Genesis-Plus-GX/source/ngc/ngc.c

256 lines
5.7 KiB
C

/****************************************************************************
* ngc.c
*
* Genesis Plus GX main
*
* code by Softdev (2006), Eke-Eke (2007,2008)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
***************************************************************************/
#include "shared.h"
#include "font.h"
#include "history.h"
#include "gcaram.h"
#ifdef HW_DOL
#include "dvd.h"
#else
#include <di/di.h>
#endif
#include <fat.h>
#ifdef HW_RVL
/* Power Button callback */
u8 Shutdown = 0;
void Power_Off(void)
{
Shutdown = 1;
ConfigRequested = 1;
}
#endif
/***************************************************************************
* Genesis Plus Virtual Machine
*
***************************************************************************/
static void load_bios()
{
char pathname[MAXPATHLEN];
/* reset BIOS found flag */
config.bios_enabled &= ~2;
/* open BIOS file */
sprintf (pathname, "%s/BIOS.bin",DEFAULT_PATH);
FILE *fp = fopen(pathname, "rb");
if (fp == NULL) return;
/* read file */
fread(bios_rom, 1, 0x800, fp);
fclose(fp);
/* update BIOS flags */
config.bios_enabled |= 2;
if (config.bios_enabled == 3)
{
/* initialize system */
system_init ();
audio_init(48000);
}
}
static void init_machine (void)
{
/* Allocate cart_rom here ( 10 MBytes ) */
cart_rom = memalign(32, 10 * 1024 * 1024);
/* BIOS support */
load_bios();
/* allocate global work bitmap */
memset (&bitmap, 0, sizeof (bitmap));
bitmap.width = 720;
bitmap.height = 576;
bitmap.depth = 16;
bitmap.granularity = 2;
bitmap.pitch = bitmap.width * bitmap.granularity;
bitmap.viewport.w = 256;
bitmap.viewport.h = 224;
bitmap.viewport.x = 0;
bitmap.viewport.y = 0;
bitmap.data = texturemem;
/* default system */
input.system[0] = SYSTEM_GAMEPAD;
input.system[1] = SYSTEM_GAMEPAD;
}
/**************************************************
Load a new rom and performs some initialization
***************************************************/
void reloadrom ()
{
load_rom(""); /* Load ROM */
system_init (); /* Initialize System */
audio_init(48000); /* Audio System initialization */
ClearGGCodes (); /* Clear Game Genie patches */
system_reset (); /* System Power ON */
}
/***************************************************************************
* M A I N
*
***************************************************************************/
u8 fat_enabled = 0;
u32 frameticker = 0;
int main (int argc, char *argv[])
{
#ifdef HW_RVL
/* initialize Wii DVD interface first */
DI_Close();
DI_Init();
#endif
uint32 RenderedFrames = 0;
uint32 TotalFrames = 0;
uint32 FramesPerSecond = 0;
/* initialize OGC subsystems */
ogc_video_init();
ogc_input_init();
ogc_audio_init();
#ifdef HW_DOL
/* initialize GC DVD interface */
DVD_Init ();
dvd_drive_detect();
#endif
#ifdef HW_RVL
/* Power button callback */
SYS_SetPowerCallback(Power_Off);
#endif
/* initialize FAT Interface */
if (fatInitDefault())
{
fat_enabled = 1;
#ifdef HW_RVL
fatEnableReadAhead ("sd", 6, 64);
fatEnableReadAhead ("usb", 6, 64);
#else
fatEnableReadAhead ("carda", 6, 64);
fatEnableReadAhead ("cardb", 6, 64);
#endif
}
/* default config */
legal();
set_config_defaults();
config_load();
/* restore recent files list */
set_history_defaults();
history_load();
/* initialize Virtual Machine */
init_machine ();
/* run any injected rom */
if (genromsize)
{
ARAMFetch((char *)cart_rom, (void *)0x8000, genromsize);
reloadrom ();
ogc_video_start();
ogc_audio_start();
frameticker = 1;
}
else
{
/* show menu first */
ConfigRequested = 1;
}
/* main emulation loop */
while (1)
{
/* check for menu request */
if (ConfigRequested)
{
/* stop audio & video */
ogc_audio_stop();
ogc_video_stop();
/* go to menu */
MainMenu (FramesPerSecond);
ConfigRequested = 0;
/* reset framecounts */
RenderedFrames = 0;
TotalFrames = 0;
FramesPerSecond = vdp_rate;
/* start audio & video */
ogc_video_start();
ogc_audio_start();
/* reset framesync */
frameticker = 1;
}
if (frameticker > 1)
{
/* skip frame */
frameticker-=2;
system_frame (1);
/* update audio only */
ogc_audio_update();
}
else
{
/* framesync */
while (frameticker < 1) usleep(1);
frameticker--;
/* render frame */
system_frame (0);
/* update video & audio */
ogc_video_update();
ogc_audio_update();
RenderedFrames++;
}
/* update framecounts */
TotalFrames++;
if (TotalFrames == vdp_rate)
{
FramesPerSecond = RenderedFrames;
RenderedFrames = 0;
TotalFrames = 0;
}
}
return 0;
}