mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-26 19:21:49 +01:00
cbd2bc3d47
Available options for core-provided aspect ratio are "auto", "NTSC PAR" and "PAL PAR". - NTSC PAR forces pixel aspect ratio of NTSC tvs always, regardless of game or core region - PAL PAR forces pixel aspect ratio of PAL tvs always, regardless of game or core region - auto works as following -- NTSC PAR is used when core region is set to auto and game region is NTSC, or core region is set to ntsc-u or ntsc-j. -- PAL PAR is used when core region is set to auto and game region is PAL, or core region is set to pal. -- 6:5 PAR is used for Game Gear games, if core options Borders and Game Gear extended screen are both disabled
95 lines
1.6 KiB
C
95 lines
1.6 KiB
C
#ifndef _OSD_H
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#define _OSD_H
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#ifdef _MSC_VER
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#include <stdio.h>
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typedef unsigned char bool;
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#define strncasecmp _strnicmp
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#endif
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#define MAX_INPUTS 8
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#define MAX_KEYS 8
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#define MAXPATHLEN 1024
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#ifndef TRUE
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#define TRUE 1
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifndef M_PI
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#define M_PI 3.1415926535897932385
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#endif
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#include "scrc32.h"
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#define CHEATS_UPDATE() ROMCheatUpdate()
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typedef struct
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{
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int8 device;
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uint8 port;
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uint8 padtype;
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} t_input_config;
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struct
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{
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char version[16];
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uint8 hq_fm;
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uint8 filter;
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uint8 psgBoostNoise;
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uint8 dac_bits;
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uint8 ym2413;
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uint8 mono;
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int16 psg_preamp;
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int16 fm_preamp;
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int16 lp_range;
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int16 low_freq;
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int16 high_freq;
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int16 lg;
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int16 mg;
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int16 hg;
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uint8 system;
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uint8 region_detect;
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uint8 master_clock;
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uint8 vdp_mode;
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uint8 force_dtack;
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uint8 addr_error;
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uint8 bios;
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uint8 lock_on;
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uint8 overscan;
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uint8 aspect_ratio;
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uint8 ntsc;
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uint8 lcd;
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uint8 gg_extra;
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uint8 render;
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t_input_config input[MAX_INPUTS];
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uint8 invert_mouse;
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uint8 gun_cursor;
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} config;
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extern char GG_ROM[256];
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extern char AR_ROM[256];
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extern char SK_ROM[256];
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extern char SK_UPMEM[256];
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extern char GG_BIOS[256];
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extern char MD_BIOS[256];
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extern char CD_BIOS_EU[256];
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extern char CD_BIOS_US[256];
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extern char CD_BIOS_JP[256];
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extern char MS_BIOS_US[256];
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extern char MS_BIOS_EU[256];
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extern char MS_BIOS_JP[256];
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extern void osd_input_update(void);
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extern int load_archive(char *filename, unsigned char *buffer, int maxsize, char *extension);
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extern void ROMCheatUpdate(void);
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#endif /* _OSD_H */
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