mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-13 22:35:10 +01:00
28775cc3aa
---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
173 lines
6.4 KiB
C
173 lines
6.4 KiB
C
/****************************************************************************
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* legal.c
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*
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* Genesis Plus GX Disclaimer
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*
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* Copyright Eke-Eke (2009-2012)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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*
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* - Redistributions may not be sold, nor may they be used in a commercial
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* product or activity.
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*
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* - Redistributions that are modified from the original source must include the
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* complete source code, including the source code for all components used by a
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* binary built from the modified sources. However, as a special exception, the
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* source code distributed need not include anything that is normally distributed
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* (in either source or binary form) with the major components (compiler, kernel,
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* and so on) of the operating system on which the executable runs, unless that
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* component itself accompanies the executable.
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*
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* - Redistributions must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************************/
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#include "shared.h"
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#include "font.h"
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#include "gui.h"
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extern const u8 Bg_intro_c1_png[];
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extern const u8 Bg_intro_c2_png[];
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extern const u8 Bg_intro_c3_png[];
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extern const u8 Bg_intro_c4_png[];
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/*
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* This is the legal stuff - which must be shown at program startup
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* Any derivative work MUST include the same textual output.
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*
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*/
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static void show_disclaimer(int ypos)
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{
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FONT_writeCenter ("DISCLAIMER",22,0,640,ypos,(GXColor)WHITE);
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ypos += 32;
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FONT_writeCenter ("This is a free software, and you are welcome",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("to redistribute it under the conditions of the",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("license that you should have received with this",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("program. You may not sell, lease, rent or generally",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("use this software in any commercial product or activity.",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("Authors can not be held responsible for any damage or",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("or dysfunction that could occur while using this port.",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("You may not distribute this software with any ROM image",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("unless you have the legal right to distribute them.",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("This software is not endorsed by or affiliated",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("with Sega Enterprises Ltd or Nintendo Co Ltd.",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("All trademarks and registered trademarks are",20,0,640,ypos,(GXColor)WHITE);
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ypos += 20;
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FONT_writeCenter ("the property of their respective owners.",20,0,640,ypos,(GXColor)WHITE);
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ypos += 38;
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}
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void legal ()
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{
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int count = 2000;
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int vis = 0;
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#ifdef HW_RVL
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gx_texture *button = gxTextureOpenPNG(Key_A_wii_png,0);
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#else
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gx_texture *button = gxTextureOpenPNG(Key_A_gcn_png,0);
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#endif
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gx_texture *logo = gxTextureOpenPNG(Bg_intro_c4_png,0);
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gxClearScreen((GXColor)BLACK);
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show_disclaimer(56);
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gxDrawTexture(logo, (640-logo->width)/2, 480-24-logo->height, logo->width, logo->height,255);
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gxSetScreen();
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sleep(1);
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while (!m_input.keys && count)
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{
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gxClearScreen((GXColor)BLACK);
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show_disclaimer(56);
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if (count%25 == 0) vis^=1;
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if (vis)
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{
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FONT_writeCenter("Press button to continue.",24,0,640,366,(GXColor)SKY_BLUE);
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gxDrawTexture(button, 220, 366-24+(24-button->height)/2, button->width, button->height,255);
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}
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gxDrawTexture(logo, (640-logo->width)/2, 480-24-logo->height, logo->width, logo->height,255);
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gxSetScreen();
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count--;
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}
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gxTextureClose(&button);
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gxTextureClose(&logo);
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if (count > 0)
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{
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ASND_Pause(0);
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int voice = ASND_GetFirstUnusedVoice();
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ASND_SetVoice(voice,VOICE_MONO_16BIT,44100,0,(u8 *)button_select_pcm,button_select_pcm_size,200,200,NULL);
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GUI_FadeOut();
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ASND_Pause(1);
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return;
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}
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gxClearScreen((GXColor)BLACK);
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gx_texture *texture = gxTextureOpenPNG(Bg_intro_c1_png,0);
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if (texture)
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{
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gxDrawTexture(texture, (640-texture->width)/2, (480-texture->height)/2, texture->width, texture->height,255);
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if (texture->data) free(texture->data);
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free(texture);
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}
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gxSetScreen();
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sleep (1);
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gxClearScreen((GXColor)WHITE);
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texture = gxTextureOpenPNG(Bg_intro_c2_png,0);
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if (texture)
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{
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gxDrawTexture(texture, (640-texture->width)/2, (480-texture->height)/2, texture->width, texture->height,255);
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if (texture->data) free(texture->data);
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free(texture);
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}
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gxSetScreen();
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sleep (1);
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gxClearScreen((GXColor)BLACK);
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texture = gxTextureOpenPNG(Bg_intro_c3_png,0);
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if (texture)
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{
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gxDrawTexture(texture, (640-texture->width)/2, (480-texture->height)/2, texture->width, texture->height,255);
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if (texture->data) free(texture->data);
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free(texture);
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}
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gxSetScreen();
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ASND_Pause(0);
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int voice = ASND_GetFirstUnusedVoice();
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ASND_SetVoice(voice,VOICE_MONO_16BIT,44100,0,(u8 *)intro_pcm,intro_pcm_size,200,200,NULL);
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sleep (2);
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ASND_Pause(1);
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}
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