Genesis-Plus-GX/source/gx/osd.h
ekeeke31 ab4638144c [Core/VDP]
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* added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering.
* added Mode 4 rendering for both Genesis & Master System modes.
* added alternate BG planes rendering functions (should be faster on PPC architectures).

[Core/IO]
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* added support for Master System compatibility mode (Z80 ports access mode).
* added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser).
* added XE-1AP (analog controller) emulation.
* added Activator emulation.

[Core/Extra]
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* added support for all known Master System cartridge mappers.
* added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls).
(NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them)
* added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode)
* improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate)
* fixed Game Genie when several codes affect same ROM address.
* fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges)

[Core/General]
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* added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension).
* improved savestate stability & compatibility (support for old 1.4.x savestates is preserved)
* various code cleanup & comments.

[Gamecube/Wii]
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* fixed cheat codes handling when several codes affect same ROM address.
* improved input controller detection on menu exit.
* improved key remapping dialog box to match emulated device
* changed Menu key for Gamecube controller to allow MODE button mapping
* fixed DVD not being unmounted on swap (memory leak)

[Wii only]
---------------
* added USB mouse support for Sega Mouse emulation
* compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.
2011-03-31 22:11:05 +00:00

53 lines
1.1 KiB
C

#ifndef _OSD_H_
#define _OSD_H_
#include <gccore.h>
#include <ogcsys.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <malloc.h>
#include <sys/dir.h>
#include <asndlib.h>
#include <oggplayer.h>
#ifdef HW_RVL
#include <di/di.h>
#include "vi_encoder.h"
#endif
#include "gx_input.h"
#include "gx_audio.h"
#include "gx_video.h"
#include "config.h"
#define DEFAULT_PATH "/genplus"
#define GG_ROM "/genplus/ggenie.bin"
#define AR_ROM "/genplus/areplay.bin"
#define OS_ROM "/genplus/bios.bin"
#define SK_ROM "/genplus/sk.bin"
#define SK_UPMEM "/genplus/sk2chip.bin"
#ifdef HW_RVL
#define VERSION "Genesis Plus GX 1.5.0 (WII)"
#else
#define VERSION "Genesis Plus GX 1.5.0 (GCN)"
#endif
#define osd_input_Update() gx_input_UpdateEmu()
/* globals */
extern void error(char *format, ...);
extern void ClearGGCodes();
extern void GetGGEntries();
extern void legal();
extern void reloadrom (int size, char *name);
extern void shutdown();
extern u32 frameticker;
extern u32 Shutdown;
extern u32 ConfigRequested;
#endif /* _OSD_H_ */