[VI_OFFSET+4].comment, "Adjust artifacts caused by color changes");
|
||||||
strcpy(items[VI_OFFSET+4].comment, "Adjust color resolution reduction");
|
strcpy(items[VI_OFFSET+5].comment, "Adjust color resolution reduction");
|
||||||
strcpy(items[VI_OFFSET+5].comment, "Adjust artifacts caused by brightness changes");
|
strcpy(items[VI_OFFSET+6].comment, "Adjust artifacts caused by brightness changes");
|
||||||
ntsc_offset = 5;
|
ntsc_offset = 5;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
sprintf (items[VI_OFFSET].text, "NTSC Filter: OFF");
|
sprintf (items[VI_OFFSET+1].text, "NTSC Filter: OFF");
|
||||||
|
|
||||||
strcpy(items[VI_OFFSET+1+ntsc_offset].comment, "Enable/disable overscan emulation");
|
strcpy(items[VI_OFFSET+2+ntsc_offset].comment, "Enable/disable overscan emulation");
|
||||||
strcpy(items[VI_OFFSET+2+ntsc_offset].comment, "Enable/disable Game Gear extended screen");
|
strcpy(items[VI_OFFSET+3+ntsc_offset].comment, "Enable/disable Game Gear extended screen");
|
||||||
strcpy(items[VI_OFFSET+3+ntsc_offset].comment, "Select display aspect ratio");
|
strcpy(items[VI_OFFSET+4+ntsc_offset].comment, "Select display aspect ratio");
|
||||||
strcpy(items[VI_OFFSET+4+ntsc_offset].comment, "Adjust display position");
|
strcpy(items[VI_OFFSET+5+ntsc_offset].comment, "Adjust display position");
|
||||||
strcpy(items[VI_OFFSET+5+ntsc_offset].comment, "Adjust display scaling");
|
strcpy(items[VI_OFFSET+6+ntsc_offset].comment, "Adjust display scaling");
|
||||||
|
|
||||||
if (config.overscan == 3)
|
if (config.overscan == 3)
|
||||||
sprintf (items[VI_OFFSET+1+ntsc_offset].text, "Borders: FULL");
|
sprintf (items[VI_OFFSET+2+ntsc_offset].text, "Borders: FULL");
|
||||||
else if (config.overscan == 2)
|
else if (config.overscan == 2)
|
||||||
sprintf (items[VI_OFFSET+1+ntsc_offset].text, "Borders: H ONLY");
|
sprintf (items[VI_OFFSET+2+ntsc_offset].text, "Borders: H ONLY");
|
||||||
else if (config.overscan == 1)
|
else if (config.overscan == 1)
|
||||||
sprintf (items[VI_OFFSET+1+ntsc_offset].text, "Borders: V ONLY");
|
sprintf (items[VI_OFFSET+2+ntsc_offset].text, "Borders: V ONLY");
|
||||||
else
|
else
|
||||||
sprintf (items[VI_OFFSET+1+ntsc_offset].text, "Borders: NONE");
|
sprintf (items[VI_OFFSET+2+ntsc_offset].text, "Borders: NONE");
|
||||||
|
|
||||||
sprintf(items[VI_OFFSET+2+ntsc_offset].text, "GG Screen: %s", config.gg_extra ? "EXTENDED":"ORIGINAL");
|
sprintf(items[VI_OFFSET+3+ntsc_offset].text, "GG Screen: %s", config.gg_extra ? "EXTENDED":"ORIGINAL");
|
||||||
|
|
||||||
if (config.aspect == 1)
|
if (config.aspect == 1)
|
||||||
sprintf (items[VI_OFFSET+3+ntsc_offset].text,"Aspect: ORIGINAL (4:3)");
|
sprintf (items[VI_OFFSET+4+ntsc_offset].text,"Aspect: ORIGINAL (4:3)");
|
||||||
else if (config.aspect == 2)
|
else if (config.aspect == 2)
|
||||||
sprintf (items[VI_OFFSET+3+ntsc_offset].text, "Aspect: ORIGINAL (16:9)");
|
sprintf (items[VI_OFFSET+4+ntsc_offset].text, "Aspect: ORIGINAL (16:9)");
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
sprintf (items[VI_OFFSET+3+ntsc_offset].text, "Aspect: SCALED");
|
sprintf (items[VI_OFFSET+4+ntsc_offset].text, "Aspect: SCALED");
|
||||||
}
|
}
