revert changes and reapply commits since then

This commit is contained in:
hunterk 2017-07-12 20:55:24 -05:00
parent 365a28c734
commit ec55328448
9 changed files with 125 additions and 633 deletions

View File

@ -27,7 +27,7 @@ endif
TARGET_NAME := genesis_plus_gx
LIBM := -lm
LIBS := -lm
GIT_VERSION ?= " $(shell git rev-parse --short HEAD || echo unknown)"
ifneq ($(GIT_VERSION)," unknown")
@ -62,7 +62,7 @@ else ifeq ($(platform), linux-portable)
SHARED := -shared -Wl,--version-script=libretro/link.T
ENDIANNESS_DEFINES := -DLSB_FIRST -DBYTE_ORDER=LITTLE_ENDIAN
PLATFORM_DEFINES := -DHAVE_ZLIB
LIBM :=
LIBS =
# OS X
else ifeq ($(platform), osx)
@ -235,7 +235,54 @@ else ifeq ($(platform), gcw0)
LDFLAGS += $(PTHREAD_FLAGS)
CFLAGS += $(PTHREAD_FLAGS) -DHAVE_MKDIR
CFLAGS += -ffast-math -march=mips32 -mtune=mips32r2 -mhard-float
# Windows MSVC 2010 x64
else ifeq ($(platform), windows_msvc2010_x64)
CC = cl.exe
CXX = cl.exe
PATH := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/bin/amd64"):$(PATH)
PATH := $(PATH):$(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../IDE")
LIB := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/lib/amd64")
INCLUDE := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/include")
WindowsSdkDir := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib/x64
WindowsSdkDir ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib/x64
WindowsSdkDirInc := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
WindowsSdkDirInc ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
INCFLAGS_PLATFORM = -I"$(WindowsSdkDirInc)"
export INCLUDE := $(INCLUDE)
export LIB := $(LIB);$(WindowsSdkDir)
TARGET := $(TARGET_NAME)_libretro.dll
PSS_STYLE :=2
LDFLAGS += -DLL
LIBS =
# Windows MSVC 2010 x86
else ifeq ($(platform), windows_msvc2010_x86)
CC = cl.exe
CXX = cl.exe
PATH := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/bin"):$(PATH)
PATH := $(PATH):$(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../IDE")
LIB := $(shell IFS=$$'\n'; cygpath -w "$(VS100COMNTOOLS)../../VC/lib")
INCLUDE := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/include")
WindowsSdkDir := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib
WindowsSdkDir ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib
WindowsSdkDirInc := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
WindowsSdkDirInc ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
INCFLAGS_PLATFORM = -I"$(WindowsSdkDirInc)"
export INCLUDE := $(INCLUDE)
export LIB := $(LIB);$(WindowsSdkDir)
TARGET := $(TARGET_NAME)_libretro.dll
PSS_STYLE :=2
LDFLAGS += -DLL
LIBS =
# Windows
else
TARGET := $(TARGET_NAME)_libretro.dll
@ -247,19 +294,15 @@ else
endif
LDFLAGS += $(LIBM)
LDFLAGS += $(LIBS)
ifeq ($(SHARED_LIBVORBIS), 1)
LDFLAGS += -lvorbisfile
endif
ifeq ($(DEBUG), 1)
CFLAGS += -O0 -g
else ifeq ($(platform),qnx)
CFLAGS += -Os -DNDEBUG
else ifeq ($(platform), emscripten)
CFLAGS += -O2 -DNDEBUG
else
CFLAGS += -O3 -DNDEBUG
CFLAGS += -O2 -DNDEBUG
endif
CORE_DIR := .
@ -292,18 +335,29 @@ else
endif
LIBRETRO_CFLAGS += $(INCFLAGS)
LIBRETRO_CFLAGS += $(INCFLAGS) $(INCFLAGS_PLATFORM)
LIBRETRO_CFLAGS += $(BPP_DEFINES) \
$(ENDIANNESS_DEFINES) \
$(PLATFORM_DEFINES) \
-D__LIBRETRO__
ifeq ($(platform), qnx)
LIBRETRO_CFLAGS += -D__inline__=inline
ifneq (,$(findstring msvc,$(platform)))
LIBRETRO_CFLAGS += -DINLINE="static _inline"
else
LIBRETRO_CFLAGS += -DINLINE="static inline"
endif
OBJOUT = -o
LINKOUT = -o
ifneq (,$(findstring msvc,$(platform)))
OBJOUT = -Fo
LINKOUT = -out:
LD = link.exe
else
LD = $(CC)
endif
ifeq ($(platform), theos_ios)
COMMON_FLAGS := $(COMMON_DEFINES) $(INCFLAGS) -I$(THEOS_INCLUDE_PATH) -Wno-error
$(LIBRARY_NAME)_CFLAGS += $(CFLAGS) $(LIBRETRO_CFLAGS) $(COMMON_FLAGS)
@ -314,13 +368,13 @@ else
all: $(TARGET)
%.o: %.c
$(CC) -o $@ -c $< $(CPPFLAGS) $(CFLAGS) $(LIBRETRO_CFLAGS)
$(CC) $(OBJOUT)$@ -c $< $(CPPFLAGS) $(CFLAGS) $(LIBRETRO_CFLAGS)
$(TARGET): $(OBJECTS)
ifeq ($(STATIC_LINKING), 1)
$(AR) rcs $@ $(OBJECTS)
else
$(CC) -o $(TARGET) $(fpic) $(OBJECTS) $(LDFLAGS) $(SHARED)
$(LD) $(LINKOUT)$(TARGET) $(fpic) $(OBJECTS) $(LDFLAGS) $(SHARED) $(LIBS)
endif
clean-objs:

