Commit Graph

5 Commits

Author SHA1 Message Date
Brian Koropoff
2135365d5c Add experimental overclock option.
This reduces all cycle costs by half for the primary CPU.  There
is a delay upon loading before overclocking is applied as a
workaround for some games that detect PAL/NTSC systems by counting
cycles in a frame at startup.
2017-10-03 16:46:17 -07:00
EkeEke
ee0fd881f6 [Core/CPU] removed 68k stack access optimizations to prevent unintentional (or intentional) ROM corruption 2017-05-08 16:35:05 +02:00
EkeEke
9810f9d34b [Core/CPU] minor optimization to 68k read/write handlers 2017-05-08 15:59:32 +02:00
EkeEke
fa8929eb3d [Core/CPU] improved 68k auto-vectored interrupts acknowledge cycle timing accuracy (fixes background color corruption during Bubsy cutscenes) 2016-08-15 21:53:12 +02:00
EkeEke
aede1b9299 rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00