mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-29 04:31:49 +01:00
8af85558d0
.added YM2413 context to Master System savestates .removed support for older savestates format (1.3.x, 1.4.x), use 1.5.0 to convert old savestates to new (1.5.x) format
632 lines
20 KiB
C
632 lines
20 KiB
C
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/****************************************************************************
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* Genesis Plus
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* Master System cartridge hardware support
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*
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*
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* Copyright (C) 1998-2007 Charles MacDonald (SMS Plus original code)
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* Eke-Eke (2007-2011), additional code & fixes for the GCN/Wii port
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*
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* Most cartridge protections documented by Haze
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* (http://haze.mameworld.info/)
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*
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* Realtec mapper documented by TascoDeluxe
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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***************************************************************************/
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#include "shared.h"
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#define MAPPER_NONE (0)
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#define MAPPER_SEGA (1)
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#define MAPPER_CODIES (2)
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#define MAPPER_KOREA (3)
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#define MAPPER_MSX (4)
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#define GAME_DATABASE_CNT (75)
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typedef struct
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{
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uint32 crc;
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uint8 glasses_3d;
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uint8 peripheral;
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uint8 mapper;
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uint8 region;
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} rominfo_t;
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static struct
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{
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uint8 fcr[4];
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uint8 mapper;
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} slot;
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/* SMS game database */
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static const rominfo_t game_list[GAME_DATABASE_CNT] =
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{
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/* games requiring CODEMASTER mapper (NOTE: extended video modes don't work on Genesis VDP !) */
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{0x29822980, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_EUROPE}, /* Cosmic Spacehead */
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{0xA577CE46, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_EUROPE}, /* Micro Machines */
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{0xF7C524F6, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_EUROPE}, /* Micro Machines [BAD DUMP] */
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{0xDBE8895C, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_EUROPE}, /* Micro Machines 2 - Turbo Tournament */
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{0xC1756BEE, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_EUROPE}, /* Pete Sampras Tennis */
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{0x8813514B, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_EUROPE}, /* Excellent Dizzy Collection, The [Proto] */
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{0xEA5C3A6F, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_USA}, /* Dinobasher - Starring Bignose the Caveman [Proto] */
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{0x152F0DCC, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_USA}, /* Drop Zone" */
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{0xAA140C9C, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_USA}, /* Excellent Dizzy Collection, The [SMS-GG] */
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{0xB9664AE1, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_USA}, /* Fantastic Dizzy */
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{0xC888222B, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_USA}, /* Fantastic Dizzy [SMS-GG] */
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{0x76C5BDFB, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_USA}, /* Jang Pung 2 [SMS-GG] */
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{0xD9A7F170, 0, SYSTEM_MS_GAMEPAD, MAPPER_CODIES, REGION_USA}, /* Man Overboard! */
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/* games requiring KOREA mappers (NOTE: TMS9918 video modes don't work on Genesis VDP !) */
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{0x17AB6883, 0, SYSTEM_MS_GAMEPAD, MAPPER_NONE, REGION_JAPAN_NTSC}, /* FA Tetris (KR) */
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{0x61E8806F, 0, SYSTEM_MS_GAMEPAD, MAPPER_NONE, REGION_JAPAN_NTSC}, /* Flash Point (KR) */
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{0x445525E2, 0, SYSTEM_MS_GAMEPAD, MAPPER_MSX, REGION_JAPAN_NTSC}, /* Penguin Adventure (KR) */
