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[Gamecube/Wii] increased maximal CPU overclock values
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@ -3,7 +3,7 @@
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*
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* Genesis Plus GX menu
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*
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* Copyright Eke-Eke (2009-2022)
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* Copyright Eke-Eke (2009-2023)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -1662,7 +1662,7 @@ static void systemmenu ()
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case 12: /*** Main 68k Overclock ***/
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{
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GUI_OptionBox(m,0,"Main 68k Overclock Ratio",(void *)&config.m68k_overclock,0.1,1.0,3.0,0);
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GUI_OptionBox(m,0,"Main 68k Overclock Ratio",(void *)&config.m68k_overclock,0.1,1.0,7.0,0);
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if (config.m68k_overclock > 1.0)
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sprintf (items[12].text, "Main 68k Overclock: %1.1fx", config.m68k_overclock);
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else
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@ -1672,7 +1672,7 @@ static void systemmenu ()
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case 13: /*** Sub 68k Overclock ***/
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{
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GUI_OptionBox(m,0,"Sub 68k Overclock Ratio",(void *)&config.s68k_overclock,0.1,1.0,3.0,0);
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GUI_OptionBox(m,0,"Sub 68k Overclock Ratio",(void *)&config.s68k_overclock,0.1,1.0,4.0,0);
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if (config.s68k_overclock > 1.0)
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sprintf (items[13].text, "Sub 68k Overclock: %1.1fx", config.s68k_overclock);
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else
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@ -1682,7 +1682,7 @@ static void systemmenu ()
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case 14: /*** Z80 Overclock ***/
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{
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GUI_OptionBox(m,0,"Z80 Overclock Ratio",(void *)&config.z80_overclock,0.1,1.0,3.0,0);
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GUI_OptionBox(m,0,"Z80 Overclock Ratio",(void *)&config.z80_overclock,0.1,1.0,15.0,0);
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if (config.z80_overclock > 1.0)
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sprintf (items[14].text, "Z80 Overclock: %1.1fx", config.z80_overclock);
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else
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@ -3,7 +3,7 @@
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*
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* Genesis Plus GX menus
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*
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* Copyright Eke-Eke (2009-2022)
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* Copyright Eke-Eke (2009-2023)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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