mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-09 04:15:14 +01:00
728 lines
19 KiB
C
728 lines
19 KiB
C
#include <windows.h>
|
|
|
|
#include "SDL.h"
|
|
#include "SDL_thread.h"
|
|
|
|
#include "shared.h"
|
|
#include "sms_ntsc.h"
|
|
#include "md_ntsc.h"
|
|
|
|
#define SOUND_FREQUENCY 48000
|
|
#define SOUND_SAMPLES_SIZE 2048
|
|
|
|
#define VIDEO_WIDTH 320
|
|
#define VIDEO_HEIGHT 240
|
|
|
|
int joynum = 0;
|
|
|
|
int log_error = 0;
|
|
int debug_on = 0;
|
|
int turbo_mode = 0;
|
|
int use_sound = 1;
|
|
int fullscreen = 0; /* SDL_FULLSCREEN */
|
|
|
|
/* sound */
|
|
|
|
struct {
|
|
char* current_pos;
|
|
char* buffer;
|
|
int current_emulated_samples;
|
|
} sdl_sound;
|
|
|
|
static void sdl_sound_callback(void *userdata, Uint8 *stream, int len)
|
|
{
|
|
if(sdl_sound.current_emulated_samples < len) {
|
|
memset(stream, 0, len);
|
|
}
|
|
else {
|
|
memcpy(stream, sdl_sound.buffer, len);
|
|
/* loop to compensate desync */
|
|
do {
|
|
sdl_sound.current_emulated_samples -= len;
|
|
} while(sdl_sound.current_emulated_samples > 2 * len);
|
|
memcpy(sdl_sound.buffer,
|
|
sdl_sound.current_pos - sdl_sound.current_emulated_samples,
|
|
sdl_sound.current_emulated_samples);
|
|
sdl_sound.current_pos = sdl_sound.buffer + sdl_sound.current_emulated_samples;
|
|
}
|
|
}
|
|
|
|
static int sdl_sound_init()
|
|
{
|
|
int n;
|
|
SDL_AudioSpec as_desired, as_obtained;
|
|
|
|
if(SDL_Init(SDL_INIT_AUDIO) < 0) {
|
|
MessageBox(NULL, "SDL Audio initialization failed", "Error", 0);
|
|
return 0;
|
|
}
|
|
|
|
as_desired.freq = SOUND_FREQUENCY;
|
|
as_desired.format = AUDIO_S16LSB;
|
|
as_desired.channels = 2;
|
|
as_desired.samples = SOUND_SAMPLES_SIZE;
|
|
as_desired.callback = sdl_sound_callback;
|
|
|
|
if(SDL_OpenAudio(&as_desired, &as_obtained) == -1) {
|
|
MessageBox(NULL, "SDL Audio open failed", "Error", 0);
|
|
return 0;
|
|
}
|
|
|
|
if(as_desired.samples != as_obtained.samples) {
|
|
MessageBox(NULL, "SDL Audio wrong setup", "Error", 0);
|
|
return 0;
|
|
}
|
|
|
|
sdl_sound.current_emulated_samples = 0;
|
|
n = SOUND_SAMPLES_SIZE * 2 * sizeof(short) * 11;
|
|
sdl_sound.buffer = (char*)malloc(n);
|
|
if(!sdl_sound.buffer) {
|
|
MessageBox(NULL, "Can't allocate audio buffer", "Error", 0);
|
|
return 0;
|
|
}
|
|
memset(sdl_sound.buffer, 0, n);
|
|
sdl_sound.current_pos = sdl_sound.buffer;
|
|
return 1;
|
|
}
|
|
|
|
static void sdl_sound_update()
|
|
{
|
|
int i;
|
|
short* p;
|
|
|
|
int size = audio_update();
|
|
|
|
if (use_sound)
|
|
{
|
|
SDL_LockAudio();
|
|
p = (short*)sdl_sound.current_pos;
|
|
for(i = 0; i < size; ++i) {
|
|
*p = snd.buffer[0][i];
|
|
++p;
|
|
*p = snd.buffer[1][i];
|
|