View File

@ -10,6 +10,10 @@ GENPLUS_SRC_DIR := $(CORE_DIR)/core \
SOURCES_C = $(foreach dir,$(GENPLUS_SRC_DIR),$(wildcard $(dir)/*.c))
ifneq ($(STATIC_LINKING), 1)
SOURCES_C += $(CORE_DIR)/libretro-common/streams/file_stream.c
endif
ifeq ($(SHARED_LIBVORBIS),)
SOURCES_C += $(foreach dir,$(TREMOR_SRC_DIR),$(wildcard $(dir)/*.c))
endif
@ -18,4 +22,4 @@ SOURCES_C += $(LIBRETRO_DIR)/libretro.c
SOURCES_C += $(LIBRETRO_DIR)/scrc32.c
INCFLAGS += $(foreach dir,$(GENPLUS_SRC_DIR),-I$(dir)) -I$(LIBRETRO_DIR)
INCFLAGS += $(foreach dir,$(GENPLUS_SRC_DIR),-I$(dir)) -I$(LIBRETRO_DIR) -I$(CORE_DIR)/libretro-common/include

View File

@ -26,6 +26,7 @@ include $(LIBRETRO_DIR)/Makefile.common
LOCAL_SRC_FILES := $(SOURCES_C)
LOCAL_C_INCLUDES = $(foreach dir,$(GENPLUS_SRC_DIR),$(LOCAL_PATH)/$(dir)) \
$(CORE_DIR)/libretro-common/include \
$(LOCAL_PATH)/$(TREMOR_SRC_DIR) \
$(LOCAL_PATH)/$(LIBRETRO_DIR)

