Genesis-Plus-GX/core/sound
2016-12-18 23:09:16 +01:00
..
blip_buf.c [Core/Sound] optimized Blip Buffer implementation for stereo streams (thanks to David Knight for original idea) 2016-12-18 23:09:16 +01:00
blip_buf.h [Core/Sound] optimized Blip Buffer implementation for stereo streams (thanks to David Knight for original idea) 2016-12-18 23:09:16 +01:00
eq.c rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
eq.h rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
sn76489.c [Core/Sound] optimized Blip Buffer implementation for stereo streams (thanks to David Knight for original idea) 2016-12-18 23:09:16 +01:00
sn76489.h [Gamecube/Wii] improved A/V Sync: when VSYNC is enabled, audio resampler output rate is now adjusted (+/-0,1 %) to always keep audio & video synchronized and input lag is reduced by one frame. 2014-10-10 18:34:33 +02:00
sound.c [Core/Sound] optimized Blip Buffer implementation for stereo streams (thanks to David Knight for original idea) 2016-12-18 23:09:16 +01:00
sound.h [Core/Sound] optimized Blip Buffer implementation for stereo streams (thanks to David Knight for original idea) 2016-12-18 23:09:16 +01:00
ym2413.c [Core/MS] improved emulation of Japanese Master System I/O chip (315-5297) 2014-11-23 20:30:27 +01:00
ym2413.h [Core/MS] improved emulation of Japanese Master System I/O chip (315-5297) 2014-11-23 20:30:27 +01:00
ym2612.c rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00
ym2612.h rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00