mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-27 03:31:49 +01:00
Merge pull request #7 from libretro/master
New updates to libretro port
This commit is contained in:
commit
b02141b5e1
@ -1,6 +1,7 @@
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NTSC = 0
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DEBUG = 0
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LOGSOUND = 0
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FRONTEND_SUPPORTS_RGB565 = 1
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GENPLUS_SRC_DIR := source
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LIBRETRO_DIR := libretro
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@ -128,7 +129,7 @@ LIBRETRO_SRC := $(GENPLUS_SRC_DIR)/genesis.c \
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$(GENPLUS_SRC_DIR)/cart_hw/svp/svp.c \
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$(GENPLUS_SRC_DIR)/ntsc/md_ntsc.c \
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$(GENPLUS_SRC_DIR)/ntsc/sms_ntsc.c \
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= $(GENPLUS_SRC_DIR)/sound/eq.c \
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$(GENPLUS_SRC_DIR)/sound/eq.c \
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$(GENPLUS_SRC_DIR)/sound/sound.c \
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$(GENPLUS_SRC_DIR)/sound/ym2612.c \
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$(GENPLUS_SRC_DIR)/sound/ym2413.c \
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@ -154,6 +155,13 @@ endif
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DEFINES :=
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CFLAGS += $(fpic) $(DEFINES) $(CODE_DEFINES)
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ifeq ($(FRONTEND_SUPPORTS_RGB565), 1)
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# if you have a new frontend that supports RGB565
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BPP_DEFINES = -DUSE_16BPP_RENDERING -DFRONTEND_SUPPORTS_RGB565
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else
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BPP_DEFINES = -DUSE_15BPP_RENDERING
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endif
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LIBRETRO_CFLAGS += -I$(GENPLUS_SRC_DIR) \
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-I$(GENPLUS_SRC_DIR)/sound \
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-I$(GENPLUS_SRC_DIR)/input_hw \
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@ -164,7 +172,7 @@ LIBRETRO_CFLAGS += -I$(GENPLUS_SRC_DIR) \
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-I$(GENPLUS_SRC_DIR)/z80 \
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-I$(GENPLUS_SRC_DIR)/ntsc \
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-I$(LIBRETRO_DIR) \
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-DUSE_15BPP_RENDERING \
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$(BPP_DEFINES) \
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$(ENDIANNESS_DEFINES) \
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$(PLATFORM_DEFINES) \
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-DINLINE="static inline" \
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@ -35,21 +35,21 @@ LOCAL_SRC_FILES := $(GENPLUS_SRC_DIR)/genesis.c \
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$(GENPLUS_SRC_DIR)/cart_hw/areplay.c \
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$(GENPLUS_SRC_DIR)/cart_hw/md_cart.c \
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$(GENPLUS_SRC_DIR)/cart_hw/sms_cart.c \
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$(GENPLUS_SRC_DIR)/cart_hw/gg_eeprom.c \
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$(GENPLUS_SRC_DIR)/cart_hw/md_eeprom.c \
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$(GENPLUS_SRC_DIR)/cart_hw/eeprom_93c.c \
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$(GENPLUS_SRC_DIR)/cart_hw/eeprom_i2c.c \
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$(GENPLUS_SRC_DIR)/cart_hw/eeprom_spi.c \
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$(GENPLUS_SRC_DIR)/cart_hw/ggenie.c \
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$(GENPLUS_SRC_DIR)/cart_hw/sram.c \
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$(GENPLUS_SRC_DIR)/cart_hw/svp/ssp16.c \
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$(GENPLUS_SRC_DIR)/cart_hw/svp/svp.c \
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$(GENPLUS_SRC_DIR)/ntsc/md_ntsc.c \
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$(GENPLUS_SRC_DIR)/ntsc/sms_ntsc.c \
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$(GENPLUS_SRC_DIR)/sound/Fir_Resampler.c \
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$(GENPLUS_SRC_DIR)/sound/eq.c \
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$(GENPLUS_SRC_DIR)/sound/sound.c \
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$(GENPLUS_SRC_DIR)/sound/ym2612.c \
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$(GENPLUS_SRC_DIR)/sound/ym2413.c \
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$(GENPLUS_SRC_DIR)/sound/sn76489.c \
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$(GENPLUS_SRC_DIR)/sound/blip.c \
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$(GENPLUS_SRC_DIR)/sound/blip_buf.c \
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$(GENPLUS_SRC_DIR)/z80/z80.c \
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$(GENPLUS_SRC_DIR)/m68k/m68kcpu.c \
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$(GENPLUS_SRC_DIR)/m68k/s68kcpu.c \
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@ -67,6 +67,6 @@ LOCAL_C_INCLUDES = $(LOCAL_PATH)/$(GENPLUS_SRC_DIR) \
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$(LOCAL_PATH)/$(GENPLUS_SRC_DIR)/ntsc \
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$(LOCAL_PATH)/$(LIBRETRO_DIR)
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LOCAL_CFLAGS = -DINLINE="static inline" -DUSE_15BPP_RENDERING -DLSB_FIRST -D__LIBRETRO__
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LOCAL_CFLAGS = -ffast-math -O3 -funroll-loops -DINLINE="static inline" -DUSE_16BPP_RENDERING -DLSB_FIRST -D__LIBRETRO__ -DFRONTEND_SUPPORTS_RGB565
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include $(BUILD_SHARED_LIBRARY)
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1
libretro/jni/Application.mk
Normal file
1
libretro/jni/Application.mk
Normal file
@ -0,0 +1 @@
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APP_ABI := all
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@ -25,7 +25,8 @@ md_ntsc_t *md_ntsc;
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static int vwidth;
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static int vheight;
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static bool failed_init;
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char rom_filename[256];
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unsigned retro_api_version(void) { return RETRO_API_VERSION; }
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@ -128,7 +129,7 @@ int load_archive(char *filename, unsigned char *buffer, int maxsize, char *exten
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/* Mega CD BIOS are required files */
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if (!strcmp(filename,CD_BIOS_US) || !strcmp(filename,CD_BIOS_EU) || !strcmp(filename,CD_BIOS_JP))
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{
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sprintf(msg,"Unable to open CD BIOS: %s", filename);
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snprintf(msg, sizeof(msg), "Unable to open CD BIOS: %s", filename);
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}
