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https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-13 06:15:07 +01:00
[Core/IO] change Master System multitap "official" name
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731b0afcc3
commit
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@ -255,8 +255,8 @@ static const rominfo_t game_list[] =
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{0x41C948BF, 0, 0, SYSTEM_SPORTSPAD, MAPPER_SEGA, SYSTEM_SMS2, REGION_USA}, /* Sports Pad Soccer */
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/* games requiring homemade multitap */
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{0xFAB6F52F, 0, 0, SYSTEM_MS4PLAY, MAPPER_NONE, SYSTEM_SMS2, REGION_USA}, /* BOom (v1.0) */
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{0x143AB50B, 0, 0, SYSTEM_MS4PLAY, MAPPER_NONE, SYSTEM_SMS2, REGION_USA}, /* BOom (v1.1) */
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{0xFAB6F52F, 0, 0, SYSTEM_MASTERTAP, MAPPER_NONE, SYSTEM_SMS2, REGION_USA}, /* BOom (v1.0) */
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{0x143AB50B, 0, 0, SYSTEM_MASTERTAP, MAPPER_NONE, SYSTEM_SMS2, REGION_USA}, /* BOom (v1.1) */
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/* games supporting YM2413 FM */
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{0x1C951F8E, 0, 1, SYSTEM_GAMEPAD, MAPPER_SEGA, SYSTEM_SMS2, REGION_USA}, /* After Burner */
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@ -253,17 +253,17 @@ void jcart_write(unsigned int address, unsigned int data)
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/* Master System multitap ports handler (original design by Furrtek) */
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/* cf. http://www.smspower.org/uploads/Homebrew/BOoM-SMS-sms4p_2.png */
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/*--------------------------------------------------------------------------*/
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unsigned char ms4play_1_read(void)
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unsigned char mastertap_1_read(void)
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{
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return gamepad_read(flipflop[0].Counter);
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}
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unsigned char ms4play_2_read(void)
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unsigned char mastertap_2_read(void)
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{
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return gamepad_read(flipflop[1].Counter + 4);
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}
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void ms4play_1_write(unsigned char data, unsigned char mask)
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void mastertap_1_write(unsigned char data, unsigned char mask)
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{
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/* update bits set as output only */
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data = (flipflop[0].Latch & ~mask) | (data & mask);
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@ -278,7 +278,7 @@ void ms4play_1_write(unsigned char data, unsigned char mask)
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flipflop[0].Latch = data;
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}
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void ms4play_2_write(unsigned char data, unsigned char mask)
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void mastertap_2_write(unsigned char data, unsigned char mask)
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{
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/* update bits set as output only */
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data = (flipflop[1].Latch & ~mask) | (data & mask);
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@ -53,9 +53,9 @@ extern void wayplay_1_write(unsigned char data, unsigned char mask);
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extern void wayplay_2_write(unsigned char data, unsigned char mask);
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extern unsigned int jcart_read(unsigned int address);
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extern void jcart_write(unsigned int address, unsigned int data);
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extern unsigned char ms4play_1_read(void);
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extern unsigned char ms4play_2_read(void);
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extern void ms4play_1_write(unsigned char data, unsigned char mask);
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extern void ms4play_2_write(unsigned char data, unsigned char mask);
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extern unsigned char mastertap_1_read(void);
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extern unsigned char mastertap_2_read(void);
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extern void mastertap_1_write(unsigned char data, unsigned char mask);
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extern void mastertap_2_write(unsigned char data, unsigned char mask);
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#endif
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@ -170,7 +170,7 @@ void input_init(void)
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break;
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}
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case SYSTEM_MS4PLAY:
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case SYSTEM_MASTERTAP:
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{
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for (i=0; i<4; i++)
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{
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@ -289,7 +289,7 @@ void input_init(void)
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break;
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}
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case SYSTEM_MS4PLAY:
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case SYSTEM_MASTERTAP:
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{
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for (i=4; i<8; i++)
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{
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@ -54,7 +54,7 @@
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#define SYSTEM_LIGHTPHASER (7) /* Sega Light Phaser (Master System) */
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#define SYSTEM_PADDLE (8) /* Sega Paddle Control (Master System) */
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#define SYSTEM_SPORTSPAD (9) /* Sega Sports Pad (Master System) */
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#define SYSTEM_MS4PLAY (10) /* Multi Tap -- Master System homemade */
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#define SYSTEM_MASTERTAP (10) /* Multi Tap -- Master System homemade */
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#define SYSTEM_TEAMPLAYER (11) /* Multi Tap -- Sega TeamPlayer */
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#define SYSTEM_WAYPLAY (12) /* Multi Tap -- EA 4-Way Play (use both ports) */
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@ -122,10 +122,10 @@ void io_init(void)
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break;
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}
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case SYSTEM_MS4PLAY:
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case SYSTEM_MASTERTAP:
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{
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port[0].data_w = ms4play_1_write;
