.fixed VDP register reset state on SG-1000

.improved SG-1000 default memory mapping
.added support for SG-1000 RAM extension adapters (both types) and recent SMS Power dumps using them
This commit is contained in:
ekeeke31 2012-03-10 19:57:19 +00:00
parent e47ffcad81
commit c33273fa02
2 changed files with 79 additions and 40 deletions

View File

@ -39,19 +39,22 @@
#include "shared.h"
#include "terebi_oekaki.h"
#define MAPPER_NONE (0)
#define MAPPER_TEREBI (1)
#define MAPPER_SEGA (2)
#define MAPPER_SEGA_X (3)
#define MAPPER_CODIES (4)
#define MAPPER_KOREA (5)
#define MAPPER_KOREA_8K (6)
#define MAPPER_KOREA_16K (7)
#define MAPPER_MSX (8)
#define MAPPER_93C46 (9)
#define MAPPER_MULTI (10)
#define MAPPER_NONE (0)
#define MAPPER_TEREBI (1)
#define MAPPER_RAM_8K (2)
#define MAPPER_RAM_8K_EXT1 (3)
#define MAPPER_RAM_8K_EXT2 (4)
#define MAPPER_SEGA (5)
#define MAPPER_SEGA_X (6)
#define MAPPER_CODIES (7)
#define MAPPER_KOREA (8)
#define MAPPER_KOREA_8K (9)
#define MAPPER_KOREA_16K (10)
#define MAPPER_MSX (11)
#define MAPPER_93C46 (12)
#define MAPPER_MULTI (13)
#define GAME_DATABASE_CNT (193)
#define GAME_DATABASE_CNT (208)
typedef struct
{
@ -118,7 +121,7 @@ static const rominfo_t game_list[GAME_DATABASE_CNT] =
{0xDBE8895C, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, SYSTEM_GG, REGION_USA}, /* Micro Machines 2 - Turbo Tournament */
{0xC1756BEE, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, SYSTEM_GG, REGION_USA}, /* Pete Sampras Tennis */
/* games using Serial EEPROM */
/* games using serial EEPROM */
{0x36EBCD6D, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_93C46, SYSTEM_GG, REGION_USA}, /* Majors Pro Baseball */
{0x3D8D0DD6, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_93C46, SYSTEM_GG, REGION_USA}, /* World Series Baseball [v0] */
{0xBB38CFD7, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_93C46, SYSTEM_GG, REGION_USA}, /* World Series Baseball [v1] */
@ -127,13 +130,32 @@ static const rominfo_t game_list[GAME_DATABASE_CNT] =
/* games using Terebi Oekaki graphic board */
{0xDD4A661B, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_TEREBI, SYSTEM_SG, REGION_JAPAN_NTSC}, /* Terebi Oekaki */
/* games requiring JAPANESE region setting */
/* games using 8K embedded RAM */
{0x092F29D6, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K, SYSTEM_SG, REGION_JAPAN_NTSC}, /* The Castle (JP) */
/* games requiring 8K RAM extension adapter */
{0xCE5648C3, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT1, SYSTEM_SG, REGION_JAPAN_NTSC}, /* Bomberman Special [DahJee] (TW) */
{0x223397A1, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT1, SYSTEM_SG, REGION_JAPAN_NTSC}, /* King's Valley (TW) */
{0x281D2888, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT1, SYSTEM_SG, REGION_JAPAN_NTSC}, /* Knightmare (TW) */
{0x306D5F78, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT1, SYSTEM_SG, REGION_JAPAN_NTSC}, /* Rally-X [DahJee] (TW) */
{0x29E047CC, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT1, SYSTEM_SG, REGION_JAPAN_NTSC}, /* Road Fighter (TW) */
{0x5CBD1163, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT1, SYSTEM_SG, REGION_JAPAN_NTSC}, /* Tank Battalion (TW) */
{0x2E7166D5, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT1, SYSTEM_SG, REGION_JAPAN_NTSC}, /* The Legend of Kage (TW) */
{0xC550B4F0, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT1, SYSTEM_SG, REGION_JAPAN_NTSC}, /* TwinBee (TW) */
{0xFC87463C, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT1, SYSTEM_SG, REGION_JAPAN_NTSC}, /* Yie Ar Kung-Fu II (TW) */
{0x69FC1494, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT2, SYSTEM_SG, REGION_JAPAN_NTSC}, /* Bomberman Special (TW) */
{0xFFC4EE3F, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT2, SYSTEM_SG, REGION_JAPAN_NTSC}, /* Magical Kid Wiz (TW) */
{0x2E366CCF, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT2, SYSTEM_SG, REGION_JAPAN_NTSC}, /* The Castle (TW) */
{0xAAAC12CF, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT2, SYSTEM_SG, REGION_JAPAN_NTSC}, /* Rally-X (TW) */
{0xD2EDD329, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_RAM_8K_EXT2, SYSTEM_SG, REGION_JAPAN_NTSC}, /* Road Fighter (TW) */