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if (!fd)
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@ -270,6 +271,10 @@ static void config_default(void)
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config.hot_swap &= 1;
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}
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/* these values are used for libretro reporting too */
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static const double pal_fps = 53203424.0 / (3420.0 * 313.0);
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static const double ntsc_fps = 53693175.0 / (3420.0 * 262.0);
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static void init_audio(void)
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{
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audio_init(44100, 0);
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@ -695,7 +700,7 @@ static struct retro_system_av_info g_av_info;
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void retro_get_system_info(struct retro_system_info *info)
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{
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info->library_name = "Genesis Plus GX";
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info->library_version = "v1.7.0";
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info->library_version = "v1.7.1";
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info->valid_extensions = "md|smd|bin|cue|gen|zip|MD|SMD|bin|iso|ISO|CUE|GEN|ZIP|sms|SMS|gg|GG|sg|SG";
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info->block_extract = false;
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info->need_fullpath = true;
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@ -803,56 +808,83 @@ static void retro_set_viewport_dimensions(void)
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g_av_info.timing = timing;
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}
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static bool LoadFile(char * filename)
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{
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int size = 0;
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/* check if virtual CD tray was open */
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if ((system_hw == SYSTEM_MCD) && (cdd.status == CD_OPEN))
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{
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/* swap CD image file */
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size = cdd_load(filename, (char *)(cdc.ram));
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/* update CD header information */
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if (!scd.cartridge.boot)
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getrominfo((char *)(cdc.ram));
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}
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/* no CD image file loaded */
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if (!size)
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{
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/* close CD tray to force system reset */
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cdd.status = CD_STOP;
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/* load game file */
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size = load_rom(filename);
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}
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return size > 0;
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}
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bool retro_load_game(const struct retro_game_info *info)
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{
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const char *full_path;
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const char *dir;
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char slash;
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extract_directory(g_rom_dir, info->path, sizeof(g_rom_dir));
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if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
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{
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#if defined(_WIN32) && !defined(_XBOX360)
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const char slash[] = "\\";
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#elif defined(_WIN32) && defined(_XBOX360)
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const char slash[] = "\0";
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#else
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const char slash[] = "/";
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#endif
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snprintf(CD_BRAM_EU, sizeof(CD_BRAM_EU), "%s%sscd_E.brm", dir, slash);
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snprintf(CD_BRAM_US, sizeof(CD_BRAM_US), "%s%sscd_U.brm", dir, slash);
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snprintf(CD_BRAM_JP, sizeof(CD_BRAM_JP), "%s%sscd_J.brm", dir, slash);
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snprintf(CD_BIOS_EU, sizeof(CD_BIOS_EU), "%s%sbios_CD_E.bin", dir, slash);
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snprintf(CD_BIOS_US, sizeof(CD_BIOS_US), "%s%sbios_CD_U.bin", dir, slash);
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snprintf(CD_BIOS_JP, sizeof(CD_BIOS_JP), "%s%sbios_CD_J.bin", dir, slash);
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snprintf(MS_BIOS_EU, sizeof(MS_BIOS_EU), "%s%sbios_E.sms", dir, slash);
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snprintf(MS_BIOS_US, sizeof(MS_BIOS_US), "%s%sbios_U.sms", dir, slash);
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snprintf(MS_BIOS_JP, sizeof(MS_BIOS_JP), "%s%sbios_J.sms", dir, slash);
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snprintf(GG_BIOS, sizeof(GG_BIOS), "%s%sbios.gg", dir, slash);
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snprintf(SK_ROM, sizeof(SK_ROM), "%s%ssk.bin", dir, slash);
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snprintf(SK_UPMEM, sizeof(SK_UPMEM), "%s%ssk2chip.bin", dir, slash);
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snprintf(GG_ROM, sizeof(GG_ROM), "%s%sggenie.bin", dir, slash);
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snprintf(AR_ROM, sizeof(AR_ROM), "%s%sareplay.bin", dir, slash);
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fprintf(stderr, "Sega CD EU BRAM should be located at: %s\n", CD_BRAM_EU);
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fprintf(stderr, "Sega CD US BRAM should be located at: %s\n", CD_BRAM_US);
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fprintf(stderr, "Sega CD JP BRAM should be located at: %s\n", CD_BRAM_JP);
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fprintf(stderr, "Sega CD EU BIOS should be located at: %s\n", CD_BIOS_EU);
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fprintf(stderr, "Sega CD US BIOS should be located at: %s\n", CD_BIOS_US);
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fprintf(stderr, "Sega CD JP BIOS should be located at: %s\n", CD_BIOS_JP);
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fprintf(stderr, "Master System EU BIOS should be located at: %s\n", MS_BIOS_EU);
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fprintf(stderr, "Master System US BIOS should be located at: %s\n", MS_BIOS_US);
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fprintf(stderr, "Master System JP BIOS should be located at: %s\n", MS_BIOS_JP);
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fprintf(stderr, "Game Gear BIOS should be located at: %s\n", GG_BIOS);