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{0x83F0EEDE, 0, SYSTEM_MS_GAMEPAD, MAPPER_MSX, REGION_JAPAN_NTSC}, /* Street Master (KR) */
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{0xA05258F5, 0, SYSTEM_MS_GAMEPAD, MAPPER_MSX, REGION_JAPAN_NTSC}, /* Won-Si-In (KR) */
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{0x06965ED9, 0, SYSTEM_MS_GAMEPAD, MAPPER_MSX, REGION_JAPAN_NTSC}, /* F-1 Spirit - The way to Formula-1 (KR) */
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{0x89B79E77, 0, SYSTEM_MS_GAMEPAD, MAPPER_KOREA, REGION_JAPAN_NTSC}, /* Dodgeball King (KR) */
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{0x18FB98A3, 0, SYSTEM_MS_GAMEPAD, MAPPER_KOREA, REGION_JAPAN_NTSC}, /* Jang Pung 3 (KR) */
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{0x97D03541, 0, SYSTEM_MS_GAMEPAD, MAPPER_KOREA, REGION_JAPAN_NTSC}, /* Sangokushi 3 (KR)"} */
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{0x67C2F0FF, 0, SYSTEM_MS_GAMEPAD, MAPPER_KOREA, REGION_JAPAN_NTSC}, /* Super Boy 2 (KR) */
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/* games requiring PAL timings */
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{0x72420F38, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Addams Familly */
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{0x2D48C1D3, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Back to the Future Part III */
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{0x1CBB7BF1, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Battlemaniacs (BR) */
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{0x1B10A951, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Bram Stoker's Dracula */
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{0xC0E25D62, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* California Games II */
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{0x45C50294, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Jogos de Verao II (BR) */
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{0xC9DBF936, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Home Alone */
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{0x0047B615, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Predator2 */
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{0xF42E145C, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Quest for the Shaven Yak Starring Ren Hoek & Stimpy (BR) */
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{0x9F951756, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* RoboCop 3 */
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{0xF8176918, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Sensible Soccer */
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{0x1575581D, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Shadow of the Beast */
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{0x96B3F29E, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Sonic Blast (BR) */
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{0x5B3B922C, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Sonic the Hedgehog 2 [V0] */
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{0xD6F2BFCA, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Sonic the Hedgehog 2 [V1] */
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{0xCA1D3752, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Space Harrier [50 Hz] */
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{0x85CFC9C9, 0, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_EUROPE}, /* Taito Chase H.Q. */
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/* games requiring 3-D Glasses */
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{0x871562b0, 1, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_JAPAN_NTSC}, /* Maze Walker */
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{0x156948f9, 1, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_JAPAN_NTSC}, /* Space Harrier 3-D (J) */
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{0x6BD5C2BF, 1, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_USA}, /* Space Harrier 3-D */
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{0x8ECD201C, 1, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_USA}, /* Blade Eagle 3-D */
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{0xFBF96C81, 1, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_USA}, /* Blade Eagle 3-D (BR) */
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{0x58D5FC48, 1, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_USA}, /* Blade Eagle 3-D [Proto] */
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{0x31B8040B, 1, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_USA}, /* Maze Hunter 3-D */
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{0xABD48AD2, 1, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_USA}, /* Poseidon Wars 3-D */
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{0xA3EF13CB, 1, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_USA}, /* Zaxxon 3-D */
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{0xBBA74147, 1, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_USA}, /* Zaxxon 3-D [Proto] */
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{0xD6F43DDA, 1, SYSTEM_MS_GAMEPAD, MAPPER_SEGA, REGION_USA}, /* Out Run 3-D */
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/* games requiring 3-D Glasses & Sega Light Phaser */
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{0xFBE5CFBB, 1, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Missile Defense 3D */
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{0xE79BB689, 1, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Missile Defense 3D [BIOS] */
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/* games requiring Sega Light Phaser */
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{0x861B6E79, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Assault City [Light Phaser] */
