Genesis-Plus-GX/source/cart_hw/areplay.c
ekeeke31 a4cfc2a77a [Core/VDP]
---------------
* improved VBLANK flag accuracy, as observed on real hardware.
* improved DMA operations accuracy, writes are now performed on a scanline basis: fixes Gaiares (flickering title screen).
* improved DMA Fill timing accuracy.
* fixed DMA with bad code values: fixes Williams Arcade Classics (corrupted gfx after soft reset).
* fixed horizontal resolution changes during HBLANK: fixes Bugs Bunny in Double Trouble (2nd stage).
* fixed Vertical Counter in interlace mode 1, as observed on real hardware.
* fixed horizontal border width, as observed on real hardware.
* various code improvments & optimizations.

[Core/Extra]
---------------
* improved savestate format: added DMA, SVP, cartridge mapping & internal registers state informations
* improved unlicensed ROM mappers emulation
* added Chinese Fighters III mapper support
* added Top Fighter mapper support
* fixed Barver Battle Saga mapper support
* fixed cartridge hardware soft-reset (Game Genie, SVP, ...)
* fixed Game Genie registers byte reads
2010-12-04 17:13:55 +00:00

303 lines
8.4 KiB
C

/****************************************************************************
* Genesis Plus
* Action Replay / Pro Action Replay emulation
*
* Copyright (C) 2009 Eke-Eke (GCN/Wii port)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
***************************************************************************/
#include "shared.h"
#define TYPE_PRO1 0x12
#define TYPE_PRO2 0x22
static struct
{
uint8 enabled;
uint8 status;
uint8 *rom;
uint8 *ram;
uint16 regs[13];
uint16 old[4];
uint16 data[4];
uint32 addr[4];
} action_replay;
static void ar_write_regs(uint32 address, uint32 data);
static void ar_write_regs_2(uint32 address, uint32 data);
static void ar_write_ram_8(uint32 address, uint32 data);
void areplay_init(void)
{
memset(&action_replay,0,sizeof(action_replay));
if (cart.romsize > 0x800000) return;
/* Open Action Replay ROM */
FILE *f = fopen(AR_ROM,"rb");
if (!f) return;
/* store Action replay ROM + RAM above cartridge ROM + SRAM */
action_replay.rom = cart.rom + 0x800000;
action_replay.ram = cart.rom + 0x810000;
/* ROM size */
fseek(f, 0, SEEK_END);
int size = ftell(f);
fseek(f, 0, SEEK_SET);
/* detect Action Replay board type */
switch (size)
{
case 0x8000:
{
/* normal Action Replay (32K) */
action_replay.enabled = TYPE_AR;
/* internal registers mapped at $010000-$01ffff */
m68k_memory_map[0x01].write16 = ar_write_regs;
break;
}
case 0x10000:
case 0x20000:
{
/* read Stack Pointer */
uint8 sp[4];
fread(&sp, 4, 1, f);
fseek(f, 0, SEEK_SET);
/* Detect board version */
if (sp[1] == 0x42)
{
/* PRO Action Replay 1 (64/128K) */
action_replay.enabled = TYPE_PRO1;
/* internal registers mapped at $010000-$01ffff */
m68k_memory_map[0x01].write16 = ar_write_regs;
}
else if (sp[1] == 0x60)
{
/* PRO Action Replay 2 (64K) */
action_replay.enabled = TYPE_PRO2;
/* internal registers mapped at $100000-$10ffff */
m68k_memory_map[0x10].write16 = ar_write_regs_2;
}
/* internal RAM (64k), mapped at $420000-$42ffff or $600000-$60ffff */
if (action_replay.enabled)
{
m68k_memory_map[sp[1]].base = action_replay.ram;
m68k_memory_map[sp[1]].read8 = NULL;
m68k_memory_map[sp[1]].read16 = NULL;
m68k_memory_map[sp[1]].write8 = ar_write_ram_8;
m68k_memory_map[sp[1]].write16 = NULL;
}
break;
}
default:
{
break;
}
}
if (action_replay.enabled)
{
/* Load ROM */
int i = 0;
while (i < size)
{
fread(action_replay.rom+i,0x1000,1,f);
i += 0x1000;
}
#ifdef LSB_FIRST
/* Byteswap ROM */
uint8 temp;
for(i = 0; i < size; i += 2)
{
temp = action_replay.rom[i];
action_replay.rom[i] = action_replay.rom[i+1];
action_replay.rom[i+1] = temp;
}
#endif
}
fclose(f);
}
void areplay_shutdown(void)
{
/* clear existing patches */
areplay_set_status(AR_SWITCH_OFF);
/* disable device by default */
