EkeEke
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4017d379e6
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[Core/VDP] improved DMA timing accuracy during blanking (verified on real hardware by Mask of Destiny)
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2017-06-24 15:59:44 +02:00 |
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EkeEke
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38ffc317cb
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[Core/VDP] improved FIFO emulation accuracy
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2017-06-05 23:52:03 +02:00 |
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ekeeke
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7c7332b7b7
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Fixed comments alignment
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2017-03-21 14:01:14 +01:00 |
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Alberto Fustinoni
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fb7a085994
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VS compatibility edits
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2017-03-21 10:52:23 +09:00 |
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Sérgio Benjamim
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641fb280bc
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Revert "Adding ToadKing copyrights on changed files"
This reverts commit b0ee59c26f , this was not in Twinaphex fork.
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2017-02-12 16:41:12 -02:00 |
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twinaphex
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b0ee59c26f
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Adding ToadKing copyrights on changed files
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2016-10-15 13:33:10 +02:00 |
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Toad King
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64ee605076
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emscripten does not guarantee byte arrays to be aligned on word boundaries, specify alignment for them
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2016-09-11 15:55:39 -05:00 |
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EkeEke
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9365ac2b55
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[Core/VDP] improved VDP status timing accuracy
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2016-05-01 20:21:45 +02:00 |
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EkeEke
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381a9d114f
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[Core/VDP] fixed issues caused by screen width change during active display (Golden Axe 3 intro, Ultraverse Prime)
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2016-05-01 20:10:37 +02:00 |
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EkeEke
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f49980abed
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[Core/VDP] fixed spurious 8K-16K VRAM switching when reloading SG-1000 context + minor optimizations
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2016-02-28 22:42:19 +01:00 |
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EkeEke
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e8b72612b4
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[Core/VDP] confirmed register $0A default state on reset
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2015-08-26 23:29:43 +02:00 |
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EkeEke
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51b4472d91
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[Core/VDP] fixed FIFO emulation for 32-bit (longwords) access to VDP (Sonic Spinball)
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2015-03-15 22:47:45 +01:00 |
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EkeEke
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ec554b4b70
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[Core/General] rewrote frame emulation timing, now starts with vertical blanking to reduce input lag by one more frame (warning: this breaks compatibility with previous savestates)
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2014-12-14 17:10:15 +01:00 |
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EkeEke
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10e5a924df
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[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
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2014-03-02 16:07:08 +01:00 |
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EkeEke
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41b25d3580
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[Core/VDP] added some precision in comments about delay on invalid VRAM writes
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2013-10-28 22:06:28 +01:00 |
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EkeEke
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a777f6c9be
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[Core/VDP] added some 68k cycles delay on invalid VRAM writes to simulate periodical 68k wait-states (fixes "Microcosm" intro loop)
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2013-10-21 00:32:39 +02:00 |
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EkeEke
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e14330e01c
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[Core/VDP] improved accuracy of DMA Copy/Fill & added support for CRAM/VSRAM Fill (verified on real hardware)
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2013-10-20 23:58:15 +02:00 |
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EkeEke
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8a813b0ecb
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[Core/VDP] implemented proper FIFO ring-buffer & unused bits behavior on CRAM/VSRAM reads (verified on real hardware)
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2013-10-20 23:48:36 +02:00 |
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EkeEke
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5d67b14cea
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[Core/VDP] fixed V28/V30 mode switching during active display (verified on real hardware)
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2013-10-20 23:40:00 +02:00 |
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EkeEke
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42ea79cf73
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[Core/VDP] improved Mode 5 sprites rendering (fixes "Overdrive" demo)
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2013-10-20 20:53:33 +02:00 |
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EkeEke
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cbf8f4ed2a
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[Core/VDP] improved FIFO timings accuracy (fixes "Overdrive" Demo)
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2013-10-20 20:41:44 +02:00 |
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EkeEke
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5ee0d975dd
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[Core/VDP] minor code cleanup
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2013-06-30 13:08:44 +02:00 |
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EkeEke
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75ac3317ed
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[Core/Input] cleaner fix for lightgun emulation when HVC latch is disabled
(better not make VDP core hackish)
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2013-06-30 13:06:04 +02:00 |
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EkeEke
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49d22ce6ed
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[Core/VDP] improved HVC latch behavior when not locked in hardware but forced for gun emulation ("Gunfight - 3 in 1" randomization issues when Justifier is enabled)
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2013-06-27 23:32:27 +02:00 |
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EkeEke
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aede1b9299
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rearranged core & back-end specific code (part 2)
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2013-06-17 22:31:31 +02:00 |
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