ekeeke
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d927c6e4cb
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[Gamecube/Wii] fixed compilation errors/warnings with latest devkitPPC (r24)
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2019-03-23 14:32:34 +01:00 |
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EkeEke
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9bb64c47f9
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[Core/Sound] rewrote PSG core from scratch & replaced deprecated "PSG boot noise" option with optional Hiqh Quality PSG resampling
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2016-12-18 23:36:59 +01:00 |
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EkeEke
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ec554b4b70
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[Core/General] rewrote frame emulation timing, now starts with vertical blanking to reduce input lag by one more frame (warning: this breaks compatibility with previous savestates)
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2014-12-14 17:10:15 +01:00 |
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EkeEke
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bf184b9440
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[Gamecube/Wii] improved A/V Sync: when VSYNC is enabled, audio resampler output rate is now adjusted (+/-0,1 %) to always keep audio & video synchronized and input lag is reduced by one frame.
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2014-10-10 18:34:33 +02:00 |
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EkeEke
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10e5a924df
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[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
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2014-03-02 16:07:08 +01:00 |
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EkeEke
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8a813b0ecb
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[Core/VDP] implemented proper FIFO ring-buffer & unused bits behavior on CRAM/VSRAM reads (verified on real hardware)
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2013-10-20 23:48:36 +02:00 |
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EkeEke
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aede1b9299
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rearranged core & back-end specific code (part 2)
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2013-06-17 22:31:31 +02:00 |
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