++p;
|
|
}
|
|
sdl_sound.current_pos = (char*)p;
|
|
sdl_sound.current_emulated_samples += size * 2 * sizeof(short);
|
|
SDL_UnlockAudio();
|
|
}
|
|
}
|
|
|
|
static void sdl_sound_close()
|
|
{
|
|
SDL_PauseAudio(1);
|
|
SDL_CloseAudio();
|
|
if (sdl_sound.buffer)
|
|
free(sdl_sound.buffer);
|
|
}
|
|
|
|
/* video */
|
|
md_ntsc_t *md_ntsc;
|
|
sms_ntsc_t *sms_ntsc;
|
|
|
|
struct {
|
|
SDL_Surface* surf_screen;
|
|
SDL_Surface* surf_bitmap;
|
|
SDL_Rect srect;
|
|
SDL_Rect drect;
|
|
Uint32 frames_rendered;
|
|
} sdl_video;
|
|
|
|
static int sdl_video_init()
|
|
{
|
|
if(SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
|
|
MessageBox(NULL, "SDL Video initialization failed", "Error", 0);
|
|
return 0;
|
|
}
|
|
sdl_video.surf_screen = SDL_SetVideoMode(VIDEO_WIDTH, VIDEO_HEIGHT, 16, SDL_SWSURFACE | fullscreen);
|
|
sdl_video.surf_bitmap = SDL_CreateRGBSurface(SDL_SWSURFACE, 720, 576, 16, 0, 0, 0, 0);
|
|
sdl_video.frames_rendered = 0;
|
|
SDL_ShowCursor(0);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void sdl_video_update()
|
|
{
|
|
system_frame(0);
|
|
|
|
/* viewport size changed */
|
|
if(bitmap.viewport.changed & 1)
|
|
{
|
|
bitmap.viewport.changed &= ~1;
|
|
|
|
/* source bitmap */
|
|
sdl_video.srect.w = bitmap.viewport.w+2*bitmap.viewport.x;
|
|
sdl_video.srect.h = bitmap.viewport.h+2*bitmap.viewport.y;
|
|
sdl_video.srect.x = 0;
|
|
sdl_video.srect.y = 0;
|
|
if (sdl_video.srect.w > VIDEO_WIDTH)
|
|
{
|
|
sdl_video.srect.x = (sdl_video.srect.w - VIDEO_WIDTH) / 2;
|
|
sdl_video.srect.w = VIDEO_WIDTH;
|
|
}
|
|
if (sdl_video.srect.h > VIDEO_HEIGHT)
|
|
{
|
|
sdl_video.srect.y = (sdl_video.srect.h - VIDEO_HEIGHT) / 2;
|
|
sdl_video.srect.h = VIDEO_HEIGHT;
|
|
}
|
|
|
|
/* destination bitmap */
|
|
sdl_video.drect.w = sdl_video.srect.w;
|
|
sdl_video.drect.h = sdl_video.srect.h;
|
|
sdl_video.drect.x = (VIDEO_WIDTH - sdl_video.drect.w) / 2;
|
|
sdl_video.drect.y = (VIDEO_HEIGHT - sdl_video.drect.h) / 2;
|
|
|
|
/* clear destination surface */
|
|
SDL_FillRect(sdl_video.surf_screen, 0, 0);
|
|
|
|
/*if (config.render && (interlaced || config.ntsc)) rect.h *= 2;
|
|
if (config.ntsc) rect.w = (reg[12]&1) ? MD_NTSC_OUT_WIDTH(rect.w) : SMS_NTSC_OUT_WIDTH(rect.w);
|
|
if (config.ntsc)
|
|
{
|
|
sms_ntsc = (sms_ntsc_t *)malloc(sizeof(sms_ntsc_t));
|
|
md_ntsc = (md_ntsc_t *)malloc(sizeof(md_ntsc_t));
|
|
|
|
switch (config.ntsc)
|
|
{
|
|
case 1:
|
|
sms_ntsc_init(sms_ntsc, &sms_ntsc_composite);
|
|
md_ntsc_init(md_ntsc, &md_ntsc_composite);
|
|
break;
|
|
case 2:
|
|
sms_ntsc_init(sms_ntsc, &sms_ntsc_svideo);
|
|
md_ntsc_init(md_ntsc, &md_ntsc_svideo);
|
|
break;
|
|
case 3:
|
|