|
||||||
|
|
||||||
sprintf (items[VI_OFFSET+4+ntsc_offset].text, "Screen Position: (%s%02d,%s%02d)",
|
sprintf (items[VI_OFFSET+5+ntsc_offset].text, "Screen Position: (%s%02d,%s%02d)",
|
||||||
(config.xshift < 0) ? "":"+", config.xshift,
|
(config.xshift < 0) ? "":"+", config.xshift,
|
||||||
(config.yshift < 0) ? "":"+", config.yshift);
|
(config.yshift < 0) ? "":"+", config.yshift);
|
||||||
|
|
||||||
sprintf (items[VI_OFFSET+5+ntsc_offset].text, "Screen Scaling: (%s%02d,%s%02d)",
|
sprintf (items[VI_OFFSET+6+ntsc_offset].text, "Screen Scaling: (%s%02d,%s%02d)",
|
||||||
(config.xscale < 0) ? "":"+", config.xscale,
|
(config.xscale < 0) ? "":"+", config.xscale,
|
||||||
(config.yscale < 0) ? "":"+", config.yscale);
|
(config.yscale < 0) ? "":"+", config.yscale);
|
||||||
|
|
||||||
m->max_items = VI_OFFSET + 5 + ntsc_offset + (config.aspect == 0);
|
m->max_items = VI_OFFSET + 6 + ntsc_offset + (config.aspect == 0);
|
||||||
|
|
||||||
GUI_InitMenu(m);
|
GUI_InitMenu(m);
|
||||||
GUI_SlideMenuTitle(m,strlen("Video "));
|
GUI_SlideMenuTitle(m,strlen("Video "));
|
||||||
@ -1761,7 +1764,7 @@ static void videomenu ()
|
|||||||
{
|
{
|
||||||
ret = GUI_RunMenu(m);
|
ret = GUI_RunMenu(m);
|
||||||
|
|
||||||
if (ret > VI_OFFSET)
|
if (ret > (VI_OFFSET + 1))
|
||||||
{
|
{
|
||||||
ret += (5 - ntsc_offset);
|
ret += (5 - ntsc_offset);
|
||||||
}
|
}
|
||||||
@ -1769,6 +1772,7 @@ static void videomenu ()
|
|||||||
switch (ret)
|
switch (ret)
|
||||||
{
|
{
|
||||||
case 0: /*** rendering ***/
|
case 0: /*** rendering ***/
|
||||||
|
{
|
||||||
config.render = (config.render + 1) % 3;
|
config.render = (config.render + 1) % 3;
|
||||||
if (config.render == 2)
|
if (config.render == 2)
|
||||||
{
|
{
|
||||||
@ -1784,10 +1788,13 @@ static void videomenu ()
|
|||||||
sprintf (items[0].text, "Display: PROGRESSIVE");
|
sprintf (items[0].text, "Display: PROGRESSIVE");
|
||||||
else
|
else
|
||||||
sprintf (items[0].text, "Display: ORIGINAL");
|
sprintf (items[0].text, "Display: ORIGINAL");
|
||||||
|
|
||||||
reinit = 1;
|
reinit = 1;
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case 1: /*** tv mode ***/
|
case 1: /*** tv mode ***/
|
||||||
|
{
|
||||||
config.tv_mode = (config.tv_mode + 1) % 3;
|
config.tv_mode = (config.tv_mode + 1) % 3;
|
||||||
if (config.tv_mode == 0)
|
if (config.tv_mode == 0)
|
||||||
sprintf (items[1].text, "TV Mode: 60HZ");
|
sprintf (items[1].text, "TV Mode: 60HZ");
|
||||||
@ -1797,8 +1804,10 @@ static void videomenu ()
|
|||||||
sprintf (items[1].text, "TV Mode: 50/60HZ");
|
sprintf (items[1].text, "TV Mode: 50/60HZ");
|
||||||
reinit = 1;
|
reinit = 1;
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case 2: /*** VSYNC ***/
|
case 2: /*** VSYNC ***/
|
||||||
|
{
|
||||||
config.vsync ^= 1;
|
config.vsync ^= 1;
|
||||||
if (config.vsync)
|
if (config.vsync)
|
||||||
sprintf (items[2].text, "VSYNC: AUTO");
|
sprintf (items[2].text, "VSYNC: AUTO");
|
||||||
@ -1806,24 +1815,32 @@ static void videomenu ()
|
|||||||
sprintf (items[2].text, "VSYNC: OFF");
|
sprintf (items[2].text, "VSYNC: OFF");
|
||||||
reinit = 1;
|
reinit = 1;
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case 3: /*** GX Texture filtering ***/
