[Gamecube/Wii] removed inline forcing (fixes compilation warnings with devkitPPC r27)

This commit is contained in:
EkeEke 2015-10-17 19:08:43 +02:00
parent abf2db8198
commit ede474acbe
2 changed files with 2 additions and 2 deletions

View File

@ -27,7 +27,7 @@ INCLUDES := core core/m68k core/z80 core/sound core/tremor core/ntsc core/input_
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -O3 -fomit-frame-pointer --param large-function-growth=800 --param inline-unit-growth=200 -Wall -Winline -Wno-strict-aliasing $(MACHDEP) $(INCLUDE) -DUSE_LIBTREMOR -DDISABLE_MANY_OGG_OPEN_FILES -DUSE_16BPP_RENDERING -DALT_RENDERER
CFLAGS = -O3 -fomit-frame-pointer -Wall -Wno-strict-aliasing $(MACHDEP) $(INCLUDE) -DUSE_LIBTREMOR -DDISABLE_MANY_OGG_OPEN_FILES -DUSE_16BPP_RENDERING -DALT_RENDERER
CXXFLAGS = $(CFLAGS)
LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map

View File

@ -27,7 +27,7 @@ INCLUDES := core core/m68k core/z80 core/sound core/tremor core/ntsc core/input_
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -O3 -fomit-frame-pointer --param large-function-growth=800 --param inline-unit-growth=200 -Wall -Winline -Wno-strict-aliasing $(MACHDEP) $(INCLUDE) -DUSE_LIBTREMOR -DUSE_16BPP_RENDERING -DALT_RENDERER -DHW_RVL
CFLAGS = -O3 -fomit-frame-pointer -Wall -Wno-strict-aliasing $(MACHDEP) $(INCLUDE) -DUSE_LIBTREMOR -DUSE_16BPP_RENDERING -DALT_RENDERER -DHW_RVL
CXXFLAGS = $(CFLAGS)
LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map,-wrap,wiiuse_set_ir,-wrap,wiiuse_handshake,-wrap,classic_ctrl_handshake,-wrap,classic_ctrl_event