sms_ntsc_init(sms_ntsc, &sms_ntsc_rgb);
|
|
md_ntsc_init(md_ntsc, &md_ntsc_rgb);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sms_ntsc)
|
|
{
|
|
free(sms_ntsc);
|
|
sms_ntsc = NULL;
|
|
}
|
|
|
|
if (md_ntsc)
|
|
{
|
|
free(md_ntsc);
|
|
md_ntsc = NULL;
|
|
}
|
|
} */
|
|
}
|
|
|
|
SDL_BlitSurface(sdl_video.surf_bitmap, &sdl_video.srect, sdl_video.surf_screen, &sdl_video.drect);
|
|
SDL_UpdateRect(sdl_video.surf_screen, 0, 0, 0, 0);
|
|
|
|
++sdl_video.frames_rendered;
|
|
}
|
|
|
|
static void sdl_video_close()
|
|
{
|
|
if (sdl_video.surf_bitmap)
|
|
SDL_FreeSurface(sdl_video.surf_bitmap);
|
|
if (sdl_video.surf_screen)
|
|
SDL_FreeSurface(sdl_video.surf_screen);
|
|
}
|
|
|
|
/* Timer Sync */
|
|
|
|
struct {
|
|
SDL_sem* sem_sync;
|
|
unsigned ticks;
|
|
} sdl_sync;
|
|
|
|
/* sync */
|
|
|
|
static Uint32 sdl_sync_timer_callback(Uint32 interval)
|
|
{
|
|
SDL_SemPost(sdl_sync.sem_sync);
|
|
char caption[100];
|
|
sdl_sync.ticks++;
|
|
if (sdl_sync.ticks == (vdp_pal ? 50 : 20))
|
|
{
|
|
int fps = vdp_pal ? (sdl_video.frames_rendered / 3) : sdl_video.frames_rendered;
|
|
sdl_sync.ticks = sdl_video.frames_rendered = 0;
|
|
sprintf(caption,"%d fps - %s ", fps, rominfo.international);
|
|
SDL_WM_SetCaption(caption, NULL);
|
|
}
|
|
return interval;
|
|
}
|
|
|
|
static int sdl_sync_init()
|
|
{
|
|
if(SDL_InitSubSystem(SDL_INIT_TIMER|SDL_INIT_EVENTTHREAD) < 0)
|
|
{
|
|
MessageBox(NULL, "SDL Timer initialization failed", "Error", 0);
|
|
return 0;
|
|
}
|
|
|
|
sdl_sync.sem_sync = SDL_CreateSemaphore(0);
|
|
sdl_sync.ticks = 0;
|
|
return 1;
|
|
}
|
|
|
|
static void sdl_sync_close()
|
|
{
|
|
if(sdl_sync.sem_sync)
|
|
SDL_DestroySemaphore(sdl_sync.sem_sync);
|
|
}
|
|
|
|
static int sdl_control_update(SDLKey keystate)
|
|
{
|
|
switch (keystate)
|
|
{
|
|
case SDLK_TAB:
|
|
{
|
|
system_init();
|
|
system_reset();
|
|
break;
|
|
}
|
|
|
|
case SDLK_F2:
|
|
{
|
|
if (fullscreen) fullscreen = 0;
|
|
else fullscreen = SDL_FULLSCREEN;
|
|
sdl_video.surf_screen = SDL_SetVideoMode(VIDEO_WIDTH, VIDEO_HEIGHT, 16, SDL_SWSURFACE | fullscreen);
|
|
break;
|
|
}
|
|
|
|
case SDLK_F3:
|
|
{
|
|
config.render ^=1;
|
|
break;
|
|
}
|
|
|
|
case SDLK_F4:
|
|
{
|
|
if (!turbo_mode) use_sound ^= 1;
|
|
break;
|
|
}
|
|
|
|
case SDLK_F5:
|
|
{
|
|
log_error ^= 1;
|
|
break;
|
|
}
|
|
|
|
case SDLK_F6:
|
|
{
|
|
if (!use_sound) turbo_mode ^=1;
|
|
break;
|
|
}
|
|
|
|
case SDLK_F7:
|
|
{
|
|
FILE *f = fopen("game.gpz","r+b");
|
|
if (f)
|
|
{
|
|
uint8 buf[STATE_SIZE];
|
|
fread(&buf, STATE_SIZE, 1, f);
|
|
state_load(buf);
|
|
fclose(f);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SDLK_F8:
|
|
{
|
|