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port[0].data_r = ms4play_1_read;
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port[0].data_w = mastertap_1_write;
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port[0].data_r = mastertap_1_read;
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break;
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}
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@ -216,10 +216,10 @@ void io_init(void)
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break;
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}
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case SYSTEM_MS4PLAY:
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case SYSTEM_MASTERTAP:
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{
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port[1].data_w = ms4play_2_write;
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port[1].data_r = ms4play_2_read;
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port[1].data_w = mastertap_2_write;
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port[1].data_r = mastertap_2_read;
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break;
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}
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@ -108,7 +108,7 @@ extern const u8 Ctrl_paddle_png[];
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extern const u8 Ctrl_sportspad_png[];
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extern const u8 Ctrl_none_png[];
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extern const u8 Ctrl_teamplayer_png[];
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extern const u8 Ctrl_ms4play_png[];
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extern const u8 Ctrl_mastertap_png[];
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extern const u8 Ctrl_pad_auto_png[];
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extern const u8 Ctrl_pad2b_png[];
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extern const u8 Ctrl_pad3b_png[];
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@ -2062,7 +2062,7 @@ static void ctrlmenu(void)
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{NULL,Ctrl_lightphaser_png,"","Select Port 1 device", 89,109,88,92},
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{NULL,Ctrl_paddle_png ,"","Select Port 1 device", 86,117,96,84},
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{NULL,Ctrl_sportspad_png ,"","Select Port 1 device", 95,117,76,84},
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{NULL,Ctrl_ms4play_png ,"","Select Port 1 device", 94,100,80,100},
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{NULL,Ctrl_mastertap_png ,"","Select Port 1 device", 96,104,76,96},
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{NULL,Ctrl_teamplayer_png ,"","Select Port 1 device", 94,109,80,92},
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{NULL,Ctrl_4wayplay_png ,"","Select Port 1 device", 98,110,72,92}
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},
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@ -2077,7 +2077,7 @@ static void ctrlmenu(void)
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{NULL,Ctrl_lightphaser_png,"","Select Port 2 device", 89,279,88,92},
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{NULL,Ctrl_paddle_png ,"","Select Port 2 device", 86,287,96,84},
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{NULL,Ctrl_sportspad_png ,"","Select Port 2 device", 95,287,76,84},
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{NULL,Ctrl_ms4play_png ,"","Select Port 1 device", 94,270,80,100},
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{NULL,Ctrl_mastertap_png ,"","Select Port 1 device", 96,274,76,96},
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{NULL,Ctrl_teamplayer_png ,"","Select Port 2 device", 94,279,80,92},
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{NULL,Ctrl_4wayplay_png ,"","Select Port 2 device", 98,280,72,92}
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}
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@ -2438,7 +2438,7 @@ static void ctrlmenu(void)
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case DEVICE_PAD3B:
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case DEVICE_PAD6B:
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{
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if (input.system[index/4] == SYSTEM_MS4PLAY)
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if (input.system[index/4] == SYSTEM_MASTERTAP)
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{
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/* force 2-buttons pad */
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items = items_special[3];
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@ -3139,13 +3139,17 @@ static int savemenu(void)
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{
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if (slots[slot].valid)
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{
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if (slot_delete(slot,config.s_device) >= 0)
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if (GUI_WaitConfirm("Warning","Delete Save File ?"))
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{
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/* hide screenshot */
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gxTextureClose(&bg_saves[0].texture);
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bg_saves[0].state &= ~IMAGE_VISIBLE;
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slots[slot].valid = 0;
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update = -1;
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if (slot_delete(slot,config.s_device) >= 0)
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{
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/* hide screenshot */
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gxTextureClose(&bg_saves[0].texture);
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bg_saves[0].state &= ~IMAGE_VISIBLE;
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bg_saves[1].state |= IMAGE_VISIBLE;
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slots[slot].valid = 0;
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update = -1;
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}
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}
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}
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break;
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BIN
gx/images/Ctrl_mastertap.png
Normal file
BIN
gx/images/Ctrl_mastertap.png
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After Width: | Height: | Size: 6.2 KiB |
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Before Width: | Height: | Size: 6.2 KiB |
@ -745,8 +745,8 @@ static void configure_controls(void)
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input.system[1] = SYSTEM_TEAMPLAYER;
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else if (!strcmp(var.value, "teamplayer 1&2"))
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input.system[0] = input.system[1] = SYSTEM_TEAMPLAYER;
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else if (!strcmp(var.value, "master system 4p"))
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input.system[0] = SYSTEM_MS4PLAY;
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else if (!strcmp(var.value, "mastertap"))
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input.system[0] = SYSTEM_MASTERTAP;
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var.key = "portb";
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environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var);
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