mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-05 10:25:07 +01:00
135 lines
4.0 KiB
C
135 lines
4.0 KiB
C
/***************************************************************************************
|
|
* Genesis Plus
|
|
* Sega Activator support
|
|
*
|
|
* Copyright (C) 2011-2013 Eke-Eke (Genesis Plus GX)
|
|
*
|
|
* Redistribution and use of this code or any derivative works are permitted
|
|
* provided that the following conditions are met:
|
|
*
|
|
* - Redistributions may not be sold, nor may they be used in a commercial
|
|
* product or activity.
|
|
*
|
|
* - Redistributions that are modified from the original source must include the
|
|
* complete source code, including the source code for all components used by a
|
|
* binary built from the modified sources. However, as a special exception, the
|
|
* source code distributed need not include anything that is normally distributed
|
|
* (in either source or binary form) with the major components (compiler, kernel,
|
|
* and so on) of the operating system on which the executable runs, unless that
|
|
* component itself accompanies the executable.
|
|
*
|
|
* - Redistributions must reproduce the above copyright notice, this list of
|
|
* conditions and the following disclaimer in the documentation and/or other
|
|
* materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
****************************************************************************************/
|
|
|
|
#include "shared.h"
|
|
|
|
static struct
|
|
{
|
|
uint8 State;
|
|
uint8 Counter;
|
|
} activator[2];
|
|
|
|
void activator_reset(int index)
|
|
{
|
|
|
|
activator[index].State = 0x40;
|
|
activator[index].Counter = 0;
|
|
}
|
|
|
|
INLINE unsigned char activator_read(int index)
|
|
{
|
|
/* IR sensors 1-16 data (active low) */
|
|
uint16 data = ~input.pad[index << 2];
|
|
|
|
/* D1 = D0 (data is ready) */
|
|
uint8 temp = (activator[index].State & 0x01) << 1;
|
|
|
|
switch (activator[index].Counter)
|
|
{
|
|
case 0: /* x x x x 0 1 0 0 */
|
|
temp |= 0x04;
|
|
break;
|
|
|
|
case 1: /* x x l1 l2 l3 l4 1 1 */
|
|
temp |= ((data << 2) & 0x3C);
|
|
break;
|
|
|
|
case 2: /* x x l5 l6 l7 l8 0 0 */
|
|
temp |= ((data >> 2) & 0x3C);
|
|
break;
|
|
|
|
case 3: /* x x h1 h2 h3 h4 1 1 */
|
|
temp |= ((data >> 6) & 0x3C);
|
|
break;
|
|
|
|
case 4: /* x x h5 h6 h7 h8 0 0 */
|
|
temp |= ((data >> 10) & 0x3C);
|
|
break;
|
|
}
|
|
|
|
return temp;
|
|
}
|
|
|
|
INLINE void activator_write(int index, unsigned char data, unsigned char mask)
|
|
{
|
|
/* update bits set as output only */
|
|
data = (activator[index].State & ~mask) | (data & mask);
|
|
|
|
/* TH transitions */
|
|
if ((activator[index].State ^ data) & 0x40)
|
|
{
|
|
/* reset sequence cycle */
|
|
activator[index].Counter = 0;
|
|
}
|
|
else
|
|
{
|
|
/* D0 transitions */
|
|
if ((activator[index].State ^ data) & 0x01)
|
|
{
|
|
/* increment sequence cycle */
|
|
if (activator[index].Counter < 4)
|
|
{
|
|
activator[index].Counter++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* update internal state */
|
|
activator[index].State = data;
|
|
}
|
|
|
|
unsigned char activator_1_read(void)
|
|
{
|
|
return activator_read(0);
|
|
}
|
|
|
|
unsigned char activator_2_read(void)
|
|
{
|
|
return activator_read(1);
|
|
}
|
|
|
|
void activator_1_write(unsigned char data, unsigned char mask)
|
|
{
|
|
activator_write(0, data, mask);
|
|
}
|
|
|
|
void activator_2_write(unsigned char data, unsigned char mask)
|
|
{
|
|
activator_write(1, data, mask);
|
|
}
|