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608 lines
15 KiB
C
608 lines
15 KiB
C
/***************************************************************************************
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* Genesis Plus
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* I/O controller (Genesis & Master System modes)
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*
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* Support for Master System (315-5216, 315-5237 & 315-5297), Game Gear & Mega Drive I/O chips
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*
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* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
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* Copyright (C) 2007-2014 Eke-Eke (Genesis Plus GX)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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*
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* - Redistributions may not be sold, nor may they be used in a commercial
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* product or activity.
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*
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* - Redistributions that are modified from the original source must include the
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* complete source code, including the source code for all components used by a
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* binary built from the modified sources. However, as a special exception, the
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* source code distributed need not include anything that is normally distributed
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* (in either source or binary form) with the major components (compiler, kernel,
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* and so on) of the operating system on which the executable runs, unless that
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* component itself accompanies the executable.
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*
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* - Redistributions must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************************/
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#include "shared.h"
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#include "gamepad.h"
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#include "lightgun.h"
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#include "mouse.h"
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#include "activator.h"
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#include "xe_1ap.h"
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#include "teamplayer.h"
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#include "paddle.h"
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#include "sportspad.h"
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#include "graphic_board.h"
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uint8 io_reg[0x10];
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uint8 region_code = REGION_USA;
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static struct port_t
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{
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void (*data_w)(unsigned char data, unsigned char mask);
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unsigned char (*data_r)(void);
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} port[3];
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static void dummy_write(unsigned char data, unsigned char mask)
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{
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}
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static unsigned char dummy_read(void)
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{
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return 0x7F;
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}
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/*****************************************************************************
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* I/O chip initialization *
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* *
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*****************************************************************************/
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void io_init(void)
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{
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/* Initialize connected peripherals */
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input_init();
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/* Initialize IO Ports handlers & connected peripherals */
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switch (input.system[0])
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{
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case SYSTEM_GAMEPAD:
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{
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port[0].data_w = (input.dev[0] == DEVICE_PAD2B) ? dummy_write : gamepad_1_write;
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port[0].data_r = gamepad_1_read;
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break;
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}
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case SYSTEM_MOUSE:
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{
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port[0].data_w = mouse_write;
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port[0].data_r = mouse_read;
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break;
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}
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case SYSTEM_ACTIVATOR:
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{
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port[0].data_w = activator_1_write;
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port[0].data_r = activator_1_read;
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break;
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}
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case SYSTEM_XE_1AP:
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{
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port[0].data_w = xe_1ap_1_write;
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port[0].data_r = xe_1ap_1_read;
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break;
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}
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case SYSTEM_WAYPLAY:
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{
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port[0].data_w = wayplay_1_write;
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port[0].data_r = wayplay_1_read;
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break;
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}
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case SYSTEM_TEAMPLAYER:
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{
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port[0].data_w = teamplayer_1_write;
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port[0].data_r = teamplayer_1_read;
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break;
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}
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case SYSTEM_MASTERTAP:
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{
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port[0].data_w = mastertap_1_write;
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port[0].data_r = mastertap_1_read;
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break;
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}
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case SYSTEM_LIGHTPHASER:
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{
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port[0].data_w = dummy_write;
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port[0].data_r = phaser_1_read;
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break;
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}
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case SYSTEM_PADDLE:
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{
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port[0].data_w = paddle_1_write;
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port[0].data_r = paddle_1_read;
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break;
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}
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case SYSTEM_SPORTSPAD:
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{
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port[0].data_w = sportspad_1_write;
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port[0].data_r = sportspad_1_read;
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break;