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fprintf(stderr, "S&K upmem ROM should be located at: %s\n", SK_UPMEM);
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fprintf(stderr, "S&K ROM should be located at: %s\n", SK_ROM);
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fprintf(stderr, "Game Genie ROM should be located at: %s\n", GG_ROM);
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fprintf(stderr, "Action Replay ROM should be located at: %s\n", AR_ROM);
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}
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else
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if (!environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) || !dir)
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{
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fprintf(stderr, "[genplus]: Defaulting system directory to %s.\n", g_rom_dir);
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dir = g_rom_dir;
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}
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#if defined(_WIN32) && !defined(_XBOX360)
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snprintf(slash, sizeof(slash), "\\");
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#elif defined(_WIN32) && defined(_XBOX360)
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snprintf(slash, sizeof(slash), "");
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#else
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snprintf(slash, sizeof(slash), "/");
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#endif
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snprintf(CD_BRAM_EU, sizeof(CD_BRAM_EU), "%s%sscd_E.brm", dir, slash);
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snprintf(CD_BRAM_US, sizeof(CD_BRAM_US), "%s%sscd_U.brm", dir, slash);
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snprintf(CD_BRAM_JP, sizeof(CD_BRAM_JP), "%s%sscd_J.brm", dir, slash);
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snprintf(CD_BIOS_EU, sizeof(CD_BIOS_EU), "%s%sbios_CD_E.bin", dir, slash);
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snprintf(CD_BIOS_US, sizeof(CD_BIOS_US), "%s%sbios_CD_U.bin", dir, slash);
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snprintf(CD_BIOS_JP, sizeof(CD_BIOS_JP), "%s%sbios_CD_J.bin", dir, slash);
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snprintf(MS_BIOS_EU, sizeof(MS_BIOS_EU), "%s%sbios_E.sms", dir, slash);
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snprintf(MS_BIOS_US, sizeof(MS_BIOS_US), "%s%sbios_U.sms", dir, slash);
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snprintf(MS_BIOS_JP, sizeof(MS_BIOS_JP), "%s%sbios_J.sms", dir, slash);
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snprintf(GG_BIOS, sizeof(GG_BIOS), "%s%sbios.gg", dir, slash);
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snprintf(SK_ROM, sizeof(SK_ROM), "%s%ssk.bin", dir, slash);
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snprintf(SK_UPMEM, sizeof(SK_UPMEM), "%s%ssk2chip.bin", dir, slash);
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snprintf(GG_ROM, sizeof(GG_ROM), "%s%sggenie.bin", dir, slash);
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snprintf(AR_ROM, sizeof(AR_ROM), "%s%sareplay.bin", dir, slash);
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fprintf(stderr, "Sega CD EU BRAM should be located at: %s\n", CD_BRAM_EU);
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fprintf(stderr, "Sega CD US BRAM should be located at: %s\n", CD_BRAM_US);
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fprintf(stderr, "Sega CD JP BRAM should be located at: %s\n", CD_BRAM_JP);
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fprintf(stderr, "Sega CD EU BIOS should be located at: %s\n", CD_BIOS_EU);
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fprintf(stderr, "Sega CD US BIOS should be located at: %s\n", CD_BIOS_US);
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fprintf(stderr, "Sega CD JP BIOS should be located at: %s\n", CD_BIOS_JP);
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fprintf(stderr, "Master System EU BIOS should be located at: %s\n", MS_BIOS_EU);
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fprintf(stderr, "Master System US BIOS should be located at: %s\n", MS_BIOS_US);
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fprintf(stderr, "Master System JP BIOS should be located at: %s\n", MS_BIOS_JP);
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fprintf(stderr, "Game Gear BIOS should be located at: %s\n", GG_BIOS);
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fprintf(stderr, "S&K upmem ROM should be located at: %s\n", SK_UPMEM);
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fprintf(stderr, "S&K ROM should be located at: %s\n", SK_ROM);
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fprintf(stderr, "Game Genie ROM should be located at: %s\n", GG_ROM);
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fprintf(stderr, "Action Replay ROM should be located at: %s\n", AR_ROM);
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snprintf(DEFAULT_PATH, sizeof(DEFAULT_PATH), g_rom_dir);
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#ifdef _XBOX
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@ -868,7 +900,7 @@ bool retro_load_game(const struct retro_game_info *info)
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full_path = info->path;
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if (!load_rom((char*)full_path))
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if (!LoadFile((char *)full_path))
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return false;
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configure_controls();
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@ -934,7 +966,7 @@ size_t retro_get_memory_size(unsigned id)
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void retro_init(void)
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{
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||||
unsigned level;
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unsigned level, rgb565;
|
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#if defined(USE_NTSC)
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sms_ntsc = calloc(1, sizeof(sms_ntsc_t));
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md_ntsc = calloc(1, sizeof(md_ntsc_t));
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@ -944,6 +976,12 @@ void retro_init(void)
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level = 1;
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environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
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|
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#ifdef FRONTEND_SUPPORTS_RGB565
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rgb565 = RETRO_PIXEL_FORMAT_RGB565;
|
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if(environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565))
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fprintf(stderr, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
|
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#endif
|
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}
|
||||
|
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void retro_deinit(void)
|
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|
@ -3,11 +3,13 @@
|
||||
|
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#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include <limits.h>
|
||||
|
||||
// Hack applied for MSVC when compiling in C89 mode as it isn't C99 compliant.