action_replay.enabled = 0;
}
void areplay_reset(int hard)
{
if (action_replay.enabled)
{
if (hard || (action_replay.status == AR_SWITCH_TRAINER))
{
/* reset internal registers */
memset(action_replay.regs, 0, sizeof(action_replay.regs));
memset(action_replay.old, 0, sizeof(action_replay.old));
memset(action_replay.data, 0, sizeof(action_replay.data));
memset(action_replay.addr, 0, sizeof(action_replay.addr));
/* by default, internal ROM is mapped at $000000-$00FFFF */
m68k_memory_map[0].base = action_replay.rom;
/* reset internal RAM on power-on */
if (hard)
{
memset(action_replay.ram,0xff,0x10000);
}
}
}
}
int areplay_get_status(void)
{
if (action_replay.enabled)
{
return action_replay.status;
}
return -1;
}
void areplay_set_status(int status)
{
if (action_replay.enabled)
{
/* no Trainer mode for normal Action Replay */
if ((action_replay.enabled == TYPE_AR) && (status == AR_SWITCH_TRAINER))
{
status = AR_SWITCH_OFF;
}
/* check status changes */
switch (status)
{
case AR_SWITCH_OFF:
case AR_SWITCH_TRAINER:
{
/* check that patches were previously enabled */
if (action_replay.status == AR_SWITCH_ON)
{
/* restore original data */
*(uint16 *)(cart.rom + action_replay.addr[0]) = action_replay.old[0];
*(uint16 *)(cart.rom + action_replay.addr[1]) = action_replay.old[1];
*(uint16 *)(cart.rom + action_replay.addr[2]) = action_replay.old[2];
*(uint16 *)(cart.rom + action_replay.addr[3]) = action_replay.old[3];
}
break;
}
case AR_SWITCH_ON:
{
/* check that patches were previously disabled */
if (action_replay.status != AR_SWITCH_ON)
{
/* decode patch data */
action_replay.data[0] = action_replay.regs[0];
action_replay.data[1] = action_replay.regs[4];
action_replay.data[2] = action_replay.regs[7];
action_replay.data[3] = action_replay.regs[10];
/* decode patch address ($000000-$7fffff) */
action_replay.addr[0] = (action_replay.regs[1] | ((action_replay.regs[2] & 0x3f00) << 8)) << 1;
action_replay.addr[1] = (action_replay.regs[5] | ((action_replay.regs[6] & 0x3f00) << 8)) << 1;
action_replay.addr[2] = (action_replay.regs[8] | ((action_replay.regs[9] & 0x3f00) << 8)) << 1;
action_replay.addr[3] = (action_replay.regs[11] | ((action_replay.regs[12] & 0x3f00) << 8)) << 1;
/* save original data */
action_replay.old[0] = *(uint16 *)(cart.rom + action_replay.addr[0]);
action_replay.old[1] = *(uint16 *)(cart.rom + action_replay.addr[1]);
action_replay.old[2] = *(uint16 *)(cart.rom + action_replay.addr[2]);
action_replay.old[3] = *(uint16 *)(cart.rom + action_replay.addr[3]);
/* patch new data */
*(uint16 *)(cart.rom + action_replay.addr[0]) = action_replay.data[0];
*(uint16 *)(cart.rom + action_replay.addr[1]) = action_replay.data[1];
*(uint16 *)(cart.rom + action_replay.addr[2]) = action_replay.data[2];
*(uint16 *)(cart.rom + action_replay.addr[3]) = action_replay.data[3];
}
break;
}
default:
{
return;
}
}
/* update status */
action_replay.status = status;
}
}
static void ar_write_regs(uint32 address, uint32 data)
{
/* register offset */
int offset = (address & 0xffff) >> 1;
if (offset > 12)
{
m68k_unused_16_w(address,data);
return;
}
/* update internal register */
action_replay.regs[offset] = data;
/* MODE register */
if (action_replay.regs[3] == 0xffff)
{
/* check switch status */
if (action_replay.status == AR_SWITCH_ON)
{
/* reset existing patches */
areplay_set_status(AR_SWITCH_OFF);
areplay_set_status(AR_SWITCH_ON);
}
/* enable Cartridge ROM */
m68k_memory_map[0].base = cart.rom;
}
}
static void ar_write_regs_2(uint32 address, uint32 data)
{
/* enable Cartridge ROM */
if (((address & 0xff) == 0x78) && (data == 0xffff))
{
m68k_memory_map[0].base = cart.rom;
}
}
static void ar_write_ram_8(uint32 address, uint32 data)
{
/* byte writes are handled as word writes, with LSB duplicated in MSB (/LWR is not used) */
*(uint16 *)(action_replay.ram + (address & 0xfffe)) = (data | (data << 8));
}