Genesis-Plus-GX/source/unused/dos/config.c
ekeeke31 ab4638144c [Core/VDP]
---------------
* added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering.
* added Mode 4 rendering for both Genesis & Master System modes.
* added alternate BG planes rendering functions (should be faster on PPC architectures).

[Core/IO]
---------------
* added support for Master System compatibility mode (Z80 ports access mode).
* added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser).
* added XE-1AP (analog controller) emulation.
* added Activator emulation.

[Core/Extra]
---------------
* added support for all known Master System cartridge mappers.
* added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls).
(NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them)
* added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode)
* improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate)
* fixed Game Genie when several codes affect same ROM address.
* fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges)

[Core/General]
---------------
* added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension).
* improved savestate stability & compatibility (support for old 1.4.x savestates is preserved)
* various code cleanup & comments.

[Gamecube/Wii]
---------------
* fixed cheat codes handling when several codes affect same ROM address.
* improved input controller detection on menu exit.
* improved key remapping dialog box to match emulated device
* changed Menu key for Gamecube controller to allow MODE button mapping
* fixed DVD not being unmounted on swap (memory leak)

[Wii only]
---------------
* added USB mouse support for Sega Mouse emulation
* compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.
2011-03-31 22:11:05 +00:00

299 lines
8.2 KiB
C

#include "osd.h"
t_option option;
t_config config;
void do_config(char *file)
{
extern int __crt0_argc;
extern char **__crt0_argv;
/* Our token list */
int i, argc;
char *argv[TOKEN_LIST_SIZE];
set_option_defaults();
for(i = 0; i < TOKEN_LIST_SIZE; i += 1) argv[i] = NULL;
/* Check configuration file */
if(file) parse_file(file, &argc, argv);
/* Check extracted tokens */
parse_args(argc, argv);
/* Free token list */
for(i = 0; i < argc; i += 1) if(argv[argc]) free (argv[argc]);
/* Check command line */
parse_args(__crt0_argc, __crt0_argv);
}
/* Parse configuration file */
int parse_file(char *filename, int *argc, char **argv)
{
char token[0x100];
FILE *handle = NULL;
*argc = 0;
handle = fopen(filename, "r");
if(!handle) return (0);
fscanf(handle, "%s", &token[0]);
while(!(feof(handle)))
{
int size = strlen(token) + 1;
argv[*argc] = malloc(size);
if(!argv[*argc]) return (0);
strcpy(argv[*argc], token);
*argc += 1;
fscanf(handle, "%s", &token[0]);
}
if(handle) fclose(handle);
return (1);
}
int check_bool(char *token)
{
int result = 1;
if(stricmp("off", token) == 0)
result = 0;
if(stricmp("no", token) == 0)
result = 0;
return (result);
}
void set_option_defaults(void)
{
option.video_driver = GFX_AUTODETECT;
option.video_width = 640;
option.video_height = 480;
option.video_depth = 16;
option.remap = 0;
option.scanlines = 0;
option.scale = 0;
option.vsync = 0;
option.throttle = 0;
option.skip = 1;
option.sound = 0;
option.sndcard = -1;
option.sndrate = 48000;
option.swap = 0;
option.joy_driver = JOY_TYPE_NONE;
}
void set_config_defaults(void)
{
int i;
/* sound options */
config.psg_preamp = 150;
config.fm_preamp = 100;
config.hq_fm = 1;
config.psgBoostNoise = 0;
config.filter = 1;
config.low_freq = 200;
config.high_freq = 8000;
config.lg = 1.0;
config.mg = 1.0;
config.hg = 1.0;
config.lp_range = 50;
config.rolloff = 0.999;
/* system options */
config.region_detect = 0;
config.force_dtack = 0;
config.addr_error = 1;
config.tmss = 0;
config.lock_on = 0;
config.romtype = 0;
/* display options */
config.overscan = 1;
config.render = 0;
/* controllers options */
input.system[0] = SYSTEM_MD_GAMEPAD;
input.system[1] = SYSTEM_MD_GAMEPAD;
config.gun_cursor[0] = 1;
