mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-31 21:51:50 +01:00
ab4638144c
--------------- * added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering. * added Mode 4 rendering for both Genesis & Master System modes. * added alternate BG planes rendering functions (should be faster on PPC architectures). [Core/IO] --------------- * added support for Master System compatibility mode (Z80 ports access mode). * added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser). * added XE-1AP (analog controller) emulation. * added Activator emulation. [Core/Extra] --------------- * added support for all known Master System cartridge mappers. * added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls). (NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them) * added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode) * improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate) * fixed Game Genie when several codes affect same ROM address. * fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges) [Core/General] --------------- * added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension). * improved savestate stability & compatibility (support for old 1.4.x savestates is preserved) * various code cleanup & comments. [Gamecube/Wii] --------------- * fixed cheat codes handling when several codes affect same ROM address. * improved input controller detection on menu exit. * improved key remapping dialog box to match emulated device * changed Menu key for Gamecube controller to allow MODE button mapping * fixed DVD not being unmounted on swap (memory leak) [Wii only] --------------- * added USB mouse support for Sega Mouse emulation * compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.
152 lines
3.1 KiB
Makefile
152 lines
3.1 KiB
Makefile
# Makefile for genplus DOS
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#
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# (c) 1999, 2000, 2001, 2002, 2003 Charles MacDonald
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# modified by Eke-Eke <eke_eke31@yahoo.fr>
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#
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# Defines :
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# -DLSB_FIRST - Leave undefined for big-endian processors.
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# -DDOS - Enable DOS/x86 specific code.
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# -DDEBUG - Enable debugging code
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# -DX86_ASM - Enable inline x86 assembly code in Z80 emulator
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CC = gcc
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AS = nasm -f coff
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LDFLAGS =
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FLAGS = -I. -I.. -I../z80 -I../m68k -I../dos -I../sound -I../sound/SRC -I../cart_hw -I../cart_hw/svp -I../ntsc \
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-Wall -g \
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-O6 -march=i686 -fomit-frame-pointer \
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-DLSB_FIRST -DX86_ASM -DDOS
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LIBS = -lalleg -laudio -lz -lm
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OBJECTS = obj/z80.o
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OBJECTS += obj/m68kcpu.o \
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obj/m68kops.o
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OBJECTS += obj/genesis.o \
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obj/vdp_ctrl.o \
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obj/vdp_render.o \
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obj/system.o \
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obj/io_ctrl.o \
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obj/mem68k.o \
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obj/memz80.o \
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obj/membnk.o \
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obj/state.o
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OBJECTS += obj/input.o \
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obj/gamepad.o \
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obj/lightgun.o \
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obj/mouse.o \
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obj/activator.o \
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obj/xe_a1p.o \
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obj/teamplayer.o \
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obj/paddle.o \
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obj/sportspad.o
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OBJECTS += obj/sound.o \
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obj/sn76489.o \
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obj/ym2612.o
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OBJECTS += obj/Fir_Resampler.o
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OBJECTS += obj/blip.o
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OBJECTS += obj/eq.o \
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OBJECTS += obj/sram.o \
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obj/eeprom.o \
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obj/svp.o \
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obj/ssp16.o \
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obj/ggenie.o \
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obj/areplay.o \
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obj/md_cart.o \
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obj/sms_cart.o
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OBJECTS += obj/dos.o \
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obj/sealintf.o \
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obj/config.o \
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obj/error.o \
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obj/unzip.o \
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obj/fileio.o \
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obj/loadrom.o
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OBJECTS += obj/sms_ntsc.o \
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obj/md_ntsc.o
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EXE = ../gen.exe
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all : $(EXE)
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$(EXE) : $(OBJ)
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$(CC) -o $(EXE) $(OBJ) $(LIBS) $(LDFLAGS)
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obj/%.o : ../%.c ../%.h
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ../asm/%.s
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$(AS) $< -o $@
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obj/%.o : ../sound/%.c ../sound/%.h
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ../sound/%.c
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ../sound/SRC/%.c ../sound/SRC/%.h
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ../sound/SRC/%.c
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ../input_hw/%.c ../input_hw/%.h
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ../cart_hw/%.c ../cart_hw/%.h
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ../cart_hw/svp/%.c
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ../cart_hw/svp/%.c ../cart_hw/svp/%.h
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ../z80/%.c ../z80/%.h
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ../m68k/%.c ../m68k/%.h
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ./%.c ./%.h
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$(CC) -c $< -o $@ $(FLAGS)
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obj/%.o : ../ntsc/%.c ../ntsc/%.h
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$(CC) -c $(CFLAGS) $(INCLUDES) $(DEFINES) $< -o $@
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pack :
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strip $(EXE)
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upx -1 $(EXE)
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clean :
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rm -f obj/*.o
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rm -f *.bak
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rm -f *.exe
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rm -f *.log
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rm -f *.wav
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rm -f *.zip
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cleancpu :
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rm -f obj/z80.oa
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makedir :
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mkdir obj
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archive:
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pk -dir -add -max \
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-excl=rom -excl=test \
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mdsrc.zip *.*
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#
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# end of makefile
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#
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