ekeeke
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4a07f8a9f6
|
[Core/MS] added support for latest Korean x-in-1 mappers (credits to Ben Sittler and Omar Cornut at smspower.org for mappers reverse-engineering and description)
|
2023-04-06 01:00:40 +02:00 |
|
ekeeke
|
f0c8f83926
|
[Core/MD] improved Realtec mapper accuracy (verified on real cartridge hardware)
|
2023-03-20 00:26:37 +01:00 |
|
ekeeke
|
ef922735ff
|
[Core/MD] improved detection of Quackshot REV A original ROM dump (512KB)
|
2023-03-12 18:51:24 +01:00 |
|
ekeeke
|
1bf6f70986
|
[Core/MD] fixed Realtec mapper behavior on soft-reset and with TMSS hardware
|
2023-03-12 18:27:34 +01:00 |
|
ekeeke
|
cc60ba57bf
|
[libretro] fixed available system RAM size for SG-1000 games with extra on-board RAM
|
2023-03-11 14:23:31 +01:00 |
|
ekeeke
|
46652c7fd7
|
[Core/MD] fixed MegaSD audio sample counter still getting updated while audio playback is paused (fixes #471)
|
2022-11-28 01:11:13 +01:00 |
|
ekeeke
|
6ec9ac2729
|
[Core/SG] added SG-1000 II hardware with 8KB RAM extension adapter in selectable hardware models (fixes #437)
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2022-10-29 13:51:34 +02:00 |
|
orbea
|
0f9d57d6b8
|
Fix -Werror=strict-prototypes (#466)
This will be required for upcoming gcc and clang versions.
Reference: https://archives.gentoo.org/gentoo-dev/message/dd9f2d3082b8b6f8dfbccb0639e6e240
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2022-10-11 23:10:06 +02:00 |
|
ekeeke
|
24b71ab2c2
|
[Core/MS] added missing GG-MS games in internal game database
|
2022-10-09 11:07:33 +02:00 |
|
ekeeke
|
b7a9a27fb0
|
[Core/MD] reverted previous incorrect change in MegaSD ROM write mapper
|
2022-08-31 18:19:18 +02:00 |
|
ekeeke
|
eef172acf3
|
[Core/MD] reduced savestate size when both Mega CD and MegaSD hardware are detected (fixes savestates with MSU-MD games that have "SEGA MEGASD" in ROM header)
|
2022-08-31 18:01:39 +02:00 |
|
ekeeke
|
f43a4a7312
|
[Core/MS] added support for new Korean xx-in-1 mapper (128 Hap, Game Mo-eumjip 188 Hap)
|
2022-04-24 19:18:30 +02:00 |
|
ekeeke
|
236e783ec2
|
[Core/MS] fixed disabled slot returned value
|
2021-10-24 14:34:28 +02:00 |
|
ekeeke
|
485358ed09
|
[Core/MS] added GG-MS games incompatible with EU/US Master System BIOS to internal game database
|
2021-10-04 23:42:36 +02:00 |
|
ekeeke
|
b82b02bae7
|
[Core/MS] added Street Battle (Proto) to Korean mappers database
|
2021-10-03 15:32:39 +02:00 |
|
ekeeke
|
3cf83e7557
|
[Core/MD] improved MD+ audio track loopback transitions
|
2021-09-28 20:26:13 +02:00 |
|
ekeeke
|
9863375a5a
|
[Core/MD] fixed MegaSD edge case when another 'pause' command is sent while fade out is still in progress
|
2021-09-18 15:23:22 +02:00 |
|
ekeeke
|
42b8cc665c
|
[Core/MD] fixed MegaSD edge case occurring when 'play' command is sent while previous track fade out is still in progress
|
2021-09-15 18:37:34 +02:00 |
|
ekeeke
|
7ca2deffa6
|
[Core/MD] added missing files for MegaSD support
|
2021-09-13 19:39:32 +02:00 |
|
ekeeke
|
dfe3672878
|
[Core/MD] added support for MegaSD CD hardware overlay (MD+ hacks) and extended SSF2 / ROM write mappers
|
2021-09-13 19:32:52 +02:00 |
|
Sanaki
|
e389f577c9
|
Add Power Strike II to internal database as 50Hz game
|
2021-08-21 16:08:16 -07:00 |
|
ekeeke
|
298676294a
|
[Core/MD] fixed Game Genie / (Pro) Action Replay lock-on support with ROM larger than 8MB
|
2021-08-09 16:05:24 +02:00 |
|
ekeeke
|
e6ab7563e7
|
[Core/MD] added SRAM support for games larger than 8MB
|
2021-08-08 16:48:49 +02:00 |
|
ekeeke
|
32a2edb6a6
|
[Core/MD] improved SVP chip auto-detection (based on SVP reverse-engineering from https://github.com/jdesiloniz/svpdev/wiki/Internal-ROM)
|
2021-02-23 15:59:12 +01:00 |
|
ekeeke
|
bc8d1ae2b2
|
[Core/MD] added emulation of "Micro Machines USA" on-board TMSS bypass logic hardware (fixes lockout when TMSS Boot ROM is enabled)
|
2021-02-23 14:59:59 +01:00 |
|
ekeeke
|
58758aef3d
|
[Core/MD] added Rock Heaven / Rock World pirate cartridges protection emulation
|
2020-12-08 17:23:27 +01:00 |
|
ekeeke
|
c3326ce03c
|
[Core/MS] added support for Out-Run 3D prototype (dumped by SMS Power)
|
2020-12-08 17:20:35 +01:00 |
|
ekeeke
|
8c430293a3
|
Revert "[Core/MD] fixed SRAM support for Landstalker expanded ROM hacks (fixes Spanish translation black screen when starting a game)"
This reverts commit 298b09fcd1 .