FILE *f = fopen("game.gpz","w+b");
|
|
if (f)
|
|
{
|
|
uint8 buf[STATE_SIZE];
|
|
state_save(buf);
|
|
fwrite(&buf, STATE_SIZE, 1, f);
|
|
fclose(f);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SDLK_F9:
|
|
{
|
|
vdp_pal ^= 1;
|
|
|
|
/* save YM2612 context */
|
|
unsigned char *temp = malloc(YM2612GetContextSize());
|
|
if (temp)
|
|
memcpy(temp, YM2612GetContextPtr(), YM2612GetContextSize());
|
|
|
|
/* reinitialize all timings */
|
|
audio_init(snd.sample_rate, snd.frame_rate);
|
|
system_init();
|
|
|
|
/* restore YM2612 context */
|
|
if (temp)
|
|
{
|
|
YM2612Restore(temp);
|
|
free(temp);
|
|
}
|
|
|
|
/* reinitialize VC max value */
|
|
static const uint16 vc_table[4][2] =
|
|
{
|
|
/* NTSC, PAL */
|
|
{0xDA , 0xF2}, /* Mode 4 (192 lines) */
|
|
{0xEA , 0x102}, /* Mode 5 (224 lines) */
|
|
{0xDA , 0xF2}, /* Mode 4 (192 lines) */
|
|
{0x106, 0x10A} /* Mode 5 (240 lines) */
|
|
};
|
|
vc_max = vc_table[(reg[1] >> 2) & 3][vdp_pal];
|
|
|
|
/* reinitialize display area */
|
|
bitmap.viewport.changed = 3;
|
|
break;
|
|
}
|
|
|
|
case SDLK_F10:
|
|
{
|
|
gen_softreset(1);
|
|
gen_softreset(0);
|
|
break;
|
|
}
|
|
|
|
case SDLK_F11:
|
|
{
|
|
config.overscan ^= 1;
|
|
bitmap.viewport.changed = 3;
|
|
break;
|
|
}
|
|
|
|
case SDLK_F12:
|
|
{
|
|
joynum = (joynum + 1) % MAX_DEVICES;
|
|
while (input.dev[joynum] == NO_DEVICE)
|
|
{
|
|
joynum = (joynum + 1) % MAX_DEVICES;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SDLK_ESCAPE:
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int sdl_input_update(void)
|
|
{
|
|
uint8 *keystate = SDL_GetKeyState(NULL);
|
|
|
|
/* reset input */
|
|
input.pad[joynum] = 0;
|
|
|
|
switch (input.dev[joynum])
|
|
{
|
|
case DEVICE_LIGHTGUN:
|
|
{
|
|
/* get mouse (absolute values) */
|
|
int x,y;
|
|
int state = SDL_GetMouseState(&x,&y);
|
|
|
|
/* Calculate X Y axis values */
|
|
input.analog[joynum][0] = (x * bitmap.viewport.w) / VIDEO_WIDTH;
|
|
input.analog[joynum][1] = (y * bitmap.viewport.h) / VIDEO_HEIGHT;
|
|
|
|
/* Start,Left,Right,Middle buttons -> 0 0 0 0 START MIDDLE RIGHT LEFT */
|
|
if(state & SDL_BUTTON_LMASK) input.pad[joynum] |= INPUT_B;
|
|
if(state & SDL_BUTTON_RMASK) input.pad[joynum] |= INPUT_C;
|
|
if(state & SDL_BUTTON_MMASK) input.pad[joynum] |= INPUT_A;
|
|
if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_START;
|
|
|
|
break;
|
|
}
|
|
|
|
case DEVICE_PADDLE:
|
|
{
|
|
/* get mouse (absolute values) */
|
|
int x;
|
|
int state = SDL_GetMouseState(&x, NULL);
|
|
|
|
/* Range is [0;256], 128 being middle position */
|
|
input.analog[joynum][0] = x * 256 /VIDEO_WIDTH;
|
|
|
|
/* Button I -> 0 0 0 0 0 0 0 I*/
|
|
