added a few comments, fixed a bug in libpng parsing code

This commit is contained in:
ekeeke31 2009-04-07 16:17:08 +00:00
parent 0d04018401
commit b70626ebd8
2 changed files with 18 additions and 14 deletions

View File

@ -306,22 +306,26 @@ png_texture *OpenTexturePNG(const u8 *buffer)
/* retrieve image information */
u32 width = png_get_image_width(png_ptr, info_ptr);
u32 height = png_get_image_height(png_ptr, info_ptr);
/*u32 bit_depth = png_get_bit_depth(png_ptr, info_ptr);
u32 color_type = png_get_color_type(png_ptr, info_ptr);*/
#if 0
/* ensure PNG images are in the supported format */
u32 bit_depth = png_get_bit_depth(png_ptr, info_ptr);
u32 color_type = png_get_color_type(png_ptr, info_ptr);
/* support for RGBA8 textures ONLY !*/
/*if ((color_type != PNG_COLOR_TYPE_RGB_ALPHA) || (bit_depth != 8))
if ((color_type != PNG_COLOR_TYPE_RGB_ALPHA) || (bit_depth != 8))
{
png_destroy_read_struct (&png_ptr, &info_ptr, NULL);
return;
}*/
}
/* 4x4 tiles are required */
/*if ((width%4) || (height%4))
if ((width%4) || (height%4))
{
png_destroy_read_struct (&png_ptr, &info_ptr, NULL);
return;
}*/
}
#endif
/* allocate memory to store raw image data */
u32 stride = width << 2;
@ -360,7 +364,6 @@ png_texture *OpenTexturePNG(const u8 *buffer)
if (!texture)
{
free (img_data);
png_destroy_read_struct (&png_ptr, &info_ptr, NULL);
return NULL;
}
@ -369,7 +372,6 @@ png_texture *OpenTexturePNG(const u8 *buffer)
if (!texture->data)
{
free (img_data);
png_destroy_read_struct (&png_ptr, &info_ptr, NULL);
free(texture);
return NULL;
}

View File

@ -696,7 +696,7 @@ static void menu_draw(gui_menu *menu)
}
}
/* Basic menu prompt */
/* Menu Prompt */
/* prompt window slides in & out */
static int menu_prompt(gui_menu *parent, char *title, char *items[], u8 nb_items)
{
@ -868,7 +868,7 @@ static int menu_prompt(gui_menu *parent, char *title, char *items[], u8 nb_items
/* draw parent menu */
menu_draw(parent);
/* draw window */
/* draw window + header */
DrawTextureAlpha(window, xwindow, ywindow - yoffset, window->width, window->height,235);
DrawTexture(top, xwindow, ywindow - yoffset, top->width, top->height);
@ -911,7 +911,7 @@ static void menu_slide(gui_menu *menu, u8 speed, u8 out)
yfinal[1] = 0;
yfinal[2] = 0;
/* logo (top or bottom) */
/* Main Logo (top or bottom) */
image[2] = menu->logo;
/* Top banner */
@ -941,12 +941,12 @@ static void menu_slide(gui_menu *menu, u8 speed, u8 out)
}
}
/* alpha step */
/* Alpha steps */
u16 alpha = out ? 128 : 255;
s16 alpha_step = (127 * speed) /offset;
if (!out) alpha_step = -alpha_step;
/* loop until final position is reeached */
/* Let's loop until final position has been reached */
while (offset > 0)
{
if ((menu == &menu_main) && genromsize)
@ -987,6 +987,7 @@ static void menu_slide(gui_menu *menu, u8 speed, u8 out)
SetScreen ();
}
/* final position */
if (!out)
{
menu_draw(menu);
@ -997,8 +998,9 @@ static void menu_slide(gui_menu *menu, u8 speed, u8 out)
}
#define MAX_COLORS 11
#define VERSION "version 1.03"
#define VERSION "Version 1.03"
/* it's hard to choose a nice background colors ;-) */
static GXColor background_colors[MAX_COLORS]=
{
{0xcc,0xcc,0xcc,0xff}, /* light grey */