Commit Graph

18 Commits

Author SHA1 Message Date
nukeykt
dd6165785f [Core/Sound] add nuked ym2413 core 2019-12-22 18:05:15 +09:00
ekeeke
791048af4c [Core/Sound] reverted change made to FM chip synchronization on CPU reads (fixes TMNT Tournament Fighters broken music when using Nuked core + Overdrive II demo music desyncing too fast with MAME/Nuked cores) 2019-11-28 00:51:13 +01:00
EkeEke
fee2bc8c28 [Core/Sound] added accurate YM2612 status & BUSY flag emulation for MAME core (verified on discrete and ASIC-integrated chips) 2018-01-07 16:44:14 +01:00
EkeEke
902dc4c4c0 [Core/Sound] added (optional) YM2612 DAC distortion emulation in MAME core & removed configurable YM2612 DAC resolution (deprecated) 2017-12-22 20:43:28 +01:00
EkeEke
b62ce884b8 [Core/Sound] added nuked YM3438 core to SDL port and fixed some GCC warnings 2017-12-22 20:37:58 +01:00
EkeEke
5c7eb1a55d [Core/Sound] fixed compilation warnings with Nuked core 2017-10-07 00:49:14 +02:00
nukeykt
405db5d9f4 Nuked OPN2: requested changes 2017-09-29 18:01:03 +09:00
nukeykt
51f802b2cc Nuked OPN2: ASIC YM3438 & YM2612 emulation 2017-09-29 01:45:49 +09:00
nukeykt
1768a34144 Nuked OPN2: requested changes 3 2017-09-24 01:47:50 +09:00
nukeykt
757a6e0c1f Nuked OPN2: requested changes 2 2017-09-23 21:17:05 +09:00
nukeykt
1c6fa9fdb6 Nuked OPN2: requested changes 2017-09-23 20:26:26 +09:00
nukeykt
0128f345b5 Add nuked opn2 as alternative core 2017-09-23 12:52:45 +09:00
EkeEke
9bb64c47f9 [Core/Sound] rewrote PSG core from scratch & replaced deprecated "PSG boot noise" option with optional Hiqh Quality PSG resampling 2016-12-18 23:36:59 +01:00
EkeEke
41285e1131 [Core/Sound] optimized Blip Buffer implementation for stereo streams (thanks to David Knight for original idea) 2016-12-18 23:09:16 +01:00
EkeEke
d08b903a11 [Core/MS] improved emulation of Japanese Master System I/O chip (315-5297) 2014-11-23 20:30:27 +01:00
EkeEke
bf184b9440 [Gamecube/Wii] improved A/V Sync: when VSYNC is enabled, audio resampler output rate is now adjusted (+/-0,1 %) to always keep audio & video synchronized and input lag is reduced by one frame. 2014-10-10 18:34:33 +02:00
EkeEke
6635ab7ebf updated headers of modified files 2013-06-17 22:42:05 +02:00
EkeEke
aede1b9299 rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00