|
case 3: /*** GX Texture filtering ***/
|
||||||
|
{
|
||||||
config.bilinear ^= 1;
|
config.bilinear ^= 1;
|
||||||
sprintf (items[3].text, "GX Bilinear Filter: %s", config.bilinear ? " ON" : "OFF");
|
sprintf (items[3].text, "GX Bilinear Filter: %s", config.bilinear ? " ON" : "OFF");
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case 4: /*** GX Copy filtering (deflickering filter) ***/
|
case 4: /*** GX Copy filtering (deflickering filter) ***/
|
||||||
|
{
|
||||||
config.vfilter ^= 1;
|
config.vfilter ^= 1;
|
||||||
sprintf (items[4].text, "GX Deflicker Filter: %s", config.vfilter ? " ON" : "OFF");
|
sprintf (items[4].text, "GX Deflicker Filter: %s", config.vfilter ? " ON" : "OFF");
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef HW_RVL
|
#ifdef HW_RVL
|
||||||
case 5: /*** VIDEO Trap filtering ***/
|
case 5: /*** VIDEO Trap filtering ***/
|
||||||
|
{
|
||||||
config.trap ^= 1;
|
config.trap ^= 1;
|
||||||
sprintf (items[5].text, "VI Trap Filter: %s", config.trap ? " ON" : "OFF");
|
sprintf (items[5].text, "VI Trap Filter: %s", config.trap ? " ON" : "OFF");
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case 6: /*** VIDEO Gamma correction ***/
|
case 6: /*** VIDEO Gamma correction ***/
|
||||||
|
{
|
||||||
if (system_hw)
|
if (system_hw)
|
||||||
{
|
{
|
||||||
update_gamma();
|
update_gamma();
|
||||||
@ -1851,138 +1868,175 @@ static void videomenu ()
|
|||||||
GUI_WaitPrompt("Error","Please load a game first !\n");
|
GUI_WaitPrompt("Error","Please load a game first !\n");
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
case VI_OFFSET: /*** NTSC filter ***/
|
case VI_OFFSET: /*** LCD filter (soft) ***/
|
||||||
|
{
|
||||||
|
if (config.ntsc)
|
||||||
|
{
|
||||||
|
GUI_WaitPrompt("Error","NTSC filter must be disabled\n");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
int16 ratio = ((config.lcd * 100) + 254) / 255;
|
||||||
|
GUI_OptionBox(m,0,"LCD Ghosting Ratio (%)",(void *)&ratio,1,0,100,1);
|
||||||
|
if (ratio > 0)
|
||||||
|
{
|
||||||
|
sprintf (items[VI_OFFSET].text, "LCD Ghosting Filter: %d%%", ratio);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
sprintf (items[VI_OFFSET].text, "LCD Ghosting Filter: OFF");
|
||||||
|
}
|
||||||
|
config.lcd = (ratio * 255) / 100;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case VI_OFFSET+1: /*** NTSC filter (soft) ***/
|
||||||
|
{
|
||||||
|
if (config.lcd)
|
||||||
|
{
|
||||||
|
GUI_WaitPrompt("Error","LCD filter must be disabled\n");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
config.ntsc = (config.ntsc + 1) % 5;
|
config.ntsc = (config.ntsc + 1) % 5;
|
||||||
if (config.ntsc == 1)
|
if (config.ntsc == 1)
|
||||||
{
|
{
|
||||||
sprintf (items[VI_OFFSET].text, "NTSC Filter: COMPOSITE");
|
sprintf (items[VI_OFFSET+1].text, "NTSC Filter: COMPOSITE");
|
||||||
}
|
}
|
||||||
else if (config.ntsc == 2)
|
else if (config.ntsc == 2)
|
||||||
{
|
{
|
||||||
sprintf (items[VI_OFFSET].text, "NTSC Filter: S-VIDEO");
|
sprintf (items[VI_OFFSET+1].text, "NTSC Filter: S-VIDEO");
|
||||||
}
|
}
|
||||||
else if (config.ntsc == 3)
|
else if (config.ntsc == 3)
|
||||||
{
|
{
|
||||||
