Genesis-Plus-GX/libretro/msvc/msvc-2010/msvc-2010.vcxproj

138 lines
8.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\source\cart_hw\areplay.c" />
<ClCompile Include="..\..\..\source\cart_hw\eeprom_93c.c" />
<ClCompile Include="..\..\..\source\cart_hw\eeprom_i2c.c" />
<ClCompile Include="..\..\..\source\cart_hw\eeprom_spi.c" />
<ClCompile Include="..\..\..\source\cart_hw\ggenie.c" />
<ClCompile Include="..\..\..\source\cart_hw\md_cart.c" />
<ClCompile Include="..\..\..\source\cart_hw\sms_cart.c" />
<ClCompile Include="..\..\..\source\cart_hw\sram.c" />
<ClCompile Include="..\..\..\source\cart_hw\svp\ssp16.c" />
<ClCompile Include="..\..\..\source\cart_hw\svp\svp.c" />
<ClCompile Include="..\..\..\source\cd_hw\cdc.c" />
<ClCompile Include="..\..\..\source\cd_hw\cdd.c" />
<ClCompile Include="..\..\..\source\cd_hw\cd_cart.c" />
<ClCompile Include="..\..\..\source\cd_hw\gfx.c" />
<ClCompile Include="..\..\..\source\cd_hw\pcm.c" />
<ClCompile Include="..\..\..\source\cd_hw\scd.c" />
<ClCompile Include="..\..\..\source\genesis.c" />
<ClCompile Include="..\..\..\source\input_hw\activator.c" />
<ClCompile Include="..\..\..\source\input_hw\gamepad.c" />
<ClCompile Include="..\..\..\source\input_hw\input.c" />
<ClCompile Include="..\..\..\source\input_hw\lightgun.c" />
<ClCompile Include="..\..\..\source\input_hw\mouse.c" />
<ClCompile Include="..\..\..\source\input_hw\paddle.c" />
<ClCompile Include="..\..\..\source\input_hw\sportspad.c" />
<ClCompile Include="..\..\..\source\input_hw\teamplayer.c" />
<ClCompile Include="..\..\..\source\input_hw\terebi_oekaki.c" />
<ClCompile Include="..\..\..\source\input_hw\xe_a1p.c" />
<ClCompile Include="..\..\..\source\io_ctrl.c" />
<ClCompile Include="..\..\..\source\loadrom.c" />
<ClCompile Include="..\..\..\source\m68k\m68kcpu.c" />
<ClCompile Include="..\..\..\source\m68k\s68kcpu.c" />
<ClCompile Include="..\..\..\source\mem68k.c" />
<ClCompile Include="..\..\..\source\membnk.c" />
<ClCompile Include="..\..\..\source\memz80.c" />
<ClCompile Include="..\..\..\source\ntsc\md_ntsc.c" />
<ClCompile Include="..\..\..\source\ntsc\sms_ntsc.c" />
<ClCompile Include="..\..\..\source\sound\blip_buf.c" />
<ClCompile Include="..\..\..\source\sound\eq.c" />
<ClCompile Include="..\..\..\source\sound\sn76489.c" />
<ClCompile Include="..\..\..\source\sound\sound.c" />
<ClCompile Include="..\..\..\source\sound\ym2413.c" />
<ClCompile Include="..\..\..\source\sound\ym2612.c" />
<ClCompile Include="..\..\..\source\state.c" />
<ClCompile Include="..\..\..\source\system.c" />
<ClCompile Include="..\..\..\source\vdp_ctrl.c" />
<ClCompile Include="..\..\..\source\vdp_render.c" />
<ClCompile Include="..\..\..\source\z80\z80.c" />
<ClCompile Include="..\..\libretro.c" />
<ClCompile Include="..\..\scrc32.c" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{29DF2EE7-2930-4BD3-8AC5-81A2534ACC99}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>msvc2010</RootNamespace>
<ProjectName>genesis-next-msvc-2010</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<TargetName>libretro</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetName>libretro</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_16BPP_RENDERING;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)/../../source;$(SolutionDir)/../../utils/zlib;$(SolutionDir)/../../source/cart_hw/svp;$(SolutionDir)/../../libretro;$(SolutionDir)/../../source/m68k;$(SolutionDir)/../../source/z80;$(SolutionDir)/../../source/input_hw;$(SolutionDir)/../../source/cart_hw;$(SolutionDir)/../../source/sound;$(SolutionDir)/../../source/ntsc;$(SolutionDir)/../../source/cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;_CRT_SECURE_NO_WARNINGS;INLINE=static _inline;__inline__=_inline;__extension__=;LSB_FIRST;__LIBRETRO__;USE_16BPP_RENDERING;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)/../../source;$(SolutionDir)/../../utils/zlib;$(SolutionDir)/../../source/cart_hw/svp;$(SolutionDir)/../../libretro;$(SolutionDir)/../../source/m68k;$(SolutionDir)/../../source/z80;$(SolutionDir)/../../source/input_hw;$(SolutionDir)/../../source/cart_hw;$(SolutionDir)/../../source/sound;$(SolutionDir)/../../source/ntsc;$(SolutionDir)/../../source/cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ModuleDefinitionFile>libretro.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>