Genesis-Plus-GX/source/gx/gx_input.h
ekeeke31 39920979d2 [Gamecube/Wii]
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* added message box when inputs config uses disconnected controllers.
* added message box when settings are reseted to default on startup.
* fixed default inputs configuration.
* fixed memory leak in Cheat Menu causing spurious resets.
* added an option to enable/disable automatic cheat activation
* increased max number of cheat codes
* optimized cheat codes requiring RAM patching.
* improved default horizontal scaling to better match output from a real Mega Drive

[Gamecube specific]
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* fixed inverted keys in cheat menu.

[Wii specific]
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* added the possibility for any wiimotes to be used as input device, regardless of the connected expansion controller.
2010-12-04 17:15:36 +00:00

54 lines
1.5 KiB
C

/****************************************************************************
* gx_input.c
*
* Genesis Plus GX input support
*
* Eke-Eke (2008,2009)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
***************************************************************************/
#ifndef _GC_INPUT_H_
#define _GC_INPUT_H_
/* max. supported inputs */
#ifdef HW_DOL
#define MAX_INPUTS 4
#else
#define MAX_INPUTS 8
#endif
/* Genesis controller keys */
#define MAX_KEYS 8
/* Key configuration structure */
typedef struct
{
s8 device;
u8 port;
u8 padtype;
} t_input_config;
extern void gx_input_Init(void);
extern int gx_input_FindDevices(void);
extern void gx_input_SetDefault(void);
extern void gx_input_Config(u8 num, u8 type, u8 max_keys);
extern void gx_input_UpdateEmu(void);
extern void gx_input_UpdateMenu(u32 cnt);
#endif