mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-05 02:15:07 +01:00
a4cfc2a77a
--------------- * improved VBLANK flag accuracy, as observed on real hardware. * improved DMA operations accuracy, writes are now performed on a scanline basis: fixes Gaiares (flickering title screen). * improved DMA Fill timing accuracy. * fixed DMA with bad code values: fixes Williams Arcade Classics (corrupted gfx after soft reset). * fixed horizontal resolution changes during HBLANK: fixes Bugs Bunny in Double Trouble (2nd stage). * fixed Vertical Counter in interlace mode 1, as observed on real hardware. * fixed horizontal border width, as observed on real hardware. * various code improvments & optimizations. [Core/Extra] --------------- * improved savestate format: added DMA, SVP, cartridge mapping & internal registers state informations * improved unlicensed ROM mappers emulation * added Chinese Fighters III mapper support * added Top Fighter mapper support * fixed Barver Battle Saga mapper support * fixed cartridge hardware soft-reset (Game Genie, SVP, ...) * fixed Game Genie registers byte reads
303 lines
8.4 KiB
C
303 lines
8.4 KiB
C
/****************************************************************************
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* Genesis Plus
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* Action Replay / Pro Action Replay emulation
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*
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* Copyright (C) 2009 Eke-Eke (GCN/Wii port)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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***************************************************************************/
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#include "shared.h"
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#define TYPE_PRO1 0x12
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#define TYPE_PRO2 0x22
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static struct
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{
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uint8 enabled;
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uint8 status;
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uint8 *rom;
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uint8 *ram;
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uint16 regs[13];
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uint16 old[4];
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uint16 data[4];
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uint32 addr[4];
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} action_replay;
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static void ar_write_regs(uint32 address, uint32 data);
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static void ar_write_regs_2(uint32 address, uint32 data);
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static void ar_write_ram_8(uint32 address, uint32 data);
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void areplay_init(void)
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{
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memset(&action_replay,0,sizeof(action_replay));
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if (cart.romsize > 0x800000) return;
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/* Open Action Replay ROM */
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FILE *f = fopen(AR_ROM,"rb");
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if (!f) return;
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/* store Action replay ROM + RAM above cartridge ROM + SRAM */
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action_replay.rom = cart.rom + 0x800000;
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action_replay.ram = cart.rom + 0x810000;
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/* ROM size */
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fseek(f, 0, SEEK_END);
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int size = ftell(f);
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fseek(f, 0, SEEK_SET);
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/* detect Action Replay board type */
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switch (size)
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{
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case 0x8000:
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{
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/* normal Action Replay (32K) */
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action_replay.enabled = TYPE_AR;
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/* internal registers mapped at $010000-$01ffff */
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m68k_memory_map[0x01].write16 = ar_write_regs;
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break;
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}
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case 0x10000:
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case 0x20000:
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{
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/* read Stack Pointer */
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uint8 sp[4];
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fread(&sp, 4, 1, f);
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fseek(f, 0, SEEK_SET);
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/* Detect board version */
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if (sp[1] == 0x42)
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{
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/* PRO Action Replay 1 (64/128K) */
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action_replay.enabled = TYPE_PRO1;
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/* internal registers mapped at $010000-$01ffff */
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m68k_memory_map[0x01].write16 = ar_write_regs;
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}
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else if (sp[1] == 0x60)
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{
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/* PRO Action Replay 2 (64K) */
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action_replay.enabled = TYPE_PRO2;
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/* internal registers mapped at $100000-$10ffff */
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m68k_memory_map[0x10].write16 = ar_write_regs_2;
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}
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/* internal RAM (64k), mapped at $420000-$42ffff or $600000-$60ffff */
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if (action_replay.enabled)
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{
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m68k_memory_map[sp[1]].base = action_replay.ram;
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m68k_memory_map[sp[1]].read8 = NULL;
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m68k_memory_map[sp[1]].read16 = NULL;
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m68k_memory_map[sp[1]].write8 = ar_write_ram_8;
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m68k_memory_map[sp[1]].write16 = NULL;
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}
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break;
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}
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default:
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{
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break;
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}
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}
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if (action_replay.enabled)
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{
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/* Load ROM */
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int i = 0;
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while (i < size)
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{
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fread(action_replay.rom+i,0x1000,1,f);
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i += 0x1000;
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}
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#ifdef LSB_FIRST
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/* Byteswap ROM */
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uint8 temp;
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for(i = 0; i < size; i += 2)
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{
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temp = action_replay.rom[i];
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action_replay.rom[i] = action_replay.rom[i+1];
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action_replay.rom[i+1] = temp;
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}
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#endif
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}
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fclose(f);
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}
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void areplay_shutdown(void)
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{
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/* clear existing patches */
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areplay_set_status(AR_SWITCH_OFF);
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/* disable device by default */
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action_replay.enabled = 0;
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}
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void areplay_reset(int hard)
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{
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if (action_replay.enabled)
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{
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if (hard || (action_replay.status == AR_SWITCH_TRAINER))
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{
