Commit Graph

19 Commits

Author SHA1 Message Date
ekeeke31
6f65ac3f15 fixed audio/video synchronization, preliminary GX gui implementation 2009-02-22 19:57:41 +00:00
ekeeke31
43fd560e55 optimized some float/int conversions, added -fomit-frame-pointer flag 2009-01-28 16:43:15 +00:00
ekeeke31
e774dc03ae tiny emulation speedup (restored) 2009-01-06 19:07:41 +00:00
ekeeke31
0e86a15c09 fixed crash issue 2008-12-20 20:36:37 +00:00
ekeeke31
840a370418 new sync using audio DMA 2008-12-18 22:34:55 +00:00
ekeeke31
00a61b4762 code cleanup 2008-12-11 17:38:29 +00:00
ekeeke31
41ffdefb1d various modifications 2008-10-12 19:56:35 +00:00
ekeeke31
7b4ec49188 fixed some warnings in render.c, switched to -O3 optimization (no performance increase for Virtua Racing however), modified libsamplerate default when Virtua Racing is running to gain some fps 2008-09-25 17:53:44 +00:00
ekeeke31
deec7ecd2f adjuster HCOUNT/HINT timings, improved fast menu scrolling, removed unused SRC algorithms 2008-09-13 15:37:15 +00:00
ekeeke31
fbbd1d6057 improved YM2612 emulation 2008-09-11 16:15:58 +00:00
ekeeke31
189157a408 fixed audio buffer allocation, added icon for SDL/win32 version 2008-08-25 19:38:03 +00:00
ekeeke31
a5f6f5d9c2 moved FM timers back to integer, fixed libsamplerate warnings 2008-08-19 20:04:21 +00:00
ekeeke31
0db46554ef added libsamplerate support, improved zipped rom loading, improved SSG-EG support 2008-08-17 20:17:49 +00:00
ekeeke31
8a2d4a03ff added experimental resampling (Secret Rabbit Code) 2008-08-14 15:41:17 +00:00
ekeeke31
fb15609c9e restored from bountysource 2008-08-07 12:26:07 +00:00
ekeeke31
16cdbc33d2 added cycle accurate sample generation 2007-08-20 19:44:24 +00:00
ekeeke31
254124dbca 2007-08-20 09:43:42 +00:00
ekeeke31
59d5d78af5 2007-08-16 16:02:24 +00:00
ekeeke31
217ca8de3f 2007-08-10 20:34:06 +00:00