sprintf (items[VI_OFFSET].text, "NTSC Filter: RGB");
|
sprintf (items[VI_OFFSET+1].text, "NTSC Filter: RGB");
|
||||||
}
|
}
|
||||||
else if (config.ntsc == 4)
|
else if (config.ntsc == 4)
|
||||||
{
|
{
|
||||||
sprintf (items[VI_OFFSET].text, "NTSC Filter: MANUAL");
|
sprintf (items[VI_OFFSET+1].text, "NTSC Filter: MANUAL");
|
||||||
strcpy(items[VI_OFFSET+5+1].text, items[VI_OFFSET+1].text);
|
|
||||||
strcpy(items[VI_OFFSET+5+2].text, items[VI_OFFSET+2].text);
|
strcpy(items[VI_OFFSET+5+2].text, items[VI_OFFSET+2].text);
|
||||||
strcpy(items[VI_OFFSET+5+3].text, items[VI_OFFSET+3].text);
|
strcpy(items[VI_OFFSET+5+3].text, items[VI_OFFSET+3].text);
|
||||||
strcpy(items[VI_OFFSET+5+4].text, items[VI_OFFSET+4].text);
|
strcpy(items[VI_OFFSET+5+4].text, items[VI_OFFSET+4].text);
|
||||||
strcpy(items[VI_OFFSET+5+5].text, items[VI_OFFSET+5].text);
|
strcpy(items[VI_OFFSET+5+5].text, items[VI_OFFSET+5].text);
|
||||||
strcpy(items[VI_OFFSET+5+1].comment, items[VI_OFFSET+1].comment);
|
strcpy(items[VI_OFFSET+5+6].text, items[VI_OFFSET+6].text);
|
||||||
strcpy(items[VI_OFFSET+5+2].comment, items[VI_OFFSET+2].comment);
|
strcpy(items[VI_OFFSET+5+2].comment, items[VI_OFFSET+2].comment);
|
||||||
strcpy(items[VI_OFFSET+5+3].comment, items[VI_OFFSET+3].comment);
|
strcpy(items[VI_OFFSET+5+3].comment, items[VI_OFFSET+3].comment);
|
||||||
strcpy(items[VI_OFFSET+5+4].comment, items[VI_OFFSET+4].comment);
|
strcpy(items[VI_OFFSET+5+4].comment, items[VI_OFFSET+4].comment);
|
||||||
strcpy(items[VI_OFFSET+5+5].comment, items[VI_OFFSET+5].comment);
|
strcpy(items[VI_OFFSET+5+5].comment, items[VI_OFFSET+5].comment);
|
||||||
sprintf(items[VI_OFFSET+1].text, "NTSC Sharpness: %1.1f", config.ntsc_sharpness);
|
strcpy(items[VI_OFFSET+5+6].comment, items[VI_OFFSET+6].comment);
|
||||||
sprintf(items[VI_OFFSET+2].text, "NTSC Resolution: %1.1f", config.ntsc_resolution);
|
sprintf(items[VI_OFFSET+2].text, "NTSC Sharpness: %1.1f", config.ntsc_sharpness);
|
||||||
sprintf(items[VI_OFFSET+3].text, "NTSC Artifacts: %1.1f", config.ntsc_artifacts);
|
sprintf(items[VI_OFFSET+3].text, "NTSC Resolution: %1.1f", config.ntsc_resolution);
|
||||||
sprintf(items[VI_OFFSET+4].text, "NTSC Color Bleed: %1.1f", config.ntsc_bleed);
|
sprintf(items[VI_OFFSET+4].text, "NTSC Artifacts: %1.1f", config.ntsc_artifacts);
|
||||||
sprintf(items[VI_OFFSET+5].text, "NTSC Color Fringing: %1.1f", config.ntsc_fringing);
|
sprintf(items[VI_OFFSET+5].text, "NTSC Color Bleed: %1.1f", config.ntsc_bleed);
|
||||||
strcpy(items[VI_OFFSET+1].comment, "Adjust edge contrast enhancement/blurring");
|
sprintf(items[VI_OFFSET+6].text, "NTSC Color Fringing: %1.1f", config.ntsc_fringing);
|
||||||
strcpy(items[VI_OFFSET+2].comment, "Adjust image resolution");
|
strcpy(items[VI_OFFSET+2].comment, "Adjust edge contrast enhancement/blurring");
|
||||||
strcpy(items[VI_OFFSET+3].comment, "Adjust artifacts caused by color changes");
|
strcpy(items[VI_OFFSET+3].comment, "Adjust image resolution");
|
||||||
strcpy(items[VI_OFFSET+4].comment, "Adjust color resolution reduction");
|
strcpy(items[VI_OFFSET+4].comment, "Adjust artifacts caused by color changes");
|
||||||
