added very preliminar emulation of Pro Action Replay 1 & 2 hardwares (NOT WORKING)

This commit is contained in:
ekeeke31 2009-08-03 17:21:36 +00:00
parent 9eecfa2c7c
commit acdfb2dbee

View File

@ -21,10 +21,15 @@
#include "shared.h"
#define TYPE_AR 1
#define TYPE_PRO1 2
#define TYPE_PRO2 3
static struct
{
uint8 enabled;
uint8 rom[0x10000];
uint8 rom[0x20000];
uint8 ram[0x10000];
uint16 regs[13];
uint16 old[4];
uint16 data[4];
@ -39,32 +44,48 @@ void datel_init(void)
{
memset(&action_replay,0,sizeof(action_replay));
/* load Game Genie ROM program */
/* load Action Replay ROM program */
FILE *f = fopen(AR_ROM,"rb");
if (!f) return;
fread(action_replay.rom,1,0x8000,f);
int size = fread(action_replay.rom,1,0x20000,f);
fclose(f);
/* $0000-$7fff mirrored into $8000-$ffff */
memcpy(action_replay.rom+0x8000,action_replay.rom,0x8000);
/* detect Action Replay yype */
if (size < 0x10000)
action_replay.enabled = TYPE_AR;
else if (size < 0x20000)
action_replay.enabled = TYPE_PRO2;
else
action_replay.enabled = TYPE_PRO1;
/* default memory map */
switch (action_replay.enabled)
{
case TYPE_AR:
/* $0000-$7fff mirrored into $8000-$ffff */
memcpy(action_replay.rom+0x8000,action_replay.rom,0x8000);
m68k_memory_map[1].write16 = ar_write_regs;
break;
case TYPE_PRO1:
m68k_memory_map[1].write16 = ar_write_regs;
break;
case TYPE_PRO2: /* todo */
break;
}
#ifdef LSB_FIRST
/* Byteswap ROM */
int i;
uint8 temp;
for(i = 0; i < 0x10000; i += 2)
for(i = 0; i < 0x20000; i += 2)
{
temp = action_replay.rom[i];
action_replay.rom[i] = action_replay.rom[i+1];
action_replay.rom[i+1] = temp;
}
#endif
/* enable registers write */
m68k_memory_map[1].write16 = ar_write_regs;
/* set flag */
action_replay.enabled = 1;
}
void datel_reset(void)
@ -80,8 +101,32 @@ void datel_reset(void)
memset(action_replay.data,0,sizeof(action_replay.data));
memset(action_replay.addr,0,sizeof(action_replay.addr));
/* slot 0 is mapped to Action replay ROM */
m68k_memory_map[0].base = action_replay.rom;
/* reset memory map */
switch (action_replay.enabled)
{
case TYPE_AR:
m68k_memory_map[0].base = action_replay.rom;
break;
case TYPE_PRO1:
m68k_memory_map[0].base = action_replay.rom;
m68k_memory_map[1].base = action_replay.rom + 0x10000;
m68k_memory_map[0x42].base = action_replay.ram;
m68k_memory_map[0x42].read8 = NULL;
m68k_memory_map[0x42].read16 = NULL;
m68k_memory_map[0x42].write8 = NULL;
m68k_memory_map[0x42].write16 = NULL;
break;
case TYPE_PRO2:
m68k_memory_map[0].base = action_replay.rom;
m68k_memory_map[0x60].base = action_replay.ram;
m68k_memory_map[0x60].read8 = NULL;
m68k_memory_map[0x60].read16 = NULL;
m68k_memory_map[0x60].write8 = NULL;
m68k_memory_map[0x60].write16 = NULL;
break;
}
}
}
@ -155,7 +200,6 @@ static void wram_write_byte(uint32 address, uint32 data)
action_replay.old[i] = (action_replay.old[i] & 0xff00) | (data & 0xff);
else /* upper byte write */
action_replay.old[i] = (action_replay.old[i] & 0x00ff) | (data << 8);
return;
}
}