View File

@ -74,6 +74,7 @@
#include "libretro.h"
#include "md_ntsc.h"
#include "sms_ntsc.h"
#include <streams/file_stream.h>
sms_ntsc_t *sms_ntsc;
md_ntsc_t *md_ntsc;
@ -169,7 +170,7 @@ int load_archive(char *filename, unsigned char *buffer, int maxsize, char *exten
int size, left;
/* Open file */
FILE *fd = fopen(filename, "rb");
RFILE *fd = filestream_open(filename, RFILE_MODE_READ, -1);
if (!fd)
{
@ -193,13 +194,13 @@ int load_archive(char *filename, unsigned char *buffer, int maxsize, char *exten
}
/* Get file size */
fseek(fd, 0, SEEK_END);
size = ftell(fd);
filestream_seek(fd, 0, SEEK_END);
size = filestream_tell(fd);
/* size limit */
if (size > MAXROMSIZE)
{
fclose(fd);
filestream_close(fd);
if (log_cb)
log_cb(RETRO_LOG_ERROR, "File is too large.\n");
return 0;
@ -221,19 +222,19 @@ int load_archive(char *filename, unsigned char *buffer, int maxsize, char *exten
/* Read into buffer */
left = size;
fseek(fd, 0, SEEK_SET);
filestream_seek(fd, 0, SEEK_SET);
while (left > CHUNKSIZE)
{
fread(buffer, CHUNKSIZE, 1, fd);
filestream_read(fd, buffer, CHUNKSIZE);
buffer += CHUNKSIZE;
left -= CHUNKSIZE;
}
/* Read remaining bytes */
fread(buffer, left, 1, fd);
filestream_read(fd, buffer, left);
/* Close file */
fclose(fd);
filestream_close(fd);
/* Return loaded ROM size */
return size;
@ -538,19 +539,19 @@ static void config_default(void)
static void bram_load(void)
{
FILE *fp;
RFILE *fp;
/* automatically load internal backup RAM */
switch (region_code)
{
case REGION_JAPAN_NTSC:
fp = fopen(CD_BRAM_JP, "rb");
fp = filestream_open(CD_BRAM_JP, RFILE_MODE_READ, -1);
break;
case REGION_EUROPE:
fp = fopen(CD_BRAM_EU, "rb");
fp = filestream_open(CD_BRAM_EU, RFILE_MODE_READ, -1);
break;
case REGION_USA:
fp = fopen(CD_BRAM_US, "rb");
fp = filestream_open(CD_BRAM_US, RFILE_MODE_READ, -1);
break;
default:
return;
@ -558,8 +559,8 @@ static void bram_load(void)
if (fp != NULL)
{
fread(scd.bram, 0x2000, 1, fp);
fclose(fp);
filestream_read(fp, scd.bram, 0x2000);
filestream_close(fp);
/* update CRC */
brm_crc[0] = crc32(0, scd.bram, 0x2000);
@ -590,7 +591,7 @@ static void bram_load(void)
/* automatically load cartridge backup RAM (if enabled) */
if (scd.cartridge.id)
{
fp = fopen(CART_BRAM, "rb");
fp = filestream_open(CART_BRAM, RFILE_MODE_READ, -1);
if (fp != NULL)
{
int filesize = scd.cartridge.mask + 1;
@ -599,7 +600,7 @@ static void bram_load(void)
/* Read into buffer (2k blocks) */
while (filesize > CHUNKSIZE)
{
fread(scd.cartridge.area + done, CHUNKSIZE, 1, fp);
filestream_read(fp, scd.cartridge.area + done, CHUNKSIZE);
done += CHUNKSIZE;
filesize -= CHUNKSIZE;
}
@ -607,11 +608,11 @@ static void bram_load(void)
/* Read remaining bytes */
if (filesize)
{
fread(scd.cartridge.area + done, filesize, 1, fp);
filestream_read(fp, scd.cartridge.area + done, filesize);
}
/* close file */
fclose(fp);
filestream_close(fp);
/* update CRC */
brm_crc[1] = crc32(0, scd.cartridge.area, scd.cartridge.mask + 1);
@ -635,7 +636,7 @@ static void bram_load(void)
static void bram_save(void)
{
FILE *fp;
RFILE *fp;
/* verify that internal backup RAM has been modified */
if (crc32(0, scd.bram, 0x2000) != brm_crc[0])
@ -646,13 +647,13 @@ static void bram_save(void)
switch (region_code)
{
case REGION_JAPAN_NTSC:
fp = fopen(CD_BRAM_JP, "wb");
fp = filestream_open(CD_BRAM_JP, RFILE_MODE_WRITE, -1);
break;
case REGION_EUROPE:
fp = fopen(CD_BRAM_EU, "wb");
fp = filestream_open(CD_BRAM_EU, RFILE_MODE_WRITE, -1);
break;
case REGION_USA:
fp = fopen(CD_BRAM_US, "wb");
fp = filestream_open(CD_BRAM_US, RFILE_MODE_WRITE, -1);
break;
default:
return;
@ -660,8 +661,8 @@ static void bram_save(void)
if (fp != NULL)
