Genesis-Plus-GX/source/vdp.h
ekeeke31 a4cfc2a77a [Core/VDP]
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* improved VBLANK flag accuracy, as observed on real hardware.
* improved DMA operations accuracy, writes are now performed on a scanline basis: fixes Gaiares (flickering title screen).
* improved DMA Fill timing accuracy.
* fixed DMA with bad code values: fixes Williams Arcade Classics (corrupted gfx after soft reset).
* fixed horizontal resolution changes during HBLANK: fixes Bugs Bunny in Double Trouble (2nd stage).
* fixed Vertical Counter in interlace mode 1, as observed on real hardware.
* fixed horizontal border width, as observed on real hardware.
* various code improvments & optimizations.

[Core/Extra]
---------------
* improved savestate format: added DMA, SVP, cartridge mapping & internal registers state informations
* improved unlicensed ROM mappers emulation
* added Chinese Fighters III mapper support
* added Top Fighter mapper support
* fixed Barver Battle Saga mapper support
* fixed cartridge hardware soft-reset (Game Genie, SVP, ...)
* fixed Game Genie registers byte reads
2010-12-04 17:13:55 +00:00

80 lines
2.7 KiB
C

/***************************************************************************************
* Genesis Plus
* Video Display Processor (memory handlers)
*
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
* Eke-Eke (2007,2008,2009), additional code & fixes for the GCN/Wii port
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
****************************************************************************************/
#ifndef _VDP_H_
#define _VDP_H_
/* VDP context */
extern uint8 sat[0x400];
extern uint8 vram[0x10000];
extern uint8 cram[0x80];
extern uint8 vsram[0x80];
extern uint8 reg[0x20];
extern uint8 hint_pending;
extern uint8 vint_pending;
extern uint8 irq_status;
extern uint16 status;
extern uint32 dma_length;
/* Global variables */
extern uint16 ntab;
extern uint16 ntbb;
extern uint16 ntwb;
extern uint16 satb;
extern uint16 hscb;
extern uint8 bg_name_dirty[0x800];
extern uint16 bg_name_list[0x800];
extern uint16 bg_list_index;
extern uint8 bg_pattern_cache[0x80000];
extern uint8 playfield_shift;
extern uint8 playfield_col_mask;
extern uint16 playfield_row_mask;
extern uint16 v_counter;
extern int32 fifo_write_cnt;
extern uint32 fifo_lastwrite;
extern uint8 im2_flag;
extern uint8 interlaced;
extern uint8 odd_frame;
extern uint8 vdp_pal;
extern uint16 lines_per_frame;
extern uint32 hvc_latch;
extern uint32 vc_max;
/* Function prototypes */
extern void vdp_init(void);
extern void vdp_reset(void);
extern void vdp_shutdown(void);
extern int vdp_context_save(uint8 *state);
extern int vdp_context_load(uint8 *state, char *version);
extern void vdp_update_dma(unsigned int cycles);
extern void vdp_ctrl_w(unsigned int data);
extern unsigned int vdp_ctrl_r(unsigned int cycles);
extern void vdp_data_w(unsigned int data);
extern unsigned int vdp_data_r(void);
extern unsigned int vdp_hvc_r(unsigned int cycles);
extern void vdp_test_w(unsigned int data);
extern int vdp_int_ack_callback(int int_level);
#endif /* _VDP_H_ */