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https://github.com/ekeeke/Genesis-Plus-GX.git
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[libretro] fixed MD Mouse Y-axis & added support for XE-1AP second stick (bi-directional)
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parent
d5e0a78d93
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@ -222,7 +222,7 @@ void osd_input_update(void)
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case DEVICE_MOUSE:
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{
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input.analog[i][0] = input_state_cb(player, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
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input.analog[i][1] = input_state_cb(player, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
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input.analog[i][1] = -input_state_cb(player, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
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if (input.analog[i][0] < -255)
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input.analog[i][0] = -255;
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@ -266,7 +266,7 @@ void osd_input_update(void)
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case DEVICE_PADDLE:
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{
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input.analog[i][0] = (input_state_cb(player, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) + 0x8000) >> 8;
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input.analog[i][0] = (input_state_cb(player, RETRO_DEVICE_ANALOG, 0, RETRO_DEVICE_ID_ANALOG_X) + 0x8000) >> 8;
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if (input_state_cb(player, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B))
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temp |= INPUT_BUTTON1;
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@ -279,8 +279,8 @@ void osd_input_update(void)
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case DEVICE_SPORTSPAD:
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{
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input.analog[i][0] = (input_state_cb(player, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) + 0x8000) >> 8;
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input.analog[i][1] = (input_state_cb(player, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) + 0x8000) >> 8;
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input.analog[i][0] = (input_state_cb(player, RETRO_DEVICE_ANALOG, 0, RETRO_DEVICE_ID_ANALOG_X) + 0x8000) >> 8;
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input.analog[i][1] = (input_state_cb(player, RETRO_DEVICE_ANALOG, 0, RETRO_DEVICE_ID_ANALOG_Y) + 0x8000) >> 8;
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if (input_state_cb(player, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B))
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temp |= INPUT_BUTTON1;
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@ -344,8 +344,18 @@ void osd_input_update(void)
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case DEVICE_XE_1AP:
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{
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input.analog[i][0] = (input_state_cb(player, RETRO_DEVICE_ANALOG, 0, RETRO_DEVICE_ID_ANALOG_X) + 0x8000) >> 8;
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input.analog[i][1] = (input_state_cb(player, RETRO_DEVICE_ANALOG, 0, RETRO_DEVICE_ID_ANALOG_Y) + 0x8000) >> 8;
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int rx = input.analog[i][0] = input_state_cb(player, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X);
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int ry = input.analog[i][1] = input_state_cb(player, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
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if (abs(rx) > abs(ry))
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{
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input.analog[i+1][0] = (rx + 0x8000) >> 8;
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}
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else
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{
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input.analog[i+1][0] = (0x7fff - ry) >> 8;
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}
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input.analog[i][0] = (input_state_cb(player, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) + 0x8000) >> 8;
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input.analog[i][1] = (input_state_cb(player, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) + 0x8000) >> 8;
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if (input_state_cb(player, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R))
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temp |= INPUT_XE_A;
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