{
fwrite(scd.bram, 0x2000, 1, fp);
fclose(fp);
filestream_write(fp, scd.bram, 0x2000);
filestream_close(fp);
/* update CRC */
brm_crc[0] = crc32(0, scd.bram, 0x2000);
@ -675,7 +676,7 @@ static void bram_save(void)
/* check if it is correctly formatted before saving */
if (!memcmp(scd.cartridge.area + scd.cartridge.mask + 1 - 0x20, brm_format + 0x20, 0x20))
{
fp = fopen(CART_BRAM, "wb");
fp = filestream_open(CART_BRAM, RFILE_MODE_WRITE, -1);
if (fp != NULL)
{
int filesize = scd.cartridge.mask + 1;
@ -684,7 +685,7 @@ static void bram_save(void)
/* Write to file (2k blocks) */
while (filesize > CHUNKSIZE)
{
fwrite(scd.cartridge.area + done, CHUNKSIZE, 1, fp);
filestream_write(fp, scd.cartridge.area + done, CHUNKSIZE);
done += CHUNKSIZE;
filesize -= CHUNKSIZE;
}
@ -692,11 +693,11 @@ static void bram_save(void)
/* Write remaining bytes */
if (filesize)
{
fwrite(scd.cartridge.area + done, filesize, 1, fp);
filestream_write(fp, scd.cartridge.area + done, filesize);
}
/* Close file */
fclose(fp);
filestream_close(fp);
/* update CRC */
brm_crc[1] = crc32(0, scd.cartridge.area, scd.cartridge.mask + 1);
@ -740,33 +741,25 @@ static void extract_directory(char *buf, const char *path, size_t size)
static double calculate_display_aspect_ratio(void)
{
if (config.aspect_ratio == 0)
{
if ((system_hw == SYSTEM_GG || system_hw == SYSTEM_GGMS) && config.overscan == 0 && config.gg_extra == 0)
{
return (6.0 / 5.0) * ((double)vwidth / (double)vheight);
}
}
double videosamplerate, dotrate;
bool is_h40 = false;
if (config.aspect_ratio == 0)
{
if ((system_hw == SYSTEM_GG || system_hw == SYSTEM_GGMS) && config.overscan == 0 && config.gg_extra == 0)
return (6.0 / 5.0) * ((double)vwidth / (double)vheight);
}
bool is_h40 = bitmap.viewport.w == 320; /* Could be read directly from the register as well. */
is_h40 = bitmap.viewport.w == 320; /* Could be read directly from the register as well. */
dotrate = system_clock / (is_h40 ? 8.0 : 10.0);
double dotrate = system_clock / (is_h40 ? 8.0 : 10.0);
double videosamplerate;
if (config.aspect_ratio == 1) /* Force NTSC PAR */
videosamplerate = 135000000.0 / 11.0;
else if (config.aspect_ratio == 2) /* Force PAL PAR */
videosamplerate = 14750000.0;
else
videosamplerate = vdp_pal ? 14750000.0 : 135000000.0 / 11.0;
if (config.aspect_ratio == 1) /* Force NTSC PAR */
{
videosamplerate = 135000000.0 / 11.0;
}
else if (config.aspect_ratio == 2) /* Force PAL PAR */
{
videosamplerate = 14750000.0;
}
else
{
videosamplerate = vdp_pal ? 14750000.0 : 135000000.0 / 11.0;
}
return (videosamplerate / dotrate) * ((double)vwidth / ((double)vheight * 2.0));
return (videosamplerate / dotrate) * ((double)vwidth / ((double)vheight * 2.0));
}
static bool update_viewport(void)
@ -797,10 +790,10 @@ static bool update_viewport(void)
static void check_variables(void)
{
unsigned orig_value;
struct retro_system_av_info info;
bool update_viewports = false;
bool reinit = false;
struct retro_variable var = {0};
struct retro_system_av_info info;
var.key = "genesis_plus_gx_bram";
environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var);
@ -2002,10 +1995,12 @@ bool retro_load_game(const struct retro_game_info *info)
return false;
#ifdef FRONTEND_SUPPORTS_RGB565
unsigned rgb565 = RETRO_PIXEL_FORMAT_RGB565;
if(environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565))
if (log_cb)
log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
{
unsigned rgb565 = RETRO_PIXEL_FORMAT_RGB565;
if(environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565))
if (log_cb)
log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
}
#endif
sms_ntsc = calloc(1, sizeof(sms_ntsc_t));

