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[Gamecube/Wii] removed inline forcing (fixes compilation warnings with devkitPPC r27)
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@ -27,7 +27,7 @@ INCLUDES := core core/m68k core/z80 core/sound core/tremor core/ntsc core/input_
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# options for code generation
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# options for code generation
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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CFLAGS = -O3 -fomit-frame-pointer --param large-function-growth=800 --param inline-unit-growth=200 -Wall -Winline -Wno-strict-aliasing $(MACHDEP) $(INCLUDE) -DUSE_LIBTREMOR -DDISABLE_MANY_OGG_OPEN_FILES -DUSE_16BPP_RENDERING -DALT_RENDERER
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CFLAGS = -O3 -fomit-frame-pointer -Wall -Wno-strict-aliasing $(MACHDEP) $(INCLUDE) -DUSE_LIBTREMOR -DDISABLE_MANY_OGG_OPEN_FILES -DUSE_16BPP_RENDERING -DALT_RENDERER
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CXXFLAGS = $(CFLAGS)
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map
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LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map
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@ -27,7 +27,7 @@ INCLUDES := core core/m68k core/z80 core/sound core/tremor core/ntsc core/input_
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# options for code generation
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# options for code generation
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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CFLAGS = -O3 -fomit-frame-pointer --param large-function-growth=800 --param inline-unit-growth=200 -Wall -Winline -Wno-strict-aliasing $(MACHDEP) $(INCLUDE) -DUSE_LIBTREMOR -DUSE_16BPP_RENDERING -DALT_RENDERER -DHW_RVL
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CFLAGS = -O3 -fomit-frame-pointer -Wall -Wno-strict-aliasing $(MACHDEP) $(INCLUDE) -DUSE_LIBTREMOR -DUSE_16BPP_RENDERING -DALT_RENDERER -DHW_RVL
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CXXFLAGS = $(CFLAGS)
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map,-wrap,wiiuse_set_ir,-wrap,wiiuse_handshake,-wrap,classic_ctrl_handshake,-wrap,classic_ctrl_event
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LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map,-wrap,wiiuse_set_ir,-wrap,wiiuse_handshake,-wrap,classic_ctrl_handshake,-wrap,classic_ctrl_event
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