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#else
|
||||
#if defined(_MSC_VER) && !defined(__cplusplus)
|
||||
#if defined(_MSC_VER) && !defined(SN_TARGET_PS3) && !defined(__cplusplus)
|
||||
#define bool unsigned char
|
||||
#define true 1
|
||||
#define false 0
|
||||
@ -16,21 +18,51 @@ extern "C" {
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Used for checking API/ABI mismatches that can break libretro implementations.
|
||||
// It is not incremented for compatible changes.
|
||||
#define RETRO_API_VERSION 1
|
||||
|
||||
// Libretro's fundamental device abstractions.
|
||||
#define RETRO_DEVICE_MASK 0xff
|
||||
#define RETRO_DEVICE_NONE 0
|
||||
|
||||
// The JOYPAD is called RetroPad. It is essentially a Super Nintendo controller,
|
||||
// but with additional L2/R2/L3/R3 buttons, similar to a PS1 DualShock.
|
||||
#define RETRO_DEVICE_JOYPAD 1
|
||||
|
||||
// The mouse is a simple mouse, similar to Super Nintendo's mouse.
|
||||
// X and Y coordinates are reported relatively to last poll (poll callback).
|
||||
// It is up to the libretro implementation to keep track of where the mouse pointer is supposed to be on the screen.
|
||||
// The frontend must make sure not to interfere with its own hardware mouse pointer.
|
||||
#define RETRO_DEVICE_MOUSE 2
|
||||
|
||||
// KEYBOARD device lets one poll for raw key pressed.
|
||||
// It is poll based, so input callback will return with the current pressed state.
|
||||
#define RETRO_DEVICE_KEYBOARD 3
|
||||
|
||||
// Lightgun X/Y coordinates are reported relatively to last poll, similar to mouse.
|
||||
#define RETRO_DEVICE_LIGHTGUN 4
|
||||
|
||||
// The ANALOG device is an extension to JOYPAD (RetroPad).
|
||||
// Similar to DualShock it adds two analog sticks.
|
||||
// This is treated as a separate device type as it returns values in the full analog range
|
||||
// of [-0x8000, 0x7fff]. Positive X axis is right. Positive Y axis is down.
|
||||
// Only use ANALOG type when polling for analog values of the axes.
|
||||
#define RETRO_DEVICE_ANALOG 5
|
||||
|
||||
// These device types are specializations of the base types above.
|
||||
// They should only be used in retro_set_controller_type() to inform libretro implementations
|
||||
// about use of a very specific device type.
|
||||
//
|
||||
// In input state callback, however, only the base type should be used in the 'device' field.
|
||||
#define RETRO_DEVICE_JOYPAD_MULTITAP ((1 << 8) | RETRO_DEVICE_JOYPAD)
|
||||
#define RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE ((1 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
#define RETRO_DEVICE_LIGHTGUN_JUSTIFIER ((2 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
#define RETRO_DEVICE_LIGHTGUN_JUSTIFIERS ((3 << 8) | RETRO_DEVICE_LIGHTGUN)
|
||||
|
||||
// Buttons for the RetroPad (JOYPAD).
|
||||
// The placement of these is equivalent to placements on the Super Nintendo controller.
|
||||
// L2/R2/L3/R3 buttons correspond to the PS1 DualShock.
|
||||
#define RETRO_DEVICE_ID_JOYPAD_B 0
|
||||
#define RETRO_DEVICE_ID_JOYPAD_Y 1
|
||||
#define RETRO_DEVICE_ID_JOYPAD_SELECT 2
|
||||
@ -48,16 +80,19 @@ extern "C" {
|
||||
#define RETRO_DEVICE_ID_JOYPAD_L3 14
|
||||
#define RETRO_DEVICE_ID_JOYPAD_R3 15
|
||||
|
||||
// Index / Id values for ANALOG device.
|
||||
#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0
|
||||
#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1
|
||||
#define RETRO_DEVICE_ID_ANALOG_X 0
|
||||
#define RETRO_DEVICE_ID_ANALOG_Y 1
|
||||
|
||||
// Id values for MOUSE.
|
||||
#define RETRO_DEVICE_ID_MOUSE_X 0
|
||||
#define RETRO_DEVICE_ID_MOUSE_Y 1
|
||||
#define RETRO_DEVICE_ID_MOUSE_LEFT 2
|
||||
#define RETRO_DEVICE_ID_MOUSE_RIGHT 3
|
||||
|
||||
// Id values for LIGHTGUN types.