View File

@ -1,124 +0,0 @@
@echo off
@echo Setting environment for using Microsoft Visual Studio 2010 x86 tools.
@call :GetVSCommonToolsDir
@if "%VS100COMNTOOLS%"=="" goto error_no_VS100COMNTOOLSDIR
@call "%VS100COMNTOOLS%VCVarsQueryRegistry.bat" 32bit No64bit
@if "%VSINSTALLDIR%"=="" goto error_no_VSINSTALLDIR
@if "%FrameworkDir32%"=="" goto error_no_FrameworkDIR32
@if "%FrameworkVersion32%"=="" goto error_no_FrameworkVer32
@if "%Framework35Version%"=="" goto error_no_Framework35Version
@set FrameworkDir=%FrameworkDir32%
@set FrameworkVersion=%FrameworkVersion32%
@if not "%WindowsSdkDir%" == "" (
@set "PATH=%WindowsSdkDir%bin\NETFX 4.0 Tools;%WindowsSdkDir%bin;%PATH%"
@set "INCLUDE=%WindowsSdkDir%include;%INCLUDE%"
@set "LIB=%WindowsSdkDir%lib;%LIB%"
)
@rem
@rem Root of Visual Studio IDE installed files.
@rem
@set DevEnvDir=%VSINSTALLDIR%Common7\IDE\
@rem PATH
@rem ----
@if exist "%VSINSTALLDIR%Team Tools\Performance Tools" (
@set "PATH=%VSINSTALLDIR%Team Tools\Performance Tools;%PATH%"
)
@if exist "%ProgramFiles%\HTML Help Workshop" set PATH=%ProgramFiles%\HTML Help Workshop;%PATH%
@if exist "%ProgramFiles(x86)%\HTML Help Workshop" set PATH=%ProgramFiles(x86)%\HTML Help Workshop;%PATH%
@if exist "%VCINSTALLDIR%VCPackages" set PATH=%VCINSTALLDIR%VCPackages;%PATH%
@set PATH=%FrameworkDir%%Framework35Version%;%PATH%
@set PATH=%FrameworkDir%%FrameworkVersion%;%PATH%
@set PATH=%VSINSTALLDIR%Common7\Tools;%PATH%
@if exist "%VCINSTALLDIR%BIN" set PATH=%VCINSTALLDIR%BIN;%PATH%
@set PATH=%DevEnvDir%;%PATH%
@if exist "%VSINSTALLDIR%VSTSDB\Deploy" (
@set "PATH=%VSINSTALLDIR%VSTSDB\Deploy;%PATH%"
)
@if not "%FSHARPINSTALLDIR%" == "" (
@set "PATH=%FSHARPINSTALLDIR%;%PATH%"
)
@rem INCLUDE
@rem -------
@if exist "%VCINSTALLDIR%ATLMFC\INCLUDE" set INCLUDE=%VCINSTALLDIR%ATLMFC\INCLUDE;%INCLUDE%
@if exist "%VCINSTALLDIR%INCLUDE" set INCLUDE=%VCINSTALLDIR%INCLUDE;%INCLUDE%
@rem LIB
@rem ---
@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIB=%VCINSTALLDIR%ATLMFC\LIB;%LIB%
@if exist "%VCINSTALLDIR%LIB" set LIB=%VCINSTALLDIR%LIB;%LIB%
@rem LIBPATH
@rem -------
@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIBPATH=%VCINSTALLDIR%ATLMFC\LIB;%LIBPATH%
@if exist "%VCINSTALLDIR%LIB" set LIBPATH=%VCINSTALLDIR%LIB;%LIBPATH%
@set LIBPATH=%FrameworkDir%%Framework35Version%;%LIBPATH%
@set LIBPATH=%FrameworkDir%%FrameworkVersion%;%LIBPATH%
@goto end
@REM -----------------------------------------------------------------------
:GetVSCommonToolsDir
@set VS100COMNTOOLS=
@call :GetVSCommonToolsDirHelper32 HKLM > nul 2>&1
@if errorlevel 1 call :GetVSCommonToolsDirHelper32 HKCU > nul 2>&1
@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKLM > nul 2>&1
@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKCU > nul 2>&1
@exit /B 0
:GetVSCommonToolsDirHelper32
@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
@if "%%i"=="10.0" (
@SET "VS100COMNTOOLS=%%k"
)
)
@if "%VS100COMNTOOLS%"=="" exit /B 1
@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
@exit /B 0
:GetVSCommonToolsDirHelper64
@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
@if "%%i"=="10.0" (
@SET "VS100COMNTOOLS=%%k"
)
)
@if "%VS100COMNTOOLS%"=="" exit /B 1
@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
@exit /B 0
@REM -----------------------------------------------------------------------
:error_no_VS100COMNTOOLSDIR
@echo ERROR: Cannot determine the location of the VS Common Tools folder.
@goto end
:error_no_VSINSTALLDIR
@echo ERROR: Cannot determine the location of the VS installation.
@goto end
:error_no_FrameworkDIR32
@echo ERROR: Cannot determine the location of the .NET Framework 32bit installation.
@goto end
:error_no_FrameworkVer32
@echo ERROR: Cannot determine the version of the .NET Framework 32bit installation.
@goto end
:error_no_Framework35Version
@echo ERROR: Cannot determine the .NET Framework 3.5 version.
@goto end
:end
msbuild msvc-2010.sln /p:Configuration=Release /target:clean
msbuild msvc-2010.sln /p:Configuration=Release
exit