if(state & SDL_BUTTON_LMASK) input.pad[joynum] |= INPUT_B;
|
|
|
|
break;
|
|
}
|
|
|
|
case DEVICE_SPORTSPAD:
|
|
{
|
|
/* get mouse (relative values) */
|
|
int x,y;
|
|
int state = SDL_GetRelativeMouseState(&x,&y);
|
|
|
|
/* Range is [0;256] */
|
|
input.analog[joynum][0] = (unsigned char)(-x & 0xFF);
|
|
input.analog[joynum][1] = (unsigned char)(-y & 0xFF);
|
|
|
|
/* Buttons I & II -> 0 0 0 0 0 0 II I*/
|
|
if(state & SDL_BUTTON_LMASK) input.pad[joynum] |= INPUT_B;
|
|
if(state & SDL_BUTTON_RMASK) input.pad[joynum] |= INPUT_C;
|
|
|
|
break;
|
|
}
|
|
|
|
case DEVICE_MOUSE:
|
|
{
|
|
/* get mouse (relative values) */
|
|
int x,y;
|
|
int state = SDL_GetRelativeMouseState(&x,&y);
|
|
|
|
/* Sega Mouse range is [-256;+256] */
|
|
input.analog[joynum][0] = x * 2;
|
|
input.analog[joynum][1] = y * 2;
|
|
|
|
/* Vertical movement is upsidedown */
|
|
if (!config.invert_mouse)
|
|
input.analog[joynum][1] = 0 - input.analog[joynum][1];
|
|
|
|
/* Start,Left,Right,Middle buttons -> 0 0 0 0 START MIDDLE RIGHT LEFT */
|
|
if(state & SDL_BUTTON_LMASK) input.pad[joynum] |= INPUT_B;
|
|
if(state & SDL_BUTTON_RMASK) input.pad[joynum] |= INPUT_C;
|
|
if(state & SDL_BUTTON_MMASK) input.pad[joynum] |= INPUT_A;
|
|
if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_START;
|
|
|
|
break;
|
|
}
|
|
|
|
case DEVICE_XE_A1P:
|
|
{
|
|
/* A,B,C,D,Select,START,E1,E2 buttons -> E1(?) E2(?) START SELECT(?) A B C D */
|
|
if(keystate[SDLK_a]) input.pad[joynum] |= INPUT_START;
|
|
if(keystate[SDLK_s]) input.pad[joynum] |= INPUT_A;
|
|
if(keystate[SDLK_d]) input.pad[joynum] |= INPUT_C;
|
|
if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_Y;
|
|
if(keystate[SDLK_z]) input.pad[joynum] |= INPUT_B;
|
|
if(keystate[SDLK_x]) input.pad[joynum] |= INPUT_X;
|
|
if(keystate[SDLK_c]) input.pad[joynum] |= INPUT_MODE;
|
|
if(keystate[SDLK_v]) input.pad[joynum] |= INPUT_Z;
|
|
|
|
/* Left Analog Stick (bidirectional) */
|
|
if(keystate[SDLK_UP]) input.analog[joynum][1]-=2;
|
|
else if(keystate[SDLK_DOWN]) input.analog[joynum][1]+=2;
|
|
else input.analog[joynum][1] = 128;
|
|
if(keystate[SDLK_LEFT]) input.analog[joynum][0]-=2;
|
|
else if(keystate[SDLK_RIGHT]) input.analog[joynum][0]+=2;
|
|
else input.analog[joynum][0] = 128;
|
|
|
|
/* Right Analog Stick (unidirectional) */
|
|
if(keystate[SDLK_KP8]) input.analog[joynum+1][0]-=2;
|
|
else if(keystate[SDLK_KP2]) input.analog[joynum+1][0]+=2;
|
|
else if(keystate[SDLK_KP4]) input.analog[joynum+1][0]-=2;
|
|
else if(keystate[SDLK_KP6]) input.analog[joynum+1][0]+=2;
|
|
else input.analog[joynum+1][0] = 128;
|
|
|
|
/* Limiters */
|
|
if (input.analog[joynum][0] > 0xFF) input.analog[joynum][0] = 0xFF;
|
|