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_X 0
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_Y 1
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2
|
||||
@ -66,15 +101,30 @@ extern "C" {
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5
|
||||
#define RETRO_DEVICE_ID_LIGHTGUN_START 6
|
||||
|
||||
// Returned from retro_get_region().
|
||||
#define RETRO_REGION_NTSC 0
|
||||
#define RETRO_REGION_PAL 1
|
||||
|
||||
// Passed to retro_get_memory_data/size().
|
||||
// If the memory type doesn't apply to the implementation NULL/0 can be returned.
|
||||
#define RETRO_MEMORY_MASK 0xff
|
||||
|
||||
// Regular save ram. This ram is usually found on a game cartridge, backed up by a battery.
|
||||
// If save game data is too complex for a single memory buffer,
|
||||
// the SYSTEM_DIRECTORY environment callback can be used.
|
||||
#define RETRO_MEMORY_SAVE_RAM 0
|
||||
|
||||
// Some games have a built-in clock to keep track of time.
|
||||
// This memory is usually just a couple of bytes to keep track of time.
|
||||
#define RETRO_MEMORY_RTC 1
|
||||
|
||||
// System ram lets a frontend peek into a game systems main RAM.
|
||||
#define RETRO_MEMORY_SYSTEM_RAM 2
|
||||
|
||||
// Video ram lets a frontend peek into a game systems video RAM (VRAM).
|
||||
#define RETRO_MEMORY_VIDEO_RAM 3
|
||||
|
||||
// Special memory types.
|
||||
#define RETRO_MEMORY_SNES_BSX_RAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_BSX_PRAM ((2 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
@ -82,11 +132,161 @@ extern "C" {
|
||||
#define RETRO_MEMORY_SNES_GAME_BOY_RAM ((5 << 8) | RETRO_MEMORY_SAVE_RAM)
|
||||
#define RETRO_MEMORY_SNES_GAME_BOY_RTC ((6 << 8) | RETRO_MEMORY_RTC)
|
||||
|
||||
// Special game types passed into retro_load_game_special().
|
||||
// Only used when multiple ROMs are required.
|
||||
#define RETRO_GAME_TYPE_BSX 0x101
|
||||
#define RETRO_GAME_TYPE_BSX_SLOTTED 0x102
|
||||
#define RETRO_GAME_TYPE_SUFAMI_TURBO 0x103
|
||||
#define RETRO_GAME_TYPE_SUPER_GAME_BOY 0x104
|
||||
|
||||
// Keysyms used for ID in input state callback when polling RETRO_KEYBOARD.
|
||||
enum retro_key
|
||||
{
|
||||
RETROK_UNKNOWN = 0,
|
||||
RETROK_FIRST = 0,
|
||||
RETROK_BACKSPACE = 8,
|
||||
RETROK_TAB = 9,
|
||||
RETROK_CLEAR = 12,
|
||||
RETROK_RETURN = 13,
|
||||
RETROK_PAUSE = 19,
|
||||
RETROK_ESCAPE = 27,
|
||||
RETROK_SPACE = 32,
|
||||
RETROK_EXCLAIM = 33,
|
||||
RETROK_QUOTEDBL = 34,
|
||||
RETROK_HASH = 35,
|
||||
RETROK_DOLLAR = 36,
|
||||
RETROK_AMPERSAND = 38,
|
||||
RETROK_QUOTE = 39,
|
||||
RETROK_LEFTPAREN = 40,
|
||||
RETROK_RIGHTPAREN = 41,
|
||||
RETROK_ASTERISK = 42,
|
||||
RETROK_PLUS = 43,
|
||||
RETROK_COMMA = 44,
|
||||
RETROK_MINUS = 45,
|
||||
RETROK_PERIOD = 46,
|
||||
RETROK_SLASH = 47,
|
||||
RETROK_0 = 48,
|
||||
RETROK_1 = 49,
|
||||
RETROK_2 = 50,
|
||||
RETROK_3 = 51,
|
||||
RETROK_4 = 52,
|
||||
RETROK_5 = 53,
|
||||
RETROK_6 = 54,
|
||||
RETROK_7 = 55,
|
||||
RETROK_8 = 56,
|
||||
RETROK_9 = 57,
|
||||
RETROK_COLON = 58,
|
||||
RETROK_SEMICOLON = 59,
|
||||
RETROK_LESS = 60,
|
||||
RETROK_EQUALS = 61,
|
||||
RETROK_GREATER = 62,
|
||||
