mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-05 02:15:07 +01:00
ab4638144c
--------------- * added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering. * added Mode 4 rendering for both Genesis & Master System modes. * added alternate BG planes rendering functions (should be faster on PPC architectures). [Core/IO] --------------- * added support for Master System compatibility mode (Z80 ports access mode). * added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser). * added XE-1AP (analog controller) emulation. * added Activator emulation. [Core/Extra] --------------- * added support for all known Master System cartridge mappers. * added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls). (NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them) * added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode) * improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate) * fixed Game Genie when several codes affect same ROM address. * fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges) [Core/General] --------------- * added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension). * improved savestate stability & compatibility (support for old 1.4.x savestates is preserved) * various code cleanup & comments. [Gamecube/Wii] --------------- * fixed cheat codes handling when several codes affect same ROM address. * improved input controller detection on menu exit. * improved key remapping dialog box to match emulated device * changed Menu key for Gamecube controller to allow MODE button mapping * fixed DVD not being unmounted on swap (memory leak) [Wii only] --------------- * added USB mouse support for Sega Mouse emulation * compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.
53 lines
1.1 KiB
C
53 lines
1.1 KiB
C
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#ifndef _OSD_H_
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#define _OSD_H_
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#include <gccore.h>
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#include <ogcsys.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <malloc.h>
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#include <sys/dir.h>
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#include <asndlib.h>
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#include <oggplayer.h>
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#ifdef HW_RVL
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#include <di/di.h>
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#include "vi_encoder.h"
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#endif
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#include "gx_input.h"
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#include "gx_audio.h"
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#include "gx_video.h"
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#include "config.h"
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#define DEFAULT_PATH "/genplus"
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#define GG_ROM "/genplus/ggenie.bin"
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#define AR_ROM "/genplus/areplay.bin"
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#define OS_ROM "/genplus/bios.bin"
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#define SK_ROM "/genplus/sk.bin"
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#define SK_UPMEM "/genplus/sk2chip.bin"
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#ifdef HW_RVL
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#define VERSION "Genesis Plus GX 1.5.0 (WII)"
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#else
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#define VERSION "Genesis Plus GX 1.5.0 (GCN)"
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#endif
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#define osd_input_Update() gx_input_UpdateEmu()
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/* globals */
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extern void error(char *format, ...);
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extern void ClearGGCodes();
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extern void GetGGEntries();
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extern void legal();
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extern void reloadrom (int size, char *name);
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extern void shutdown();
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extern u32 frameticker;
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extern u32 Shutdown;
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extern u32 ConfigRequested;
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#endif /* _OSD_H_ */
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