else if (input.analog[joynum][0] < 0) input.analog[joynum][0] = 0;
|
|
if (input.analog[joynum][1] > 0xFF) input.analog[joynum][1] = 0xFF;
|
|
else if (input.analog[joynum][1] < 0) input.analog[joynum][1] = 0;
|
|
if (input.analog[joynum+1][0] > 0xFF) input.analog[joynum+1][0] = 0xFF;
|
|
else if (input.analog[joynum+1][0] < 0) input.analog[joynum+1][0] = 0;
|
|
if (input.analog[joynum+1][1] > 0xFF) input.analog[joynum+1][1] = 0xFF;
|
|
else if (input.analog[joynum+1][1] < 0) input.analog[joynum+1][1] = 0;
|
|
|
|
break;
|
|
}
|
|
|
|
case DEVICE_ACTIVATOR:
|
|
{
|
|
if(keystate[SDLK_g]) input.pad[joynum] |= INPUT_ACTIVATOR_7L;
|
|
if(keystate[SDLK_h]) input.pad[joynum] |= INPUT_ACTIVATOR_7U;
|
|
if(keystate[SDLK_j]) input.pad[joynum] |= INPUT_ACTIVATOR_8L;
|
|
if(keystate[SDLK_k]) input.pad[joynum] |= INPUT_ACTIVATOR_8U;
|
|
}
|
|
|
|
default:
|
|
{
|
|
if(keystate[SDLK_a]) input.pad[joynum] |= INPUT_A;
|
|
if(keystate[SDLK_s]) input.pad[joynum] |= INPUT_B;
|
|
if(keystate[SDLK_d]) input.pad[joynum] |= INPUT_C;
|
|
if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_START;
|
|
if(keystate[SDLK_z]) input.pad[joynum] |= INPUT_X;
|
|
if(keystate[SDLK_x]) input.pad[joynum] |= INPUT_Y;
|
|
if(keystate[SDLK_c]) input.pad[joynum] |= INPUT_Z;
|
|
if(keystate[SDLK_v]) input.pad[joynum] |= INPUT_MODE;
|
|
|
|
if(keystate[SDLK_UP]) input.pad[joynum] |= INPUT_UP;
|
|
else
|
|
if(keystate[SDLK_DOWN]) input.pad[joynum] |= INPUT_DOWN;
|
|
if(keystate[SDLK_LEFT]) input.pad[joynum] |= INPUT_LEFT;
|
|
else
|
|
if(keystate[SDLK_RIGHT]) input.pad[joynum] |= INPUT_RIGHT;
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (system_hw == SYSTEM_PICO)
|
|
{
|
|
/* get mouse (absolute values) */
|
|
int x,y;
|
|
int state = SDL_GetMouseState(&x,&y);
|
|
|
|
/* Calculate X Y axis values */
|
|
input.analog[0][0] = 0x3c + (x * (0x17c-0x03c+1)) / VIDEO_WIDTH;
|
|
input.analog[0][1] = 0x1fc + (y * (0x2f7-0x1fc+1)) / VIDEO_HEIGHT;
|
|
|
|
/* Map mouse buttons to player #1 inputs */
|
|
if(state & SDL_BUTTON_MMASK) pico_current++;
|
|
if(state & SDL_BUTTON_RMASK) input.pad[joynum] |= INPUT_B;
|
|
if(state & SDL_BUTTON_LMASK) input.pad[joynum] |= INPUT_A;
|
|
}
|
|
|
|
free (keystate);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int main (int argc, char **argv)
|
|
{
|
|
int running = 1;
|
|
|
|
/* Print help if no game specified */
|
|
if(argc < 2)
|
|
{
|
|
char caption[256];
|
|
sprintf(caption, "Genesis Plus\\SDL by Charles MacDonald\nWWW: http://cgfm2.emuviews.com\nusage: %s gamename\n", argv[0]);
|
|
MessageBox(NULL, caption, "Information", 0);
|
|
exit(1);
|
|
}
|
|
|
|
/* set default config */
|
|
error_init();
|
|