/* games requiring Japanese region setting */
{0x71DEBA5A, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, SYSTEM_GG, REGION_JAPAN_NTSC}, /* Pop Breaker */
{0xC9DD4E5F, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, SYSTEM_SMS, REGION_JAPAN_NTSC}, /* Woody Pop (Super Arkanoid) */
/* games requiring Mark-III hardware (no Memory Control port) */
{0xBD1CC7DF, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, SYSTEM_MARKIII, REGION_JAPAN_NTSC}, /* Super Tetris (K) */
{0x6D309AC5, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, SYSTEM_MARKIII, REGION_JAPAN_NTSC}, /* Power Boggle Boggle (K) */
{0xBD1CC7DF, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, SYSTEM_MARKIII, REGION_JAPAN_NTSC}, /* Super Tetris (KR) */
{0x6D309AC5, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, SYSTEM_MARKIII, REGION_JAPAN_NTSC}, /* Power Boggle Boggle (KR) */
/* games requiring random RAM pattern initialization */
{0x08BF3DE3, 0, 0, SYSTEM_MS_GAMEPAD, MAPPER_NONE, SYSTEM_MARKIII, REGION_JAPAN_NTSC}, /* Alibaba and 40 Thieves (KR) */
@ -761,15 +783,27 @@ static void mapper_reset(void)
/* reset internal RAM mapping */
if (system_hw == SYSTEM_SG)
{
/* $C000-$FFFF mapped to 2k mirrored RAM */
for (i = 0x30; i < 0x40; i++)
/* 8k RAM extension adapter (type B) */
if (cart_rom.mapper == MAPPER_RAM_8K_EXT2)
{
z80_readmap[i] = z80_writemap[i] = &work_ram[(i & 0x01) << 10];
/* $C000-$FFFF mapped to 8k extra RAM (mirrored) */
for (i = 0x30; i < 0x40; i++)
{
z80_readmap[i] = z80_writemap[i] = &work_ram[(i & 0x07) << 10];
}
}
else
{
/* $C000-$FFFF mapped to 2k mirrored RAM */
for (i = 0x30; i < 0x40; i++)
{
z80_readmap[i] = z80_writemap[i] = &work_ram[(i & 0x01) << 10];
}
}
}
else
{
/* $C000-$FFFF mapped to 8k mirrored RAM */
/* $C000-$FFFF mapped to 8k internal RAM (mirrored) */
for (i = 0x30; i < 0x40; i++)
{
z80_readmap[i] = z80_writemap[i] = &work_ram[(i & 0x07) << 10];
@ -792,44 +826,43 @@ static void mapper_reset(void)
return;
}
/* $0000-$3FFF mapped to ROM (first 16k) by default */
for (i = 0x00; i < 0x20; i++)
/* reset default $0000-$BFFF mapping */
if (slot.mapper < MAPPER_SEGA)
{
z80_readmap[i] = &slot.rom[i << 10];
z80_writemap[i] = cart.rom + 0x510000; /* unused area */
}
/* reset default $4000-$BFFF mapping (32k) */
if ((slot.mapper == MAPPER_NONE) || (slot.mapper == MAPPER_TEREBI))
{
/* $4000-$7FFF mapped to ROM (16k) */
for (i = 0x00; i < 0x20; i++)
/* $0000-$BFFF mapped to ROM (48k) */
for (i = 0x00; i < 0x30; i++)
{
z80_readmap[i] = &slot.rom[i << 10];
z80_writemap[i] = cart.rom + 0x510000; /* unused area */
}
/* enable 16k external RAM by default with 32k ROM (The Castle) */
if (slot.pages > 0x20)
/* 8k external RAM extension (SG-1000) */
if (slot.mapper == MAPPER_RAM_8K)
{
/* $8000-$BFFF mapped to ROM (16k) */
/* $8000-$BFFF mapped to cartridge extra RAM (8k mirrored) */
for (i = 0x20; i < 0x30; i++)
{
z80_readmap[i] = &slot.rom[i << 10];
z80_writemap[i] = cart.rom + 0x510000; /* unused area */
z80_readmap[i] = z80_writemap[i] = &work_ram[0x2000 + ((i & 0x07) << 10)];
}
}
else
else if (slot.mapper == MAPPER_RAM_8K_EXT1)
{
/* $8000-$BFFF mapped to external RAM (16k) */
for (i = 0x20; i < 0x30; i++)
/* $2000-$3FFF mapped to RAM extension adapter (8k) */
for (i = 0x08; i < 0x10; i++)
{
z80_readmap[i] = z80_writemap[i] = &sram.sram[(i & 0x0F) << 10];
z80_readmap[i] = z80_writemap[i] = &work_ram[0x2000 + ((i & 0x07) << 10)];
}
}
}
else
{
/* $0000-$3FFF mapped to ROM (first 16k) by default */
for (i = 0x00; i < 0x10; i++)
{
z80_readmap[i] = &slot.rom[i << 10];
z80_writemap[i] = cart.rom + 0x510000; /* unused area */
}
/* ROM paging */
if ((slot.mapper == MAPPER_MSX) || (slot.mapper == MAPPER_KOREA_8K))
{
@ -851,6 +884,9 @@ static void mapper_reset(void)
switch (slot.mapper)
{
case MAPPER_NONE:
case MAPPER_RAM_8K:
case MAPPER_RAM_8K_EXT1:
case MAPPER_RAM_8K_EXT2:
z80_readmem = read_mapper_default;
z80_writemem = write_mapper_none;
break;

View File

@ -342,6 +342,9 @@ void vdp_reset(void)
if (system_hw == SYSTEM_SG)
{
/* 16k address decoding by default (Magical Kid Wiz) */
vdp_reg_w(1, 0x80, 0);
/* no H-INT on TMS9918 */
vdp_reg_w(10, 0xFF, 0);
}