|
2020-11-01 01:03:46 +01:00 |
|
ekeeke
|
298b09fcd1
|
[Core/MD] fixed SRAM support for Landstalker expanded ROM hacks (fixes Spanish translation black screen when starting a game)
|
2020-10-31 14:22:58 +01:00 |
|
ekeeke
|
944e349e24
|
[Core/MS][Core/GG] added support for latest SMS Power ROM dumps
|
2020-10-11 11:41:41 +02:00 |
|
ekeeke
|
aef031a6d2
|
[Core/MD] fixed typo causing issues with games larger than 4MB
|
2020-08-25 15:41:22 +02:00 |
|
ekeeke
|
15722b16ab
|
[Core/MD] added support for Triple Play 96 & Triple Play - Gold Edition real Mask ROM dumps
|
2020-07-14 01:45:12 +02:00 |
|
ekeeke
|
1758bbe0e4
|
[Core/MD] added support for new X-in-1 pirate mappers
|
2020-07-13 23:58:38 +02:00 |
|
ekeeke
|
17027ad6c4
|
[Core/MD] added support for more RADICA dumps
|
2020-07-12 16:40:05 +02:00 |
|
ekeeke
|
e329aa1cc7
|
[Core/MD] optimized SRAM word accesses on big-endian platform
|
2019-11-28 00:22:13 +01:00 |
|
ekeeke
|
f9161fbcee
|
[Core/MS] fixed savestate support when using Boot ROM
|
2019-11-25 17:15:02 +01:00 |
|
ekeeke
|
aa9300d581
|
[Core/SG] fixed state loading for games using external RAM
|
2019-05-08 08:19:30 +02:00 |
|
ekeeke
|
5f8156ef72
|
[Core/MD] fixed ROM size detection when enabling/disabling SRAM on power-on (fixes SRAM support in Hardball 95, NBA Hang Time and other 3MB games with SRAM mapped at 0x300000)
|
2019-03-29 01:51:23 +01:00 |
|
ekeeke
|
d927c6e4cb
|
[Gamecube/Wii] fixed compilation errors/warnings with latest devkitPPC (r24)
|
2019-03-23 14:32:34 +01:00 |
|
ekeeke
|
31a15eaf7c
|
[Core/MD] fixed SSF2 mapper size limit
|
2019-03-23 13:52:43 +01:00 |
|
ekeeke
|
e819af4553
|
[Core/MS] fixed savestate when Boot ROM is running
|
2019-03-23 13:43:55 +01:00 |
|
ekeeke
|
33328c7abb
|
[Core/MD] fixed savestate when Boot ROM is running
|
2019-03-23 13:41:56 +01:00 |
|
ekeeke
|
32079418a9
|
[Core/MD] fixed SRAM power-on state with games larger than 2MB (Duke Nukem 3D, Triple Play 96, Triple Play - Gold Edition)
|
2019-01-26 18:33:41 +01:00 |
|
ekeeke
|
e075526f71
|
[Core/MS] added Missile Defense 3D [Proto] to internal database
|
2019-01-09 00:52:45 +01:00 |
|
EkeEke
|
ae28f87402
|
[Core/MS] improved region detection (fixes BIOS support with Japanese games)
|
2018-06-21 00:28:57 +02:00 |
|
EkeEke
|
46f3e640e8
|
[Core/SG] improved SG-1000 cartridge memory mapping (fixes Safari Hunting crash when accessing unmapped ROM area)
|
2017-12-13 23:09:29 +01:00 |
|
notaz
|
5d13ccbe3f
|
[Core/SVP] fix pointer arithmetic on 64bit (#171)
I don't want broken version of my code to linger around.
|
2017-09-21 09:24:50 +02:00 |
|
EkeEke
|
07f333b1ed
|
[Core/MD] added (very basic) emulation of Flashkit MD hardware
|
2017-07-06 01:16:58 +02:00 |
|
EkeEke
|
e7e231955c
|
[Core/SG-1000] added support for Star Soldier & Pippols SMS Power dumps
|
2017-03-28 16:08:31 +02:00 |
|
EkeEke
|
e7e19c78dd
|
[Core/MD] fixed SRAM initialization for Sonic 1 Remastered hack
|
2016-10-15 14:05:02 +02:00 |
|