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{0x5FC74D2A, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Gangster Town */
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{0xE167A561, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Hang-On / Safari Hunt */
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{0xC5083000, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Hang-On / Safari Hunt [BAD DUMP] */
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{0x91E93385, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Hang-On / Safari Hunt [BIOS] */
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{0xE8EA842C, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Marksman Shooting / Trap Shooting */
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{0xE8215C2E, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Marksman Shooting / Trap Shooting / Safari Hunt */
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{0x205CAAE8, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Operation Wolf (can be played with gamepad in port B)*/
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{0x23283F37, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Operation Wolf [A] (can be played with gamepad in port B) */
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{0xDA5A7013, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Rambo 3 */
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{0x79AC8E7F, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Rescue Mission */
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{0x4B051022, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Shooting Gallery */
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{0xA908CFF5, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Spacegun */
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{0x5359762D, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Wanted */
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{0x0CA95637, 0, SYSTEM_LIGHTPHASER, MAPPER_SEGA, REGION_USA}, /* Laser Ghost */
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/* games requiring Sega Paddle */
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{0xF9DBB533, 0, SYSTEM_PADDLE, MAPPER_SEGA, REGION_JAPAN_NTSC}, /* Alex Kidd BMX Trial */
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{0xA6FA42D0, 0, SYSTEM_PADDLE, MAPPER_SEGA, REGION_JAPAN_NTSC}, /* Galactic Protector */
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{0x29BC7FAD, 0, SYSTEM_PADDLE, MAPPER_SEGA, REGION_JAPAN_NTSC}, /* Megumi Rescue */
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{0x315917D4, 0, SYSTEM_PADDLE, MAPPER_SEGA, REGION_JAPAN_NTSC}, /* Woody Pop */
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/* games requiring Sega Sport Pad */
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{0x0CB7E21F, 0, SYSTEM_SPORTSPAD, MAPPER_SEGA, REGION_USA}, /* Great Ice Hockey */
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{0xE42E4998, 0, SYSTEM_SPORTSPAD, MAPPER_SEGA, REGION_USA}, /* Sports Pad Football */
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{0x41C948BF, 0, SYSTEM_SPORTSPAD, MAPPER_SEGA, REGION_USA} /* Sports Pad Soccer */
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};
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/* 1K trash buffer */
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static uint8 dummy[0x400];
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/* Function prorotypes */
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static void mapper_8k_w(int offset, unsigned int data);
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static void mapper_16k_w(int offset, unsigned int data);
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static void write_mapper_none(unsigned int address, unsigned char data);
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static void write_mapper_sega(unsigned int address, unsigned char data);
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static void write_mapper_codies(unsigned int address, unsigned char data);
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static void write_mapper_korea(unsigned int address, unsigned char data);
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static void write_mapper_msx(unsigned int address, unsigned char data);
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void sms_cart_init(void)
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{
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/* default mapper */
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slot.mapper = MAPPER_SEGA;
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/* default supported peripheral */
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uint8 device = SYSTEM_MS_GAMEPAD;
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cart.special = 0;
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/* compute CRC */
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uint32 crc = crc32(0, cart.rom, cart.romsize);
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/* detect cartridge mapper */
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int i;
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for (i=0; i<GAME_DATABASE_CNT; i++)
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{
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if (crc == game_list[i].crc)
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{
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cart.special = game_list[i].glasses_3d;
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slot.mapper = game_list[i].mapper;
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device = game_list[i].peripheral;
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i = GAME_DATABASE_CNT;
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}
