mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-09-11 01:03:15 +02:00
![EkeEke](/assets/img/avatar_default.png)
--------------- * added support for CUE files * added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images) * added CD fader emulation * added CDD "Fast FW" & "Fast RW" commands emulation * improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others) * improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish) * fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...) * fixed Word-RAM memory mode on soft-reset (missing logo gfx effects) * fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash) * fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown) * fixed Mode 1 emulation (cartridge boot mode) [Core/Sound] --------------- * replaced FIR resampler by Blip Buffer for FM resampling * modified SN76489 core for use of Blip Buffer * improved PSG & FM chips synchronization using Blip Buffer * added Game Gear PSG stereo support * fixed SG-1000 specific PSG noise * fixed YM2612 LFO AM waveform (California Games surfing event) * fixed YM2612 phase precision * minor optimizations to YM2612 core [Core/Game Gear] --------------- * added support for CJ Elephant Fugitive (recently released by SMS Power) * added Game Gear extended screen option [Core/Genesis] --------------- * added support for a few recently dumped (but unreleased) games [Core/General] --------------- * improved ROM & CD image file loading * various code cleanup [Gamecube/Wii] --------------- * added automatic disc swap feature * removed automatic frameskipping (no use) * improved general audio/video sync * various code cleanup & bugfixes
120 lines
4.5 KiB
C
120 lines
4.5 KiB
C
/***************************************************************************************
|
|
* Genesis Plus
|
|
* Virtual System emulation
|
|
*
|
|
* Support for "Genesis", "Genesis + CD" & "Master System" modes
|
|
*
|
|
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
|
* Copyright (C) 2007-2012 Eke-Eke (Genesis Plus GX)
|
|
*
|
|
* Redistribution and use of this code or any derivative works are permitted
|
|
* provided that the following conditions are met:
|
|
*
|
|
* - Redistributions may not be sold, nor may they be used in a commercial
|
|
* product or activity.
|
|
*
|
|
* - Redistributions that are modified from the original source must include the
|
|
* complete source code, including the source code for all components used by a
|
|
* binary built from the modified sources. However, as a special exception, the
|
|
* source code distributed need not include anything that is normally distributed
|
|
* (in either source or binary form) with the major components (compiler, kernel,
|
|
* and so on) of the operating system on which the executable runs, unless that
|
|
* component itself accompanies the executable.
|
|
*
|
|
* - Redistributions must reproduce the above copyright notice, this list of
|
|
* conditions and the following disclaimer in the documentation and/or other
|
|
* materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
****************************************************************************************/
|
|
|
|
#ifndef _SYSTEM_H_
|
|
#define _SYSTEM_H_
|
|
|
|
#include "blip_buf.h"
|
|
|
|
/* Supported hardware models */
|
|
#define SYSTEM_SG 0x10
|
|
#define SYSTEM_MARKIII 0x11
|
|
#define SYSTEM_SMS 0x20
|
|
#define SYSTEM_SMS2 0x21
|
|
#define SYSTEM_GG 0x40
|
|
#define SYSTEM_GGMS 0x41
|
|
#define SYSTEM_MD 0x80
|
|
#define SYSTEM_PBC 0x81
|
|
#define SYSTEM_PICO 0x82
|
|
#define SYSTEM_MCD 0x84
|
|
|
|
/* NTSC & PAL Master Clock frequencies */
|
|
#define MCLOCK_NTSC 53693175
|
|
#define MCLOCK_PAL 53203424
|
|
|
|
/* Number of M-Cycles executed per line */
|
|
#define MCYCLES_PER_LINE 3420
|
|
|
|
/* Horizontal timing offsets when running in Z80 mode */
|
|
#define SMS_CYCLE_OFFSET 520
|
|
#define PBC_CYCLE_OFFSET 550
|
|
|
|
typedef struct
|
|
{
|
|
uint8 *data; /* Bitmap data */
|
|
int width; /* Bitmap width */
|
|
int height; /* Bitmap height */
|
|
int pitch; /* Bitmap pitch */
|
|
struct
|
|
{
|
|
int x; /* X offset of viewport within bitmap */
|
|
int y; /* Y offset of viewport within bitmap */
|
|
int w; /* Width of viewport */
|
|
int h; /* Height of viewport */
|
|
int ow; /* Previous width of viewport */
|
|
int oh; /* Previous height of viewport */
|
|
int changed; /* 1= Viewport width or height have changed */
|
|
} viewport;
|
|
} t_bitmap;
|
|
|
|
typedef struct
|
|
{
|
|
int sample_rate; /* Output Sample rate (8000-48000) */
|
|
double frame_rate; /* Output Frame rate (usually 50 or 60 frames per second) */
|
|
int enabled; /* 1= sound emulation is enabled */
|
|
blip_t* blips[3][2]; /* Blip Buffer resampling */
|
|
} t_snd;
|
|
|
|
|
|
/* Global variables */
|
|
extern t_bitmap bitmap;
|
|
extern t_snd snd;
|
|
extern uint32 mcycles_vdp;
|
|
extern int16 SVP_cycles;
|
|
extern uint8 system_hw;
|
|
extern uint8 system_bios;
|
|
extern uint32 system_clock;
|
|
|
|
/* Function prototypes */
|
|
extern int audio_init(int samplerate, double framerate);
|
|
extern void audio_reset(void);
|
|
extern void audio_shutdown(void);
|
|
extern int audio_update(int16 *buffer);
|
|
extern void audio_set_equalizer(void);
|
|
extern void system_init(void);
|
|
extern void system_reset(void);
|
|
extern void system_frame_gen(int do_skip);
|
|
extern void system_frame_scd(int do_skip);
|
|
extern void system_frame_sms(int do_skip);
|
|
|
|
#endif /* _SYSTEM_H_ */
|
|
|