set_config_defaults();
|
|
|
|
/* Load ROM file */
|
|
cart.rom = malloc(10*1024*1024);
|
|
memset(cart.rom, 0, 10*1024*1024);
|
|
if(!load_rom(argv[1]))
|
|
{
|
|
char caption[256];
|
|
sprintf(caption, "Error loading file `%s'.", argv[1]);
|
|
MessageBox(NULL, caption, "Error", 0);
|
|
exit(1);
|
|
}
|
|
|
|
/* load BIOS */
|
|
memset(bios_rom, 0, sizeof(bios_rom));
|
|
FILE *f = fopen(OS_ROM, "rb");
|
|
if (f!=NULL)
|
|
{
|
|
fread(&bios_rom, 0x800,1,f);
|
|
fclose(f);
|
|
int i;
|
|
for(i = 0; i < 0x800; i += 2)
|
|
{
|
|
uint8 temp = bios_rom[i];
|
|
bios_rom[i] = bios_rom[i+1];
|
|
bios_rom[i+1] = temp;
|
|
}
|
|
config.tmss |= 2;
|
|
}
|
|
|
|
/* initialize SDL */
|
|
if(SDL_Init(0) < 0)
|
|
{
|
|
char caption[256];
|
|
sprintf(caption, "SDL initialization failed");
|
|
MessageBox(NULL, caption, "Error", 0);
|
|
exit(1);
|
|
}
|
|
sdl_video_init();
|
|
if (use_sound) sdl_sound_init();
|
|
sdl_sync_init();
|
|
|
|
/* initialize Genesis virtual system */
|
|
SDL_LockSurface(sdl_video.surf_bitmap);
|
|
memset(&bitmap, 0, sizeof(t_bitmap));
|
|
bitmap.width = 720;
|
|
bitmap.height = 576;
|
|
bitmap.depth = 16;
|
|
bitmap.granularity = 2;
|
|
bitmap.pitch = (bitmap.width * bitmap.granularity);
|
|
bitmap.data = sdl_video.surf_bitmap->pixels;
|
|
SDL_UnlockSurface(sdl_video.surf_bitmap);
|
|
bitmap.viewport.changed = 3;
|
|
|
|
/* initialize emulation */
|
|
audio_init(SOUND_FREQUENCY, vdp_pal ? 50.0 : 60.0);
|
|
system_init();
|
|
|
|
/* load SRAM */
|
|
f = fopen("./game.srm", "rb");
|
|
if (f!=NULL)
|
|
{
|
|
fread(sram.sram,0x10000,1, f);
|
|
fclose(f);
|
|
}
|
|
|
|
/* reset emulation */
|
|
system_reset();
|
|
|
|
if(use_sound) SDL_PauseAudio(0);
|
|
|
|
/* 3 frames = 50 ms (60hz) or 60 ms (50hz) */
|
|
if(sdl_sync.sem_sync)
|
|
SDL_SetTimer(vdp_pal ? 60 : 50, sdl_sync_timer_callback);
|
|
|
|
/* emulation loop */
|
|
while(running)
|
|
{
|
|
SDL_Event event;
|
|
if (SDL_PollEvent(&event))
|
|
{
|
|
switch(event.type)
|
|
{
|
|
case SDL_QUIT:
|
|
running = 0;
|
|
break;
|
|
|
|
case SDL_KEYDOWN:
|
|
running = sdl_control_update(event.key.keysym.sym);
|
|
break;
|
|
}
|
|
}
|
|
|
|
sdl_video_update();
|
|
sdl_sound_update();
|
|
|
|
if(!turbo_mode && sdl_sync.sem_sync && sdl_video.frames_rendered % 3 == 0)
|
|
{
|
|
SDL_SemWait(sdl_sync.sem_sync);
|
|
}
|
|
|
|
}
|
|
|
|
/* save SRAM */
|
|
f = fopen("./game.srm", "wb");
|
|
if (f!=NULL)
|
|
{
|
|
fwrite(sram.sram,0x10000,1, f);
|
|
fclose(f);
|
|
}
|
|
|
|
system_shutdown();
|
|
audio_shutdown();
|
|
error_shutdown();
|
|
free(cart.rom);
|
|
|
|
sdl_video_close();
|
|
sdl_sound_close();
|
|
sdl_sync_close();
|
|
SDL_Quit();
|
|
|
|
return 0;
|
|
}
|