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}
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/* initialize Z80 write handler */
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switch(slot.mapper)
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{
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case MAPPER_NONE:
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z80_writemem = write_mapper_none;
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break;
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case MAPPER_CODIES:
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z80_writemem = write_mapper_codies;
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break;
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case MAPPER_KOREA:
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z80_writemem = write_mapper_korea;
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break;
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case MAPPER_MSX:
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z80_writemem = write_mapper_msx;
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break;
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default:
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z80_writemem = write_mapper_sega;
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break;
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}
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/* initialize default SRAM (32K max.) */
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sram_init();
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/* restore previous input settings */
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if (old_system[0] != -1)
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{
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input.system[0] = old_system[0];
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}
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if (old_system[1] != -1)
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{
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input.system[1] = old_system[1];
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}
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/* default gun offset */
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input.x_offset = 20;
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input.y_offset = 0;
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/* detect if game requires specific peripheral */
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if (device != SYSTEM_MS_GAMEPAD)
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{
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/* save port A setting */
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if (old_system[0] == -1)
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{
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old_system[0] = input.system[0];
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}
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/* force port A configuration */
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input.system[0] = device;
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/* SpaceGun & Gangster Town use different gun offset */
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if ((crc == 0x5359762D) || (crc == 0x5FC74D2A))
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{
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input.x_offset = 16;
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}
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}
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}
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void sms_cart_reset(void)
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{
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int i;
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/* Unmapped memory return $FF */
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memset(dummy, 0xFF, 0x400);
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/* Reset Z80 memory mapping at $0000-$BFFF (first 32k of ROM mirrored) */
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for(i = 0x00; i < 0x30; i++)
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{
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z80_readmap[i] = &cart.rom[(i & 0x1F) << 10];
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z80_writemap[i] = dummy;
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}
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/* Reset Z80 memory mapping at $C000-$FFFF (first 8K of 68k RAM mirrored) */
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for(i = 0x30; i < 0x40; i++)
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{
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z80_readmap[i] = z80_writemap[i] = &work_ram[(i & 0x07) << 10];
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}
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/* Reset cartridge paging registers */
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switch(slot.mapper)
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{
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case MAPPER_NONE:
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case MAPPER_SEGA:
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{
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slot.fcr[0] = 0;
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slot.fcr[1] = 0;
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slot.fcr[2] = 1;
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slot.fcr[3] = 2;
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break;
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}
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default:
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{