View File

@ -1,20 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msvc-2010", "msvc-2010/msvc-2010.vcxproj", "{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}.Debug|Win32.ActiveCfg = Debug|Win32
{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}.Debug|Win32.Build.0 = Debug|Win32
{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}.Release|Win32.ActiveCfg = Release|Win32
{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -1,27 +0,0 @@
LIBRARY "msvc-2010"
EXPORTS
retro_set_environment
retro_set_video_refresh
retro_set_audio_sample
retro_set_audio_sample_batch
retro_set_input_poll
retro_set_input_state
retro_init
retro_deinit
retro_api_version
retro_get_system_info
retro_get_system_av_info
retro_set_controller_port_device
retro_reset
retro_run
retro_serialize_size
retro_serialize
retro_unserialize
retro_cheat_reset
retro_cheat_set
retro_load_game
retro_load_game_special
retro_unload_game
retro_get_region
retro_get_memory_data
retro_get_memory_size

View File

@ -1,150 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\core\cart_hw\areplay.c" />
<ClCompile Include="..\..\..\core\cart_hw\eeprom_93c.c" />
<ClCompile Include="..\..\..\core\cart_hw\eeprom_i2c.c" />
<ClCompile Include="..\..\..\core\cart_hw\eeprom_spi.c" />
<ClCompile Include="..\..\..\core\cart_hw\ggenie.c" />
<ClCompile Include="..\..\..\core\cart_hw\md_cart.c" />
<ClCompile Include="..\..\..\core\cart_hw\sms_cart.c" />
<ClCompile Include="..\..\..\core\cart_hw\sram.c" />
<ClCompile Include="..\..\..\core\cart_hw\svp\ssp16.c" />
<ClCompile Include="..\..\..\core\cart_hw\svp\svp.c" />
<ClCompile Include="..\..\..\core\cd_hw\cdc.c" />
<ClCompile Include="..\..\..\core\cd_hw\cdd.c" />
<ClCompile Include="..\..\..\core\cd_hw\cd_cart.c" />
<ClCompile Include="..\..\..\core\cd_hw\gfx.c" />
<ClCompile Include="..\..\..\core\cd_hw\pcm.c" />
<ClCompile Include="..\..\..\core\cd_hw\scd.c" />
<ClCompile Include="..\..\..\core\genesis.c" />
<ClCompile Include="..\..\..\core\input_hw\activator.c" />
<ClCompile Include="..\..\..\core\input_hw\gamepad.c" />
<ClCompile Include="..\..\..\core\input_hw\input.c" />
<ClCompile Include="..\..\..\core\input_hw\lightgun.c" />
<ClCompile Include="..\..\..\core\input_hw\mouse.c" />
<ClCompile Include="..\..\..\core\input_hw\paddle.c" />
<ClCompile Include="..\..\..\core\input_hw\sportspad.c" />
<ClCompile Include="..\..\..\core\input_hw\teamplayer.c" />
<ClCompile Include="..\..\..\core\input_hw\terebi_oekaki.c" />
<ClCompile Include="..\..\..\core\input_hw\xe_a1p.c" />
<ClCompile Include="..\..\..\core\io_ctrl.c" />
<ClCompile Include="..\..\..\core\loadrom.c" />
<ClCompile Include="..\..\..\core\m68k\m68kcpu.c" />
<ClCompile Include="..\..\..\core\m68k\s68kcpu.c" />
<ClCompile Include="..\..\..\core\mem68k.c" />
<ClCompile Include="..\..\..\core\membnk.c" />
<ClCompile Include="..\..\..\core\memz80.c" />
<ClCompile Include="..\..\..\core\ntsc\md_ntsc.c" />
<ClCompile Include="..\..\..\core\ntsc\sms_ntsc.c" />
<ClCompile Include="..\..\..\core\sound\blip_buf.c" />
<ClCompile Include="..\..\..\core\sound\eq.c" />
<ClCompile Include="..\..\..\core\sound\psg.c" />
<ClCompile Include="..\..\..\core\sound\sound.c" />
<ClCompile Include="..\..\..\core\sound\ym2413.c" />
<ClCompile Include="..\..\..\core\sound\ym2612.c" />
<ClCompile Include="..\..\..\core\state.c" />
<ClCompile Include="..\..\..\core\system.c" />
<ClCompile Include="..\..\..\core\tremor\bitwise.c" />
<ClCompile Include="..\..\..\core\tremor\block.c" />
<ClCompile Include="..\..\..\core\tremor\codebook.c" />
<ClCompile Include="..\..\..\core\tremor\floor0.c" />
<ClCompile Include="..\..\..\core\tremor\floor1.c" />
<ClCompile Include="..\..\..\core\tremor\framing.c" />
<ClCompile Include="..\..\..\core\tremor\info.c" />
<ClCompile Include="..\..\..\core\tremor\mapping0.c" />
<ClCompile Include="..\..\..\core\tremor\mdct.c" />
<ClCompile Include="..\..\..\core\tremor\registry.c" />
<ClCompile Include="..\..\..\core\tremor\res012.c" />
<ClCompile Include="..\..\..\core\tremor\sharedbook.c" />
<ClCompile Include="..\..\..\core\tremor\synthesis.c" />
<ClCompile Include="..\..\..\core\tremor\vorbisfile.c" />
<ClCompile Include="..\..\..\core\tremor\window.c" />