RETROK_QUESTION = 63,
|
||||
RETROK_AT = 64,
|
||||
RETROK_LEFTBRACKET = 91,
|
||||
RETROK_BACKSLASH = 92,
|
||||
RETROK_RIGHTBRACKET = 93,
|
||||
RETROK_CARET = 94,
|
||||
RETROK_UNDERSCORE = 95,
|
||||
RETROK_BACKQUOTE = 96,
|
||||
RETROK_a = 97,
|
||||
RETROK_b = 98,
|
||||
RETROK_c = 99,
|
||||
RETROK_d = 100,
|
||||
RETROK_e = 101,
|
||||
RETROK_f = 102,
|
||||
RETROK_g = 103,
|
||||
RETROK_h = 104,
|
||||
RETROK_i = 105,
|
||||
RETROK_j = 106,
|
||||
RETROK_k = 107,
|
||||
RETROK_l = 108,
|
||||
RETROK_m = 109,
|
||||
RETROK_n = 110,
|
||||
RETROK_o = 111,
|
||||
RETROK_p = 112,
|
||||
RETROK_q = 113,
|
||||
RETROK_r = 114,
|
||||
RETROK_s = 115,
|
||||
RETROK_t = 116,
|
||||
RETROK_u = 117,
|
||||
RETROK_v = 118,
|
||||
RETROK_w = 119,
|
||||
RETROK_x = 120,
|
||||
RETROK_y = 121,
|
||||
RETROK_z = 122,
|
||||
RETROK_DELETE = 127,
|
||||
|
||||
RETROK_KP0 = 256,
|
||||
RETROK_KP1 = 257,
|
||||
RETROK_KP2 = 258,
|
||||
RETROK_KP3 = 259,
|
||||
RETROK_KP4 = 260,
|
||||
RETROK_KP5 = 261,
|
||||
RETROK_KP6 = 262,
|
||||
RETROK_KP7 = 263,
|
||||
RETROK_KP8 = 264,
|
||||
RETROK_KP9 = 265,
|
||||
RETROK_KP_PERIOD = 266,
|
||||
RETROK_KP_DIVIDE = 267,
|
||||
RETROK_KP_MULTIPLY = 268,
|
||||
RETROK_KP_MINUS = 269,
|
||||
RETROK_KP_PLUS = 270,
|
||||
RETROK_KP_ENTER = 271,
|
||||
RETROK_KP_EQUALS = 272,
|
||||
|
||||
RETROK_UP = 273,
|
||||
RETROK_DOWN = 274,
|
||||
RETROK_RIGHT = 275,
|
||||
RETROK_LEFT = 276,
|
||||
RETROK_INSERT = 277,
|
||||
RETROK_HOME = 278,
|
||||
RETROK_END = 279,
|
||||
RETROK_PAGEUP = 280,
|
||||
RETROK_PAGEDOWN = 281,
|
||||
|
||||
RETROK_F1 = 282,
|
||||
RETROK_F2 = 283,
|
||||
RETROK_F3 = 284,
|
||||
RETROK_F4 = 285,
|
||||
RETROK_F5 = 286,
|
||||
RETROK_F6 = 287,
|
||||
RETROK_F7 = 288,
|
||||
RETROK_F8 = 289,
|
||||
RETROK_F9 = 290,
|
||||
RETROK_F10 = 291,
|
||||
RETROK_F11 = 292,
|
||||
RETROK_F12 = 293,
|
||||
RETROK_F13 = 294,
|
||||
RETROK_F14 = 295,
|
||||
RETROK_F15 = 296,
|
||||
|
||||
RETROK_NUMLOCK = 300,
|
||||
RETROK_CAPSLOCK = 301,
|
||||
RETROK_SCROLLOCK = 302,
|
||||
RETROK_RSHIFT = 303,
|
||||
RETROK_LSHIFT = 304,
|
||||
RETROK_RCTRL = 305,
|
||||
RETROK_LCTRL = 306,
|
||||
RETROK_RALT = 307,
|
||||
RETROK_LALT = 308,
|
||||
RETROK_RMETA = 309,
|
||||
RETROK_LMETA = 310,
|
||||
RETROK_LSUPER = 311,
|
||||
RETROK_RSUPER = 312,
|
||||
RETROK_MODE = 313,
|
||||
RETROK_COMPOSE = 314,
|
||||
|
||||
RETROK_HELP = 315,
|
||||
RETROK_PRINT = 316,
|
||||
RETROK_SYSREQ = 317,
|
||||
RETROK_BREAK = 318,
|
||||
RETROK_MENU = 319,
|
||||
RETROK_POWER = 320,
|
||||
RETROK_EURO = 321,
|
||||
RETROK_UNDO = 322,
|
||||
|
||||
RETROK_LAST
|
||||
};
|
||||
|
||||
// Environment commands.
|
||||
#define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * --
|
||||
@ -99,7 +299,7 @@ extern "C" {
|
||||
// Boolean value whether or not the implementation should use overscan, or crop away overscan.
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_GET_CAN_DUPE 3 // bool * --
|
||||
// Boolean value whether or not RetroArch supports frame duping,
|
||||
// Boolean value whether or not frontend supports frame duping,
|
||||
// passing NULL to video frame callback.
