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https://github.com/ekeeke/Genesis-Plus-GX.git
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Merge pull request #127 from libretro/master
[libretro] merge cheat support changes
This commit is contained in:
commit
e0e10c5375
@ -1190,114 +1190,57 @@ static uint32_t decode_cheat(char *string, int index)
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uint32_t address = 0;
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uint16_t data = 0;
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uint8_t ref = 0;
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/* 16-bit Game Genie code (ABCD-EFGH) */
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if ((strlen(string) >= 9) && (string[4] == '-'))
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{
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/* 16-bit system only */
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if ((system_hw & SYSTEM_PBC) != SYSTEM_MD)
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if ((system_hw & SYSTEM_PBC) == SYSTEM_MD){
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//If system is Genesis-based
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//Game-Genie
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if ((strlen(string) >= 9) && (string[4] == '-'))
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{
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return 0;
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}
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for (i = 0; i < 8; i++)
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{
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if (i == 4) string++;
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p = strchr (ggvalidchars, *string++);
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if (p == NULL) return 0;
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n = p - ggvalidchars;
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switch (i)
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for (i = 0; i < 8; i++)
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{
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case 0:
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data |= n << 3;
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break;
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case 1:
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data |= n >> 2;
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address |= (n & 3) << 14;
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break;
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case 2:
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address |= n << 9;
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break;
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case 3:
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address |= (n & 0xF) << 20 | (n >> 4) << 8;
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break;
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case 4:
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data |= (n & 1) << 12;
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address |= (n >> 1) << 16;
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break;
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case 5:
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data |= (n & 1) << 15 | (n >> 1) << 8;
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break;
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case 6:
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data |= (n >> 3) << 13;
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address |= (n & 7) << 5;
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break;
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case 7:
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address |= n;
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break;
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if (i == 4) string++;
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p = strchr (ggvalidchars, *string++);
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if (p == NULL) return 0;
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n = p - ggvalidchars;
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switch (i)
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{
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case 0:
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data |= n << 3;
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break;
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case 1:
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data |= n >> 2;
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address |= (n & 3) << 14;
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break;
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case 2:
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address |= n << 9;
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break;
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case 3:
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address |= (n & 0xF) << 20 | (n >> 4) << 8;
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break;
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case 4:
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data |= (n & 1) << 12;
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address |= (n >> 1) << 16;
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break;
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case 5:
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data |= (n & 1) << 15 | (n >> 1) << 8;
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break;
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case 6:
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data |= (n >> 3) << 13;
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address |= (n & 7) << 5;
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break;
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case 7:
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address |= n;
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break;
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}
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}
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/* code length */
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len = 9;
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}
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/* code length */
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len = 9;
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}
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/* 8-bit Game Genie code (DDA-AAA-XXX) */
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else if ((strlen(string) >= 11) && (string[3] == '-') && (string[7] == '-'))
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{
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/* 8-bit system only */
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if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
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//Patch and PAR
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else if ((strlen(string) >=9) && (string[6] == ':'))
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{
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return 0;
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}
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/* decode 8-bit data */
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for (i=0; i<2; i++)
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{
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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data |= (n << ((1 - i) * 4));
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}
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/* decode 16-bit address (low 12-bits) */
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for (i=0; i<3; i++)
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{
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if (i==1) string++; /* skip separator */
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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address |= (n << ((2 - i) * 4));
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}
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/* decode 16-bit address (high 4-bits) */
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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n ^= 0xF; /* bits inversion */
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address |= (n << 12);
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/* RAM address are also supported */
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if (address >= 0xC000)
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{
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/* convert to 24-bit Work RAM address */
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address = 0xFF0000 | (address & 0x1FFF);
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}
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/* decode reference 8-bit data */
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for (i=0; i<2; i++)
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{
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string++; /* skip separator and 2nd digit */
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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ref |= (n << ((1 - i) * 4));
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}
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ref = (ref >> 2) | ((ref & 0x03) << 6); /* 2-bit right rotation */
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ref ^= 0xBA; /* XOR */
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/* update old data value */
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cheatlist[index].old = ref;
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/* code length */
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len = 11;
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}
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/* Action Replay code */
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else if (string[6] == ':')
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{
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if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
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{
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/* 16-bit code (AAAAAA:DDDD) */
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if (strlen(string) < 11) return 0;
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/* decode 24-bit address */
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for (i=0; i<6; i++)
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{
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@ -1311,19 +1254,125 @@ static uint32_t decode_cheat(char *string, int index)
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for (i=0; i<4; i++)
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{
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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if (p == NULL) break;
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n = (p - arvalidchars) & 0xF;
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data |= (n << ((3 - i) * 4));
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}
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/* code length */
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len = 11;
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}
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else
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} else {
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//If System is Master-based
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//Game Genie
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if ((strlen(string) >=7) && (string[3] == '-'))
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{
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/* 8-bit code (xxAAAA:DD) */
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if (strlen(string) < 9) return 0;
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/* decode 16-bit address */
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/* decode 8-bit data */
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for (i=0; i<2; i++)
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{
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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data |= (n << ((1 - i) * 4));
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}
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/* decode 16-bit address (low 12-bits) */
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for (i=0; i<3; i++)
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{
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if (i==1) string++; /* skip separator */
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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address |= (n << ((2 - i) * 4));
