Set audio buffer size to snd.buffer_size * 2 * 2

This commit is contained in:
Twinaphex 2012-07-10 22:22:32 +02:00
parent 832cb5939a
commit e74ebc3027
2 changed files with 6 additions and 2 deletions

View File

@ -267,6 +267,7 @@ static const double ntsc_fps = 53693175.0 / (3420.0 * 262.0);
static void init_audio(void)
{
audio_init(32000, vdp_pal ? pal_fps : ntsc_fps);
soundbuffer = malloc(snd.buffer_size * 2 * 2);
}
static void configure_controls(void)
@ -804,6 +805,9 @@ void retro_unload_game(void)
{
if (system_hw == SYSTEM_MCD)
slot_autosave(0);
if (soundbuffer)
free(soundbuffer);
}
unsigned retro_get_region(void) { return vdp_pal ? RETRO_REGION_PAL : RETRO_REGION_NTSC; }
@ -907,7 +911,7 @@ void retro_deinit(void)
void retro_reset(void) { gen_reset(0); }
int16 soundbuffer[1920];
int16 *soundbuffer;
void osd_input_update(void)
{

View File

@ -104,7 +104,7 @@ extern char MS_BIOS_US[256];
extern char MS_BIOS_EU[256];
extern char MS_BIOS_JP[256];
extern int16 soundbuffer[1920];
extern int16 *soundbuffer;
#define VERSION "Genesis Plus GX 1.7.0 (libretro)"