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https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-14 06:45:09 +01:00
Allow more fine-grained overclocking
Some games can benefit from a little overclocking but start behaving strangely at 2x. Make the internal overclock ratio a fixed point number and add 3 fractional settings.
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@ -441,7 +441,8 @@ LIBRETRO_CFLAGS += $(BPP_DEFINES) \
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$(PLATFORM_DEFINES) \
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-D__LIBRETRO__ \
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-DM68K_ALLOW_OVERCLOCK \
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-DZ80_ALLOW_OVERCLOCK
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-DZ80_ALLOW_OVERCLOCK \
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-DCYCLE_SHIFT=10
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ifneq (,$(findstring msvc,$(platform)))
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LIBRETRO_CFLAGS += -DINLINE="static _inline"
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@ -269,7 +269,7 @@ typedef struct
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uint address_space; /* Current FC code */
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#ifdef M68K_ALLOW_OVERCLOCK
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uint8 overclock_ratio;
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int cycle_ratio;
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#endif
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/* Callbacks to host */
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@ -320,7 +320,7 @@ void m68k_init(void)
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#endif
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#ifdef M68K_ALLOW_OVERCLOCK
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m68k.overclock_ratio = 1;
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m68k.cycle_ratio = 1 << CYCLE_SHIFT;
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#endif
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#if M68K_EMULATE_INT_ACK == OPT_ON
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@ -515,7 +515,7 @@
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/* ---------------------------- Cycle Counting ---------------------------- */
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#ifdef M68K_ALLOW_OVERCLOCK
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#define USE_CYCLES(A) m68ki_cpu.cycles += (A) / m68ki_cpu.overclock_ratio
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#define USE_CYCLES(A) m68ki_cpu.cycles += ((A) * m68ki_cpu.cycle_ratio) >> CYCLE_SHIFT
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#else
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#define USE_CYCLES(A) m68ki_cpu.cycles += (A)
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#endif
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@ -285,7 +285,7 @@ void s68k_init(void)
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#endif
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#ifdef M68K_ALLOW_OVERCLOCK
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s68k.overclock_ratio = 1;
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s68k.cycle_ratio = 1 << CYCLE_SHIFT;
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#endif
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#if M68K_EMULATE_INT_ACK == OPT_ON
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@ -202,7 +202,7 @@
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#define HALT Z80.halt
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#ifdef Z80_ALLOW_OVERCLOCK
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#define USE_CYCLES(A) Z80.cycles += (A) / z80_overclock_ratio
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#define USE_CYCLES(A) Z80.cycles += ((A) * z80_cycle_ratio) >> CYCLE_SHIFT
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#else
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#define USE_CYCLES(A) Z80.cycles += (A)
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#endif
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@ -210,7 +210,7 @@
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Z80_Regs Z80;
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#ifdef Z80_ALLOW_OVERCLOCK
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UINT8 z80_overclock_ratio;
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UINT32 z80_cycle_ratio;
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#endif
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unsigned char *z80_readmap[64];
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@ -3369,7 +3369,7 @@ void z80_init(const void *config, int (*irqcallback)(int))
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Z80.daisy = config;
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Z80.irq_callback = irqcallback;
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#ifdef Z80_ALLOW_OVERCLOCK
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z80_overclock_ratio = 1;
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z80_cycle_ratio = 1 << CYCLE_SHIFT;
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#endif
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/* Clear registers values (NB: should be random on real hardware ?) */
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@ -52,7 +52,7 @@ typedef struct
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extern Z80_Regs Z80;
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#ifdef Z80_ALLOW_OVERCLOCK
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extern UINT8 z80_overclock_ratio;
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extern UINT32 z80_cycle_ratio;
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#endif
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extern unsigned char *z80_readmap[64];
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@ -1257,10 +1257,17 @@ static void check_variables(void)
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var.key = "genesis_plus_gx_overclock";
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environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var);
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{
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if (strcmp(var.value, "1x") == 0)
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config.overclock = 0;
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else if (strcmp(var.value, "2x") == 0)
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config.overclock = 1;
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/* Cycle ratios multiply cycle count, so use reciprocal */
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if (strcmp(var.value, "100%") == 0)
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config.overclock = (100 << CYCLE_SHIFT)/100;
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else if (strcmp(var.value, "125%") == 0)
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config.overclock = (100 << CYCLE_SHIFT)/125;
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else if (strcmp(var.value, "150%") == 0)
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config.overclock = (100 << CYCLE_SHIFT)/150;
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else if (strcmp(var.value, "175%") == 0)
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config.overclock = (100 << CYCLE_SHIFT)/175;
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else if (strcmp(var.value, "200%") == 0)
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config.overclock = (100 << CYCLE_SHIFT)/200;
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}
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#endif
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@ -1709,7 +1716,7 @@ void retro_set_environment(retro_environment_t cb)
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{ "genesis_plus_gx_gun_cursor", "Show Lightgun crosshair; disabled|enabled" },
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{ "genesis_plus_gx_invert_mouse", "Invert Mouse Y-axis; disabled|enabled" },
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#ifdef HAVE_OVERCLOCK
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{ "genesis_plus_gx_overclock", "Overclock CPU; 1x|2x" },
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{ "genesis_plus_gx_overclock", "CPU speed; 100%|125%|150%|175%|200%" },
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#endif
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{ NULL, NULL },
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};
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@ -2360,30 +2367,30 @@ void retro_run(void)
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if (system_hw == SYSTEM_MCD)
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{
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#ifdef M68K_ALLOW_OVERCLOCK
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if (config.overclock && overclock_delay == 0)
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m68k.overclock_ratio = 2;
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if (overclock_delay == 0)
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m68k.cycle_ratio = config.overclock;
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else
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m68k.overclock_ratio = 1;
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m68k.cycle_ratio = 1 << CYCLE_SHIFT;
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#endif
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system_frame_scd(0);
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}
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else if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
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{
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#ifdef M68K_ALLOW_OVERCLOCK
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if (config.overclock && overclock_delay == 0)
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m68k.overclock_ratio = 2;
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if (overclock_delay == 0)
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m68k.cycle_ratio = config.overclock;
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else
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m68k.overclock_ratio = 1;
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m68k.cycle_ratio = 1 << CYCLE_SHIFT;
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#endif
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system_frame_gen(0);
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}
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else
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{
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#ifdef Z80_ALLOW_OVERCLOCK
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if (config.overclock && overclock_delay == 0)
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z80_overclock_ratio = 2;
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if (overclock_delay == 0)
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z80_cycle_ratio = config.overclock;
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else
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z80_overclock_ratio = 1;
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z80_cycle_ratio = 1 << CYCLE_SHIFT;
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#endif
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system_frame_sms(0);
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}
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@ -120,7 +120,7 @@ struct
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t_input_config input[MAX_INPUTS];
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uint8 invert_mouse;
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uint8 gun_cursor;
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uint8 overclock;
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uint32 overclock;
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} config;
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extern char GG_ROM[256];
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