config.gun_cursor[1] = 1;
config.invert_mouse = 0;
for (i=0;i<MAX_INPUTS;i++)
config.input[i].padtype = DEVICE_PAD3B;
}
void print_options(void)
{
printf(" -vdriver <s> \t Select video driver (auto)\n");
printf(" -res <w> <h> \t Specify display resolution (320x240)\n");
printf(" -depth <n> \t Specify display depth (8)\n");
printf(" -remap <on|off> \t Enable raster-based palette effects (8-bit color only)\n");
printf(" -scanlines <on|off> \t Enable scanlines effect\n");
printf(" -scale <on|off> \t Scale display to width of screen\n");
printf(" -vsync <on|off> \t Enable vsync polling\n");
printf(" -throttle <on|off> \t Enable speed throttling\n");
printf(" -skip <n> \t Specify frame skip level (1=no frames skipped)\n");
printf(" -sound <on|off> \t Enable sound output\n");
printf(" -sndcard <n> \t Select sound card\n");
printf(" -sndrate <n> \t Specify sound sample rate (8000-44100)\n");
printf(" -swap <on|off> \t Swap left and right channels\n");
printf(" -joy <s> \t Select joystick driver (auto)\n");
}
void parse_args(int argc, char **argv)
{
int i, j;
for(i = 0; i < argc; i += 1)
{
if(stricmp("-vdriver", argv[i]) == 0)
{
for(j = 0; video_driver_table[j].token != NULL; j += 1)
{
if(stricmp(argv[i+1], video_driver_table[j].token) == 0)
{
option.video_driver = video_driver_table[j].value;
}
}
}
if(stricmp("-res", argv[i]) == 0)
{
option.video_width = atoi(argv[i+1]);
option.video_height = atoi(argv[i+2]);
}
if(stricmp("-depth", argv[i]) == 0)
{
option.video_depth = atoi(argv[i+1]);
}
if(stricmp("-remap", argv[i]) == 0)
{
option.remap = check_bool(argv[i+1]);
}
if(stricmp("-scanlines", argv[i]) == 0)
{
option.scanlines = check_bool(argv[i+1]);
}
if(stricmp("-scale", argv[i]) == 0)
{
option.scale = check_bool(argv[i+1]);
}
if(stricmp("-vsync", argv[i]) == 0)
{
option.vsync = check_bool(argv[i+1]);
}
if(stricmp("-throttle", argv[i]) == 0)
{
option.throttle = check_bool(argv[i+1]);
}
if(stricmp("-skip", argv[i]) == 0)
{
option.skip = atoi(argv[i+1]);
if(!option.skip) option.skip = 1;
}
if(stricmp("-sound", argv[i]) == 0)
{
option.sound = check_bool(argv[i+1]);
}
if(stricmp("-sndcard", argv[i]) == 0)
{
option.sndcard = atoi(argv[i+1]);
}
if(stricmp("-sndrate", argv[i]) == 0)
{
option.sndrate = atoi(argv[i+1]);
}
if(stricmp("-swap", argv[i]) == 0)
{
option.swap = check_bool(argv[i+1]);
}
if(stricmp("-joy", argv[i]) == 0)
{
for(j = 0; joy_driver_table[j].token != NULL; j += 1)
{
if(stricmp(argv[i+1], joy_driver_table[j].token) == 0)
{
option.joy_driver = joy_driver_table[j].value;
}
}
}
}
if(option.remap) option.video_depth = 8;
}
t_strint video_driver_table[] =
{
{ "auto", GFX_AUTODETECT },
{ "safe", GFX_SAFE },
{ "vga", GFX_VGA },
{ "modex", GFX_MODEX },
{ "vesa2l", GFX_VESA2L },
{ "vesa3", GFX_VESA3 },
{ "vbeaf", GFX_VBEAF },
{ NULL, 0 }
};
t_strint joy_driver_table[] =
{
{ "auto", JOY_TYPE_AUTODETECT },
{ "none", JOY_TYPE_NONE },
{ "standard", JOY_TYPE_STANDARD },
{ "2pads", JOY_TYPE_2PADS },
{ "4button", JOY_TYPE_4BUTTON },
{ "6button", JOY_TYPE_6BUTTON },
{ "8button", JOY_TYPE_8BUTTON },
{ "fspro", JOY_TYPE_FSPRO },
{ "wingex", JOY_TYPE_WINGEX },
{ "sidewinder", JOY_TYPE_SIDEWINDER },
{ "gamepadpro", JOY_TYPE_GAMEPAD_PRO },
{ "grip", JOY_TYPE_GRIP },
{ "grip4", JOY_TYPE_GRIP4 },
{ "sneslpt1", JOY_TYPE_SNESPAD_LPT1 },
{ "sneslpt2", JOY_TYPE_SNESPAD_LPT2 },
{ "sneslpt3", JOY_TYPE_SNESPAD_LPT3 },
{ "psxlpt1", JOY_TYPE_PSXPAD_LPT1 },
{ "psxlpt2", JOY_TYPE_PSXPAD_LPT2 },
{ "psxlpt3", JOY_TYPE_PSXPAD_LPT3 },
{ "n64lpt1", JOY_TYPE_N64PAD_LPT1 },
{ "n64lpt2", JOY_TYPE_N64PAD_LPT2 },
{ "n64lpt3", JOY_TYPE_N64PAD_LPT3 },
{ "db9lpt1", JOY_TYPE_DB9_LPT1 },
{ "db9lpt2", JOY_TYPE_DB9_LPT2 },
{ "db9lpt3", JOY_TYPE_DB9_LPT3 },
{ "tglpt1", JOY_TYPE_TURBOGRAFX_LPT1 },
{ "tglpt2", JOY_TYPE_TURBOGRAFX_LPT2 },
{ "tglpt3", JOY_TYPE_TURBOGRAFX_LPT3 },
{ "wingwar", JOY_TYPE_WINGWARRIOR },
{ "segaisa", JOY_TYPE_IFSEGA_ISA},
{ "segapci", JOY_TYPE_IFSEGA_PCI},
{ "segapci2", JOY_TYPE_IFSEGA_PCI_FAST},
{ NULL, 0 }
};