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}
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/* decode 16-bit address (high 4-bits) */
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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n ^= 0xF; /* bits inversion */
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address |= (n << 12);
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/* Optional: decode reference 8-bit data */
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if (*string=='-')
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{
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for (i=0; i<2; i++)
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{
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string++; /* skip separator and 2nd digit */
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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ref |= (n << ((1 - i) * 4));
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}
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ref = (ref >> 2) | ((ref & 0x03) << 6); /* 2-bit right rotation */
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ref ^= 0xBA; /* XOR */
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/* code length */
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len = 11;
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}
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else
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{
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/* code length */
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len = 7;
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}
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}
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//Action Replay
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else if ((strlen(string) >=9) && (string[4] == '-')){
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string+=2;
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/* decode 16-bit address */
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for (i=0; i<4; i++)
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{
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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address |= (n << ((3 - i) * 4));
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if (i==1) string++;
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}
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/* decode 8-bit data */
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for (i=0; i<2; i++)
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{
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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data |= (n << ((1 - i) * 4));
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}
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/* code length */
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len = 9;
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}
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//Fusion RAM
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else if ((strlen(string) >=7) && (string[4] == ':'))
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{
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/* decode 16-bit address */
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for (i=0; i<4; i++)
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{
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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address |= (n << ((3 - i) * 4));
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}
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/* decode 8-bit data */
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string++;
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for (i=0; i<2; i++)
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{
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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data |= (n << ((1 - i) * 4));
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}
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/* code length */
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len = 7;
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}
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//Fusion ROM
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else if ((strlen(string) >=9) && (string[6] == ':'))
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{
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/* decode reference 8-bit data */
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for (i=0; i<2; i++)
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{
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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ref |= (n << ((1 - i) * 4));
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}
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/* decode 16-bit address */
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for (i=0; i<4; i++)
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{
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p = strchr (arvalidchars, *string++);
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@ -1331,10 +1380,6 @@ static uint32_t decode_cheat(char *string, int index)
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n = (p - arvalidchars) & 0xF;
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address |= (n << ((3 - i) * 4));
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}
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/* ROM addresses are not supported */
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if (address < 0xC000) return 0;
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/* convert to 24-bit Work RAM address */
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address = 0xFF0000 | (address & 0x1FFF);
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/* decode 8-bit data */
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string++;
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for (i=0; i<2; i++)
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@ -1347,6 +1392,11 @@ static uint32_t decode_cheat(char *string, int index)
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/* code length */
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len = 9;
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}
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/* convert to 24-bit Work RAM address */
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if (address >= 0xC000)
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{
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address = 0xFF0000 | (address & 0x1FFF);
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}
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}
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/* Valid code found ? */
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if (len)
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@ -1354,6 +1404,7 @@ static uint32_t decode_cheat(char *string, int index)
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/* update cheat address & data values */
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cheatlist[index].address = address;
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cheatlist[index].data = data;
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cheatlist[index].old = ref;
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}
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/* return code length (0 = invalid) */
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return len;
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@ -1497,8 +1548,8 @@ void ROMCheatUpdate(void)
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/* get current banked ROM address */
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ptr = &z80_readmap[(cheatlist[index].address) >> 10][cheatlist[index].address & 0x03FF];
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/* check if reference matches original ROM data */
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if (((uint8_t)cheatlist[index].old) == *ptr)
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/* check if reference exists and matches original ROM data */
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if (!cheatlist[index].old || ((uint8_t)cheatlist[index].old) == *ptr)
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{
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/* patch data */
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*ptr = cheatlist[index].data;
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@ -1892,32 +1943,46 @@ void retro_cheat_reset(void)
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void retro_cheat_set(unsigned index, bool enabled, const char *code)
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{
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char codeCopy[256];
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char *buff;
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/* Avoid crashing when giving empty input */
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if (code=='\0') return;
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/* clear existing ROM patches */
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clear_cheats();
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/* interpret code and check if this is a valid cheat code */
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if (decode_cheat((char *)code, maxcheats))
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{
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int i;
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/* Detect and split multiline cheats */
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strcpy(codeCopy,code);
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buff = strtok(codeCopy,"+");
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/* check if cheat code already exists */
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for (i=0; i<maxcheats; i++)
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while (buff != NULL)
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{
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/* interpret code and check if this is a valid cheat code */
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if (decode_cheat((char *)buff, maxcheats))
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{
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if ((cheatlist[i].address == cheatlist[maxcheats].address)
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&& (cheatlist[i].data == cheatlist[maxcheats].data))
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break;
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}
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int i;
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/* cheat can be enabled or disabled */
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cheatlist[i].enable = enabled;
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/* check if cheat code already exists */
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for (i=0; i<maxcheats; i++)
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{
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if ((cheatlist[i].address == cheatlist[maxcheats].address)
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&& (cheatlist[i].data == cheatlist[maxcheats].data))
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break;
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}
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/* if new cheat code, check current cheat count */
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if ((i == maxcheats) && (i < MAX_CHEATS))
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{
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/* increment cheat count */
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maxcheats++;
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/* cheat can be enabled or disabled */
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cheatlist[i].enable = enabled;
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/* if new cheat code, check current cheat count */
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if ((i == maxcheats) && (i < MAX_CHEATS))
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{
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/* increment cheat count */
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maxcheats++;
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}
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}
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}
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buff = strtok(NULL,"+");
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}
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/* apply ROM patches */
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apply_cheats();
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