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/* reset internal registers */
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memset(action_replay.regs, 0, sizeof(action_replay.regs));
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memset(action_replay.old, 0, sizeof(action_replay.old));
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memset(action_replay.data, 0, sizeof(action_replay.data));
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memset(action_replay.addr, 0, sizeof(action_replay.addr));
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/* by default, internal ROM is mapped at $000000-$00FFFF */
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m68k_memory_map[0].base = action_replay.rom;
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/* reset internal RAM on power-on */
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if (hard)
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{
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memset(action_replay.ram,0xff,0x10000);
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}
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}
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}
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}
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int areplay_get_status(void)
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{
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if (action_replay.enabled)
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{
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return action_replay.status;
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}
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return -1;
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}
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void areplay_set_status(int status)
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{
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if (action_replay.enabled)
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{
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/* no Trainer mode for normal Action Replay */
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if ((action_replay.enabled == TYPE_AR) && (status == AR_SWITCH_TRAINER))
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{
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status = AR_SWITCH_OFF;
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}
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/* check status changes */
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switch (status)
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{
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case AR_SWITCH_OFF:
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case AR_SWITCH_TRAINER:
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{
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/* check that patches were previously enabled */
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if (action_replay.status == AR_SWITCH_ON)
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{
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/* restore original data */
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*(uint16 *)(cart.rom + action_replay.addr[0]) = action_replay.old[0];
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*(uint16 *)(cart.rom + action_replay.addr[1]) = action_replay.old[1];
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*(uint16 *)(cart.rom + action_replay.addr[2]) = action_replay.old[2];
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*(uint16 *)(cart.rom + action_replay.addr[3]) = action_replay.old[3];
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}
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break;
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}
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case AR_SWITCH_ON:
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{
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/* check that patches were previously disabled */
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if (action_replay.status != AR_SWITCH_ON)
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{
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/* decode patch data */
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action_replay.data[0] = action_replay.regs[0];
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action_replay.data[1] = action_replay.regs[4];
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action_replay.data[2] = action_replay.regs[7];
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action_replay.data[3] = action_replay.regs[10];
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/* decode patch address ($000000-$7fffff) */
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action_replay.addr[0] = (action_replay.regs[1] | ((action_replay.regs[2] & 0x3f00) << 8)) << 1;
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action_replay.addr[1] = (action_replay.regs[5] | ((action_replay.regs[6] & 0x3f00) << 8)) << 1;
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action_replay.addr[2] = (action_replay.regs[8] | ((action_replay.regs[9] & 0x3f00) << 8)) << 1;
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action_replay.addr[3] = (action_replay.regs[11] | ((action_replay.regs[12] & 0x3f00) << 8)) << 1;
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/* save original data */
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action_replay.old[0] = *(uint16 *)(cart.rom + action_replay.addr[0]);
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action_replay.old[1] = *(uint16 *)(cart.rom + action_replay.addr[1]);
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action_replay.old[2] = *(uint16 *)(cart.rom + action_replay.addr[2]);
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action_replay.old[3] = *(uint16 *)(cart.rom + action_replay.addr[3]);
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/* patch new data */
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*(uint16 *)(cart.rom + action_replay.addr[0]) = action_replay.data[0];
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*(uint16 *)(cart.rom + action_replay.addr[1]) = action_replay.data[1];
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*(uint16 *)(cart.rom + action_replay.addr[2]) = action_replay.data[2];
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*(uint16 *)(cart.rom + action_replay.addr[3]) = action_replay.data[3];
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}
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break;
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}
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default:
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{
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return;
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}
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}
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/* update status */
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action_replay.status = status;
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}
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}
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static void ar_write_regs(uint32 address, uint32 data)
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{
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/* register offset */
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int offset = (address & 0xffff) >> 1;
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if (offset > 12)
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{
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m68k_unused_16_w(address,data);
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return;
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}
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/* update internal register */
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action_replay.regs[offset] = data;
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/* MODE register */
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if (action_replay.regs[3] == 0xffff)
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{
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/* check switch status */
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if (action_replay.status == AR_SWITCH_ON)
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{
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/* reset existing patches */
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areplay_set_status(AR_SWITCH_OFF);
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areplay_set_status(AR_SWITCH_ON);
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}
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/* enable Cartridge ROM */
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m68k_memory_map[0].base = cart.rom;
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}
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}
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static void ar_write_regs_2(uint32 address, uint32 data)
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{
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/* enable Cartridge ROM */
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if (((address & 0xff) == 0x78) && (data == 0xffff))
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{
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m68k_memory_map[0].base = cart.rom;
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}
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}
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static void ar_write_ram_8(uint32 address, uint32 data)
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{
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/* byte writes are handled as word writes, with LSB duplicated in MSB (/LWR is not used) */
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*(uint16 *)(action_replay.ram + (address & 0xfffe)) = (data | (data << 8));
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}
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