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}
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case SYSTEM_GRAPHIC_BOARD:
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{
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port[0].data_w = graphic_board_write;
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port[0].data_r = graphic_board_read;
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break;
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}
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default:
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{
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port[0].data_w = dummy_write;
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port[0].data_r = dummy_read;
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break;
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}
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}
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switch (input.system[1])
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{
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case SYSTEM_GAMEPAD:
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{
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port[1].data_w = (input.dev[4] == DEVICE_PAD2B) ? dummy_write : gamepad_2_write;
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port[1].data_r = gamepad_2_read;
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break;
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}
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case SYSTEM_MOUSE:
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{
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port[1].data_w = mouse_write;
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port[1].data_r = mouse_read;
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break;
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}
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case SYSTEM_XE_1AP:
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{
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port[1].data_w = xe_1ap_2_write;
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port[1].data_r = xe_1ap_2_read;
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break;
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}
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case SYSTEM_ACTIVATOR:
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{
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port[1].data_w = activator_2_write;
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port[1].data_r = activator_2_read;
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break;
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}
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case SYSTEM_MENACER:
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{
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port[1].data_w = dummy_write;
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port[1].data_r = menacer_read;
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break;
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}
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case SYSTEM_JUSTIFIER:
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{
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port[1].data_w = justifier_write;
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port[1].data_r = justifier_read;
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break;
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}
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case SYSTEM_WAYPLAY:
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{
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port[1].data_w = wayplay_2_write;
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port[1].data_r = wayplay_2_read;
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break;
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}
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case SYSTEM_TEAMPLAYER:
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{
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port[1].data_w = teamplayer_2_write;
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port[1].data_r = teamplayer_2_read;
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break;
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}
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case SYSTEM_MASTERTAP:
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{
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port[1].data_w = mastertap_2_write;
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port[1].data_r = mastertap_2_read;
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break;
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}
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case SYSTEM_LIGHTPHASER:
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{
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port[1].data_w = dummy_write;
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port[1].data_r = phaser_2_read;
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break;
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}
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case SYSTEM_PADDLE:
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{
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port[1].data_w = paddle_2_write;
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port[1].data_r = paddle_2_read;
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break;
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}
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case SYSTEM_SPORTSPAD:
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{
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port[1].data_w = sportspad_2_write;
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port[1].data_r = sportspad_2_read;
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break;
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}
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case SYSTEM_GRAPHIC_BOARD:
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{
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port[1].data_w = graphic_board_write;
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port[1].data_r = graphic_board_read;
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break;
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}
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default:
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{
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port[1].data_w = dummy_write;
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port[1].data_r = dummy_read;
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break;
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}
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}
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/* External Port (unconnected) */
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port[2].data_w = dummy_write;
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port[2].data_r = dummy_read;
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}
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void io_reset(void)
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{
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/* Reset I/O registers */
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if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
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{
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io_reg[0x00] = region_code | (config.bios & 1);
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io_reg[0x01] = 0x00;
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io_reg[0x02] = 0x00;
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io_reg[0x03] = 0x00;
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io_reg[0x04] = 0x00;
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io_reg[0x05] = 0x00;
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io_reg[0x06] = 0x00;
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io_reg[0x07] = 0xFF;
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io_reg[0x08] = 0x00;
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io_reg[0x09] = 0x00;
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io_reg[0x0A] = 0xFF;
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io_reg[0x0B] = 0x00;
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io_reg[0x0C] = 0x00;
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io_reg[0x0D] = 0xFB;
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io_reg[0x0E] = 0x00;
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io_reg[0x0F] = 0x00;
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/* CD unit detection */
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if (system_hw != SYSTEM_MCD)
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{