<ClCompile Include="..\..\..\core\vdp_ctrl.c" />
<ClCompile Include="..\..\..\core\vdp_render.c" />
<ClCompile Include="..\..\..\core\z80\z80.c" />
<ClCompile Include="..\..\libretro.c" />
<ClCompile Include="..\..\scrc32.c" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>msvc2010</RootNamespace>
<ProjectName>msvc-2010</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)msvc-2010\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)msvc-2010\$(Configuration)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_16BPP_RENDERING;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions);USE_LIBTREMOR;BYTE_ORDER=LITTLE_ENDIAN</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)/../../core;$(SolutionDir)/../../utils/zlib;$(SolutionDir)/../../core/cart_hw/svp;$(SolutionDir)/../../libretro;$(SolutionDir)/../../core/m68k;$(SolutionDir)/../../core/z80;$(SolutionDir)/../../core/input_hw;$(SolutionDir)/../../core/cart_hw;$(SolutionDir)/../../core/sound;$(SolutionDir)/../../core/ntsc;$(SolutionDir)/../../core/cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_16BPP_RENDERING;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions);USE_LIBTREMOR;BYTE_ORDER=LITTLE_ENDIAN</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)/../../core;$(SolutionDir)/../../utils/zlib;$(SolutionDir)/../../core/cart_hw/svp;$(SolutionDir)/../../libretro;$(SolutionDir)/../../core/m68k;$(SolutionDir)/../../core/z80;$(SolutionDir)/../../core/input_hw;$(SolutionDir)/../../core/cart_hw;$(SolutionDir)/../../core/sound;$(SolutionDir)/../../core/ntsc;$(SolutionDir)/../../core/cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,241 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Source Files\z80">
<UniqueIdentifier>{e0f9ca3b-df0f-4cf9-bde1-9fa3c945b0df}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\m68k">
<UniqueIdentifier>{0605ef1a-d898-494c-a898-8f06000646ae}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\cart_hw">
<UniqueIdentifier>{8b373848-96f7-4410-a466-5d7cb6866b0f}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\cart_hw\svp">
<UniqueIdentifier>{ea37a461-94f4-40e3-91a8-2b254b94f547}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\input_hw">
<UniqueIdentifier>{becebb08-7987-4fe3-8ee0-dd47889d4996}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\ntsc">
<UniqueIdentifier>{e66cf784-cb76-4a70-a2e0-327a3b4c96eb}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\sound">
<UniqueIdentifier>{39a1110f-2062-4e3c-9f43-aca63cc20cda}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\libretro">
<UniqueIdentifier>{95e90e29-1915-4f70-b6e0-50b9dace48cf}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\cd_hw">
<UniqueIdentifier>{eba4b43d-dbd8-4170-9853-e3234db6dfc0}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\tremor">
<UniqueIdentifier>{c4a5e1da-1ff3-4c81-893c-97364ed7ed4b}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\core\cart_hw\svp\svp.c">
<Filter>Source Files\cart_hw\svp</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cart_hw\svp\ssp16.c">
<Filter>Source Files\cart_hw\svp</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cart_hw\sram.c">
<Filter>Source Files\cart_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cart_hw\areplay.c">
<Filter>Source Files\cart_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cart_hw\ggenie.c">
<Filter>Source Files\cart_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cart_hw\md_cart.c">
<Filter>Source Files\cart_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cart_hw\sms_cart.c">
<Filter>Source Files\cart_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\input_hw\xe_a1p.c">
<Filter>Source Files\input_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\input_hw\activator.c">
<Filter>Source Files\input_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\input_hw\gamepad.c">
<Filter>Source Files\input_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\input_hw\input.c">
<Filter>Source Files\input_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\input_hw\lightgun.c">
<Filter>Source Files\input_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\input_hw\mouse.c">