strcpy(items[VI_OFFSET+5].comment, "Adjust artifacts caused by brightness changes");
|
strcpy(items[VI_OFFSET+5].comment, "Adjust color resolution reduction");
|
||||||
|
strcpy(items[VI_OFFSET+6].comment, "Adjust artifacts caused by brightness changes");
|
||||||
ntsc_offset = 5;
|
ntsc_offset = 5;
|
||||||
m->max_items = VI_OFFSET + 10 + (config.aspect == 0);
|
m->max_items = VI_OFFSET + 11 + (config.aspect == 0);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
sprintf (items[VI_OFFSET].text, "NTSC Filter: OFF");
|
sprintf (items[VI_OFFSET+1].text, "NTSC Filter: OFF");
|
||||||
strcpy(items[VI_OFFSET+1].text, items[VI_OFFSET+5+1].text);
|
|
||||||
strcpy(items[VI_OFFSET+2].text, items[VI_OFFSET+5+2].text);
|
strcpy(items[VI_OFFSET+2].text, items[VI_OFFSET+5+2].text);
|
||||||
strcpy(items[VI_OFFSET+3].text, items[VI_OFFSET+5+3].text);
|
strcpy(items[VI_OFFSET+3].text, items[VI_OFFSET+5+3].text);
|
||||||
strcpy(items[VI_OFFSET+4].text, items[VI_OFFSET+5+4].text);
|
strcpy(items[VI_OFFSET+4].text, items[VI_OFFSET+5+4].text);
|
||||||
strcpy(items[VI_OFFSET+5].text, items[VI_OFFSET+5+5].text);
|
strcpy(items[VI_OFFSET+5].text, items[VI_OFFSET+5+5].text);
|
||||||
strcpy(items[VI_OFFSET+1].comment, items[VI_OFFSET+5+1].comment);
|
strcpy(items[VI_OFFSET+6].text, items[VI_OFFSET+5+6].text);
|
||||||
strcpy(items[VI_OFFSET+2].comment, items[VI_OFFSET+5+2].comment);
|
strcpy(items[VI_OFFSET+2].comment, items[VI_OFFSET+5+2].comment);
|
||||||
strcpy(items[VI_OFFSET+3].comment, items[VI_OFFSET+5+3].comment);
|
strcpy(items[VI_OFFSET+3].comment, items[VI_OFFSET+5+3].comment);
|
||||||
strcpy(items[VI_OFFSET+4].comment, items[VI_OFFSET+5+4].comment);
|
strcpy(items[VI_OFFSET+4].comment, items[VI_OFFSET+5+4].comment);
|
||||||
strcpy(items[VI_OFFSET+5].comment, items[VI_OFFSET+5+5].comment);
|
strcpy(items[VI_OFFSET+5].comment, items[VI_OFFSET+5+5].comment);
|
||||||
|
strcpy(items[VI_OFFSET+6].comment, items[VI_OFFSET+5+6].comment);
|
||||||
ntsc_offset = 0;
|
ntsc_offset = 0;
|
||||||
m->max_items = VI_OFFSET + 5 + (config.aspect == 0);
|
m->max_items = VI_OFFSET + 6 + (config.aspect == 0);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case VI_OFFSET+1: /*** NTSC Sharpness ***/
|
case VI_OFFSET+2: /*** NTSC Sharpness ***/
|
||||||
GUI_OptionBox(m,update_bgm,"NTSC Sharpness",(void *)&config.ntsc_sharpness,0.01,-1.0,1.0,0);
|
GUI_OptionBox(m,update_bgm,"NTSC Sharpness",(void *)&config.ntsc_sharpness,0.01,-1.0,1.0,0);
|
||||||
sprintf(items[VI_OFFSET+1].text, "NTSC Sharpness: %1.2f", config.ntsc_sharpness);
|
sprintf(items[VI_OFFSET+2].text, "NTSC Sharpness: %1.2f", config.ntsc_sharpness);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VI_OFFSET+2: /*** NTSC Resolution ***/
|
case VI_OFFSET+3: /*** NTSC Resolution ***/
|
||||||
GUI_OptionBox(m,update_bgm,"NTSC Resolution",(void *)&config.ntsc_resolution,0.01,0.0,1.0,0);
|
GUI_OptionBox(m,update_bgm,"NTSC Resolution",(void *)&config.ntsc_resolution,0.01,0.0,1.0,0);
|
||||||
sprintf(items[VI_OFFSET+2].text, "NTSC Resolution: %1.2f", config.ntsc_resolution);
|
sprintf(items[VI_OFFSET+3].text, "NTSC Resolution: %1.2f", config.ntsc_resolution);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VI_OFFSET+3: /*** NTSC Artifacts ***/
