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Bump up version 1.4.0
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HISTORY.txt
37
HISTORY.txt
@ -1,5 +1,5 @@
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---------------------------------------------------------------------------------------------------------
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Genesis Plus GX 1.4.0 (??/??/????) (Eke-Eke)
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Genesis Plus GX 1.4.0 (01/11/2010) (Eke-Eke)
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---------------------------------------------------------------------------------------------------------
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[Core/Sound]
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@ -20,6 +20,7 @@ of samples per frame and keeping PSG & FM chips in sync.
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* added configurable 3-Band Equalizer (thanks to Neil C).
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* added an option to boost SN76489 Noise Channel.
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* adjusted SN76489 cut-off frequency.
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* implemented Blargg's blip buffer in SN76489 core (all channels are now lineary interpolated)
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[Core/VDP]
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---------------
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@ -51,13 +52,13 @@ of samples per frame and keeping PSG & FM chips in sync.
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[Core/Extra]
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---------------
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* added Game Genie hardware emulation (Game Genie ROM is now fully supported).
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* added Action Replay hardware emulation (Action replay ROM is now fully supported).
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* added S&K "Lock-On" hardware emulation (you can "lock" any games to Sonic & Knuckles).
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* added Cartridge "hot swap" feature.
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* added missing EEPROM support in some games.
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* added accurate TMSS emulation (VDP lock-out)
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* improved emulation of copy-protection hardware found in some unlicensed cartridge (Mulan, Pocket Monsters II)
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* added Game Genie hardware emulation.
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* added Action Replay & Pro Action Replay hardware emulation (only preliminary Pro Action Replay 2 support).
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* added Sonic & Knuckles "Lock-On" support.
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* added Cartridge "Hot Swap" feature.
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* added missing EEPROM support in more games.
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* added VDP lock-out emulation (TMSS).
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* improved emulation of copy-protection hardware found in some unlicensed cartridges (Mulan, Pocket Monsters II).
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* fixed Realtec mapper emulation: fixes missing sound in Balloon Boy / Funny World.
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* fixed lightgun auto-detection: fixes default cursor position in Lethal Enforcers II.
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* enabled simultaneous use of multitap & J-CART (Super Skidmarks 6-player mode)
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@ -68,20 +69,20 @@ of samples per frame and keeping PSG & FM chips in sync.
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---------------
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* implemented custom FONT engine (uses internal IPL font & GX hardware rendering).
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* implemented custom GUI engine (uses GX hardware rendering & multithreading)
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* implemented advanced interface (IR pointing, game snapshots, visual & sound effects, BGM...).
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* improved audio/video synchronization to ensure 100% smooth video AND audio playback.
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* improved reset button behavior, now works more like the real Genesis reset button.
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* implemented advanced menu interface (IR pointing, game snapshots, cheats & saves manager, visual & sound effects, BGM support, etc).
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* improved audio/video synchronization to ensure 100% smooth video & audio playback.
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* improved soft-reset button support, now works more like real Mega Drive / Genesis (model 1) reset button.
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* improved lightgun cursors layout.
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* added automatic ROM loading feature
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* fixed stability issues and memory leaks.
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* added automatic ROM loading feature (last played game launches immediately when starting the emulator)
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* added PAR codes and .pat files support
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* fixed lot of stability issues and potential memory leaks.
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[Wii only]
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[Wii specific]
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---------------
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* added USB2 support through Hermes cIOS/mload (cIOS 202 is required)
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* added Video Hardware Gamma control
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* added Video Hardware "Gamma" control
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* added Video Hardware "Trap Filter" control
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* improved Mouse emulation through the Wiimote
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* compiled with devkitPPC r21 & libOGC 1.8.3 (SDHC support, DVDX v2 support)
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* improved Mouse emulation through Wii remote
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* compiled with devkitPPC r22 & libOGC 1.8.5 (includes SDHC & USB2 support through IOS58, removes DVDX support)
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@ -2,3 +2,4 @@ make -f Makefile.wii
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make -f Makefile.gc
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rm *.elf
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cp genplus_wii.dol boot.dol
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pause
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@ -33,9 +33,9 @@
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#define SK_UPMEM "/genplus/sk2chip.bin"
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#ifdef HW_RVL
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#define VERSION "version 1.4.0W"
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#define VERSION "Genesis Plus GX 1.4.0 (WII)"
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#else
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#define VERSION "version 1.4.0G"
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#define VERSION "Genesis Plus GX 1.4.0 (GCN)"
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#endif
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#define osd_input_Update() gx_input_UpdateEmu()
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@ -22,7 +22,7 @@
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#include "shared.h"
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#define STATE_VERSION "GENPLUS-GX 1.4.x"
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#define STATE_VERSION "GENPLUS-GX 1.4.0"
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#define load_param(param, size) \
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memcpy(param, &state[bufferptr], size); \
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