<Filter>Source Files\input_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\input_hw\paddle.c">
<Filter>Source Files\input_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\input_hw\sportspad.c">
<Filter>Source Files\input_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\input_hw\teamplayer.c">
<Filter>Source Files\input_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\input_hw\terebi_oekaki.c">
<Filter>Source Files\input_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\libretro.c">
<Filter>Source Files\libretro</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\m68k\s68kcpu.c">
<Filter>Source Files\m68k</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\m68k\m68kcpu.c">
<Filter>Source Files\m68k</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\ntsc\sms_ntsc.c">
<Filter>Source Files\ntsc</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\ntsc\md_ntsc.c">
<Filter>Source Files\ntsc</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\sound\ym2612.c">
<Filter>Source Files\sound</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\sound\eq.c">
<Filter>Source Files\sound</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\sound\psg.c">
<Filter>Source Files\sound</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\sound\sound.c">
<Filter>Source Files\sound</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\sound\ym2413.c">
<Filter>Source Files\sound</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\z80\z80.c">
<Filter>Source Files\z80</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\vdp_render.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\genesis.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\io_ctrl.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\loadrom.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\mem68k.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\membnk.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\memz80.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\state.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\system.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\vdp_ctrl.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cd_hw\scd.c">
<Filter>Source Files\cd_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cd_hw\cd_cart.c">
<Filter>Source Files\cd_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cd_hw\cdc.c">
<Filter>Source Files\cd_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cd_hw\cdd.c">
<Filter>Source Files\cd_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cd_hw\gfx.c">
<Filter>Source Files\cd_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cd_hw\pcm.c">
<Filter>Source Files\cd_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\scrc32.c">
<Filter>Source Files\libretro</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cart_hw\eeprom_spi.c">
<Filter>Source Files\cart_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cart_hw\eeprom_93c.c">
<Filter>Source Files\cart_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\cart_hw\eeprom_i2c.c">
<Filter>Source Files\cart_hw</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\sound\blip_buf.c">
<Filter>Source Files\sound</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\window.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\bitwise.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\block.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\codebook.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\floor0.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\floor1.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\framing.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\info.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\mapping0.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\mdct.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\registry.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\res012.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\sharedbook.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\synthesis.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
<ClCompile Include="..\..\..\core\tremor\vorbisfile.c">
<Filter>Source Files\tremor</Filter>
</ClCompile>
</ItemGroup>
</Project>