Genesis-Plus-GX/libretro/msvc/msvc-2010/msvc-2010.vcxproj
2012-07-09 23:14:35 +02:00

319 lines
19 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>msvc2010</RootNamespace>
<ProjectName>genesis-next-msvc-2010</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<TargetName>libretro</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetName>libretro</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_15BPP_RENDERING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)/../src;$(SolutionDir)/../utils/zlib;$(SolutionDir)/../src/cart_hw/svp;$(SolutionDir)/../libretro;$(SolutionDir)/../src/m68k;$(SolutionDir)/../src/z80;$(SolutionDir)/../src/input_hw;$(SolutionDir)/../src/cart_hw;$(SolutionDir)/../src/sound;$(SolutionDir)/../src/ntsc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_15BPP_RENDERING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)/../src;$(SolutionDir)/../utils/zlib;$(SolutionDir)/../src/cart_hw/svp;$(SolutionDir)/../libretro;$(SolutionDir)/../src/m68k;$(SolutionDir)/../src/z80;$(SolutionDir)/../src/input_hw;$(SolutionDir)/../src/cart_hw;$(SolutionDir)/../src/sound;$(SolutionDir)/../src/ntsc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\libretro\libretro.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\cart_hw\areplay.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\cart_hw\ggenie.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\cart_hw\gg_eeprom.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\cart_hw\md_cart.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\cart_hw\md_eeprom.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\cart_hw\sms_cart.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\cart_hw\sram.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\cart_hw\svp\ssp16.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\cart_hw\svp\svp.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\genesis.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\input_hw\activator.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\input_hw\gamepad.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\input_hw\input.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\input_hw\lightgun.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\input_hw\mouse.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\input_hw\paddle.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\input_hw\sportspad.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\input_hw\teamplayer.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\input_hw\terebi_oekaki.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\input_hw\xe_a1p.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\io_ctrl.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\loadrom.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\m68k\m68kcpu.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\mem68k.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\membnk.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\memz80.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\ntsc\md_ntsc.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\ntsc\sms_ntsc.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\sound\blip.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\sound\eq.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\sound\Fir_Resampler.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\sound\sn76489.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\sound\sound.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\sound\ym2413.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\sound\ym2612.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\state.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\system.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\vdp_ctrl.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\vdp_render.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\src\z80\z80.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\libretro\libretro.h" />
<ClInclude Include="..\libretro\osd.h" />
<ClInclude Include="..\src\cart_hw\areplay.h" />
<ClInclude Include="..\src\cart_hw\ggenie.h" />
<ClInclude Include="..\src\cart_hw\gg_eeprom.h" />
<ClInclude Include="..\src\cart_hw\md_cart.h" />
<ClInclude Include="..\src\cart_hw\md_eeprom.h" />
<ClInclude Include="..\src\cart_hw\sms_cart.h" />
<ClInclude Include="..\src\cart_hw\sram.h" />
<ClInclude Include="..\src\cart_hw\svp\ssp16.h" />
<ClInclude Include="..\src\cart_hw\svp\svp.h" />
<ClInclude Include="..\src\genesis.h" />
<ClInclude Include="..\src\hvc.h" />
<ClInclude Include="..\src\input_hw\activator.h" />
<ClInclude Include="..\src\input_hw\gamepad.h" />
<ClInclude Include="..\src\input_hw\input.h" />
<ClInclude Include="..\src\input_hw\lightgun.h" />
<ClInclude Include="..\src\input_hw\mouse.h" />
<ClInclude Include="..\src\input_hw\paddle.h" />
<ClInclude Include="..\src\input_hw\sportspad.h" />
<ClInclude Include="..\src\input_hw\teamplayer.h" />
<ClInclude Include="..\src\input_hw\terebi_oekaki.h" />
<ClInclude Include="..\src\input_hw\xe_a1p.h" />
<ClInclude Include="..\src\io_ctrl.h" />
<ClInclude Include="..\src\loadrom.h" />
<ClInclude Include="..\src\m68k\m68k.h" />
<ClInclude Include="..\src\m68k\m68kconf.h" />
<ClInclude Include="..\src\m68k\m68kcpu.h" />
<ClInclude Include="..\src\m68k\m68kops.h" />
<ClInclude Include="..\src\macros.h" />
<ClInclude Include="..\src\mem68k.h" />
<ClInclude Include="..\src\membnk.h" />
<ClInclude Include="..\src\memz80.h" />
<ClInclude Include="..\src\ntsc\md_ntsc.h" />
<ClInclude Include="..\src\ntsc\md_ntsc_config.h" />
<ClInclude Include="..\src\ntsc\md_ntsc_impl.h" />
<ClInclude Include="..\src\ntsc\sms_ntsc.h" />
<ClInclude Include="..\src\ntsc\sms_ntsc_config.h" />
<ClInclude Include="..\src\ntsc\sms_ntsc_impl.h" />
<ClInclude Include="..\src\shared.h" />
<ClInclude Include="..\src\sound\blip.h" />
<ClInclude Include="..\src\sound\eq.h" />
<ClInclude Include="..\src\sound\Fir_Resampler.h" />
<ClInclude Include="..\src\sound\sn76489.h" />
<ClInclude Include="..\src\sound\sound.h" />
<ClInclude Include="..\src\sound\ym2413.h" />
<ClInclude Include="..\src\sound\ym2612.h" />
<ClInclude Include="..\src\state.h" />
<ClInclude Include="..\src\system.h" />
<ClInclude Include="..\src\types.h" />
<ClInclude Include="..\src\vdp_ctrl.h" />
<ClInclude Include="..\src\vdp_render.h" />
<ClInclude Include="..\src\z80\osd_cpu.h" />
<ClInclude Include="..\src\z80\z80.h" />
<ClInclude Include="..\utils\zlib\deflate.h" />
<ClInclude Include="..\utils\zlib\infblock.h" />
<ClInclude Include="..\utils\zlib\infcodes.h" />
<ClInclude Include="..\utils\zlib\inffast.h" />
<ClInclude Include="..\utils\zlib\inffixed.h" />
<ClInclude Include="..\utils\zlib\inftrees.h" />
<ClInclude Include="..\utils\zlib\infutil.h" />
<ClInclude Include="..\utils\zlib\trees.h" />
<ClInclude Include="..\utils\zlib\zconf.h" />
<ClInclude Include="..\utils\zlib\zlib.h" />
<ClInclude Include="..\utils\zlib\zutil.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>