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62f1204476
Genesis Plus GX 1.6.0 ---------------------- [Core/Sound] --------------- * added YM2413 emulation in Master System compatibility mode. * fixed SN76489 noise boost initialization. * minor YM2612 core optimizations. [Core/VDP] --------------- * added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP. * added support for all TMS9918 rendering modes. * improved Mega Drive VDP timings accuracy in Master System Compatibility mode. * fixed color palette initialization. * fixed shifted sprites rendering in Mode 4. * modified pixel rendering support (pixel depth is now forced at compilation time). [Core/CPU] --------------- * optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment [Core/IO] --------------- * added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers. * added Terebi Oekaki tablet emulation. * improved Mouse emulation (fixes mouse support in Cannon Fodder). * improved Justifier emulation (fixes gun support in Lethal Enforcers 2). * improved 6-Buttons control pad emulation (fixes Duke Nukem 3D) * modified lightgun emulation to use common key inputs for all devices. * 2-buttons controller is now picked by default for Master System games. [Core/MD] --------------- * added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs). * added Game Toshokan in EEPROM database (verified on real cartridge). * fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge). * modified SRAM banswitch hardware emulation to be more compatible with some hacks. [Core/MS] --------------- * added Cyborg Z to Korean mapper database. [Core/GG] --------------- * added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95). [Core/General] --------------- * added support for .mdx ROM format. * added Game Gear & SG-1000 ROM support. * added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility. * updated to new Genesis Plus license (see http://cgfm2.emuviews.com/) * removed DOS port * various code cleanup. [Gamecube/Wii] --------------- * IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...) * added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games). * improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes). * improved gun cursor positioning accuracy. * improved horizontal scaling & screenshots rendering in H32 mode. * fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files. * removed ARAM/injected ROM support (unused). * removed WPAD_ and PAD_ update from VSYNC callback. * increased GCC inlining limits for some speed improvment. * compiled with devkitPPC r24 & libogc 1.8.7.
132 lines
4.6 KiB
C
132 lines
4.6 KiB
C
/*
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* history.c
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*
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* Generic ROM history list managment
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*
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* Copyright Eke-Eke (2008-2011), based on original code from Martin Disibio (2008)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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*
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* - Redistributions may not be sold, nor may they be used in a commercial
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* product or activity.
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*
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* - Redistributions that are modified from the original source must include the
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* complete source code, including the source code for all components used by a
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* binary built from the modified sources. However, as a special exception, the
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* source code distributed need not include anything that is normally distributed
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* (in either source or binary form) with the major components (compiler, kernel,
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* and so on) of the operating system on which the executable runs, unless that
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* component itself accompanies the executable.
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*
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* - Redistributions must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************************/
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#include "shared.h"
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#include "history.h"
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t_history history;
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/****************************************************************************
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* history_add_file
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*
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* Adds the given file path to the top of the history list, shifting each
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* existing entry in the history down one place. If given file path is
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* already in the list then the existing entry is (in effect) moved to the
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* top instead.
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****************************************************************************/
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void history_add_file(char *filepath, char *filename)
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{
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/* Create the new entry for this path. */
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t_history_entry newentry;
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strncpy(newentry.filepath, filepath, MAXJOLIET - 1);
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strncpy(newentry.filename, filename, MAXJOLIET - 1);
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newentry.filepath[MAXJOLIET - 1] = '\0';
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newentry.filename[MAXJOLIET - 1] = '\0';
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t_history_entry oldentry; /* Old entry is the one being shuffled down a spot. */
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t_history_entry currentry; /* Curr entry is the one that just replaced old path. */
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/* Initially set curr entry to the new value. */
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memcpy(¤try, &newentry, sizeof(t_history_entry));
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int i;
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for(i=0; i < NUM_HISTORY_ENTRIES; i++)
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{
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/* Save off the next entry. */
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memcpy(&oldentry, &history.entries[i], sizeof(t_history_entry));
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/* Overwrite with the previous entry. */
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memcpy(&history.entries[i], ¤try, sizeof(t_history_entry));
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/* Switch the old entry to the curr entry now. */
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memcpy(¤try, &oldentry, sizeof(t_history_entry));
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/* If the entry in the list at this spot matches
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the new entry then do nothing and let this
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entry get deleted. */
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if(strcmp(newentry.filepath, currentry.filepath) == 0 && strcmp(newentry.filename, currentry.filename) == 0)
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break;
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}
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/* now save to disk */
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history_save();
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}
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void history_save()
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{
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/* open file */
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char fname[MAXPATHLEN];
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sprintf (fname, "%s/history.ini", DEFAULT_PATH);
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FILE *fp = fopen(fname, "wb");
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if (fp)
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{
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/* write file */
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fwrite(&history, sizeof(history), 1, fp);
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fclose(fp);
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}
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}
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void history_load(void)
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{
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/* open file */
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char fname[MAXPATHLEN];
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sprintf (fname, "%s/history.ini", DEFAULT_PATH);
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FILE *fp = fopen(fname, "rb");
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if (fp)
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{
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/* read file */
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fread(&history, sizeof(history), 1, fp);
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fclose(fp);
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}
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}
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void history_default(void)
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{
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int i;
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for(i=0; i < NUM_HISTORY_ENTRIES; i++)
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memset(&history.entries[i], 0, sizeof(t_history_entry));
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/* restore history */
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history_load();
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}
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