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https://github.com/ekeeke/Genesis-Plus-GX.git
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62f1204476
Genesis Plus GX 1.6.0 ---------------------- [Core/Sound] --------------- * added YM2413 emulation in Master System compatibility mode. * fixed SN76489 noise boost initialization. * minor YM2612 core optimizations. [Core/VDP] --------------- * added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP. * added support for all TMS9918 rendering modes. * improved Mega Drive VDP timings accuracy in Master System Compatibility mode. * fixed color palette initialization. * fixed shifted sprites rendering in Mode 4. * modified pixel rendering support (pixel depth is now forced at compilation time). [Core/CPU] --------------- * optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment [Core/IO] --------------- * added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers. * added Terebi Oekaki tablet emulation. * improved Mouse emulation (fixes mouse support in Cannon Fodder). * improved Justifier emulation (fixes gun support in Lethal Enforcers 2). * improved 6-Buttons control pad emulation (fixes Duke Nukem 3D) * modified lightgun emulation to use common key inputs for all devices. * 2-buttons controller is now picked by default for Master System games. [Core/MD] --------------- * added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs). * added Game Toshokan in EEPROM database (verified on real cartridge). * fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge). * modified SRAM banswitch hardware emulation to be more compatible with some hacks. [Core/MS] --------------- * added Cyborg Z to Korean mapper database. [Core/GG] --------------- * added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95). [Core/General] --------------- * added support for .mdx ROM format. * added Game Gear & SG-1000 ROM support. * added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility. * updated to new Genesis Plus license (see http://cgfm2.emuviews.com/) * removed DOS port * various code cleanup. [Gamecube/Wii] --------------- * IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...) * added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games). * improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes). * improved gun cursor positioning accuracy. * improved horizontal scaling & screenshots rendering in H32 mode. * fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files. * removed ARAM/injected ROM support (unused). * removed WPAD_ and PAD_ update from VSYNC callback. * increased GCC inlining limits for some speed improvment. * compiled with devkitPPC r24 & libogc 1.8.7.
183 lines
4.8 KiB
C
183 lines
4.8 KiB
C
/*
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* fileio.c
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*
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* Load a normal file, or ZIP/GZ archive into ROM buffer.
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* Returns loaded ROM size (zero if an error occured)
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*
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*
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* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald
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* modified by Eke-Eke (Genesis Plus GX)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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*
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* - Redistributions may not be sold, nor may they be used in a commercial
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* product or activity.
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*
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* - Redistributions that are modified from the original source must include the
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* complete source code, including the source code for all components used by a
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* binary built from the modified sources. However, as a special exception, the
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* source code distributed need not include anything that is normally distributed
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* (in either source or binary form) with the major components (compiler, kernel,
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* and so on) of the operating system on which the executable runs, unless that
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* component itself accompanies the executable.
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*
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* - Redistributions must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************************/
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#include "shared.h"
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#include <windows.h>
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#include <zlib.h>
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int load_archive(char *filename)
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{
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int size = 0;
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char msg[64];
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/* ROM buffer should be allocated first */
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if (cart.rom == NULL)
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{
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return 0;
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}
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if(check_zip(filename))
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{
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unz_file_info info;
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int ret = 0;
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/* Attempt to open the archive */
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unzFile *fd = unzOpen(filename);
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if (!fd) return 0;
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/* Go to first file in archive */
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ret = unzGoToFirstFile(fd);
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if(ret != UNZ_OK)
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{
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unzClose(fd);
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return 0;
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}
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/* Get file informations and update filename */
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ret = unzGetCurrentFileInfo(fd, &info, filename, 128, NULL, 0, NULL, 0);
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if(ret != UNZ_OK)
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{
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unzClose(fd);
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return 0;
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}
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/* Open the file for reading */
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ret = unzOpenCurrentFile(fd);
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if(ret != UNZ_OK)
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{
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unzClose(fd);
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return 0;
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}
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/* Retrieve uncompressed file size */
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size = info.uncompressed_size;
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if(size > MAXROMSIZE)
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{
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unzClose(fd);
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return 0;
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}
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/* Read (decompress) the file */
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ret = unzReadCurrentFile(fd, cart.rom, info.uncompressed_size);
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if(ret != info.uncompressed_size)
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{
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unzCloseCurrentFile(fd);
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unzClose(fd);
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return 0;
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}
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/* Close the current file */
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ret = unzCloseCurrentFile(fd);
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if(ret != UNZ_OK)
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{
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unzClose(fd);
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return 0;
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}
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/* Close the archive */
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ret = unzClose(fd);
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if(ret != UNZ_OK) return 0;
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}
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else
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{
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/* Open file */
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gzFile *gd = gzopen(filename, "rb");
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if (!gd) return 0;
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/* Get file size */
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size = gzsize(gd);
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/* Check file size */
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if(size > MAXROMSIZE)
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{
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gzclose(gd);
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return 0;
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}
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/* Read file data */
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gzread(gd, cart.rom, size);
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/* Close file */
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gzclose(gd);
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}
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/* Return loaded ROM size */
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return size;
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}
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/*
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Verifies if a file is a ZIP archive or not.
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Returns: 1= ZIP archive, 0= not a ZIP archive
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*/
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int check_zip(char *filename)
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{
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uint8 buf[2];
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FILE *fd = fopen(filename, "rb");
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if(!fd) return (0);
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fread(buf, 2, 1, fd);
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fclose(fd);
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if(memcmp(buf, "PK", 2) == 0) return (1);
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return (0);
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}
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/*
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Returns the size of a GZ compressed file.
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*/
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int gzsize(gzFile *gd)
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{
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#define CHUNKSIZE (0x10000)
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int size = 0, length = 0;
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unsigned char buffer[CHUNKSIZE];
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gzrewind(gd);
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do
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{
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size = gzread(gd, buffer, CHUNKSIZE);
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if(size <= 0) break;
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length += size;
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}
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while (!gzeof(gd));
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gzrewind(gd);
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return (length);
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#undef CHUNKSIZE
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}
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