|
case VI_OFFSET+4: /*** NTSC Artifacts ***/
|
||||||
GUI_OptionBox(m,update_bgm,"NTSC Artifacts",(void *)&config.ntsc_artifacts,0.01,-1.0,0.0,0);
|
GUI_OptionBox(m,update_bgm,"NTSC Artifacts",(void *)&config.ntsc_artifacts,0.01,-1.0,0.0,0);
|
||||||
sprintf(items[VI_OFFSET+3].text, "NTSC Artifacts: %1.2f", config.ntsc_artifacts);
|
sprintf(items[VI_OFFSET+4].text, "NTSC Artifacts: %1.2f", config.ntsc_artifacts);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VI_OFFSET+4: /*** NTSC Color Bleed ***/
|
case VI_OFFSET+5: /*** NTSC Color Bleed ***/
|
||||||
GUI_OptionBox(m,update_bgm,"NTSC Color Bleed",(void *)&config.ntsc_bleed,0.01,-1.0,1.0,0);
|
GUI_OptionBox(m,update_bgm,"NTSC Color Bleed",(void *)&config.ntsc_bleed,0.01,-1.0,1.0,0);
|
||||||
sprintf(items[VI_OFFSET+4].text, "NTSC Color Bleed: %1.2f", config.ntsc_bleed);
|
sprintf(items[VI_OFFSET+5].text, "NTSC Color Bleed: %1.2f", config.ntsc_bleed);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VI_OFFSET+5: /*** NTSC Color Fringing ***/
|
case VI_OFFSET+6: /*** NTSC Color Fringing ***/
|
||||||
GUI_OptionBox(m,update_bgm,"NTSC Color Fringing",(void *)&config.ntsc_fringing,0.01,-1.0,1.0,0);
|
GUI_OptionBox(m,update_bgm,"NTSC Color Fringing",(void *)&config.ntsc_fringing,0.01,-1.0,1.0,0);
|
||||||
sprintf(items[VI_OFFSET+5].text, "NTSC Color Fringing: %1.2f", config.ntsc_fringing);
|
sprintf(items[VI_OFFSET+6].text, "NTSC Color Fringing: %1.2f", config.ntsc_fringing);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VI_OFFSET+6: /*** overscan emulation ***/
|
case VI_OFFSET+7: /*** overscan emulation ***/
|
||||||
|
{
|
||||||
config.overscan = (config.overscan + 1) & 3;
|
config.overscan = (config.overscan + 1) & 3;
|
||||||
if (config.overscan == 3)
|
if (config.overscan == 3)
|
||||||
sprintf (items[VI_OFFSET+ntsc_offset+1].text, "Borders: FULL");
|
sprintf (items[VI_OFFSET+ntsc_offset+2].text, "Borders: FULL");
|
||||||
else if (config.overscan == 2)
|
else if (config.overscan == 2)
|
||||||
sprintf (items[VI_OFFSET+ntsc_offset+1].text, "Borders: H ONLY");
|
sprintf (items[VI_OFFSET+ntsc_offset+2].text, "Borders: H ONLY");
|
||||||
else if (config.overscan == 1)
|
else if (config.overscan == 1)
|
||||||
sprintf (items[VI_OFFSET+ntsc_offset+1].text, "Borders: V ONLY");
|
sprintf (items[VI_OFFSET+ntsc_offset+2].text, "Borders: V ONLY");
|
||||||
else
|
else
|
||||||
sprintf (items[VI_OFFSET+ntsc_offset+1].text, "Borders: NONE");
|
sprintf (items[VI_OFFSET+ntsc_offset+2].text, "Borders: NONE");
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case VI_OFFSET+7: /*** Game Gear extended screen */
|
case VI_OFFSET+8: /*** Game Gear extended screen */
|
||||||
|
{
|
||||||
config.gg_extra ^= 1;
|
config.gg_extra ^= 1;
|
||||||
sprintf(items[VI_OFFSET+ntsc_offset+2].text, "GG Screen: %s", config.gg_extra ? "EXTENDED":"ORIGINAL");
|
sprintf(items[VI_OFFSET+ntsc_offset+3].text, "GG Screen: %s", config.gg_extra ? "EXTENDED":"ORIGINAL");
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case VI_OFFSET+8: /*** aspect ratio ***/
|
case VI_OFFSET+9: /*** aspect ratio ***/
|
||||||
|
{
|
||||||
config.aspect = (config.aspect + 1) % 3;