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_GET_VARIABLE 4 // struct retro_variable * --
|
||||
@ -133,8 +333,9 @@ extern "C" {
|
||||
// about too demanding implementations.
|
||||
//
|
||||
// The levels are "floating", but roughly defined as:
|
||||
// 1: Low-powered devices such as Raspberry Pi, smart phones, tablets, etc.
|
||||
// 2: Medium-spec consoles, such as PS3/360, with sub-par CPUs.
|
||||
// 0: Low-powered embedded devices such as Raspberry Pi
|
||||
// 1: 6th generation consoles, such as Wii/Xbox 1, and phones, tablets, etc.
|
||||
// 2: 7th generation consoles, such as PS3/360, with sub-par CPUs.
|
||||
// 3: Modern desktop/laptops with reasonably powerful CPUs.
|
||||
// 4: High-end desktops with very powerful CPUs.
|
||||
//
|
||||
@ -154,14 +355,36 @@ extern "C" {
|
||||
#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10
|
||||
// const enum retro_pixel_format * --
|
||||
// Sets the internal pixel format used by the implementation.
|
||||
// The default pixel format is RETRO_PIXEL_FORMAT_XRGB1555.
|
||||
// The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555.
|
||||
// This pixel format however, is deprecated (see enum retro_pixel_format).
|
||||
// If the call returns false, the frontend does not support this pixel format.
|
||||
// This function should be called inside retro_load_game() or retro_get_system_av_info().
|
||||
//
|
||||
#define RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS 11
|
||||
// const struct retro_input_descriptor * --
|
||||
// Sets an array of retro_input_descriptors.
|
||||
// It is up to the frontend to present this in a usable way.
|
||||
// The array is terminated by retro_input_descriptor::description being set to NULL.
|
||||
// This function can be called at any time, but it is recommended to call it as early as possible.
|
||||
|
||||
|
||||
enum retro_pixel_format
|
||||
{
|
||||
RETRO_PIXEL_FORMAT_0RGB1555 = 0, // 0RGB1555, native endian. 0 bit must be set to 0.
|
||||
RETRO_PIXEL_FORMAT_XRGB8888 // XRGB8888, native endian. X bits are ignored.
|
||||
// 0RGB1555, native endian. 0 bit must be set to 0.
|
||||
// This pixel format is default for compatibility concerns only.
|
||||
// If a 15/16-bit pixel format is desired, consider using RGB565.
|
||||
RETRO_PIXEL_FORMAT_0RGB1555 = 0,
|
||||
|
||||
// XRGB8888, native endian. X bits are ignored.
|
||||
RETRO_PIXEL_FORMAT_XRGB8888 = 1,
|
||||
|
||||
// RGB565, native endian. This pixel format is the recommended format to use if a 15/16-bit format is desired
|
||||
// as it is the pixel format that is typically available on a wide range of low-power devices.
|
||||
// It is also natively supported in APIs like OpenGL ES.
|
||||
RETRO_PIXEL_FORMAT_RGB565 = 2,
|
||||
|
||||
// Ensure sizeof() == sizeof(int).
|
||||
RETRO_PIXEL_FORMAT_UNKNOWN = INT_MAX
|
||||
};
|
||||
|
||||
struct retro_message
|
||||
@ -170,8 +393,25 @@ struct retro_message
|
||||
unsigned frames; // Duration in frames of message.
|
||||
};
|
||||
|
||||
// Describes how the libretro implementation maps a libretro input bind
|
||||
// to its internal input system through a human readable string.
|
||||
// This string can be used to better let a user configure input.
|
||||
struct retro_input_descriptor
|
||||
{
|
||||
// Associates given parameters with a description.
|
||||
unsigned port;
|
||||
unsigned device;
|
||||
unsigned index;
|
||||
unsigned id;
|
||||
|
||||
const char *description; // Human readable description for parameters.
|
||||
// The pointer must remain valid until retro_unload_game() is called.
|
||||
};
|
||||
|
||||
struct retro_system_info
|
||||
{
|
||||
// All pointers are owned by libretro implementation, and pointers must remain valid until retro_deinit() is called.
|
||||
|
||||
const char *library_name; // Descriptive name of library. Should not contain any version numbers, etc.
|
||||
const char *library_version; // Descriptive version of core.
|
||||
|
||||
@ -240,6 +480,8 @@ typedef bool (*retro_environment_t)(unsigned cmd, void *data);
|
||||
// Render a frame. Pixel format is 15-bit 0RGB1555 native endian unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT).
|
||||
// Width and height specify dimensions of buffer.
|
||||
// Pitch specifices length in bytes between two lines in buffer.
|
||||
// For performance reasons, it is highly recommended to have a frame that is packed in memory, i.e. pitch == width * byte_per_pixel.
|
||||
// Certain graphic APIs, such as OpenGL ES, do not like textures that are not packed in memory.
|
||||
typedef void (*retro_video_refresh_t)(const void *data, unsigned width, unsigned height, size_t pitch);
|
||||
|
||||
// Renders a single audio frame. Should only be used if implementation generates a single sample at a time.
|
||||
@ -279,6 +521,8 @@ void retro_get_system_info(struct retro_system_info *info);
|
||||
|
||||
// Gets information about system audio/video timings and geometry.
|
||||
// Can be called only after retro_load_game() has successfully completed.
|
||||
// NOTE: The implementation of this function might not initialize every variable if needed.
|
||||
// E.g. geom.aspect_ratio might not be initialized if core doesn't desire a particular aspect ratio.
|
||||
void retro_get_system_av_info(struct retro_system_av_info *info);
|
||||
|
||||
// Sets device to be used for player 'port'.