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slot.fcr[0] = 0;
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slot.fcr[1] = 0;
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slot.fcr[2] = 1;
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slot.fcr[3] = 0;
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break;
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}
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}
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/* Set default memory map */
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if (slot.mapper != MAPPER_MSX)
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{
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mapper_16k_w(0,slot.fcr[0]);
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mapper_16k_w(1,slot.fcr[1]);
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mapper_16k_w(2,slot.fcr[2]);
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mapper_16k_w(3,slot.fcr[3]);
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}
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else
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{
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mapper_8k_w(0,slot.fcr[0]);
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mapper_8k_w(1,slot.fcr[1]);
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mapper_8k_w(2,slot.fcr[2]);
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mapper_8k_w(3,slot.fcr[3]);
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}
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}
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void sms_cart_switch(int enabled)
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{
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int i;
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if (enabled)
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{
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/* Enable cartdige ROM at $0000-$BFFF */
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for(i = 0x00; i < 0x30; i++)
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{
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z80_readmap[i] = &cart.rom[(i & 0x1F) << 10];
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z80_writemap[i] = dummy;
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}
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}
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else
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{
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/* Disable cartridge ROM at $0000-$BFFF */
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for(i = 0x00; i < 0x30; i++)
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{
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z80_readmap[i] = z80_writemap[i] = dummy;
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}
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}
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}
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int sms_cart_region_detect(void)
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{
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/* compute CRC */
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uint32 crc = crc32(0, cart.rom, cart.romsize);
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/* detect game region */
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int i;
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for (i=0; i<GAME_DATABASE_CNT; i++)
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{
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if (crc == game_list[i].crc)
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{
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return game_list[i].region;
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}
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}
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/* default region */
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return REGION_USA;
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}
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int sms_cart_context_save(uint8 *state)
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{
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int bufferptr = 0;
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save_param(slot.fcr, sizeof(slot.fcr));
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return bufferptr;
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}
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int sms_cart_context_load(uint8 *state)
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{
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int bufferptr = 0;
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load_param(slot.fcr, sizeof(slot.fcr));
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/* Set default memory map */
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if (slot.mapper != MAPPER_MSX)
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{
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mapper_16k_w(0,slot.fcr[0]);
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mapper_16k_w(1,slot.fcr[1]);
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mapper_16k_w(2,slot.fcr[2]);
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mapper_16k_w(3,slot.fcr[3]);
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}
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else
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{
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mapper_8k_w(0,slot.fcr[0]);
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mapper_8k_w(1,slot.fcr[1]);
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mapper_8k_w(2,slot.fcr[2]);
|
|