|
config.aspect = (config.aspect + 1) % 3;
|
||||||
if (config.aspect == 1)
|
if (config.aspect == 1)
|
||||||
sprintf (items[VI_OFFSET+ntsc_offset+3].text,"Aspect: ORIGINAL (4:3)");
|
sprintf (items[VI_OFFSET+ntsc_offset+4].text,"Aspect: ORIGINAL (4:3)");
|
||||||
else if (config.aspect == 2)
|
else if (config.aspect == 2)
|
||||||
sprintf (items[VI_OFFSET+ntsc_offset+3].text, "Aspect: ORIGINAL (16:9)");
|
sprintf (items[VI_OFFSET+ntsc_offset+4].text, "Aspect: ORIGINAL (16:9)");
|
||||||
else
|
else
|
||||||
sprintf (items[VI_OFFSET+ntsc_offset+3].text, "Aspect: SCALED");
|
sprintf (items[VI_OFFSET+ntsc_offset+4].text, "Aspect: SCALED");
|
||||||
|
|
||||||
if (config.aspect)
|
if (config.aspect)
|
||||||
{
|
{
|
||||||
/* disable items */
|
/* disable items */
|
||||||
m->max_items = VI_OFFSET + ntsc_offset + 5;
|
m->max_items = VI_OFFSET + ntsc_offset + 6;
|
||||||
|
|
||||||
/* reset menu selection */
|
/* reset menu selection */
|
||||||
if (m->selected < 2)
|
if (m->selected < 2)
|
||||||
{
|
{
|
||||||
m->offset = VI_OFFSET + ntsc_offset + 1;
|
m->offset = VI_OFFSET + ntsc_offset + 2;
|
||||||
m->selected = 2;
|
m->selected = 2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
/* enable items */
|
/* enable items */
|
||||||
m->max_items = VI_OFFSET + ntsc_offset + 6;
|
m->max_items = VI_OFFSET + ntsc_offset + 7;
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
case VI_OFFSET+10: /*** screen position ***/
|
||||||
|
{
|
||||||
case VI_OFFSET+9: /*** screen position ***/
|
|
||||||
if (system_hw)
|
if (system_hw)
|
||||||
{
|
{
|
||||||
state[0] = m->arrows[0]->state;
|
state[0] = m->arrows[0]->state;
|
||||||
@ -2000,7 +2054,7 @@ static void videomenu ()
|
|||||||
m->arrows[1]->state = state[1];
|
m->arrows[1]->state = state[1];
|
||||||
m->screenshot = 0;
|
m->screenshot = 0;
|
||||||
strcpy(m->title,"Video Settings");
|
strcpy(m->title,"Video Settings");
|
||||||
sprintf (items[VI_OFFSET+ntsc_offset+4].text, "Screen Position: (%s%02d,%s%02d)",
|
sprintf (items[VI_OFFSET+ntsc_offset+5].text, "Screen Position: (%s%02d,%s%02d)",
|
||||||
(config.xshift < 0) ? "":"+", config.xshift,
|
(config.xshift < 0) ? "":"+", config.xshift,
|
||||||
(config.yshift < 0) ? "":"+", config.yshift);
|
(config.yshift < 0) ? "":"+", config.yshift);
|
||||||
}
|
}
|
||||||
@ -2009,8 +2063,10 @@ static void videomenu ()
|
|||||||
GUI_WaitPrompt("Error","Please load a game first !\n");
|
GUI_WaitPrompt("Error","Please load a game first !\n");
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case VI_OFFSET+10: /*** screen scaling ***/
|
case VI_OFFSET+11: /*** screen scaling ***/
|
||||||
|
{
|
||||||
if (system_hw)
|
if (system_hw)
|
||||||
{
|
{
|
||||||
state[0] = m->arrows[0]->state;
|
state[0] = m->arrows[0]->state;
|
||||||
@ -2028,7 +2084,7 @@ static void videomenu ()
|
|||||||
m->arrows[1]->state = state[1];
|
m->arrows[1]->state = state[1];
|
||||||
m->screenshot = 0;
|
m->screenshot = 0;
|
||||||
strcpy(m->title,"Video Settings");
|
strcpy(m->title,"Video Settings");
|
||||||
sprintf (items[VI_OFFSET+ntsc_offset+5].text, "Screen Scaling: (%s%02d,%s%02d)",
|
sprintf (items[VI_OFFSET+ntsc_offset+6].text, "Screen Scaling: (%s%02d,%s%02d)",
