Genesis-Plus-GX/source/gx/config.h
ekeeke31 b1f11ed311 ~ fixed YM2612 channel connections when loading savestate
~ optimized VDP renderer buffers size
~ fixed directories automatic creation
+ added game screenshot feature
+ added game screenshot support in ROM File browser
+ improved Controller menu icons
+ added new images for the new Controller menu
- removed unused images
2009-05-01 12:56:48 +00:00

75 lines
2.0 KiB
C

/****************************************************************************
* config.c
*
* Genesis Plus GX configuration file support
*
* code by Eke-Eke (2008)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
***************************************************************************/
#ifndef _CONFIG_H_
#define _CONFIG_H_
/****************************************************************************
* Config Option
*
****************************************************************************/
typedef struct
{
char version[16];
int32 psg_preamp;
int32 fm_preamp;
uint8 boost;
uint8 filter;
uint8 hq_fm;
uint8 region_detect;
uint8 force_dtack;
uint8 bios_enabled;
int16 xshift;
int16 yshift;
int16 xscale;
int16 yscale;
uint8 tv_mode;
uint8 aspect;
uint8 overscan;
uint8 render;
uint8 ntsc;
uint8 bilinear;
uint8 gun_cursor;
uint8 invert_mouse;
uint16 pad_keymap[4][MAX_KEYS];
uint32 wpad_keymap[4*3][MAX_KEYS];
t_input_config input[MAX_DEVICES];
int8 bg_color;
float bgm_volume;
float sfx_volume;
int8 sram_auto;
int8 state_auto;
} t_config;
/* Global data */
t_config config;
extern void config_save(void);
extern void config_load(void);
extern void config_default(void);
#endif /* _CONFIG_H_ */