mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-12 13:55:07 +01:00
247 lines
5.4 KiB
C
247 lines
5.4 KiB
C
/*
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memz80.c --
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Memory handlers for Z80 memory and port access, and the Z80 to
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VDP interface.
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*/
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#define LOG_PORT 0 /* 1= Log Z80 I/O port accesses */
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#include "shared.h"
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unsigned int cpu_readmem16(unsigned int address)
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{
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switch((address >> 13) & 7)
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{
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case 0: /* Work RAM */
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case 1:
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return zram[address & 0x1FFF];
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case 2: /* YM2612 */
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return fm_read(address & 3);
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case 3: /* VDP */
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if ((address & 0xFF00) == 0x7F00) return z80_vdp_r (address);
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return 0xFF;
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default: /* V-bus bank */
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return z80_read_banked_memory(zbank | (address & 0x7FFF));
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}
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return 0xFF;
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}
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void cpu_writemem16(unsigned int address, unsigned int data)
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{
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switch((address >> 13) & 7)
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{
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case 0: /* Work RAM */
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case 1:
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zram[address & 0x1FFF] = data;
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return;
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case 2: /* YM2612 */
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fm_write(address & 3, data);
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return;
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case 3: /* Bank register and VDP */
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switch(address & 0xFF00)
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{
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case 0x6000:
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gen_bank_w(data & 1);
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return;
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case 0x7F00:
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z80_vdp_w(address, data);
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return;
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default:
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z80_unused_w(address, data);
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return;
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}
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return;
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default: /* V-bus bank */
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z80_write_banked_memory(zbank | (address & 0x7FFF), data);
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return;
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}
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}
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int z80_vdp_r(int address)
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{
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switch(address & 0xFF)
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{
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case 0x00: /* VDP data port */
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case 0x02:
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return (vdp_data_r() >> 8) & 0xFF;
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case 0x01: /* VDP data port */
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case 0x03:
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return (vdp_data_r() & 0xFF);
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case 0x04: /* VDP control port */
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case 0x06:
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return (0xFF | ((vdp_ctrl_r() >> 8) & 3));
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case 0x05: /* VDP control port */
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case 0x07:
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return (vdp_ctrl_r() & 0xFF);
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case 0x08: /* HV counter */
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case 0x0A:
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case 0x0C:
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case 0x0E:
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return (vdp_hvc_r() >> 8) & 0xFF;
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case 0x09: /* HV counter */
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case 0x0B:
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case 0x0D:
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case 0x0F:
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return (vdp_hvc_r() & 0xFF);
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case 0x10: /* Unused (PSG) */
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case 0x11:
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case 0x12:
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case 0x13:
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case 0x14:
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case 0x15:
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case 0x16:
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case 0x17:
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return z80_lockup_r(address);
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case 0x18: /* Unused */
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case 0x19:
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case 0x1A:
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case 0x1B:
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return z80_unused_r(address);
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case 0x1C: /* Unused (test register) */
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case 0x1D:
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case 0x1E:
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case 0x1F:
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return z80_unused_r(address);
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default: /* Invalid VDP addresses */
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return z80_lockup_r(address);
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}
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return 0xFF;
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}
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void z80_vdp_w(int address, int data)
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{
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switch(address & 0xFF)
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{
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case 0x00: /* VDP data port */
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case 0x01:
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case 0x02:
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case 0x03:
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vdp_data_w(data << 8 | data);
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return;
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case 0x04: /* VDP control port */
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case 0x05:
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case 0x06:
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case 0x07:
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vdp_ctrl_w(data << 8 | data);
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return;
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case 0x08: /* Unused (HV counter) */
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case 0x09:
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case 0x0A:
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case 0x0B:
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case 0x0C:
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case 0x0D:
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case 0x0E:
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case 0x0F:
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z80_lockup_w(address, data);
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return;
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case 0x11: /* PSG */
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case 0x13:
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case 0x15:
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case 0x17:
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psg_write(data);
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return;
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case 0x10: /* Unused */
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case 0x12:
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case 0x14:
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case 0x16:
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case 0x18:
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case 0x19:
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case 0x1A:
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case 0x1B:
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z80_unused_w(address, data);
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return;
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case 0x1C: /* Test register */
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case 0x1D:
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case 0x1E:
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case 0x1F:
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vdp_test_w(data << 8 | data);
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return;
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default: /* Invalid VDP addresses */
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z80_lockup_w(address, data);
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return;
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}
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}
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/*
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Port handlers. Ports are unused when not in Mark III compatability mode.
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Games that access ports anyway:
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- Thunder Force IV reads port $BF in it's interrupt handler.
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*/
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unsigned int cpu_readport16(unsigned int port)
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{
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#if LOG_PORT
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error("Z80 read port %04X (%04X)\n", port, z80_get_reg(Z80_PC));
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#endif
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return 0xFF;
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}
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void cpu_writeport16(unsigned int port, unsigned int data)
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{
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#if LOG_PORT
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error("Z80 write %02X to port %04X (%04X)\n", data, port, z80_get_reg(Z80_PC));
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#endif
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}
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/*
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Handlers for access to unused addresses and those which make the
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machine lock up.
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*/
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void z80_unused_w(int address, int data)
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{
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error("Z80 unused write %04X = %02X (%04X)\n", address, data, z80_get_reg(Z80_PC));
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}
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int z80_unused_r(int address)
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{
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error("Z80 unused read %04X (%04X)\n", address, z80_get_reg(Z80_PC));
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return 0xFF;
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}
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void z80_lockup_w(int address, int data)
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{
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error("Z80 lockup write %04X = %02X (%04X)\n", address, data, z80_get_reg(Z80_PC));
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gen_running = 0;
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z80_end_timeslice();
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}
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int z80_lockup_r(int address)
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{
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error("Z80 lockup read %04X (%04X)\n", address, z80_get_reg(Z80_PC));
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gen_running = 0;
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z80_end_timeslice();
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return 0xFF;
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}
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