|
||||||
(config.xscale < 0) ? "":"+", config.xscale,
|
(config.xscale < 0) ? "":"+", config.xscale,
|
||||||
(config.yscale < 0) ? "":"+", config.yscale);
|
(config.yscale < 0) ? "":"+", config.yscale);
|
||||||
}
|
}
|
||||||
@ -2037,12 +2093,15 @@ static void videomenu ()
|
|||||||
GUI_WaitPrompt("Error","Please load a game first !\n");
|
GUI_WaitPrompt("Error","Please load a game first !\n");
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case -1:
|
case -1:
|
||||||
|
{
|
||||||
quit = 1;
|
quit = 1;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (reinit && system_hw)
|
if (reinit && system_hw)
|
||||||
{
|
{
|
||||||
|
@ -52,8 +52,23 @@
|
|||||||
/* One tile is 32 byte = 4x4 pixels */
|
/* One tile is 32 byte = 4x4 pixels */
|
||||||
/* Tiles are stored continuously in texture memory */
|
/* Tiles are stored continuously in texture memory */
|
||||||
#define CUSTOM_BLITTER(line, width, table, in) \
|
#define CUSTOM_BLITTER(line, width, table, in) \
|
||||||
|
{ \
|
||||||
width >>= 2; \
|
width >>= 2; \
|
||||||
u16 *out = (u16 *) (bitmap.data + (((width << 5) * (line >> 2)) + ((line & 3) << 3))); \
|
u16 *out = (u16 *) (bitmap.data + (((width << 5) * (line >> 2)) + ((line & 3) << 3))); \
|
||||||
|
if (config.lcd) \
|
||||||
|
{ \
|
||||||
|
do \
|
||||||
|
{ \
|
||||||
|
RENDER_PIXEL_LCD(in,out,table,config.lcd); \
|
||||||
|
RENDER_PIXEL_LCD(in,out,table,config.lcd); \
|
||||||
|
RENDER_PIXEL_LCD(in,out,table,config.lcd); \
|
||||||
|
RENDER_PIXEL_LCD(in,out,table,config.lcd); \
|
||||||
|
out += 12; \
|
||||||
|
} \
|
||||||
|
while (--width); \
|
||||||
|
} \
|
||||||
|
else \
|
||||||
|
{ \
|
||||||
do \
|
do \
|
||||||
{ \
|
{ \
|
||||||
*out++ = table[*in++]; \
|
*out++ = table[*in++]; \
|
||||||
@ -62,7 +77,9 @@
|
|||||||
*out++ = table[*in++]; \
|
*out++ = table[*in++]; \
|
||||||
out += 12; \
|
out += 12; \
|
||||||
} \
|
} \
|
||||||
while (--width);
|
while (--width); \
|
||||||
|
} \
|
||||||
|
}
|
||||||
|
|
||||||
/* image texture */
|
/* image texture */
|
||||||
typedef struct
|
typedef struct
|
||||||
|
@ -33,6 +33,8 @@ void set_config_defaults(void)
|
|||||||
config.addr_error = 1;
|
config.addr_error = 1;
|
||||||
config.bios = 0;
|
config.bios = 0;
|
||||||
config.lock_on = 0; /* = OFF (can be TYPE_SK, TYPE_GG & TYPE_AR) */
|
config.lock_on = 0; /* = OFF (can be TYPE_SK, TYPE_GG & TYPE_AR) */
|
||||||
|
config.ntsc = 0;
|
||||||
|
config.lcd = 0; /* 0.8 fixed point */
|
||||||
|
|
||||||
/* display options */
|
/* display options */
|
||||||
config.overscan = 0; /* 3 = all borders (0 = no borders , 1 = vertical borders only, 2 = horizontal borders only) */
|
config.overscan = 0; /* 3 = all borders (0 = no borders , 1 = vertical borders only, 2 = horizontal borders only) */
|
||||||
|
@ -41,6 +41,7 @@ typedef struct
|
|||||||
uint8 overscan;
|
uint8 overscan;
|
||||||
uint8 gg_extra;
|
uint8 gg_extra;
|
||||||
uint8 ntsc;
|
uint8 ntsc;
|
||||||
|
uint8 lcd;
|
||||||
uint8 render;
|
uint8 render;
|
||||||
t_input_config input[MAX_INPUTS];
|
t_input_config input[MAX_INPUTS];
|
||||||
} t_config;
|
} t_config;
|
||||||
|
Loading…
Reference in New Issue
Block a user