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io_reg[0x00] |= 0x20;
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}
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}
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else
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{
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/* Game Gear specific registers */
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io_reg[0x00] = 0x80 | (region_code >> 1);
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io_reg[0x01] = 0x00;
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io_reg[0x02] = 0xFF;
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io_reg[0x03] = 0x00;
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io_reg[0x04] = 0xFF;
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io_reg[0x05] = 0x00;
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io_reg[0x06] = 0xFF;
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/* initial !RESET input */
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io_reg[0x0D] = IO_RESET_HI;
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/* default !CONT input */
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if (system_hw != SYSTEM_PBC)
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{
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io_reg[0x0D] |= IO_CONT1_HI;
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}
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/* Control registers */
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io_reg[0x0E] = 0x00;
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io_reg[0x0F] = 0xFF;
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/* on SG-1000 & Mark-III, TH is not connected (always return 1) */
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if (system_hw < SYSTEM_SMS)
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{
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io_reg[0x0F] = 0xF5;
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}
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}
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/* Reset connected peripherals */
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input_reset();
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}
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/*****************************************************************************
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* I/O ports access from 68k (Genesis mode) *
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* *
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*****************************************************************************/
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void io_68k_write(unsigned int offset, unsigned int data)
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{
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switch (offset)
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{
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case 0x01: /* Port A Data */
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case 0x02: /* Port B Data */
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case 0x03: /* Port C Data */
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{
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io_reg[offset] = data;
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port[offset-1].data_w(data, io_reg[offset + 3]);
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return;
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}
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case 0x04: /* Port A Ctrl */
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case 0x05: /* Port B Ctrl */
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case 0x06: /* Port C Ctrl */
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{
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if (data != io_reg[offset])
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{
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io_reg[offset] = data;
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port[offset-4].data_w(io_reg[offset-3], data);
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}
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return;
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}
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case 0x07: /* Port A TxData */
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case 0x0A: /* Port B TxData */
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case 0x0D: /* Port C TxData */
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{
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io_reg[offset] = data;
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return;
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}
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case 0x09: /* Port A S-Ctrl */
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case 0x0C: /* Port B S-Ctrl */
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case 0x0F: /* Port C S-Ctrl */
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{
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io_reg[offset] = data & 0xF8;
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return;
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}
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default: /* Read-only ports */
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{
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return;
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}
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}
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}
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unsigned int io_68k_read(unsigned int offset)
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{
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switch(offset)
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{
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case 0x01: /* Port A Data */
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case 0x02: /* Port B Data */
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case 0x03: /* Port C Data */
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{
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unsigned int mask = 0x80 | io_reg[offset + 3];
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unsigned int data = port[offset-1].data_r();
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return (io_reg[offset] & mask) | (data & ~mask);
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}
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default: /* return register value */
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{
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return io_reg[offset];
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}
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}
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}
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/*****************************************************************************
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* I/O ports access from Z80 *
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* *
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*****************************************************************************/
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void io_z80_write(unsigned int offset, unsigned int data, unsigned int cycles)
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{
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/* I/O Control register */
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if (offset)
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{
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/*
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Bit Function
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--------------
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D7 : Port B TH pin output level (1=high, 0=low)
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D6 : Port B TR pin output level (1=high, 0=low)
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D5 : Port A TH pin output level (1=high, 0=low)
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D4 : Port A TR pin output level (1=high, 0=low)
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D3 : Port B TH pin direction (1=input, 0=output)
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D2 : Port B TR pin direction (1=input, 0=output)
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D1 : Port A TH pin direction (1=input, 0=output)
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D0 : Port A TR pin direction (1=input, 0=output)
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*/
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/* Send TR/TH state to connected peripherals */
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port[0].data_w((data << 1) & 0x60, (~data << 5) & 0x60);