|
||||
|
@ -22,7 +22,7 @@
|
||||
Optimization="0"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
|
||||
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
|
||||
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;_LIB;__LIBRETRO__;LSB_FIRST;USE_16BPP_RENDERING;INLINE=static _inline;__restrict=;FRONTEND_SUPPORTS_RGB565"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -56,7 +56,7 @@
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;_LIB;__LIBRETRO__;LSB_FIRST;USE_16BPP_RENDERING;INLINE=static _inline;__restrict=;FRONTEND_SUPPORTS_RGB565"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
@ -91,7 +91,7 @@
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;FASTCAP;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;FASTCAP;_LIB;__LIBRETRO__;LSB_FIRST;USE_16BPP_RENDERING;INLINE=static _inline;__restrict=;FRONTEND_SUPPORTS_RGB565"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
@ -127,7 +127,7 @@
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;_LIB;__LIBRETRO__;LSB_FIRST;USE_16BPP_RENDERING;INLINE=static _inline;__restrict=;FRONTEND_SUPPORTS_RGB565"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
@ -163,7 +163,7 @@
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;LTCG;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;LTCG;_LIB;__LIBRETRO__;LSB_FIRST;USE_16BPP_RENDERING;INLINE=static _inline;__restrict=;FRONTEND_SUPPORTS_RGB565"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
@ -263,7 +263,103 @@
|
||||
RelativePath="..\..\..\source\cart_hw\areplay.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\cart_hw\gg_eeprom.c">
|
||||
RelativePath="..\..\..\source\cart_hw\eeprom_93c.c">
|
||||
<FileConfiguration
|
||||
Name="Debug|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Profile|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
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@ -295,14 +388,11 @@
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\eeprom_i2c.c">
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\eeprom_spi.c">
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\ggenie.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\gg_eeprom.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_cart.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_eeprom.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\sms_cart.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\sram.c" />
|
||||
<ClCompile Include="..\..\..\source\cart_hw\svp\ssp16.c" />
|
||||
@ -46,9 +56,8 @@
|
||||
<ClCompile Include="..\..\..\source\memz80.c" />
|
||||
<ClCompile Include="..\..\..\source\ntsc\md_ntsc.c" />
|
||||
<ClCompile Include="..\..\..\source\ntsc\sms_ntsc.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\blip.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\blip_buf.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\eq.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\Fir_Resampler.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\sn76489.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\sound.c" />
|
||||
<ClCompile Include="..\..\..\source\sound\ym2413.c" />
|
||||
@ -103,7 +112,7 @@
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_15BPP_RENDERING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_16BPP_RENDERING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../../source;$(SolutionDir)/../../utils/zlib;$(SolutionDir)/../../source/cart_hw/svp;$(SolutionDir)/../../libretro;$(SolutionDir)/../../source/m68k;$(SolutionDir)/../../source/z80;$(SolutionDir)/../../source/input_hw;$(SolutionDir)/../../source/cart_hw;$(SolutionDir)/../../source/sound;$(SolutionDir)/../../source/ntsc;$(SolutionDir)/../../source/cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -120,7 +129,7 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_15BPP_RENDERING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_16BPP_RENDERING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)/../../source;$(SolutionDir)/../../utils/zlib;$(SolutionDir)/../../source/cart_hw/svp;$(SolutionDir)/../../libretro;$(SolutionDir)/../../source/m68k;$(SolutionDir)/../../source/z80;$(SolutionDir)/../../source/input_hw;$(SolutionDir)/../../source/cart_hw;$(SolutionDir)/../../source/sound;$(SolutionDir)/../../source/ntsc;$(SolutionDir)/../../source/cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
@ -54,18 +54,12 @@
|
||||
<ClCompile Include="..\..\..\source\cart_hw\areplay.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\gg_eeprom.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\ggenie.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_cart.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\md_eeprom.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\sms_cart.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
@ -117,15 +111,9 @@
|
||||
<ClCompile Include="..\..\..\source\sound\ym2612.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\blip.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\eq.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\Fir_Resampler.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\sn76489.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
@ -189,5 +177,17 @@
|
||||
<ClCompile Include="..\..\scrc32.c">
|
||||
<Filter>Source Files\libretro</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\eeprom_spi.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\eeprom_93c.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\cart_hw\eeprom_i2c.c">
|
||||
<Filter>Source Files\cart_hw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\source\sound\blip_buf.c">
|
||||
<Filter>Source Files\sound</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -87,6 +87,7 @@ typedef struct
|
||||
float bgm_volume;
|
||||
float sfx_volume;
|
||||
char lastdir[4][2][MAXPATHLEN];
|
||||
uint8 gg_extra;
|
||||
} t_config;
|
||||
|
||||
/* Global data */
|
||||
@ -106,7 +107,7 @@ extern char MS_BIOS_JP[256];
|
||||
|
||||
extern int16 soundbuffer[3068];
|
||||
|
||||
#define VERSION "Genesis Plus GX 1.7.0 (libretro)"
|
||||
#define VERSION "Genesis Plus GX 1.7.1 (libretro)"
|
||||
|
||||
void osd_input_update(void);
|
||||
int load_archive(char *filename, unsigned char *buffer, int maxsize, char *extension);
|
||||
|
Loading…
Reference in New Issue
Block a user