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https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-09 04:15:14 +01:00
reverted changes made to column-based vertical scrolling (verified on real hardware)
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12606da28e
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f8c7045b72
@ -1081,13 +1081,8 @@ static void render_bg_vs(int line, int width)
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if(shift)
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if(shift)
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{
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{
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dst = (uint32 *)&buf[0x10 + shift];
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dst = (uint32 *)&buf[0x10 + shift];
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#ifdef LSB_FIRST
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nt = (uint32 *)&vram[ntbb + (((line >> 3) << pf_shift) & 0x1FC0)];
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v_line = (reg[12] & 1) ? ((line + ((vs[0] >> 16) & 0x3FF)) & pf_row_mask) : line;
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v_line = (line & 7) << 3;
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#else
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v_line = (reg[12] & 1) ? ((line + (vs[0] & 0x3FF)) & pf_row_mask) : line;
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#endif
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nt = (uint32 *)&vram[ntbb + (((v_line >> 3) << pf_shift) & 0x1FC0)];
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v_line = (v_line & 7) << 3;
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atbuf = nt[(index-1) & pf_col_mask];
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atbuf = nt[(index-1) & pf_col_mask];
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DRAW_COLUMN(atbuf, v_line)
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DRAW_COLUMN(atbuf, v_line)
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@ -1148,14 +1143,8 @@ static void render_bg_vs(int line, int width)
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if(shift)
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if(shift)
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{
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{
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dst = (uint32 *)&buf[0x10 + shift + (start<<4)];
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dst = (uint32 *)&buf[0x10 + shift + (start<<4)];
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nt = (uint32 *)&vram[ntab + (((line >> 3) << pf_shift) & 0x1FC0)];
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#ifdef LSB_FIRST
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v_line = (line & 7) << 3;
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v_line = (reg[12] & 1) ? ((line + (vs[start] & 0x3FF)) & pf_row_mask) : line;
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#else
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v_line = (reg[12] & 1) ? ((line + ((vs[start] >> 16) & 0x3FF)) & pf_row_mask) : line;
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#endif
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nt = (uint32 *)&vram[ntab + (((v_line >> 3) << pf_shift) & 0x1FC0)];
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v_line = (v_line & 7) << 3;
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/* Window bug */
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/* Window bug */
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if (start) atbuf = nt[index & pf_col_mask];
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if (start) atbuf = nt[index & pf_col_mask];
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@ -1352,13 +1341,8 @@ static void render_bg_im2_vs(int line, int width, int odd)
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if(shift)
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if(shift)
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{
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{
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dst = (uint32 *)&buf[0x10 + shift];
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dst = (uint32 *)&buf[0x10 + shift];
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#ifdef LSB_FIRST
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nt = (uint32 *)&vram[ntbb + (((line >> 3) << pf_shift) & 0x1FC0)];
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v_line = (line + (reg[12] & 1) ? ((vs[0] >> 17) & 0x3FF) : 0) & pf_row_mask;
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v_line = (((line & 7) << 1) | odd) << 3;
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#else
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v_line = (line + (reg[12] & 1) ? ((vs[0] >> 1) & 0x3FF) : 0) & pf_row_mask;
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#endif
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nt = (uint32 *)&vram[ntbb + (((v_line >> 3) << pf_shift) & 0x1FC0)];
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v_line = (((v_line & 7) << 1) | odd) << 3;
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atbuf = nt[(index-1) & pf_col_mask];
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atbuf = nt[(index-1) & pf_col_mask];
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DRAW_COLUMN_IM2(atbuf, v_line)
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DRAW_COLUMN_IM2(atbuf, v_line)
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@ -1417,13 +1401,8 @@ static void render_bg_im2_vs(int line, int width, int odd)
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if(shift)
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if(shift)
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{
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{
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dst = (uint32 *)&buf[0x10 + shift + (start<<4)];
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dst = (uint32 *)&buf[0x10 + shift + (start<<4)];
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#ifdef LSB_FIRST
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nt = (uint32 *)&vram[ntab + (((line >> 3) << pf_shift) & 0x1FC0)];
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v_line = (line + (reg[12] & 1) ? ((vs[start] >> 1) & 0x3FF) : 0) & pf_row_mask;
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v_line = (((line & 7) << 1) | odd) << 3;
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#else
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v_line = (line + (reg[12] & 1) ? ((vs[start] >> 17) & 0x3FF) : 0) & pf_row_mask;
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#endif
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nt = (uint32 *)&vram[ntab + (((v_line >> 3) << pf_shift) & 0x1FC0)];
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v_line = (((v_line & 7) << 1) | odd) << 3;
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/* Window bug */
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/* Window bug */
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if (start) atbuf = nt[index & pf_col_mask];
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if (start) atbuf = nt[index & pf_col_mask];
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