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port[1].data_w((data >> 1) & 0x60, (~data << 3) & 0x60);
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/* Japanese model specific */
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if (region_code == REGION_JAPAN_NTSC)
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{
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/* Reading TH & TR pins always return 0 when set as output */
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data &= 0x0F;
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}
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/* Check for TH low-to-high transitions on both ports */
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if ((!(io_reg[0x0F] & 0x80) && (data & 0x80)) ||
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(!(io_reg[0x0F] & 0x20) && (data & 0x20)))
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{
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/* Latch new HVC */
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hvc_latch = hctab[cycles % MCYCLES_PER_LINE] | 0x10000;
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}
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/* Update I/O Control register */
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io_reg[0x0F] = data;
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}
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else
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{
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/* Memory Control register */
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io_reg[0x0E] = data;
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/* Switch cartridge & BIOS ROM */
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sms_cart_switch(~data);
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}
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}
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unsigned int io_z80_read(unsigned int offset)
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{
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/* Read port A & port B input data */
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unsigned int data = (port[0].data_r()) | (port[1].data_r() << 8);
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/* I/O control register value */
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unsigned int ctrl = io_reg[0x0F];
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/* I/O ports */
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if (offset)
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{
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/*
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Bit Function
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--------------
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D7 : Port B TH pin input
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D6 : Port A TH pin input
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D5 : CONT input (0 on Mega Drive hardware, 1 otherwise)
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D4 : RESET button (1: default, 0: pressed, only on Master System hardware)
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D3 : Port B TR pin input
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D2 : Port B TL pin input
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D1 : Port B Right pin input
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D0 : Port B Left pin input
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*/
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data = ((data >> 10) & 0x0F) | (data & 0x40) | ((data >> 7) & 0x80) | io_reg[0x0D];
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/* clear !RESET input */
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io_reg[0x0D] |= IO_RESET_HI;
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/* Adjust port B TH state if configured as output */
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if (!(ctrl & 0x08))
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{
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data &= ~0x80;
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data |= (ctrl & 0x80);
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}
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/* Adjust port A TH state if configured as output */
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if (!(ctrl & 0x02))
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{
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data &= ~0x40;
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data |= ((ctrl & 0x20) << 1);
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}
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/* Adjust port B TR state if configured as output */
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if (!(ctrl & 0x04))
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{
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data &= ~0x08;
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data |= ((ctrl & 0x40) >> 3);
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}
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}
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else
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{
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/*
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Bit Function
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--------------
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D7 : Port B Down pin input
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D6 : Port B Up pin input
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D5 : Port A TR pin input
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D4 : Port A TL pin input
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D3 : Port A Right pin input
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D2 : Port A Left pin input
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D1 : Port A Down pin input
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D0 : Port A Up pin input
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*/
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data = (data & 0x3F) | ((data >> 2) & 0xC0);
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/* Adjust port A TR state if configured as output */
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if (!(ctrl & 0x01))
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{
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data &= ~0x20;
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data |= ((ctrl & 0x10) << 1);
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}
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}
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return data;
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}
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/*****************************************************************************
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* Game Gear communication ports access *
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* *
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*****************************************************************************/
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void io_gg_write(unsigned int offset, unsigned int data)
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{
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switch (offset)
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{
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case 1: /* Parallel data register */
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io_reg[1] = data;
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return;
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case 2: /* Data direction register and NMI enable */
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io_reg[2] = data;
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return;
|
|
|
|
case 3: /* Transmit data buffer */
|
|
io_reg[3] = data;
|
|
return;
|
|
|
|
case 5: /* Serial control (bits 0-2 are read-only) */
|
|
io_reg[5] = data & 0xF8;
|
|
return;
|
|
|
|
case 6: /* PSG Stereo output control */
|
|
io_reg[6] = data;
|
|
SN76489_Config(Z80.cycles, config.psg_preamp, config.psgBoostNoise, data);
|
|
return;
|
|
|
|
default: /* Read-only */
|
|
return;
|
|
}
|
|
}
|
|
|
|
unsigned int io_gg_read(unsigned int offset)
|
|
{
|
|
switch (offset)
|
|
{
|
|
case 0: /* Mode Register */
|
|
return (io_reg[0] & ~(input.pad[0] & INPUT_START));
|
|
|
|
case 1: /* Parallel data register (not connected) */
|
|
return ((io_reg[1] & ~(io_reg[2] & 0x7F)) | (io_reg[2] & 0x7F));
|
|
|
|
case 2: /* Data direction register and NMI enable */
|
|
return io_reg[2];
|
|
|
|
case 3: /* Transmit data buffer */
|
|
return io_reg[3];
|
|
|
|
case 4: /* Receive data buffer */
|
|
return io_reg[4];
|
|
|
|
case 5: /* Serial control */
|
|
return io_reg[5];
|
|
|
|
default: /* Write-Only */
|
|
return 0xFF;
|
|
}
|
|
}
|
|
|