mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-05 10:25:07 +01:00
2a26480498
~improved messagebox when loading ROM files with SRAM/Savestate "autoload" ~modified messageboxes titles & some error messages ~improved ROM file selection with the wiimote ~fixed VDP horizontal mode when loading savestate ~modified horizonatl scaling in Original mode. ~compiled with SVN libfat (read-ahead cache is now automatically used)
289 lines
6.6 KiB
C
289 lines
6.6 KiB
C
/****************************************************************************
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* main.c
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*
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* Genesis Plus GX
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*
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* Softdev (2006)
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* Eke-Eke (2007,2008,2009)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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***************************************************************************/
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#include "shared.h"
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#include "font.h"
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#include "gui.h"
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#include "history.h"
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#include "aram.h"
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#include "dvd.h"
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#include <fat.h>
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#ifdef HW_RVL
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#include <wiiuse/wpad.h>
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#endif
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u8 Shutdown = 0;
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#ifdef HW_RVL
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/* Power Button callback */
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static void Power_Off(void)
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{
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Shutdown = 1;
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ConfigRequested = 1;
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}
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#endif
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/***************************************************************************
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* Genesis Plus Virtual Machine
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*
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***************************************************************************/
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static void load_bios(void)
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{
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char pathname[MAXPATHLEN];
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/* reset BIOS found flag */
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config.bios_enabled &= ~2;
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/* open BIOS file */
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sprintf (pathname, "%s/BIOS.bin",DEFAULT_PATH);
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FILE *fp = fopen(pathname, "rb");
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if (fp == NULL) return;
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/* read file */
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fread(bios_rom, 1, 0x800, fp);
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fclose(fp);
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/* update BIOS flags */
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config.bios_enabled |= 2;
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if (config.bios_enabled == 3)
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{
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/* initialize system */
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system_init ();
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audio_init(48000);
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}
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}
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static void init_machine(void)
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{
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/* Allocate cart_rom here ( 10 MBytes ) */
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cart_rom = memalign(32, MAXROMSIZE);
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if (!cart_rom)
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{
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FONT_writeCenter("Failed to allocate ROM buffer... Rebooting",18,0,640,200,(GXColor)WHITE);
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gxSetScreen();
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sleep(2);
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gx_audio_Shutdown();
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gx_video_Shutdown();
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#ifdef HW_RVL
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DI_Close();
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SYS_ResetSystem(SYS_RESTART,0,0);
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#else
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SYS_ResetSystem(SYS_HOTRESET,0,0);
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#endif
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}
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/* BIOS support */
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load_bios();
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/* allocate global work bitmap */
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memset (&bitmap, 0, sizeof (bitmap));
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bitmap.width = 720;
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bitmap.height = 576;
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bitmap.depth = 16;
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bitmap.granularity = 2;
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bitmap.pitch = bitmap.width * bitmap.granularity;
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bitmap.viewport.w = 256;
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bitmap.viewport.h = 224;
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bitmap.viewport.x = 0;
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bitmap.viewport.y = 0;
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bitmap.data = texturemem;
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/* default system */
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input.system[0] = SYSTEM_GAMEPAD;
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input.system[1] = SYSTEM_GAMEPAD;
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}
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/**************************************************
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Load a new rom and performs some initialization
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***************************************************/
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void reloadrom (int size, char *name)
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{
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genromsize = size;
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load_rom(name); /* Load ROM */
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system_init (); /* Initialize System */
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audio_init(48000); /* Audio System initialization */
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ClearGGCodes (); /* Clear Game Genie patches */
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system_reset (); /* System Power ON */
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}
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/**************************************************
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Shutdown everything properly
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***************************************************/
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void shutdown(void)
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{
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/* system shutdown */
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memfile_autosave(-1,config.state_auto);
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system_shutdown();
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audio_shutdown();
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free(cart_rom);
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gx_audio_Shutdown();
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gx_video_Shutdown();
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#ifdef HW_RVL
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DI_Close();
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#endif
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}
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/***************************************************************************
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* M A I N
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*
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***************************************************************************/
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u8 fat_enabled = 0;
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u32 frameticker = 0;
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int main (int argc, char *argv[])
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{
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#ifdef HW_RVL
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/* initialize DVDX */
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DI_Close();
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DI_Init();
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#endif
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/* initialize hardware */
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gx_video_Init();
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gx_input_Init();
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#ifdef HW_DOL
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DVD_Init ();
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dvd_drive_detect();
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#endif
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/* initialize FAT devices */
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if (fatInitDefault())
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{
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/* check for default directories */
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DIR_ITER *dir = NULL;
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/* base directory */
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char pathname[MAXPATHLEN];
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sprintf (pathname, DEFAULT_PATH);
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dir = diropen(pathname);
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if (dir == NULL) mkdir(pathname,S_IRWXU);
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else dirclose(dir);
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/* SRAM & Savestate files directory */
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sprintf (pathname, "%s/saves",DEFAULT_PATH);
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dir = diropen(pathname);
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if (dir == NULL) mkdir(pathname,S_IRWXU);
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else dirclose(dir);
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/* Snapshot files directory */
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sprintf (pathname, "%s/snaps",DEFAULT_PATH);
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dir = diropen(pathname);
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if (dir == NULL) mkdir(pathname,S_IRWXU);
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else dirclose(dir);
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/* Cheat files directory */
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sprintf (pathname, "%s/cheats",DEFAULT_PATH);
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dir = diropen(pathname);
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if (dir == NULL) mkdir(pathname,S_IRWXU);
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else dirclose(dir);
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}
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/* initialize sound engine */
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gx_audio_Init();
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/* initialize core engine */
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legal();
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config_default();
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history_default();
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init_machine();
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/* run any injected rom */
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if (genromsize)
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{
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ARAMFetch((char *)cart_rom, (void *)0x8000, genromsize);
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reloadrom (genromsize,"INJECT.bin");
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gx_video_Start();
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gx_audio_Start();
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frameticker = 1;
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}
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else
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{
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/* Main Menu */
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ConfigRequested = 1;
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}
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/* initialize GUI engine */
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GUI_Initialize();
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#ifdef HW_RVL
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/* Power button callback */
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SYS_SetPowerCallback(Power_Off);
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#endif
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/* main emulation loop */
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while (1)
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{
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/* Main Menu request */
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if (ConfigRequested)
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{
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/* stop video & audio */
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gx_video_Stop();
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gx_audio_Stop();
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/* show menu */
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MainMenu ();
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ConfigRequested = 0;
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/* start video & audio */
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/* always restart video first because it setup gc_pal */
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gx_video_Start();
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gx_audio_Start();
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/* reset framesync */
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frameticker = 1;
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}
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if (frameticker > 1)
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{
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/* skip frame */
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frameticker-=2;
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system_frame (1);
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/* update audio only */
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gx_audio_Update();
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}
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else
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{
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/* framesync */
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while (frameticker < 1) usleep(1);
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frameticker--;
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/* render frame */
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system_frame (0);
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/* update video & audio */
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gx_video_Update();
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gx_audio_Update();
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}
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}
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return 0;
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}
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