mapper_8k_w(3,slot.fcr[3]);
|
|
}
|
|
|
|
return bufferptr;
|
|
}
|
|
|
|
|
|
void mapper_8k_w(int offset, unsigned int data)
|
|
{
|
|
int i;
|
|
|
|
/* cartridge ROM page (8k) */
|
|
uint8 page = data % (cart.romsize >> 13);
|
|
|
|
/* Save frame control register data */
|
|
slot.fcr[offset] = data;
|
|
|
|
/* 4 x 8k banks */
|
|
switch (offset & 3)
|
|
{
|
|
case 0: /* cartridge ROM bank (8k) at $8000-$9FFF */
|
|
{
|
|
for(i = 0x20; i < 0x28; i++)
|
|
{
|
|
z80_readmap[i] = &cart.rom[(page << 13) | ((i & 0x07) << 10)];
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 1: /* cartridge ROM bank (8k) at $A000-$BFFF */
|
|
{
|
|
for(i = 0x28; i < 0x30; i++)
|
|
{
|
|
z80_readmap[i] = &cart.rom[(page << 13) | ((i & 0x07) << 10)];
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 2: /* cartridge ROM bank (8k) at $4000-$5FFF */
|
|
{
|
|
for(i = 0x10; i < 0x18; i++)
|
|
{
|
|
z80_readmap[i] = &cart.rom[(page << 13) | ((i & 0x07) << 10)];
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 3: /* cartridge ROM bank (8k) at $6000-$7FFF */
|
|
{
|
|
for(i = 0x18; i < 0x20; i++)
|
|
{
|
|
z80_readmap[i] = &cart.rom[(page << 13) | ((i & 0x07) << 10)];
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void mapper_16k_w(int offset, unsigned int data)
|
|
{
|
|
int i;
|
|
|
|
/* cartridge ROM page (16k) */
|
|
uint8 page = data % (cart.romsize >> 14);
|
|
|
|
/* page index increment (SEGA mapper) */
|
|
if (slot.fcr[0] & 0x03)
|
|
{
|
|
page = (page + ((4 - (slot.fcr[0] & 0x03)) << 3)) % (cart.romsize >> 14);
|
|
}
|
|
|
|
/* save frame control register data */
|
|
slot.fcr[offset] = data;
|
|
|
|
switch (offset)
|
|
{
|
|
case 0: /* control register (SEGA mapper) */
|
|
{
|
|
if(data & 0x08)
|
|
{
|
|
/* external RAM (upper or lower 16K) mapped at $8000-$BFFF */
|
|
for(i = 0x20; i <= 0x2F; i++)
|
|
{
|
|
z80_readmap[i] = z80_writemap[i] = &sram.sram[((data & 0x04) << 12) + ((i & 0x0F) << 10)];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* cartridge ROM page (16k) */
|
|
page = slot.fcr[3] % (cart.romsize >> 14);
|
|
|
|
/* page index increment (SEGA mapper) */
|
|
if (data & 0x03)
|
|
{
|
|
page = (page + ((4 - (data & 0x03)) << 3)) % (cart.romsize >> 14);
|
|
}
|
|
|
|
/* cartridge ROM mapped at $8000-$BFFF */
|
|
for(i = 0x20; i < 0x30; i++)
|
|
{
|
|
z80_readmap[i] = &cart.rom[(page << 14) | ((i & 0x0F) << 10)];
|
|
z80_writemap[i] = dummy;
|
|
}
|
|
}
|
|
|
|
if(data & 0x10)
|
|
{
|
|
/* external RAM (lower 16K) mapped at $C000-$FFFF */
|
|
for(i = 0x30; i < 0x40; i++)
|
|
{
|
|
z80_readmap[i] = z80_writemap[i] = &sram.sram[(i & 0x0F) << 10];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* internal RAM (8K mirrorred) mapped at $C000-$FFFF */
|
|
for(i = 0x30; i < 0x40; i++)
|
|
{
|
|
z80_readmap[i] = z80_writemap[i] = &work_ram[(i & 0x07) << 10];
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 1: /* cartridge ROM bank (16k) at $0000-$3FFF */
|
|
{
|
|
/* first 1k is not fixed (CODEMASTER mapper) */
|
|
if (slot.mapper == MAPPER_CODIES)
|
|
{
|
|
z80_readmap[0] = &cart.rom[(page << 14)];
|
|
}
|
|
|
|
for(i = 0x01; i < 0x10; i++)
|
|
{
|
|
z80_readmap[i] = &cart.rom[(page << 14) | ((i & 0x0F) << 10)];
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 2: /* cartridge ROM bank (16k) at $4000-$7FFF */
|
|
{
|
|
for(i = 0x10; i < 0x20; i++)
|
|
{
|
|
z80_readmap[i] = &cart.rom[(page << 14) | ((i & 0x0F) << 10)];
|
|
}
|
|
|
|
/* Ernie Elf's Golf external RAM switch */
|
|
if (slot.mapper == MAPPER_CODIES)
|
|
{
|
|
if (data & 0x80)
|
|
{
|
|
/* external RAM (8k) mapped at $A000-$BFFF */
|
|
for(i = 0x28; i < 0x30; i++)
|
|
{
|
|
z80_readmap[i] = z80_writemap[i] = &sram.sram[(i & 0x0F) << 10];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* cartridge ROM page (16k) */
|
|
page = slot.fcr[3] % (cart.romsize >> 14);
|
|
|
|
/* cartridge ROM mapped at $A000-$BFFF */
|
|
for(i = 0x28; i < 0x30; i++)
|
|
{
|
|
z80_readmap[i] = &cart.rom[(page << 14) | ((i & 0x0F) << 10)];
|
|
z80_writemap[i] = dummy;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 3: /* cartridge ROM bank (16k) at $8000-$BFFF */
|
|
{
|
|
/* check that external RAM (16k) is not mapped at $8000-$BFFF (SEGA mapper) */
|
|
if ((slot.fcr[0] & 0x08)) break;
|
|
|
|
/* first 8k */
|
|
for(i = 0x20; i < 0x28; i++)
|
|
{
|
|
z80_readmap[i] = &cart.rom[(page << 14) | ((i & 0x0F) << 10)];
|
|
}
|
|
|
|
/* check that external RAM (8k) is not mapped at $A000-$BFFF (CODEMASTER mapper) */
|
|
if ((slot.mapper == MAPPER_CODIES) && (slot.fcr[2] & 0x80)) break;
|
|
|
|
/* last 8k */
|
|
for(i = 0x28; i < 0x30; i++)
|
|
{
|
|
z80_readmap[i] = &cart.rom[(page << 14) | ((i & 0x0F) << 10)];
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_mapper_none(unsigned int address, unsigned char data)
|
|
{
|
|
z80_writemap[address >> 10][address & 0x03FF] = data;
|
|
}
|
|
|
|
static void write_mapper_sega(unsigned int address, unsigned char data)
|
|
{
|
|
if(address >= 0xFFFC)
|
|
{
|
|
mapper_16k_w(address & 3, data);
|
|
}
|
|
|
|
z80_writemap[address >> 10][address & 0x03FF] = data;
|
|
}
|
|
|
|
static void write_mapper_codies(unsigned int address, unsigned char data)
|
|
{
|
|
if (address == 0x0000)
|
|
{
|
|
mapper_16k_w(1,data);
|
|
return;
|
|
}
|
|
|
|
if (address == 0x4000)
|
|
{
|
|
mapper_16k_w(2,data);
|
|
return;
|
|
}
|
|
|
|
if (address == 0x8000)
|
|
{
|
|
mapper_16k_w(3,data);
|
|
return;
|
|
}
|
|
|
|
z80_writemap[address >> 10][address & 0x03FF] = data;
|
|
}
|
|
|
|
static void write_mapper_korea(unsigned int address, unsigned char data)
|
|
{
|
|
if (address == 0xA000)
|
|
{
|
|
mapper_16k_w(3,data);
|
|
return;
|
|
}
|
|
|
|
z80_writemap[address >> 10][address & 0x03FF] = data;
|
|
}
|
|
|
|
static void write_mapper_msx(unsigned int address, unsigned char data)
|
|
{
|
|
if (address <= 0x0003)
|
|
{
|
|
mapper_8k_w(address,data);
|
|
return;
|
|
}
|
|
|
|
z80_writemap[address >> 10][address & 0x03FF] = data;
|
|
}
|